Files
triangles_v5/src/leveldb/db/log_format.h
T
sami7777 958adea2b6 Upgrade bundled LevelDB from 1.15 to 1.23
Major improvements:
- C++11 port layer (std::mutex/condition_variable replaces platform-specific code)
- Better write performance and compaction scheduling
- Improved Windows support (env_windows.cc replaces env_win.cc)
- More robust crash recovery and corruption detection
- Bloom filter improvements for faster reads

API is backward compatible - no changes needed to txdb-leveldb.cpp.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 03:17:43 -07:00

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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.md for more detail.
#ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_
#define STORAGE_LEVELDB_DB_LOG_FORMAT_H_
namespace leveldb {
namespace log {
enum RecordType {
// Zero is reserved for preallocated files
kZeroType = 0,
kFullType = 1,
// For fragments
kFirstType = 2,
kMiddleType = 3,
kLastType = 4
};
static const int kMaxRecordType = kLastType;
static const int kBlockSize = 32768;
// Header is checksum (4 bytes), length (2 bytes), type (1 byte).
static const int kHeaderSize = 4 + 2 + 1;
} // namespace log
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_LOG_FORMAT_H_