Upgrade bundled LevelDB from 1.15 to 1.23

Major improvements:
- C++11 port layer (std::mutex/condition_variable replaces platform-specific code)
- Better write performance and compaction scheduling
- Improved Windows support (env_windows.cc replaces env_win.cc)
- More robust crash recovery and corruption detection
- Bloom filter improvements for faster reads

API is backward compatible - no changes needed to txdb-leveldb.cpp.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-13 03:17:43 -07:00
parent 05b1fd1610
commit 958adea2b6
141 changed files with 10096 additions and 8708 deletions
+3 -3
View File
@@ -72,7 +72,7 @@ SHARED = $(SHARED1)
else
# Update db.h if you change these.
SHARED_MAJOR = 1
SHARED_MINOR = 15
SHARED_MINOR = 23
SHARED1 = libleveldb.$(PLATFORM_SHARED_EXT)
SHARED2 = $(SHARED1).$(SHARED_MAJOR)
SHARED3 = $(SHARED1).$(SHARED_MAJOR).$(SHARED_MINOR)
@@ -110,8 +110,8 @@ db_bench_sqlite3: doc/bench/db_bench_sqlite3.o $(LIBOBJECTS) $(TESTUTIL)
db_bench_tree_db: doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL)
$(CXX) $(LDFLAGS) doc/bench/db_bench_tree_db.o $(LIBOBJECTS) $(TESTUTIL) -o $@ -lkyotocabinet $(LIBS)
leveldbutil: db/leveldb_main.o $(LIBOBJECTS)
$(CXX) $(LDFLAGS) db/leveldb_main.o $(LIBOBJECTS) -o $@ $(LIBS)
leveldbutil: db/leveldbutil.o $(LIBOBJECTS)
$(CXX) $(LDFLAGS) db/leveldbutil.o $(LIBOBJECTS) -o $@ $(LIBS)
arena_test: util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS)
$(CXX) $(LDFLAGS) util/arena_test.o $(LIBOBJECTS) $(TESTHARNESS) -o $@ $(LIBS)
+39 -70
View File
@@ -3,27 +3,8 @@
# Detects OS we're compiling on and outputs a file specified by the first
# argument, which in turn gets read while processing Makefile.
#
# The output will set the following variables:
# CC C Compiler path
# CXX C++ Compiler path
# PLATFORM_LDFLAGS Linker flags
# PLATFORM_LIBS Libraries flags
# PLATFORM_SHARED_EXT Extension for shared libraries
# PLATFORM_SHARED_LDFLAGS Flags for building shared library
# This flag is embedded just before the name
# of the shared library without intervening spaces
# PLATFORM_SHARED_CFLAGS Flags for compiling objects for shared library
# PLATFORM_CCFLAGS C compiler flags
# PLATFORM_CXXFLAGS C++ compiler flags. Will contain:
# PLATFORM_SHARED_VERSIONED Set to 'true' if platform supports versioned
# shared libraries, empty otherwise.
#
# The PLATFORM_CCFLAGS and PLATFORM_CXXFLAGS might include the following:
#
# -DLEVELDB_CSTDATOMIC_PRESENT if <cstdatomic> is present
# -DLEVELDB_PLATFORM_POSIX for Posix-based platforms
# -DSNAPPY if the Snappy library is present
#
# Updated for LevelDB 1.23: port layer is now header-only (port_stdcxx.h),
# platform env files must be selected (env_posix.cc vs env_windows.cc).
OUTPUT=$1
PREFIX=$2
@@ -64,95 +45,97 @@ PLATFORM_SHARED_LDFLAGS="-shared -Wl,-soname -Wl,"
PLATFORM_SHARED_CFLAGS="-fPIC"
PLATFORM_SHARED_VERSIONED=true
# LevelDB 1.23 requires C++11
PLATFORM_CXXFLAGS="-std=c++11"
MEMCMP_FLAG=
if [ "$CXX" = "g++" ]; then
# Use libc's memcmp instead of GCC's memcmp. This results in ~40%
# performance improvement on readrandom under gcc 4.4.3 on Linux/x86.
MEMCMP_FLAG="-fno-builtin-memcmp"
fi
# Which env_*.cc to exclude from the build
PRUNE_ENV_FILE="env_windows.cc"
case "$TARGET_OS" in
Darwin)
PLATFORM=OS_MACOSX
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX -DLEVELDB_PLATFORM_POSIX"
PLATFORM_SHARED_EXT=dylib
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PLATFORM_SHARED_LDFLAGS="-dynamiclib -install_name $INSTALL_PATH/"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
Linux)
PLATFORM=OS_LINUX
COMMON_FLAGS="$MEMCMP_FLAG -pthread -DOS_LINUX"
COMMON_FLAGS="$MEMCMP_FLAG -pthread -DOS_LINUX -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
SunOS)
PLATFORM=OS_SOLARIS
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_SOLARIS"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_SOLARIS -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LIBS="-lpthread -lrt"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
FreeBSD)
PLATFORM=OS_FREEBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_FREEBSD"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_FREEBSD -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
GNU/kFreeBSD)
PLATFORM=OS_KFREEBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_KFREEBSD"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_KFREEBSD -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
NetBSD)
PLATFORM=OS_NETBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_NETBSD"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_NETBSD -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LIBS="-lpthread -lgcc_s"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
OpenBSD)
PLATFORM=OS_OPENBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_OPENBSD"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_OPENBSD -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
DragonFly)
PLATFORM=OS_DRAGONFLYBSD
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_DRAGONFLYBSD"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_DRAGONFLYBSD -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LIBS="-lpthread"
PORT_FILE=port/port_posix.cc
PRUNE_ENV_FILE="env_windows.cc"
;;
OS_ANDROID_CROSSCOMPILE)
PLATFORM=OS_ANDROID
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_ANDROID -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="" # All pthread features are in the Android C library
PORT_FILE=port/port_posix.cc
PLATFORM_LDFLAGS=""
PRUNE_ENV_FILE="env_windows.cc"
CROSS_COMPILE=true
;;
HP-UX)
PLATFORM=OS_HPUX
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_HPUX"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_HPUX -DLEVELDB_PLATFORM_POSIX"
PLATFORM_LDFLAGS="-pthread"
PORT_FILE=port/port_posix.cc
# man ld: +h internal_name
PLATFORM_SHARED_LDFLAGS="-shared -Wl,+h -Wl,"
PRUNE_ENV_FILE="env_windows.cc"
;;
IOS)
PLATFORM=IOS
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX"
COMMON_FLAGS="$MEMCMP_FLAG -DOS_MACOSX -DLEVELDB_PLATFORM_POSIX"
[ -z "$INSTALL_PATH" ] && INSTALL_PATH=`pwd`
PORT_FILE=port/port_posix.cc
PLATFORM_SHARED_EXT=
PLATFORM_SHARED_LDFLAGS=
PLATFORM_SHARED_CFLAGS=
PLATFORM_SHARED_VERSIONED=
PRUNE_ENV_FILE="env_windows.cc"
;;
OS_WINDOWS_CROSSCOMPILE | NATIVE_WINDOWS)
OS_WINDOWS_CROSSCOMPILE | NATIVE_WINDOWS | MINGW* | MSYS*)
PLATFORM=OS_WINDOWS
COMMON_FLAGS="-fno-builtin-memcmp -D_REENTRANT -DOS_WINDOWS -DLEVELDB_PLATFORM_WINDOWS -DWINVER=0x0500 -D__USE_MINGW_ANSI_STDIO=1"
PLATFORM_SOURCES="util/env_win.cc"
COMMON_FLAGS="$MEMCMP_FLAG -D_REENTRANT -DOS_WINDOWS -DLEVELDB_PLATFORM_WINDOWS -DWINVER=0x0500 -D__USE_MINGW_ANSI_STDIO=1"
PLATFORM_LIBS="-lshlwapi"
PORT_FILE=port/port_win.cc
PRUNE_ENV_FILE="env_posix.cc"
CROSS_COMPILE=true
;;
*)
@@ -161,22 +144,20 @@ case "$TARGET_OS" in
esac
# We want to make a list of all cc files within util, db, table, and helpers
# except for the test and benchmark files. By default, find will output a list
# of all files matching either rule, so we need to append -print to make the
# prune take effect.
# except for the test and benchmark files and the wrong platform env file.
DIRS="$PREFIX/db $PREFIX/util $PREFIX/table"
set -f # temporarily disable globbing so that our patterns aren't expanded
PRUNE_TEST="-name *test*.cc -prune"
PRUNE_BENCH="-name *_bench.cc -prune"
PRUNE_TOOL="-name leveldb_main.cc -prune"
PORTABLE_FILES=`find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o $PRUNE_TOOL -o -name '*.cc' -print | sort | sed "s,^$PREFIX/,," | tr "\n" " "`
PRUNE_TOOL="-name leveldbutil.cc -prune"
PRUNE_ENV="-name $PRUNE_ENV_FILE -prune"
PORTABLE_FILES=`find $DIRS $PRUNE_TEST -o $PRUNE_BENCH -o $PRUNE_TOOL -o $PRUNE_ENV -o -name '*.cc' -print | sort | sed "s,^$PREFIX/,," | tr "\n" " "`
set +f # re-enable globbing
# The sources consist of the portable files, plus the platform-specific port
# file.
echo "SOURCES=$PORTABLE_FILES $PORT_FILE" >> $OUTPUT
# LevelDB 1.23: port layer is header-only (port_stdcxx.h), no port .cc file needed
echo "SOURCES=$PORTABLE_FILES" >> $OUTPUT
echo "MEMENV_SOURCES=helpers/memenv/memenv.cc" >> $OUTPUT
if [ "$CROSS_COMPILE" = "true" ]; then
@@ -185,18 +166,6 @@ if [ "$CROSS_COMPILE" = "true" ]; then
else
CXXOUTPUT="${TMPDIR}/leveldb_build_detect_platform-cxx.$$"
# If -std=c++0x works, use <cstdatomic>. Otherwise use port_posix.h.
$CXX $CXXFLAGS -std=c++0x -x c++ - -o $CXXOUTPUT 2>/dev/null <<EOF
#include <cstdatomic>
int main() {}
EOF
if [ "$?" = 0 ]; then
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX -DLEVELDB_CSTDATOMIC_PRESENT"
PLATFORM_CXXFLAGS="-std=c++0x"
else
COMMON_FLAGS="$COMMON_FLAGS -DLEVELDB_PLATFORM_POSIX"
fi
# Test whether tcmalloc is available
$CXX $CXXFLAGS -x c++ - -o $CXXOUTPUT -ltcmalloc 2>/dev/null <<EOF
int main() {}
+25 -28
View File
@@ -2,29 +2,24 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "leveldb/cache.h"
#include "util/testharness.h"
#include "leveldb/db.h"
#include "util/testutil.h"
namespace leveldb {
class AutoCompactTest {
class AutoCompactTest : public testing::Test {
public:
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
AutoCompactTest() {
dbname_ = test::TmpDir() + "/autocompact_test";
dbname_ = testing::TempDir() + "autocompact_test";
tiny_cache_ = NewLRUCache(100);
options_.block_cache = tiny_cache_;
DestroyDB(dbname_, options_);
options_.create_if_missing = true;
options_.compression = kNoCompression;
ASSERT_OK(DB::Open(options_, dbname_, &db_));
EXPECT_LEVELDB_OK(DB::Open(options_, dbname_, &db_));
}
~AutoCompactTest() {
@@ -35,7 +30,7 @@ class AutoCompactTest {
std::string Key(int i) {
char buf[100];
snprintf(buf, sizeof(buf), "key%06d", i);
std::snprintf(buf, sizeof(buf), "key%06d", i);
return std::string(buf);
}
@@ -47,6 +42,12 @@ class AutoCompactTest {
}
void DoReads(int n);
private:
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
};
static const int kValueSize = 200 * 1024;
@@ -61,15 +62,15 @@ void AutoCompactTest::DoReads(int n) {
// Fill database
for (int i = 0; i < kCount; i++) {
ASSERT_OK(db_->Put(WriteOptions(), Key(i), value));
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), Key(i), value));
}
ASSERT_OK(dbi->TEST_CompactMemTable());
ASSERT_LEVELDB_OK(dbi->TEST_CompactMemTable());
// Delete everything
for (int i = 0; i < kCount; i++) {
ASSERT_OK(db_->Delete(WriteOptions(), Key(i)));
ASSERT_LEVELDB_OK(db_->Delete(WriteOptions(), Key(i)));
}
ASSERT_OK(dbi->TEST_CompactMemTable());
ASSERT_LEVELDB_OK(dbi->TEST_CompactMemTable());
// Get initial measurement of the space we will be reading.
const int64_t initial_size = Size(Key(0), Key(n));
@@ -81,17 +82,16 @@ void AutoCompactTest::DoReads(int n) {
ASSERT_LT(read, 100) << "Taking too long to compact";
Iterator* iter = db_->NewIterator(ReadOptions());
for (iter->SeekToFirst();
iter->Valid() && iter->key().ToString() < limit_key;
iter->Next()) {
iter->Valid() && iter->key().ToString() < limit_key; iter->Next()) {
// Drop data
}
delete iter;
// Wait a little bit to allow any triggered compactions to complete.
Env::Default()->SleepForMicroseconds(1000000);
uint64_t size = Size(Key(0), Key(n));
fprintf(stderr, "iter %3d => %7.3f MB [other %7.3f MB]\n",
read+1, size/1048576.0, Size(Key(n), Key(kCount))/1048576.0);
if (size <= initial_size/10) {
std::fprintf(stderr, "iter %3d => %7.3f MB [other %7.3f MB]\n", read + 1,
size / 1048576.0, Size(Key(n), Key(kCount)) / 1048576.0);
if (size <= initial_size / 10) {
break;
}
}
@@ -100,19 +100,16 @@ void AutoCompactTest::DoReads(int n) {
// is pretty much unchanged.
const int64_t final_other_size = Size(Key(n), Key(kCount));
ASSERT_LE(final_other_size, initial_other_size + 1048576);
ASSERT_GE(final_other_size, initial_other_size/5 - 1048576);
ASSERT_GE(final_other_size, initial_other_size / 5 - 1048576);
}
TEST(AutoCompactTest, ReadAll) {
DoReads(kCount);
}
TEST_F(AutoCompactTest, ReadAll) { DoReads(kCount); }
TEST(AutoCompactTest, ReadHalf) {
DoReads(kCount/2);
}
TEST_F(AutoCompactTest, ReadHalf) { DoReads(kCount / 2); }
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+14 -20
View File
@@ -4,8 +4,8 @@
#include "db/builder.h"
#include "db/filename.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "leveldb/db.h"
@@ -14,12 +14,8 @@
namespace leveldb {
Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta) {
Status BuildTable(const std::string& dbname, Env* env, const Options& options,
TableCache* table_cache, Iterator* iter, FileMetaData* meta) {
Status s;
meta->file_size = 0;
iter->SeekToFirst();
@@ -34,21 +30,20 @@ Status BuildTable(const std::string& dbname,
TableBuilder* builder = new TableBuilder(options, file);
meta->smallest.DecodeFrom(iter->key());
Slice key;
for (; iter->Valid(); iter->Next()) {
Slice key = iter->key();
meta->largest.DecodeFrom(key);
key = iter->key();
builder->Add(key, iter->value());
}
if (!key.empty()) {
meta->largest.DecodeFrom(key);
}
// Finish and check for builder errors
s = builder->Finish();
if (s.ok()) {
s = builder->Finish();
if (s.ok()) {
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
} else {
builder->Abandon();
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
delete builder;
@@ -60,12 +55,11 @@ Status BuildTable(const std::string& dbname,
s = file->Close();
}
delete file;
file = NULL;
file = nullptr;
if (s.ok()) {
// Verify that the table is usable
Iterator* it = table_cache->NewIterator(ReadOptions(),
meta->number,
Iterator* it = table_cache->NewIterator(ReadOptions(), meta->number,
meta->file_size);
s = it->status();
delete it;
@@ -80,7 +74,7 @@ Status BuildTable(const std::string& dbname,
if (s.ok() && meta->file_size > 0) {
// Keep it
} else {
env->DeleteFile(fname);
env->RemoveFile(fname);
}
return s;
}
+2 -6
View File
@@ -22,12 +22,8 @@ class VersionEdit;
// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
extern Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta);
Status BuildTable(const std::string& dbname, Env* env, const Options& options,
TableCache* table_cache, Iterator* iter, FileMetaData* meta);
} // namespace leveldb
+186 -216
View File
@@ -4,8 +4,11 @@
#include "leveldb/c.h"
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <cstdint>
#include <cstdlib>
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
@@ -43,69 +46,72 @@ using leveldb::WriteOptions;
extern "C" {
struct leveldb_t { DB* rep; };
struct leveldb_iterator_t { Iterator* rep; };
struct leveldb_writebatch_t { WriteBatch rep; };
struct leveldb_snapshot_t { const Snapshot* rep; };
struct leveldb_readoptions_t { ReadOptions rep; };
struct leveldb_writeoptions_t { WriteOptions rep; };
struct leveldb_options_t { Options rep; };
struct leveldb_cache_t { Cache* rep; };
struct leveldb_seqfile_t { SequentialFile* rep; };
struct leveldb_randomfile_t { RandomAccessFile* rep; };
struct leveldb_writablefile_t { WritableFile* rep; };
struct leveldb_logger_t { Logger* rep; };
struct leveldb_filelock_t { FileLock* rep; };
struct leveldb_t {
DB* rep;
};
struct leveldb_iterator_t {
Iterator* rep;
};
struct leveldb_writebatch_t {
WriteBatch rep;
};
struct leveldb_snapshot_t {
const Snapshot* rep;
};
struct leveldb_readoptions_t {
ReadOptions rep;
};
struct leveldb_writeoptions_t {
WriteOptions rep;
};
struct leveldb_options_t {
Options rep;
};
struct leveldb_cache_t {
Cache* rep;
};
struct leveldb_seqfile_t {
SequentialFile* rep;
};
struct leveldb_randomfile_t {
RandomAccessFile* rep;
};
struct leveldb_writablefile_t {
WritableFile* rep;
};
struct leveldb_logger_t {
Logger* rep;
};
struct leveldb_filelock_t {
FileLock* rep;
};
struct leveldb_comparator_t : public Comparator {
void* state_;
void (*destructor_)(void*);
int (*compare_)(
void*,
const char* a, size_t alen,
const char* b, size_t blen);
const char* (*name_)(void*);
~leveldb_comparator_t() override { (*destructor_)(state_); }
virtual ~leveldb_comparator_t() {
(*destructor_)(state_);
}
virtual int Compare(const Slice& a, const Slice& b) const {
int Compare(const Slice& a, const Slice& b) const override {
return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
}
virtual const char* Name() const {
return (*name_)(state_);
}
const char* Name() const override { return (*name_)(state_); }
// No-ops since the C binding does not support key shortening methods.
virtual void FindShortestSeparator(std::string*, const Slice&) const { }
virtual void FindShortSuccessor(std::string* key) const { }
void FindShortestSeparator(std::string*, const Slice&) const override {}
void FindShortSuccessor(std::string* key) const override {}
void* state_;
void (*destructor_)(void*);
int (*compare_)(void*, const char* a, size_t alen, const char* b,
size_t blen);
const char* (*name_)(void*);
};
struct leveldb_filterpolicy_t : public FilterPolicy {
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length);
unsigned char (*key_match_)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length);
~leveldb_filterpolicy_t() override { (*destructor_)(state_); }
virtual ~leveldb_filterpolicy_t() {
(*destructor_)(state_);
}
const char* Name() const override { return (*name_)(state_); }
virtual const char* Name() const {
return (*name_)(state_);
}
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
std::vector<const char*> key_pointers(n);
std::vector<size_t> key_sizes(n);
for (int i = 0; i < n; i++) {
@@ -115,13 +121,22 @@ struct leveldb_filterpolicy_t : public FilterPolicy {
size_t len;
char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
dst->append(filter, len);
free(filter);
std::free(filter);
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return (*key_match_)(state_, key.data(), key.size(),
filter.data(), filter.size());
bool KeyMayMatch(const Slice& key, const Slice& filter) const override {
return (*key_match_)(state_, key.data(), key.size(), filter.data(),
filter.size());
}
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length);
uint8_t (*key_match_)(void*, const char* key, size_t length,
const char* filter, size_t filter_length);
};
struct leveldb_env_t {
@@ -130,32 +145,31 @@ struct leveldb_env_t {
};
static bool SaveError(char** errptr, const Status& s) {
assert(errptr != NULL);
assert(errptr != nullptr);
if (s.ok()) {
return false;
} else if (*errptr == NULL) {
} else if (*errptr == nullptr) {
*errptr = strdup(s.ToString().c_str());
} else {
// TODO(sanjay): Merge with existing error?
free(*errptr);
std::free(*errptr);
*errptr = strdup(s.ToString().c_str());
}
return true;
}
static char* CopyString(const std::string& str) {
char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size()));
memcpy(result, str.data(), sizeof(char) * str.size());
char* result =
reinterpret_cast<char*>(std::malloc(sizeof(char) * str.size()));
std::memcpy(result, str.data(), sizeof(char) * str.size());
return result;
}
leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr) {
leveldb_t* leveldb_open(const leveldb_options_t* options, const char* name,
char** errptr) {
DB* db;
if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
return NULL;
return nullptr;
}
leveldb_t* result = new leveldb_t;
result->rep = db;
@@ -167,40 +181,27 @@ void leveldb_close(leveldb_t* db) {
delete db;
}
void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr) {
void leveldb_put(leveldb_t* db, const leveldb_writeoptions_t* options,
const char* key, size_t keylen, const char* val, size_t vallen,
char** errptr) {
SaveError(errptr,
db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
}
void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr) {
void leveldb_delete(leveldb_t* db, const leveldb_writeoptions_t* options,
const char* key, size_t keylen, char** errptr) {
SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
}
void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr) {
void leveldb_write(leveldb_t* db, const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch, char** errptr) {
SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
}
char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr) {
char* result = NULL;
char* leveldb_get(leveldb_t* db, const leveldb_readoptions_t* options,
const char* key, size_t keylen, size_t* vallen,
char** errptr) {
char* result = nullptr;
std::string tmp;
Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
if (s.ok()) {
@@ -216,45 +217,40 @@ char* leveldb_get(
}
leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options) {
leveldb_t* db, const leveldb_readoptions_t* options) {
leveldb_iterator_t* result = new leveldb_iterator_t;
result->rep = db->rep->NewIterator(options->rep);
return result;
}
const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db) {
const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db) {
leveldb_snapshot_t* result = new leveldb_snapshot_t;
result->rep = db->rep->GetSnapshot();
return result;
}
void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
void leveldb_release_snapshot(leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
db->rep->ReleaseSnapshot(snapshot->rep);
delete snapshot;
}
char* leveldb_property_value(
leveldb_t* db,
const char* propname) {
char* leveldb_property_value(leveldb_t* db, const char* propname) {
std::string tmp;
if (db->rep->GetProperty(Slice(propname), &tmp)) {
// We use strdup() since we expect human readable output.
return strdup(tmp.c_str());
} else {
return NULL;
return nullptr;
}
}
void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes) {
void leveldb_approximate_sizes(leveldb_t* db, int num_ranges,
const char* const* range_start_key,
const size_t* range_start_key_len,
const char* const* range_limit_key,
const size_t* range_limit_key_len,
uint64_t* sizes) {
Range* ranges = new Range[num_ranges];
for (int i = 0; i < num_ranges; i++) {
ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
@@ -264,28 +260,23 @@ void leveldb_approximate_sizes(
delete[] ranges;
}
void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len) {
void leveldb_compact_range(leveldb_t* db, const char* start_key,
size_t start_key_len, const char* limit_key,
size_t limit_key_len) {
Slice a, b;
db->rep->CompactRange(
// Pass NULL Slice if corresponding "const char*" is NULL
(start_key ? (a = Slice(start_key, start_key_len), &a) : NULL),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL));
// Pass null Slice if corresponding "const char*" is null
(start_key ? (a = Slice(start_key, start_key_len), &a) : nullptr),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : nullptr));
}
void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
void leveldb_destroy_db(const leveldb_options_t* options, const char* name,
char** errptr) {
SaveError(errptr, DestroyDB(name, options->rep));
}
void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr) {
void leveldb_repair_db(const leveldb_options_t* options, const char* name,
char** errptr) {
SaveError(errptr, RepairDB(name, options->rep));
}
@@ -294,7 +285,7 @@ void leveldb_iter_destroy(leveldb_iterator_t* iter) {
delete iter;
}
unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) {
uint8_t leveldb_iter_valid(const leveldb_iterator_t* iter) {
return iter->rep->Valid();
}
@@ -310,13 +301,9 @@ void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
iter->rep->Seek(Slice(k, klen));
}
void leveldb_iter_next(leveldb_iterator_t* iter) {
iter->rep->Next();
}
void leveldb_iter_next(leveldb_iterator_t* iter) { iter->rep->Next(); }
void leveldb_iter_prev(leveldb_iterator_t* iter) {
iter->rep->Prev();
}
void leveldb_iter_prev(leveldb_iterator_t* iter) { iter->rep->Prev(); }
const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
Slice s = iter->rep->key();
@@ -338,41 +325,34 @@ leveldb_writebatch_t* leveldb_writebatch_create() {
return new leveldb_writebatch_t;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) {
delete b;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) { delete b; }
void leveldb_writebatch_clear(leveldb_writebatch_t* b) {
b->rep.Clear();
}
void leveldb_writebatch_clear(leveldb_writebatch_t* b) { b->rep.Clear(); }
void leveldb_writebatch_put(
leveldb_writebatch_t* b,
const char* key, size_t klen,
const char* val, size_t vlen) {
void leveldb_writebatch_put(leveldb_writebatch_t* b, const char* key,
size_t klen, const char* val, size_t vlen) {
b->rep.Put(Slice(key, klen), Slice(val, vlen));
}
void leveldb_writebatch_delete(
leveldb_writebatch_t* b,
const char* key, size_t klen) {
void leveldb_writebatch_delete(leveldb_writebatch_t* b, const char* key,
size_t klen) {
b->rep.Delete(Slice(key, klen));
}
void leveldb_writebatch_iterate(
leveldb_writebatch_t* b,
void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen)) {
void leveldb_writebatch_iterate(const leveldb_writebatch_t* b, void* state,
void (*put)(void*, const char* k, size_t klen,
const char* v, size_t vlen),
void (*deleted)(void*, const char* k,
size_t klen)) {
class H : public WriteBatch::Handler {
public:
void* state_;
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
void (*deleted_)(void*, const char* k, size_t klen);
virtual void Put(const Slice& key, const Slice& value) {
void Put(const Slice& key, const Slice& value) override {
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
}
virtual void Delete(const Slice& key) {
void Delete(const Slice& key) override {
(*deleted_)(state_, key.data(), key.size());
}
};
@@ -383,47 +363,43 @@ void leveldb_writebatch_iterate(
b->rep.Iterate(&handler);
}
leveldb_options_t* leveldb_options_create() {
return new leveldb_options_t;
void leveldb_writebatch_append(leveldb_writebatch_t* destination,
const leveldb_writebatch_t* source) {
destination->rep.Append(source->rep);
}
void leveldb_options_destroy(leveldb_options_t* options) {
delete options;
}
leveldb_options_t* leveldb_options_create() { return new leveldb_options_t; }
void leveldb_options_set_comparator(
leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
void leveldb_options_destroy(leveldb_options_t* options) { delete options; }
void leveldb_options_set_comparator(leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
opt->rep.comparator = cmp;
}
void leveldb_options_set_filter_policy(
leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
void leveldb_options_set_filter_policy(leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
opt->rep.filter_policy = policy;
}
void leveldb_options_set_create_if_missing(
leveldb_options_t* opt, unsigned char v) {
void leveldb_options_set_create_if_missing(leveldb_options_t* opt, uint8_t v) {
opt->rep.create_if_missing = v;
}
void leveldb_options_set_error_if_exists(
leveldb_options_t* opt, unsigned char v) {
void leveldb_options_set_error_if_exists(leveldb_options_t* opt, uint8_t v) {
opt->rep.error_if_exists = v;
}
void leveldb_options_set_paranoid_checks(
leveldb_options_t* opt, unsigned char v) {
void leveldb_options_set_paranoid_checks(leveldb_options_t* opt, uint8_t v) {
opt->rep.paranoid_checks = v;
}
void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
opt->rep.env = (env ? env->rep : NULL);
opt->rep.env = (env ? env->rep : nullptr);
}
void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
opt->rep.info_log = (l ? l->rep : NULL);
opt->rep.info_log = (l ? l->rep : nullptr);
}
void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
@@ -446,17 +422,18 @@ void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
opt->rep.block_restart_interval = n;
}
void leveldb_options_set_max_file_size(leveldb_options_t* opt, size_t s) {
opt->rep.max_file_size = s;
}
void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
opt->rep.compression = static_cast<CompressionType>(t);
}
leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
void* state, void (*destructor)(void*),
int (*compare)(void*, const char* a, size_t alen, const char* b,
size_t blen),
const char* (*name)(void*)) {
leveldb_comparator_t* result = new leveldb_comparator_t;
result->state_ = state;
@@ -466,22 +443,15 @@ leveldb_comparator_t* leveldb_comparator_create(
return result;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) {
delete cmp;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) { delete cmp; }
leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
void* state, void (*destructor)(void*),
char* (*create_filter)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length),
uint8_t (*key_may_match)(void*, const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*)) {
leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
result->state_ = state;
@@ -501,7 +471,8 @@ leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
// they delegate to a NewBloomFilterPolicy() instead of user
// supplied C functions.
struct Wrapper : public leveldb_filterpolicy_t {
const FilterPolicy* rep_;
static void DoNothing(void*) {}
~Wrapper() { delete rep_; }
const char* Name() const { return rep_->Name(); }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
@@ -510,11 +481,12 @@ leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return rep_->KeyMayMatch(key, filter);
}
static void DoNothing(void*) { }
const FilterPolicy* rep_;
};
Wrapper* wrapper = new Wrapper;
wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
wrapper->state_ = NULL;
wrapper->state_ = nullptr;
wrapper->destructor_ = &Wrapper::DoNothing;
return wrapper;
}
@@ -523,37 +495,29 @@ leveldb_readoptions_t* leveldb_readoptions_create() {
return new leveldb_readoptions_t;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) {
delete opt;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) { delete opt; }
void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t* opt,
unsigned char v) {
void leveldb_readoptions_set_verify_checksums(leveldb_readoptions_t* opt,
uint8_t v) {
opt->rep.verify_checksums = v;
}
void leveldb_readoptions_set_fill_cache(
leveldb_readoptions_t* opt, unsigned char v) {
void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t* opt, uint8_t v) {
opt->rep.fill_cache = v;
}
void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : NULL);
void leveldb_readoptions_set_snapshot(leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : nullptr);
}
leveldb_writeoptions_t* leveldb_writeoptions_create() {
return new leveldb_writeoptions_t;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) {
delete opt;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) { delete opt; }
void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t* opt, unsigned char v) {
void leveldb_writeoptions_set_sync(leveldb_writeoptions_t* opt, uint8_t v) {
opt->rep.sync = v;
}
@@ -580,16 +544,22 @@ void leveldb_env_destroy(leveldb_env_t* env) {
delete env;
}
void leveldb_free(void* ptr) {
free(ptr);
char* leveldb_env_get_test_directory(leveldb_env_t* env) {
std::string result;
if (!env->rep->GetTestDirectory(&result).ok()) {
return nullptr;
}
char* buffer = static_cast<char*>(std::malloc(result.size() + 1));
std::memcpy(buffer, result.data(), result.size());
buffer[result.size()] = '\0';
return buffer;
}
int leveldb_major_version() {
return kMajorVersion;
}
void leveldb_free(void* ptr) { std::free(ptr); }
int leveldb_minor_version() {
return kMinorVersion;
}
int leveldb_major_version() { return kMajorVersion; }
int leveldb_minor_version() { return kMinorVersion; }
} // end extern "C"
+15 -21
View File
@@ -8,24 +8,14 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <unistd.h>
const char* phase = "";
static char dbname[200];
static void StartPhase(const char* name) {
fprintf(stderr, "=== Test %s\n", name);
phase = name;
}
static const char* GetTempDir(void) {
const char* ret = getenv("TEST_TMPDIR");
if (ret == NULL || ret[0] == '\0')
ret = "/tmp";
return ret;
}
#define CheckNoError(err) \
if ((err) != NULL) { \
fprintf(stderr, "%s:%d: %s: %s\n", __FILE__, __LINE__, phase, (err)); \
@@ -130,7 +120,7 @@ static const char* CmpName(void* arg) {
}
// Custom filter policy
static unsigned char fake_filter_result = 1;
static uint8_t fake_filter_result = 1;
static void FilterDestroy(void* arg) { }
static const char* FilterName(void* arg) {
return "TestFilter";
@@ -145,10 +135,8 @@ static char* FilterCreate(
memcpy(result, "fake", 4);
return result;
}
unsigned char FilterKeyMatch(
void* arg,
const char* key, size_t length,
const char* filter, size_t filter_length) {
uint8_t FilterKeyMatch(void* arg, const char* key, size_t length,
const char* filter, size_t filter_length) {
CheckCondition(filter_length == 4);
CheckCondition(memcmp(filter, "fake", 4) == 0);
return fake_filter_result;
@@ -162,21 +150,19 @@ int main(int argc, char** argv) {
leveldb_options_t* options;
leveldb_readoptions_t* roptions;
leveldb_writeoptions_t* woptions;
char* dbname;
char* err = NULL;
int run = -1;
CheckCondition(leveldb_major_version() >= 1);
CheckCondition(leveldb_minor_version() >= 1);
snprintf(dbname, sizeof(dbname),
"%s/leveldb_c_test-%d",
GetTempDir(),
((int) geteuid()));
StartPhase("create_objects");
cmp = leveldb_comparator_create(NULL, CmpDestroy, CmpCompare, CmpName);
env = leveldb_create_default_env();
cache = leveldb_cache_create_lru(100000);
dbname = leveldb_env_get_test_directory(env);
CheckCondition(dbname != NULL);
options = leveldb_options_create();
leveldb_options_set_comparator(options, cmp);
@@ -189,6 +175,7 @@ int main(int argc, char** argv) {
leveldb_options_set_max_open_files(options, 10);
leveldb_options_set_block_size(options, 1024);
leveldb_options_set_block_restart_interval(options, 8);
leveldb_options_set_max_file_size(options, 3 << 20);
leveldb_options_set_compression(options, leveldb_no_compression);
roptions = leveldb_readoptions_create();
@@ -239,12 +226,18 @@ int main(int argc, char** argv) {
leveldb_writebatch_clear(wb);
leveldb_writebatch_put(wb, "bar", 3, "b", 1);
leveldb_writebatch_put(wb, "box", 3, "c", 1);
leveldb_writebatch_delete(wb, "bar", 3);
leveldb_writebatch_t* wb2 = leveldb_writebatch_create();
leveldb_writebatch_delete(wb2, "bar", 3);
leveldb_writebatch_append(wb, wb2);
leveldb_writebatch_destroy(wb2);
leveldb_write(db, woptions, wb, &err);
CheckNoError(err);
CheckGet(db, roptions, "foo", "hello");
CheckGet(db, roptions, "bar", NULL);
CheckGet(db, roptions, "box", "c");
int pos = 0;
leveldb_writebatch_iterate(wb, &pos, CheckPut, CheckDel);
CheckCondition(pos == 3);
@@ -381,6 +374,7 @@ int main(int argc, char** argv) {
leveldb_options_destroy(options);
leveldb_readoptions_destroy(roptions);
leveldb_writeoptions_destroy(woptions);
leveldb_free(dbname);
leveldb_cache_destroy(cache);
leveldb_comparator_destroy(cmp);
leveldb_env_destroy(env);
+81 -88
View File
@@ -2,76 +2,63 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include <errno.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "leveldb/cache.h"
#include "leveldb/env.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
static const int kValueSize = 1000;
class CorruptionTest {
class CorruptionTest : public testing::Test {
public:
test::ErrorEnv env_;
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
CorruptionTest() {
tiny_cache_ = NewLRUCache(100);
CorruptionTest()
: db_(nullptr),
dbname_("/memenv/corruption_test"),
tiny_cache_(NewLRUCache(100)) {
options_.env = &env_;
options_.block_cache = tiny_cache_;
dbname_ = test::TmpDir() + "/db_test";
DestroyDB(dbname_, options_);
db_ = NULL;
options_.create_if_missing = true;
Reopen();
options_.create_if_missing = false;
}
~CorruptionTest() {
delete db_;
DestroyDB(dbname_, Options());
delete tiny_cache_;
delete db_;
delete tiny_cache_;
}
Status TryReopen() {
delete db_;
db_ = NULL;
db_ = nullptr;
return DB::Open(options_, dbname_, &db_);
}
void Reopen() {
ASSERT_OK(TryReopen());
}
void Reopen() { ASSERT_LEVELDB_OK(TryReopen()); }
void RepairDB() {
delete db_;
db_ = NULL;
ASSERT_OK(::leveldb::RepairDB(dbname_, options_));
db_ = nullptr;
ASSERT_LEVELDB_OK(::leveldb::RepairDB(dbname_, options_));
}
void Build(int n) {
std::string key_space, value_space;
WriteBatch batch;
for (int i = 0; i < n; i++) {
//if ((i % 100) == 0) fprintf(stderr, "@ %d of %d\n", i, n);
// if ((i % 100) == 0) std::fprintf(stderr, "@ %d of %d\n", i, n);
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
@@ -81,7 +68,7 @@ class CorruptionTest {
if (i == n - 1) {
options.sync = true;
}
ASSERT_OK(db_->Write(options, &batch));
ASSERT_LEVELDB_OK(db_->Write(options, &batch));
}
}
@@ -100,8 +87,7 @@ class CorruptionTest {
// Ignore boundary keys.
continue;
}
if (!ConsumeDecimalNumber(&in, &key) ||
!in.empty() ||
if (!ConsumeDecimalNumber(&in, &key) || !in.empty() ||
key < next_expected) {
bad_keys++;
continue;
@@ -116,9 +102,10 @@ class CorruptionTest {
}
delete iter;
fprintf(stderr,
"expected=%d..%d; got=%d; bad_keys=%d; bad_values=%d; missed=%d\n",
min_expected, max_expected, correct, bad_keys, bad_values, missed);
std::fprintf(
stderr,
"expected=%d..%d; got=%d; bad_keys=%d; bad_values=%d; missed=%d\n",
min_expected, max_expected, correct, bad_keys, bad_values, missed);
ASSERT_LE(min_expected, correct);
ASSERT_GE(max_expected, correct);
}
@@ -126,14 +113,13 @@ class CorruptionTest {
void Corrupt(FileType filetype, int offset, int bytes_to_corrupt) {
// Pick file to corrupt
std::vector<std::string> filenames;
ASSERT_OK(env_.GetChildren(dbname_, &filenames));
ASSERT_LEVELDB_OK(env_.target()->GetChildren(dbname_, &filenames));
uint64_t number;
FileType type;
std::string fname;
int picked_number = -1;
for (size_t i = 0; i < filenames.size(); i++) {
if (ParseFileName(filenames[i], &number, &type) &&
type == filetype &&
if (ParseFileName(filenames[i], &number, &type) && type == filetype &&
int(number) > picked_number) { // Pick latest file
fname = dbname_ + "/" + filenames[i];
picked_number = number;
@@ -141,35 +127,32 @@ class CorruptionTest {
}
ASSERT_TRUE(!fname.empty()) << filetype;
struct stat sbuf;
if (stat(fname.c_str(), &sbuf) != 0) {
const char* msg = strerror(errno);
ASSERT_TRUE(false) << fname << ": " << msg;
}
uint64_t file_size;
ASSERT_LEVELDB_OK(env_.target()->GetFileSize(fname, &file_size));
if (offset < 0) {
// Relative to end of file; make it absolute
if (-offset > sbuf.st_size) {
if (-offset > file_size) {
offset = 0;
} else {
offset = sbuf.st_size + offset;
offset = file_size + offset;
}
}
if (offset > sbuf.st_size) {
offset = sbuf.st_size;
if (offset > file_size) {
offset = file_size;
}
if (offset + bytes_to_corrupt > sbuf.st_size) {
bytes_to_corrupt = sbuf.st_size - offset;
if (offset + bytes_to_corrupt > file_size) {
bytes_to_corrupt = file_size - offset;
}
// Do it
std::string contents;
Status s = ReadFileToString(Env::Default(), fname, &contents);
Status s = ReadFileToString(env_.target(), fname, &contents);
ASSERT_TRUE(s.ok()) << s.ToString();
for (int i = 0; i < bytes_to_corrupt; i++) {
contents[i + offset] ^= 0x80;
}
s = WriteStringToFile(Env::Default(), contents, fname);
s = WriteStringToFile(env_.target(), contents, fname);
ASSERT_TRUE(s.ok()) << s.ToString();
}
@@ -187,7 +170,7 @@ class CorruptionTest {
// Return the ith key
Slice Key(int i, std::string* storage) {
char buf[100];
snprintf(buf, sizeof(buf), "%016d", i);
std::snprintf(buf, sizeof(buf), "%016d", i);
storage->assign(buf, strlen(buf));
return Slice(*storage);
}
@@ -197,12 +180,20 @@ class CorruptionTest {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
test::ErrorEnv env_;
Options options_;
DB* db_;
private:
std::string dbname_;
Cache* tiny_cache_;
};
TEST(CorruptionTest, Recovery) {
TEST_F(CorruptionTest, Recovery) {
Build(100);
Check(100, 100);
Corrupt(kLogFile, 19, 1); // WriteBatch tag for first record
Corrupt(kLogFile, 19, 1); // WriteBatch tag for first record
Corrupt(kLogFile, log::kBlockSize + 1000, 1); // Somewhere in second block
Reopen();
@@ -210,13 +201,13 @@ TEST(CorruptionTest, Recovery) {
Check(36, 36);
}
TEST(CorruptionTest, RecoverWriteError) {
TEST_F(CorruptionTest, RecoverWriteError) {
env_.writable_file_error_ = true;
Status s = TryReopen();
ASSERT_TRUE(!s.ok());
}
TEST(CorruptionTest, NewFileErrorDuringWrite) {
TEST_F(CorruptionTest, NewFileErrorDuringWrite) {
// Do enough writing to force minor compaction
env_.writable_file_error_ = true;
const int num = 3 + (Options().write_buffer_size / kValueSize);
@@ -233,26 +224,26 @@ TEST(CorruptionTest, NewFileErrorDuringWrite) {
Reopen();
}
TEST(CorruptionTest, TableFile) {
TEST_F(CorruptionTest, TableFile) {
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(1, NULL, NULL);
dbi->TEST_CompactRange(0, nullptr, nullptr);
dbi->TEST_CompactRange(1, nullptr, nullptr);
Corrupt(kTableFile, 100, 1);
Check(90, 99);
}
TEST(CorruptionTest, TableFileRepair) {
TEST_F(CorruptionTest, TableFileRepair) {
options_.block_size = 2 * kValueSize; // Limit scope of corruption
options_.paranoid_checks = true;
Reopen();
Build(100);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(1, NULL, NULL);
dbi->TEST_CompactRange(0, nullptr, nullptr);
dbi->TEST_CompactRange(1, nullptr, nullptr);
Corrupt(kTableFile, 100, 1);
RepairDB();
@@ -260,7 +251,7 @@ TEST(CorruptionTest, TableFileRepair) {
Check(95, 99);
}
TEST(CorruptionTest, TableFileIndexData) {
TEST_F(CorruptionTest, TableFileIndexData) {
Build(10000); // Enough to build multiple Tables
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
@@ -270,39 +261,39 @@ TEST(CorruptionTest, TableFileIndexData) {
Check(5000, 9999);
}
TEST(CorruptionTest, MissingDescriptor) {
TEST_F(CorruptionTest, MissingDescriptor) {
Build(1000);
RepairDB();
Reopen();
Check(1000, 1000);
}
TEST(CorruptionTest, SequenceNumberRecovery) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v1"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v2"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v3"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v4"));
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v5"));
TEST_F(CorruptionTest, SequenceNumberRecovery) {
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "v1"));
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "v2"));
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "v3"));
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "v4"));
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "v5"));
RepairDB();
Reopen();
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_LEVELDB_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v5", v);
// Write something. If sequence number was not recovered properly,
// it will be hidden by an earlier write.
ASSERT_OK(db_->Put(WriteOptions(), "foo", "v6"));
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "v6"));
ASSERT_LEVELDB_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v6", v);
Reopen();
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_LEVELDB_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("v6", v);
}
TEST(CorruptionTest, CorruptedDescriptor) {
ASSERT_OK(db_->Put(WriteOptions(), "foo", "hello"));
TEST_F(CorruptionTest, CorruptedDescriptor) {
ASSERT_LEVELDB_OK(db_->Put(WriteOptions(), "foo", "hello"));
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
dbi->TEST_CompactRange(0, NULL, NULL);
dbi->TEST_CompactRange(0, nullptr, nullptr);
Corrupt(kDescriptorFile, 0, 1000);
Status s = TryReopen();
@@ -311,11 +302,11 @@ TEST(CorruptionTest, CorruptedDescriptor) {
RepairDB();
Reopen();
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_LEVELDB_OK(db_->Get(ReadOptions(), "foo", &v));
ASSERT_EQ("hello", v);
}
TEST(CorruptionTest, CompactionInputError) {
TEST_F(CorruptionTest, CompactionInputError) {
Build(10);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
@@ -330,7 +321,7 @@ TEST(CorruptionTest, CompactionInputError) {
Check(10000, 10000);
}
TEST(CorruptionTest, CompactionInputErrorParanoid) {
TEST_F(CorruptionTest, CompactionInputErrorParanoid) {
options_.paranoid_checks = true;
options_.write_buffer_size = 512 << 10;
Reopen();
@@ -343,7 +334,7 @@ TEST(CorruptionTest, CompactionInputErrorParanoid) {
Corrupt(kTableFile, 100, 1);
env_.SleepForMicroseconds(100000);
}
dbi->CompactRange(NULL, NULL);
dbi->CompactRange(nullptr, nullptr);
// Write must fail because of corrupted table
std::string tmp1, tmp2;
@@ -351,24 +342,26 @@ TEST(CorruptionTest, CompactionInputErrorParanoid) {
ASSERT_TRUE(!s.ok()) << "write did not fail in corrupted paranoid db";
}
TEST(CorruptionTest, UnrelatedKeys) {
TEST_F(CorruptionTest, UnrelatedKeys) {
Build(10);
DBImpl* dbi = reinterpret_cast<DBImpl*>(db_);
dbi->TEST_CompactMemTable();
Corrupt(kTableFile, 100, 1);
std::string tmp1, tmp2;
ASSERT_OK(db_->Put(WriteOptions(), Key(1000, &tmp1), Value(1000, &tmp2)));
ASSERT_LEVELDB_OK(
db_->Put(WriteOptions(), Key(1000, &tmp1), Value(1000, &tmp2)));
std::string v;
ASSERT_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_LEVELDB_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_EQ(Value(1000, &tmp2).ToString(), v);
dbi->TEST_CompactMemTable();
ASSERT_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_LEVELDB_OK(db_->Get(ReadOptions(), Key(1000, &tmp1), &v));
ASSERT_EQ(Value(1000, &tmp2).ToString(), v);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
-979
View File
@@ -1,979 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include "db/db_impl.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "port/port.h"
#include "util/crc32c.h"
#include "util/histogram.h"
#include "util/mutexlock.h"
#include "util/random.h"
#include "util/testutil.h"
// Comma-separated list of operations to run in the specified order
// Actual benchmarks:
// fillseq -- write N values in sequential key order in async mode
// fillrandom -- write N values in random key order in async mode
// overwrite -- overwrite N values in random key order in async mode
// fillsync -- write N/100 values in random key order in sync mode
// fill100K -- write N/1000 100K values in random order in async mode
// deleteseq -- delete N keys in sequential order
// deleterandom -- delete N keys in random order
// readseq -- read N times sequentially
// readreverse -- read N times in reverse order
// readrandom -- read N times in random order
// readmissing -- read N missing keys in random order
// readhot -- read N times in random order from 1% section of DB
// seekrandom -- N random seeks
// crc32c -- repeated crc32c of 4K of data
// acquireload -- load N*1000 times
// Meta operations:
// compact -- Compact the entire DB
// stats -- Print DB stats
// sstables -- Print sstable info
// heapprofile -- Dump a heap profile (if supported by this port)
static const char* FLAGS_benchmarks =
"fillseq,"
"fillsync,"
"fillrandom,"
"overwrite,"
"readrandom,"
"readrandom," // Extra run to allow previous compactions to quiesce
"readseq,"
"readreverse,"
"compact,"
"readrandom,"
"readseq,"
"readreverse,"
"fill100K,"
"crc32c,"
"snappycomp,"
"snappyuncomp,"
"acquireload,"
;
// Number of key/values to place in database
static int FLAGS_num = 1000000;
// Number of read operations to do. If negative, do FLAGS_num reads.
static int FLAGS_reads = -1;
// Number of concurrent threads to run.
static int FLAGS_threads = 1;
// Size of each value
static int FLAGS_value_size = 100;
// Arrange to generate values that shrink to this fraction of
// their original size after compression
static double FLAGS_compression_ratio = 0.5;
// Print histogram of operation timings
static bool FLAGS_histogram = false;
// Number of bytes to buffer in memtable before compacting
// (initialized to default value by "main")
static int FLAGS_write_buffer_size = 0;
// Number of bytes to use as a cache of uncompressed data.
// Negative means use default settings.
static int FLAGS_cache_size = -1;
// Maximum number of files to keep open at the same time (use default if == 0)
static int FLAGS_open_files = 0;
// Bloom filter bits per key.
// Negative means use default settings.
static int FLAGS_bloom_bits = -1;
// If true, do not destroy the existing database. If you set this
// flag and also specify a benchmark that wants a fresh database, that
// benchmark will fail.
static bool FLAGS_use_existing_db = false;
// Use the db with the following name.
static const char* FLAGS_db = NULL;
namespace leveldb {
namespace {
// Helper for quickly generating random data.
class RandomGenerator {
private:
std::string data_;
int pos_;
public:
RandomGenerator() {
// We use a limited amount of data over and over again and ensure
// that it is larger than the compression window (32KB), and also
// large enough to serve all typical value sizes we want to write.
Random rnd(301);
std::string piece;
while (data_.size() < 1048576) {
// Add a short fragment that is as compressible as specified
// by FLAGS_compression_ratio.
test::CompressibleString(&rnd, FLAGS_compression_ratio, 100, &piece);
data_.append(piece);
}
pos_ = 0;
}
Slice Generate(size_t len) {
if (pos_ + len > data_.size()) {
pos_ = 0;
assert(len < data_.size());
}
pos_ += len;
return Slice(data_.data() + pos_ - len, len);
}
};
static Slice TrimSpace(Slice s) {
size_t start = 0;
while (start < s.size() && isspace(s[start])) {
start++;
}
size_t limit = s.size();
while (limit > start && isspace(s[limit-1])) {
limit--;
}
return Slice(s.data() + start, limit - start);
}
static void AppendWithSpace(std::string* str, Slice msg) {
if (msg.empty()) return;
if (!str->empty()) {
str->push_back(' ');
}
str->append(msg.data(), msg.size());
}
class Stats {
private:
double start_;
double finish_;
double seconds_;
int done_;
int next_report_;
int64_t bytes_;
double last_op_finish_;
Histogram hist_;
std::string message_;
public:
Stats() { Start(); }
void Start() {
next_report_ = 100;
last_op_finish_ = start_;
hist_.Clear();
done_ = 0;
bytes_ = 0;
seconds_ = 0;
start_ = Env::Default()->NowMicros();
finish_ = start_;
message_.clear();
}
void Merge(const Stats& other) {
hist_.Merge(other.hist_);
done_ += other.done_;
bytes_ += other.bytes_;
seconds_ += other.seconds_;
if (other.start_ < start_) start_ = other.start_;
if (other.finish_ > finish_) finish_ = other.finish_;
// Just keep the messages from one thread
if (message_.empty()) message_ = other.message_;
}
void Stop() {
finish_ = Env::Default()->NowMicros();
seconds_ = (finish_ - start_) * 1e-6;
}
void AddMessage(Slice msg) {
AppendWithSpace(&message_, msg);
}
void FinishedSingleOp() {
if (FLAGS_histogram) {
double now = Env::Default()->NowMicros();
double micros = now - last_op_finish_;
hist_.Add(micros);
if (micros > 20000) {
fprintf(stderr, "long op: %.1f micros%30s\r", micros, "");
fflush(stderr);
}
last_op_finish_ = now;
}
done_++;
if (done_ >= next_report_) {
if (next_report_ < 1000) next_report_ += 100;
else if (next_report_ < 5000) next_report_ += 500;
else if (next_report_ < 10000) next_report_ += 1000;
else if (next_report_ < 50000) next_report_ += 5000;
else if (next_report_ < 100000) next_report_ += 10000;
else if (next_report_ < 500000) next_report_ += 50000;
else next_report_ += 100000;
fprintf(stderr, "... finished %d ops%30s\r", done_, "");
fflush(stderr);
}
}
void AddBytes(int64_t n) {
bytes_ += n;
}
void Report(const Slice& name) {
// Pretend at least one op was done in case we are running a benchmark
// that does not call FinishedSingleOp().
if (done_ < 1) done_ = 1;
std::string extra;
if (bytes_ > 0) {
// Rate is computed on actual elapsed time, not the sum of per-thread
// elapsed times.
double elapsed = (finish_ - start_) * 1e-6;
char rate[100];
snprintf(rate, sizeof(rate), "%6.1f MB/s",
(bytes_ / 1048576.0) / elapsed);
extra = rate;
}
AppendWithSpace(&extra, message_);
fprintf(stdout, "%-12s : %11.3f micros/op;%s%s\n",
name.ToString().c_str(),
seconds_ * 1e6 / done_,
(extra.empty() ? "" : " "),
extra.c_str());
if (FLAGS_histogram) {
fprintf(stdout, "Microseconds per op:\n%s\n", hist_.ToString().c_str());
}
fflush(stdout);
}
};
// State shared by all concurrent executions of the same benchmark.
struct SharedState {
port::Mutex mu;
port::CondVar cv;
int total;
// Each thread goes through the following states:
// (1) initializing
// (2) waiting for others to be initialized
// (3) running
// (4) done
int num_initialized;
int num_done;
bool start;
SharedState() : cv(&mu) { }
};
// Per-thread state for concurrent executions of the same benchmark.
struct ThreadState {
int tid; // 0..n-1 when running in n threads
Random rand; // Has different seeds for different threads
Stats stats;
SharedState* shared;
ThreadState(int index)
: tid(index),
rand(1000 + index) {
}
};
} // namespace
class Benchmark {
private:
Cache* cache_;
const FilterPolicy* filter_policy_;
DB* db_;
int num_;
int value_size_;
int entries_per_batch_;
WriteOptions write_options_;
int reads_;
int heap_counter_;
void PrintHeader() {
const int kKeySize = 16;
PrintEnvironment();
fprintf(stdout, "Keys: %d bytes each\n", kKeySize);
fprintf(stdout, "Values: %d bytes each (%d bytes after compression)\n",
FLAGS_value_size,
static_cast<int>(FLAGS_value_size * FLAGS_compression_ratio + 0.5));
fprintf(stdout, "Entries: %d\n", num_);
fprintf(stdout, "RawSize: %.1f MB (estimated)\n",
((static_cast<int64_t>(kKeySize + FLAGS_value_size) * num_)
/ 1048576.0));
fprintf(stdout, "FileSize: %.1f MB (estimated)\n",
(((kKeySize + FLAGS_value_size * FLAGS_compression_ratio) * num_)
/ 1048576.0));
PrintWarnings();
fprintf(stdout, "------------------------------------------------\n");
}
void PrintWarnings() {
#if defined(__GNUC__) && !defined(__OPTIMIZE__)
fprintf(stdout,
"WARNING: Optimization is disabled: benchmarks unnecessarily slow\n"
);
#endif
#ifndef NDEBUG
fprintf(stdout,
"WARNING: Assertions are enabled; benchmarks unnecessarily slow\n");
#endif
// See if snappy is working by attempting to compress a compressible string
const char text[] = "yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy";
std::string compressed;
if (!port::Snappy_Compress(text, sizeof(text), &compressed)) {
fprintf(stdout, "WARNING: Snappy compression is not enabled\n");
} else if (compressed.size() >= sizeof(text)) {
fprintf(stdout, "WARNING: Snappy compression is not effective\n");
}
}
void PrintEnvironment() {
fprintf(stderr, "LevelDB: version %d.%d\n",
kMajorVersion, kMinorVersion);
#if defined(__linux)
time_t now = time(NULL);
fprintf(stderr, "Date: %s", ctime(&now)); // ctime() adds newline
FILE* cpuinfo = fopen("/proc/cpuinfo", "r");
if (cpuinfo != NULL) {
char line[1000];
int num_cpus = 0;
std::string cpu_type;
std::string cache_size;
while (fgets(line, sizeof(line), cpuinfo) != NULL) {
const char* sep = strchr(line, ':');
if (sep == NULL) {
continue;
}
Slice key = TrimSpace(Slice(line, sep - 1 - line));
Slice val = TrimSpace(Slice(sep + 1));
if (key == "model name") {
++num_cpus;
cpu_type = val.ToString();
} else if (key == "cache size") {
cache_size = val.ToString();
}
}
fclose(cpuinfo);
fprintf(stderr, "CPU: %d * %s\n", num_cpus, cpu_type.c_str());
fprintf(stderr, "CPUCache: %s\n", cache_size.c_str());
}
#endif
}
public:
Benchmark()
: cache_(FLAGS_cache_size >= 0 ? NewLRUCache(FLAGS_cache_size) : NULL),
filter_policy_(FLAGS_bloom_bits >= 0
? NewBloomFilterPolicy(FLAGS_bloom_bits)
: NULL),
db_(NULL),
num_(FLAGS_num),
value_size_(FLAGS_value_size),
entries_per_batch_(1),
reads_(FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads),
heap_counter_(0) {
std::vector<std::string> files;
Env::Default()->GetChildren(FLAGS_db, &files);
for (size_t i = 0; i < files.size(); i++) {
if (Slice(files[i]).starts_with("heap-")) {
Env::Default()->DeleteFile(std::string(FLAGS_db) + "/" + files[i]);
}
}
if (!FLAGS_use_existing_db) {
DestroyDB(FLAGS_db, Options());
}
}
~Benchmark() {
delete db_;
delete cache_;
delete filter_policy_;
}
void Run() {
PrintHeader();
Open();
const char* benchmarks = FLAGS_benchmarks;
while (benchmarks != NULL) {
const char* sep = strchr(benchmarks, ',');
Slice name;
if (sep == NULL) {
name = benchmarks;
benchmarks = NULL;
} else {
name = Slice(benchmarks, sep - benchmarks);
benchmarks = sep + 1;
}
// Reset parameters that may be overriddden bwlow
num_ = FLAGS_num;
reads_ = (FLAGS_reads < 0 ? FLAGS_num : FLAGS_reads);
value_size_ = FLAGS_value_size;
entries_per_batch_ = 1;
write_options_ = WriteOptions();
void (Benchmark::*method)(ThreadState*) = NULL;
bool fresh_db = false;
int num_threads = FLAGS_threads;
if (name == Slice("fillseq")) {
fresh_db = true;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillbatch")) {
fresh_db = true;
entries_per_batch_ = 1000;
method = &Benchmark::WriteSeq;
} else if (name == Slice("fillrandom")) {
fresh_db = true;
method = &Benchmark::WriteRandom;
} else if (name == Slice("overwrite")) {
fresh_db = false;
method = &Benchmark::WriteRandom;
} else if (name == Slice("fillsync")) {
fresh_db = true;
num_ /= 1000;
write_options_.sync = true;
method = &Benchmark::WriteRandom;
} else if (name == Slice("fill100K")) {
fresh_db = true;
num_ /= 1000;
value_size_ = 100 * 1000;
method = &Benchmark::WriteRandom;
} else if (name == Slice("readseq")) {
method = &Benchmark::ReadSequential;
} else if (name == Slice("readreverse")) {
method = &Benchmark::ReadReverse;
} else if (name == Slice("readrandom")) {
method = &Benchmark::ReadRandom;
} else if (name == Slice("readmissing")) {
method = &Benchmark::ReadMissing;
} else if (name == Slice("seekrandom")) {
method = &Benchmark::SeekRandom;
} else if (name == Slice("readhot")) {
method = &Benchmark::ReadHot;
} else if (name == Slice("readrandomsmall")) {
reads_ /= 1000;
method = &Benchmark::ReadRandom;
} else if (name == Slice("deleteseq")) {
method = &Benchmark::DeleteSeq;
} else if (name == Slice("deleterandom")) {
method = &Benchmark::DeleteRandom;
} else if (name == Slice("readwhilewriting")) {
num_threads++; // Add extra thread for writing
method = &Benchmark::ReadWhileWriting;
} else if (name == Slice("compact")) {
method = &Benchmark::Compact;
} else if (name == Slice("crc32c")) {
method = &Benchmark::Crc32c;
} else if (name == Slice("acquireload")) {
method = &Benchmark::AcquireLoad;
} else if (name == Slice("snappycomp")) {
method = &Benchmark::SnappyCompress;
} else if (name == Slice("snappyuncomp")) {
method = &Benchmark::SnappyUncompress;
} else if (name == Slice("heapprofile")) {
HeapProfile();
} else if (name == Slice("stats")) {
PrintStats("leveldb.stats");
} else if (name == Slice("sstables")) {
PrintStats("leveldb.sstables");
} else {
if (name != Slice()) { // No error message for empty name
fprintf(stderr, "unknown benchmark '%s'\n", name.ToString().c_str());
}
}
if (fresh_db) {
if (FLAGS_use_existing_db) {
fprintf(stdout, "%-12s : skipped (--use_existing_db is true)\n",
name.ToString().c_str());
method = NULL;
} else {
delete db_;
db_ = NULL;
DestroyDB(FLAGS_db, Options());
Open();
}
}
if (method != NULL) {
RunBenchmark(num_threads, name, method);
}
}
}
private:
struct ThreadArg {
Benchmark* bm;
SharedState* shared;
ThreadState* thread;
void (Benchmark::*method)(ThreadState*);
};
static void ThreadBody(void* v) {
ThreadArg* arg = reinterpret_cast<ThreadArg*>(v);
SharedState* shared = arg->shared;
ThreadState* thread = arg->thread;
{
MutexLock l(&shared->mu);
shared->num_initialized++;
if (shared->num_initialized >= shared->total) {
shared->cv.SignalAll();
}
while (!shared->start) {
shared->cv.Wait();
}
}
thread->stats.Start();
(arg->bm->*(arg->method))(thread);
thread->stats.Stop();
{
MutexLock l(&shared->mu);
shared->num_done++;
if (shared->num_done >= shared->total) {
shared->cv.SignalAll();
}
}
}
void RunBenchmark(int n, Slice name,
void (Benchmark::*method)(ThreadState*)) {
SharedState shared;
shared.total = n;
shared.num_initialized = 0;
shared.num_done = 0;
shared.start = false;
ThreadArg* arg = new ThreadArg[n];
for (int i = 0; i < n; i++) {
arg[i].bm = this;
arg[i].method = method;
arg[i].shared = &shared;
arg[i].thread = new ThreadState(i);
arg[i].thread->shared = &shared;
Env::Default()->StartThread(ThreadBody, &arg[i]);
}
shared.mu.Lock();
while (shared.num_initialized < n) {
shared.cv.Wait();
}
shared.start = true;
shared.cv.SignalAll();
while (shared.num_done < n) {
shared.cv.Wait();
}
shared.mu.Unlock();
for (int i = 1; i < n; i++) {
arg[0].thread->stats.Merge(arg[i].thread->stats);
}
arg[0].thread->stats.Report(name);
for (int i = 0; i < n; i++) {
delete arg[i].thread;
}
delete[] arg;
}
void Crc32c(ThreadState* thread) {
// Checksum about 500MB of data total
const int size = 4096;
const char* label = "(4K per op)";
std::string data(size, 'x');
int64_t bytes = 0;
uint32_t crc = 0;
while (bytes < 500 * 1048576) {
crc = crc32c::Value(data.data(), size);
thread->stats.FinishedSingleOp();
bytes += size;
}
// Print so result is not dead
fprintf(stderr, "... crc=0x%x\r", static_cast<unsigned int>(crc));
thread->stats.AddBytes(bytes);
thread->stats.AddMessage(label);
}
void AcquireLoad(ThreadState* thread) {
int dummy;
port::AtomicPointer ap(&dummy);
int count = 0;
void *ptr = NULL;
thread->stats.AddMessage("(each op is 1000 loads)");
while (count < 100000) {
for (int i = 0; i < 1000; i++) {
ptr = ap.Acquire_Load();
}
count++;
thread->stats.FinishedSingleOp();
}
if (ptr == NULL) exit(1); // Disable unused variable warning.
}
void SnappyCompress(ThreadState* thread) {
RandomGenerator gen;
Slice input = gen.Generate(Options().block_size);
int64_t bytes = 0;
int64_t produced = 0;
bool ok = true;
std::string compressed;
while (ok && bytes < 1024 * 1048576) { // Compress 1G
ok = port::Snappy_Compress(input.data(), input.size(), &compressed);
produced += compressed.size();
bytes += input.size();
thread->stats.FinishedSingleOp();
}
if (!ok) {
thread->stats.AddMessage("(snappy failure)");
} else {
char buf[100];
snprintf(buf, sizeof(buf), "(output: %.1f%%)",
(produced * 100.0) / bytes);
thread->stats.AddMessage(buf);
thread->stats.AddBytes(bytes);
}
}
void SnappyUncompress(ThreadState* thread) {
RandomGenerator gen;
Slice input = gen.Generate(Options().block_size);
std::string compressed;
bool ok = port::Snappy_Compress(input.data(), input.size(), &compressed);
int64_t bytes = 0;
char* uncompressed = new char[input.size()];
while (ok && bytes < 1024 * 1048576) { // Compress 1G
ok = port::Snappy_Uncompress(compressed.data(), compressed.size(),
uncompressed);
bytes += input.size();
thread->stats.FinishedSingleOp();
}
delete[] uncompressed;
if (!ok) {
thread->stats.AddMessage("(snappy failure)");
} else {
thread->stats.AddBytes(bytes);
}
}
void Open() {
assert(db_ == NULL);
Options options;
options.create_if_missing = !FLAGS_use_existing_db;
options.block_cache = cache_;
options.write_buffer_size = FLAGS_write_buffer_size;
options.max_open_files = FLAGS_open_files;
options.filter_policy = filter_policy_;
Status s = DB::Open(options, FLAGS_db, &db_);
if (!s.ok()) {
fprintf(stderr, "open error: %s\n", s.ToString().c_str());
exit(1);
}
}
void WriteSeq(ThreadState* thread) {
DoWrite(thread, true);
}
void WriteRandom(ThreadState* thread) {
DoWrite(thread, false);
}
void DoWrite(ThreadState* thread, bool seq) {
if (num_ != FLAGS_num) {
char msg[100];
snprintf(msg, sizeof(msg), "(%d ops)", num_);
thread->stats.AddMessage(msg);
}
RandomGenerator gen;
WriteBatch batch;
Status s;
int64_t bytes = 0;
for (int i = 0; i < num_; i += entries_per_batch_) {
batch.Clear();
for (int j = 0; j < entries_per_batch_; j++) {
const int k = seq ? i+j : (thread->rand.Next() % FLAGS_num);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
batch.Put(key, gen.Generate(value_size_));
bytes += value_size_ + strlen(key);
thread->stats.FinishedSingleOp();
}
s = db_->Write(write_options_, &batch);
if (!s.ok()) {
fprintf(stderr, "put error: %s\n", s.ToString().c_str());
exit(1);
}
}
thread->stats.AddBytes(bytes);
}
void ReadSequential(ThreadState* thread) {
Iterator* iter = db_->NewIterator(ReadOptions());
int i = 0;
int64_t bytes = 0;
for (iter->SeekToFirst(); i < reads_ && iter->Valid(); iter->Next()) {
bytes += iter->key().size() + iter->value().size();
thread->stats.FinishedSingleOp();
++i;
}
delete iter;
thread->stats.AddBytes(bytes);
}
void ReadReverse(ThreadState* thread) {
Iterator* iter = db_->NewIterator(ReadOptions());
int i = 0;
int64_t bytes = 0;
for (iter->SeekToLast(); i < reads_ && iter->Valid(); iter->Prev()) {
bytes += iter->key().size() + iter->value().size();
thread->stats.FinishedSingleOp();
++i;
}
delete iter;
thread->stats.AddBytes(bytes);
}
void ReadRandom(ThreadState* thread) {
ReadOptions options;
std::string value;
int found = 0;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = thread->rand.Next() % FLAGS_num;
snprintf(key, sizeof(key), "%016d", k);
if (db_->Get(options, key, &value).ok()) {
found++;
}
thread->stats.FinishedSingleOp();
}
char msg[100];
snprintf(msg, sizeof(msg), "(%d of %d found)", found, num_);
thread->stats.AddMessage(msg);
}
void ReadMissing(ThreadState* thread) {
ReadOptions options;
std::string value;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = thread->rand.Next() % FLAGS_num;
snprintf(key, sizeof(key), "%016d.", k);
db_->Get(options, key, &value);
thread->stats.FinishedSingleOp();
}
}
void ReadHot(ThreadState* thread) {
ReadOptions options;
std::string value;
const int range = (FLAGS_num + 99) / 100;
for (int i = 0; i < reads_; i++) {
char key[100];
const int k = thread->rand.Next() % range;
snprintf(key, sizeof(key), "%016d", k);
db_->Get(options, key, &value);
thread->stats.FinishedSingleOp();
}
}
void SeekRandom(ThreadState* thread) {
ReadOptions options;
std::string value;
int found = 0;
for (int i = 0; i < reads_; i++) {
Iterator* iter = db_->NewIterator(options);
char key[100];
const int k = thread->rand.Next() % FLAGS_num;
snprintf(key, sizeof(key), "%016d", k);
iter->Seek(key);
if (iter->Valid() && iter->key() == key) found++;
delete iter;
thread->stats.FinishedSingleOp();
}
char msg[100];
snprintf(msg, sizeof(msg), "(%d of %d found)", found, num_);
thread->stats.AddMessage(msg);
}
void DoDelete(ThreadState* thread, bool seq) {
RandomGenerator gen;
WriteBatch batch;
Status s;
for (int i = 0; i < num_; i += entries_per_batch_) {
batch.Clear();
for (int j = 0; j < entries_per_batch_; j++) {
const int k = seq ? i+j : (thread->rand.Next() % FLAGS_num);
char key[100];
snprintf(key, sizeof(key), "%016d", k);
batch.Delete(key);
thread->stats.FinishedSingleOp();
}
s = db_->Write(write_options_, &batch);
if (!s.ok()) {
fprintf(stderr, "del error: %s\n", s.ToString().c_str());
exit(1);
}
}
}
void DeleteSeq(ThreadState* thread) {
DoDelete(thread, true);
}
void DeleteRandom(ThreadState* thread) {
DoDelete(thread, false);
}
void ReadWhileWriting(ThreadState* thread) {
if (thread->tid > 0) {
ReadRandom(thread);
} else {
// Special thread that keeps writing until other threads are done.
RandomGenerator gen;
while (true) {
{
MutexLock l(&thread->shared->mu);
if (thread->shared->num_done + 1 >= thread->shared->num_initialized) {
// Other threads have finished
break;
}
}
const int k = thread->rand.Next() % FLAGS_num;
char key[100];
snprintf(key, sizeof(key), "%016d", k);
Status s = db_->Put(write_options_, key, gen.Generate(value_size_));
if (!s.ok()) {
fprintf(stderr, "put error: %s\n", s.ToString().c_str());
exit(1);
}
}
// Do not count any of the preceding work/delay in stats.
thread->stats.Start();
}
}
void Compact(ThreadState* thread) {
db_->CompactRange(NULL, NULL);
}
void PrintStats(const char* key) {
std::string stats;
if (!db_->GetProperty(key, &stats)) {
stats = "(failed)";
}
fprintf(stdout, "\n%s\n", stats.c_str());
}
static void WriteToFile(void* arg, const char* buf, int n) {
reinterpret_cast<WritableFile*>(arg)->Append(Slice(buf, n));
}
void HeapProfile() {
char fname[100];
snprintf(fname, sizeof(fname), "%s/heap-%04d", FLAGS_db, ++heap_counter_);
WritableFile* file;
Status s = Env::Default()->NewWritableFile(fname, &file);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
return;
}
bool ok = port::GetHeapProfile(WriteToFile, file);
delete file;
if (!ok) {
fprintf(stderr, "heap profiling not supported\n");
Env::Default()->DeleteFile(fname);
}
}
};
} // namespace leveldb
int main(int argc, char** argv) {
FLAGS_write_buffer_size = leveldb::Options().write_buffer_size;
FLAGS_open_files = leveldb::Options().max_open_files;
std::string default_db_path;
for (int i = 1; i < argc; i++) {
double d;
int n;
char junk;
if (leveldb::Slice(argv[i]).starts_with("--benchmarks=")) {
FLAGS_benchmarks = argv[i] + strlen("--benchmarks=");
} else if (sscanf(argv[i], "--compression_ratio=%lf%c", &d, &junk) == 1) {
FLAGS_compression_ratio = d;
} else if (sscanf(argv[i], "--histogram=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_histogram = n;
} else if (sscanf(argv[i], "--use_existing_db=%d%c", &n, &junk) == 1 &&
(n == 0 || n == 1)) {
FLAGS_use_existing_db = n;
} else if (sscanf(argv[i], "--num=%d%c", &n, &junk) == 1) {
FLAGS_num = n;
} else if (sscanf(argv[i], "--reads=%d%c", &n, &junk) == 1) {
FLAGS_reads = n;
} else if (sscanf(argv[i], "--threads=%d%c", &n, &junk) == 1) {
FLAGS_threads = n;
} else if (sscanf(argv[i], "--value_size=%d%c", &n, &junk) == 1) {
FLAGS_value_size = n;
} else if (sscanf(argv[i], "--write_buffer_size=%d%c", &n, &junk) == 1) {
FLAGS_write_buffer_size = n;
} else if (sscanf(argv[i], "--cache_size=%d%c", &n, &junk) == 1) {
FLAGS_cache_size = n;
} else if (sscanf(argv[i], "--bloom_bits=%d%c", &n, &junk) == 1) {
FLAGS_bloom_bits = n;
} else if (sscanf(argv[i], "--open_files=%d%c", &n, &junk) == 1) {
FLAGS_open_files = n;
} else if (strncmp(argv[i], "--db=", 5) == 0) {
FLAGS_db = argv[i] + 5;
} else {
fprintf(stderr, "Invalid flag '%s'\n", argv[i]);
exit(1);
}
}
// Choose a location for the test database if none given with --db=<path>
if (FLAGS_db == NULL) {
leveldb::Env::Default()->GetTestDirectory(&default_db_path);
default_db_path += "/dbbench";
FLAGS_db = default_db_path.c_str();
}
leveldb::Benchmark benchmark;
benchmark.Run();
return 0;
}
+395 -349
View File
File diff suppressed because it is too large Load Diff
+80 -74
View File
@@ -5,8 +5,11 @@
#ifndef STORAGE_LEVELDB_DB_DB_IMPL_H_
#define STORAGE_LEVELDB_DB_DB_IMPL_H_
#include <atomic>
#include <deque>
#include <set>
#include <string>
#include "db/dbformat.h"
#include "db/log_writer.h"
#include "db/snapshot.h"
@@ -26,21 +29,25 @@ class VersionSet;
class DBImpl : public DB {
public:
DBImpl(const Options& options, const std::string& dbname);
virtual ~DBImpl();
DBImpl(const DBImpl&) = delete;
DBImpl& operator=(const DBImpl&) = delete;
~DBImpl() override;
// Implementations of the DB interface
virtual Status Put(const WriteOptions&, const Slice& key, const Slice& value);
virtual Status Delete(const WriteOptions&, const Slice& key);
virtual Status Write(const WriteOptions& options, WriteBatch* updates);
virtual Status Get(const ReadOptions& options,
const Slice& key,
std::string* value);
virtual Iterator* NewIterator(const ReadOptions&);
virtual const Snapshot* GetSnapshot();
virtual void ReleaseSnapshot(const Snapshot* snapshot);
virtual bool GetProperty(const Slice& property, std::string* value);
virtual void GetApproximateSizes(const Range* range, int n, uint64_t* sizes);
virtual void CompactRange(const Slice* begin, const Slice* end);
Status Put(const WriteOptions&, const Slice& key,
const Slice& value) override;
Status Delete(const WriteOptions&, const Slice& key) override;
Status Write(const WriteOptions& options, WriteBatch* updates) override;
Status Get(const ReadOptions& options, const Slice& key,
std::string* value) override;
Iterator* NewIterator(const ReadOptions&) override;
const Snapshot* GetSnapshot() override;
void ReleaseSnapshot(const Snapshot* snapshot) override;
bool GetProperty(const Slice& property, std::string* value) override;
void GetApproximateSizes(const Range* range, int n, uint64_t* sizes) override;
void CompactRange(const Slice* begin, const Slice* end) override;
// Extra methods (for testing) that are not in the public DB interface
@@ -69,6 +76,31 @@ class DBImpl : public DB {
struct CompactionState;
struct Writer;
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
const InternalKey* begin; // null means beginning of key range
const InternalKey* end; // null means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
CompactionStats() : micros(0), bytes_read(0), bytes_written(0) {}
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_read += c.bytes_read;
this->bytes_written += c.bytes_written;
}
int64_t micros;
int64_t bytes_read;
int64_t bytes_written;
};
Iterator* NewInternalIterator(const ReadOptions&,
SequenceNumber* latest_snapshot,
uint32_t* seed);
@@ -78,21 +110,21 @@ class DBImpl : public DB {
// Recover the descriptor from persistent storage. May do a significant
// amount of work to recover recently logged updates. Any changes to
// be made to the descriptor are added to *edit.
Status Recover(VersionEdit* edit) EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status Recover(VersionEdit* edit, bool* save_manifest)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void MaybeIgnoreError(Status* s) const;
// Delete any unneeded files and stale in-memory entries.
void DeleteObsoleteFiles();
void RemoveObsoleteFiles() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Compact the in-memory write buffer to disk. Switches to a new
// log-file/memtable and writes a new descriptor iff successful.
// Errors are recorded in bg_error_.
void CompactMemTable() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status RecoverLogFile(uint64_t log_number,
VersionEdit* edit,
SequenceNumber* max_sequence)
Status RecoverLogFile(uint64_t log_number, bool last_log, bool* save_manifest,
VersionEdit* edit, SequenceNumber* max_sequence)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status WriteLevel0Table(MemTable* mem, VersionEdit* edit, Version* base)
@@ -100,14 +132,15 @@ class DBImpl : public DB {
Status MakeRoomForWrite(bool force /* compact even if there is room? */)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
WriteBatch* BuildBatchGroup(Writer** last_writer);
WriteBatch* BuildBatchGroup(Writer** last_writer)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void RecordBackgroundError(const Status& s);
void MaybeScheduleCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
static void BGWork(void* db);
void BackgroundCall();
void BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void BackgroundCompaction() EXCLUSIVE_LOCKS_REQUIRED(mutex_);
void CleanupCompaction(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
Status DoCompactionWork(CompactionState* compact)
@@ -118,93 +151,66 @@ class DBImpl : public DB {
Status InstallCompactionResults(CompactionState* compact)
EXCLUSIVE_LOCKS_REQUIRED(mutex_);
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
// Constant after construction
Env* const env_;
const InternalKeyComparator internal_comparator_;
const InternalFilterPolicy internal_filter_policy_;
const Options options_; // options_.comparator == &internal_comparator_
bool owns_info_log_;
bool owns_cache_;
const bool owns_info_log_;
const bool owns_cache_;
const std::string dbname_;
// table_cache_ provides its own synchronization
TableCache* table_cache_;
TableCache* const table_cache_;
// Lock over the persistent DB state. Non-NULL iff successfully acquired.
// Lock over the persistent DB state. Non-null iff successfully acquired.
FileLock* db_lock_;
// State below is protected by mutex_
port::Mutex mutex_;
port::AtomicPointer shutting_down_;
port::CondVar bg_cv_; // Signalled when background work finishes
std::atomic<bool> shutting_down_;
port::CondVar background_work_finished_signal_ GUARDED_BY(mutex_);
MemTable* mem_;
MemTable* imm_; // Memtable being compacted
port::AtomicPointer has_imm_; // So bg thread can detect non-NULL imm_
MemTable* imm_ GUARDED_BY(mutex_); // Memtable being compacted
std::atomic<bool> has_imm_; // So bg thread can detect non-null imm_
WritableFile* logfile_;
uint64_t logfile_number_;
uint64_t logfile_number_ GUARDED_BY(mutex_);
log::Writer* log_;
uint32_t seed_; // For sampling.
uint32_t seed_ GUARDED_BY(mutex_); // For sampling.
// Queue of writers.
std::deque<Writer*> writers_;
WriteBatch* tmp_batch_;
std::deque<Writer*> writers_ GUARDED_BY(mutex_);
WriteBatch* tmp_batch_ GUARDED_BY(mutex_);
SnapshotList snapshots_;
SnapshotList snapshots_ GUARDED_BY(mutex_);
// Set of table files to protect from deletion because they are
// part of ongoing compactions.
std::set<uint64_t> pending_outputs_;
std::set<uint64_t> pending_outputs_ GUARDED_BY(mutex_);
// Has a background compaction been scheduled or is running?
bool bg_compaction_scheduled_;
bool background_compaction_scheduled_ GUARDED_BY(mutex_);
// Information for a manual compaction
struct ManualCompaction {
int level;
bool done;
const InternalKey* begin; // NULL means beginning of key range
const InternalKey* end; // NULL means end of key range
InternalKey tmp_storage; // Used to keep track of compaction progress
};
ManualCompaction* manual_compaction_;
ManualCompaction* manual_compaction_ GUARDED_BY(mutex_);
VersionSet* versions_;
VersionSet* const versions_ GUARDED_BY(mutex_);
// Have we encountered a background error in paranoid mode?
Status bg_error_;
Status bg_error_ GUARDED_BY(mutex_);
// Per level compaction stats. stats_[level] stores the stats for
// compactions that produced data for the specified "level".
struct CompactionStats {
int64_t micros;
int64_t bytes_read;
int64_t bytes_written;
CompactionStats() : micros(0), bytes_read(0), bytes_written(0) { }
void Add(const CompactionStats& c) {
this->micros += c.micros;
this->bytes_read += c.bytes_read;
this->bytes_written += c.bytes_written;
}
};
CompactionStats stats_[config::kNumLevels];
// No copying allowed
DBImpl(const DBImpl&);
void operator=(const DBImpl&);
const Comparator* user_comparator() const {
return internal_comparator_.user_comparator();
}
CompactionStats stats_[config::kNumLevels] GUARDED_BY(mutex_);
};
// Sanitize db options. The caller should delete result.info_log if
// it is not equal to src.info_log.
extern Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src);
Options SanitizeOptions(const std::string& db,
const InternalKeyComparator* icmp,
const InternalFilterPolicy* ipolicy,
const Options& src);
} // namespace leveldb
+49 -48
View File
@@ -4,9 +4,9 @@
#include "db/db_iter.h"
#include "db/filename.h"
#include "db/db_impl.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "port/port.h"
@@ -21,9 +21,9 @@ static void DumpInternalIter(Iterator* iter) {
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey k;
if (!ParseInternalKey(iter->key(), &k)) {
fprintf(stderr, "Corrupt '%s'\n", EscapeString(iter->key()).c_str());
std::fprintf(stderr, "Corrupt '%s'\n", EscapeString(iter->key()).c_str());
} else {
fprintf(stderr, "@ '%s'\n", k.DebugString().c_str());
std::fprintf(stderr, "@ '%s'\n", k.DebugString().c_str());
}
}
}
@@ -36,17 +36,14 @@ namespace {
// combines multiple entries for the same userkey found in the DB
// representation into a single entry while accounting for sequence
// numbers, deletion markers, overwrites, etc.
class DBIter: public Iterator {
class DBIter : public Iterator {
public:
// Which direction is the iterator currently moving?
// (1) When moving forward, the internal iterator is positioned at
// the exact entry that yields this->key(), this->value()
// (2) When moving backwards, the internal iterator is positioned
// just before all entries whose user key == this->key().
enum Direction {
kForward,
kReverse
};
enum Direction { kForward, kReverse };
DBIter(DBImpl* db, const Comparator* cmp, Iterator* iter, SequenceNumber s,
uint32_t seed)
@@ -57,21 +54,22 @@ class DBIter: public Iterator {
direction_(kForward),
valid_(false),
rnd_(seed),
bytes_counter_(RandomPeriod()) {
}
virtual ~DBIter() {
delete iter_;
}
virtual bool Valid() const { return valid_; }
virtual Slice key() const {
bytes_until_read_sampling_(RandomCompactionPeriod()) {}
DBIter(const DBIter&) = delete;
DBIter& operator=(const DBIter&) = delete;
~DBIter() override { delete iter_; }
bool Valid() const override { return valid_; }
Slice key() const override {
assert(valid_);
return (direction_ == kForward) ? ExtractUserKey(iter_->key()) : saved_key_;
}
virtual Slice value() const {
Slice value() const override {
assert(valid_);
return (direction_ == kForward) ? iter_->value() : saved_value_;
}
virtual Status status() const {
Status status() const override {
if (status_.ok()) {
return iter_->status();
} else {
@@ -79,11 +77,11 @@ class DBIter: public Iterator {
}
}
virtual void Next();
virtual void Prev();
virtual void Seek(const Slice& target);
virtual void SeekToFirst();
virtual void SeekToLast();
void Next() override;
void Prev() override;
void Seek(const Slice& target) override;
void SeekToFirst() override;
void SeekToLast() override;
private:
void FindNextUserEntry(bool skipping, std::string* skip);
@@ -103,38 +101,35 @@ class DBIter: public Iterator {
}
}
// Pick next gap with average value of config::kReadBytesPeriod.
ssize_t RandomPeriod() {
return rnd_.Uniform(2*config::kReadBytesPeriod);
// Picks the number of bytes that can be read until a compaction is scheduled.
size_t RandomCompactionPeriod() {
return rnd_.Uniform(2 * config::kReadBytesPeriod);
}
DBImpl* db_;
const Comparator* const user_comparator_;
Iterator* const iter_;
SequenceNumber const sequence_;
Status status_;
std::string saved_key_; // == current key when direction_==kReverse
std::string saved_value_; // == current raw value when direction_==kReverse
std::string saved_key_; // == current key when direction_==kReverse
std::string saved_value_; // == current raw value when direction_==kReverse
Direction direction_;
bool valid_;
Random rnd_;
ssize_t bytes_counter_;
// No copying allowed
DBIter(const DBIter&);
void operator=(const DBIter&);
size_t bytes_until_read_sampling_;
};
inline bool DBIter::ParseKey(ParsedInternalKey* ikey) {
Slice k = iter_->key();
ssize_t n = k.size() + iter_->value().size();
bytes_counter_ -= n;
while (bytes_counter_ < 0) {
bytes_counter_ += RandomPeriod();
size_t bytes_read = k.size() + iter_->value().size();
while (bytes_until_read_sampling_ < bytes_read) {
bytes_until_read_sampling_ += RandomCompactionPeriod();
db_->RecordReadSample(k);
}
assert(bytes_until_read_sampling_ >= bytes_read);
bytes_until_read_sampling_ -= bytes_read;
if (!ParseInternalKey(k, ikey)) {
status_ = Status::Corruption("corrupted internal key in DBIter");
return false;
@@ -165,6 +160,15 @@ void DBIter::Next() {
} else {
// Store in saved_key_ the current key so we skip it below.
SaveKey(ExtractUserKey(iter_->key()), &saved_key_);
// iter_ is pointing to current key. We can now safely move to the next to
// avoid checking current key.
iter_->Next();
if (!iter_->Valid()) {
valid_ = false;
saved_key_.clear();
return;
}
}
FindNextUserEntry(true, &saved_key_);
@@ -218,8 +222,8 @@ void DBIter::Prev() {
ClearSavedValue();
return;
}
if (user_comparator_->Compare(ExtractUserKey(iter_->key()),
saved_key_) < 0) {
if (user_comparator_->Compare(ExtractUserKey(iter_->key()), saved_key_) <
0) {
break;
}
}
@@ -275,8 +279,8 @@ void DBIter::Seek(const Slice& target) {
direction_ = kForward;
ClearSavedValue();
saved_key_.clear();
AppendInternalKey(
&saved_key_, ParsedInternalKey(target, sequence_, kValueTypeForSeek));
AppendInternalKey(&saved_key_,
ParsedInternalKey(target, sequence_, kValueTypeForSeek));
iter_->Seek(saved_key_);
if (iter_->Valid()) {
FindNextUserEntry(false, &saved_key_ /* temporary storage */);
@@ -305,12 +309,9 @@ void DBIter::SeekToLast() {
} // anonymous namespace
Iterator* NewDBIterator(
DBImpl* db,
const Comparator* user_key_comparator,
Iterator* internal_iter,
SequenceNumber sequence,
uint32_t seed) {
Iterator* NewDBIterator(DBImpl* db, const Comparator* user_key_comparator,
Iterator* internal_iter, SequenceNumber sequence,
uint32_t seed) {
return new DBIter(db, user_key_comparator, internal_iter, sequence, seed);
}
+6 -8
View File
@@ -5,9 +5,10 @@
#ifndef STORAGE_LEVELDB_DB_DB_ITER_H_
#define STORAGE_LEVELDB_DB_DB_ITER_H_
#include <stdint.h>
#include "leveldb/db.h"
#include <cstdint>
#include "db/dbformat.h"
#include "leveldb/db.h"
namespace leveldb {
@@ -16,12 +17,9 @@ class DBImpl;
// Return a new iterator that converts internal keys (yielded by
// "*internal_iter") that were live at the specified "sequence" number
// into appropriate user keys.
extern Iterator* NewDBIterator(
DBImpl* db,
const Comparator* user_key_comparator,
Iterator* internal_iter,
SequenceNumber sequence,
uint32_t seed);
Iterator* NewDBIterator(DBImpl* db, const Comparator* user_key_comparator,
Iterator* internal_iter, SequenceNumber sequence,
uint32_t seed);
} // namespace leveldb
+728 -490
View File
File diff suppressed because it is too large Load Diff
+20 -24
View File
@@ -2,8 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "db/dbformat.h"
#include <cstdio>
#include <sstream>
#include "port/port.h"
#include "util/coding.h"
@@ -21,26 +24,20 @@ void AppendInternalKey(std::string* result, const ParsedInternalKey& key) {
}
std::string ParsedInternalKey::DebugString() const {
char buf[50];
snprintf(buf, sizeof(buf), "' @ %llu : %d",
(unsigned long long) sequence,
int(type));
std::string result = "'";
result += EscapeString(user_key.ToString());
result += buf;
return result;
std::ostringstream ss;
ss << '\'' << EscapeString(user_key.ToString()) << "' @ " << sequence << " : "
<< static_cast<int>(type);
return ss.str();
}
std::string InternalKey::DebugString() const {
std::string result;
ParsedInternalKey parsed;
if (ParseInternalKey(rep_, &parsed)) {
result = parsed.DebugString();
} else {
result = "(bad)";
result.append(EscapeString(rep_));
return parsed.DebugString();
}
return result;
std::ostringstream ss;
ss << "(bad)" << EscapeString(rep_);
return ss.str();
}
const char* InternalKeyComparator::Name() const {
@@ -65,9 +62,8 @@ int InternalKeyComparator::Compare(const Slice& akey, const Slice& bkey) const {
return r;
}
void InternalKeyComparator::FindShortestSeparator(
std::string* start,
const Slice& limit) const {
void InternalKeyComparator::FindShortestSeparator(std::string* start,
const Slice& limit) const {
// Attempt to shorten the user portion of the key
Slice user_start = ExtractUserKey(*start);
Slice user_limit = ExtractUserKey(limit);
@@ -77,7 +73,8 @@ void InternalKeyComparator::FindShortestSeparator(
user_comparator_->Compare(user_start, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
PutFixed64(&tmp,
PackSequenceAndType(kMaxSequenceNumber, kValueTypeForSeek));
assert(this->Compare(*start, tmp) < 0);
assert(this->Compare(tmp, limit) < 0);
start->swap(tmp);
@@ -92,15 +89,14 @@ void InternalKeyComparator::FindShortSuccessor(std::string* key) const {
user_comparator_->Compare(user_key, tmp) < 0) {
// User key has become shorter physically, but larger logically.
// Tack on the earliest possible number to the shortened user key.
PutFixed64(&tmp, PackSequenceAndType(kMaxSequenceNumber,kValueTypeForSeek));
PutFixed64(&tmp,
PackSequenceAndType(kMaxSequenceNumber, kValueTypeForSeek));
assert(this->Compare(*key, tmp) < 0);
key->swap(tmp);
}
}
const char* InternalFilterPolicy::Name() const {
return user_policy_->Name();
}
const char* InternalFilterPolicy::Name() const { return user_policy_->Name(); }
void InternalFilterPolicy::CreateFilter(const Slice* keys, int n,
std::string* dst) const {
@@ -130,7 +126,7 @@ LookupKey::LookupKey(const Slice& user_key, SequenceNumber s) {
start_ = dst;
dst = EncodeVarint32(dst, usize + 8);
kstart_ = dst;
memcpy(dst, user_key.data(), usize);
std::memcpy(dst, user_key.data(), usize);
dst += usize;
EncodeFixed64(dst, PackSequenceAndType(s, kValueTypeForSeek));
dst += 8;
+40 -46
View File
@@ -2,10 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_FORMAT_H_
#define STORAGE_LEVELDB_DB_FORMAT_H_
#ifndef STORAGE_LEVELDB_DB_DBFORMAT_H_
#define STORAGE_LEVELDB_DB_DBFORMAT_H_
#include <cstddef>
#include <cstdint>
#include <string>
#include <stdio.h>
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/filter_policy.h"
@@ -48,10 +51,7 @@ class InternalKey;
// Value types encoded as the last component of internal keys.
// DO NOT CHANGE THESE ENUM VALUES: they are embedded in the on-disk
// data structures.
enum ValueType {
kTypeDeletion = 0x0,
kTypeValue = 0x1
};
enum ValueType { kTypeDeletion = 0x0, kTypeValue = 0x1 };
// kValueTypeForSeek defines the ValueType that should be passed when
// constructing a ParsedInternalKey object for seeking to a particular
// sequence number (since we sort sequence numbers in decreasing order
@@ -64,17 +64,16 @@ typedef uint64_t SequenceNumber;
// We leave eight bits empty at the bottom so a type and sequence#
// can be packed together into 64-bits.
static const SequenceNumber kMaxSequenceNumber =
((0x1ull << 56) - 1);
static const SequenceNumber kMaxSequenceNumber = ((0x1ull << 56) - 1);
struct ParsedInternalKey {
Slice user_key;
SequenceNumber sequence;
ValueType type;
ParsedInternalKey() { } // Intentionally left uninitialized (for speed)
ParsedInternalKey() {} // Intentionally left uninitialized (for speed)
ParsedInternalKey(const Slice& u, const SequenceNumber& seq, ValueType t)
: user_key(u), sequence(seq), type(t) { }
: user_key(u), sequence(seq), type(t) {}
std::string DebugString() const;
};
@@ -84,15 +83,13 @@ inline size_t InternalKeyEncodingLength(const ParsedInternalKey& key) {
}
// Append the serialization of "key" to *result.
extern void AppendInternalKey(std::string* result,
const ParsedInternalKey& key);
void AppendInternalKey(std::string* result, const ParsedInternalKey& key);
// Attempt to parse an internal key from "internal_key". On success,
// stores the parsed data in "*result", and returns true.
//
// On error, returns false, leaves "*result" in an undefined state.
extern bool ParseInternalKey(const Slice& internal_key,
ParsedInternalKey* result);
bool ParseInternalKey(const Slice& internal_key, ParsedInternalKey* result);
// Returns the user key portion of an internal key.
inline Slice ExtractUserKey(const Slice& internal_key) {
@@ -100,27 +97,19 @@ inline Slice ExtractUserKey(const Slice& internal_key) {
return Slice(internal_key.data(), internal_key.size() - 8);
}
inline ValueType ExtractValueType(const Slice& internal_key) {
assert(internal_key.size() >= 8);
const size_t n = internal_key.size();
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
return static_cast<ValueType>(c);
}
// A comparator for internal keys that uses a specified comparator for
// the user key portion and breaks ties by decreasing sequence number.
class InternalKeyComparator : public Comparator {
private:
const Comparator* user_comparator_;
public:
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) { }
virtual const char* Name() const;
virtual int Compare(const Slice& a, const Slice& b) const;
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const;
virtual void FindShortSuccessor(std::string* key) const;
explicit InternalKeyComparator(const Comparator* c) : user_comparator_(c) {}
const char* Name() const override;
int Compare(const Slice& a, const Slice& b) const override;
void FindShortestSeparator(std::string* start,
const Slice& limit) const override;
void FindShortSuccessor(std::string* key) const override;
const Comparator* user_comparator() const { return user_comparator_; }
@@ -131,11 +120,12 @@ class InternalKeyComparator : public Comparator {
class InternalFilterPolicy : public FilterPolicy {
private:
const FilterPolicy* const user_policy_;
public:
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) { }
virtual const char* Name() const;
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const;
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const;
explicit InternalFilterPolicy(const FilterPolicy* p) : user_policy_(p) {}
const char* Name() const override;
void CreateFilter(const Slice* keys, int n, std::string* dst) const override;
bool KeyMayMatch(const Slice& key, const Slice& filter) const override;
};
// Modules in this directory should keep internal keys wrapped inside
@@ -144,13 +134,18 @@ class InternalFilterPolicy : public FilterPolicy {
class InternalKey {
private:
std::string rep_;
public:
InternalKey() { } // Leave rep_ as empty to indicate it is invalid
InternalKey() {} // Leave rep_ as empty to indicate it is invalid
InternalKey(const Slice& user_key, SequenceNumber s, ValueType t) {
AppendInternalKey(&rep_, ParsedInternalKey(user_key, s, t));
}
void DecodeFrom(const Slice& s) { rep_.assign(s.data(), s.size()); }
bool DecodeFrom(const Slice& s) {
rep_.assign(s.data(), s.size());
return !rep_.empty();
}
Slice Encode() const {
assert(!rep_.empty());
return rep_;
@@ -168,8 +163,8 @@ class InternalKey {
std::string DebugString() const;
};
inline int InternalKeyComparator::Compare(
const InternalKey& a, const InternalKey& b) const {
inline int InternalKeyComparator::Compare(const InternalKey& a,
const InternalKey& b) const {
return Compare(a.Encode(), b.Encode());
}
@@ -178,11 +173,11 @@ inline bool ParseInternalKey(const Slice& internal_key,
const size_t n = internal_key.size();
if (n < 8) return false;
uint64_t num = DecodeFixed64(internal_key.data() + n - 8);
unsigned char c = num & 0xff;
uint8_t c = num & 0xff;
result->sequence = num >> 8;
result->type = static_cast<ValueType>(c);
result->user_key = Slice(internal_key.data(), n - 8);
return (c <= static_cast<unsigned char>(kTypeValue));
return (c <= static_cast<uint8_t>(kTypeValue));
}
// A helper class useful for DBImpl::Get()
@@ -192,6 +187,9 @@ class LookupKey {
// the specified sequence number.
LookupKey(const Slice& user_key, SequenceNumber sequence);
LookupKey(const LookupKey&) = delete;
LookupKey& operator=(const LookupKey&) = delete;
~LookupKey();
// Return a key suitable for lookup in a MemTable.
@@ -214,11 +212,7 @@ class LookupKey {
const char* start_;
const char* kstart_;
const char* end_;
char space_[200]; // Avoid allocation for short keys
// No copying allowed
LookupKey(const LookupKey&);
void operator=(const LookupKey&);
char space_[200]; // Avoid allocation for short keys
};
inline LookupKey::~LookupKey() {
@@ -227,4 +221,4 @@ inline LookupKey::~LookupKey() {
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_FORMAT_H_
#endif // STORAGE_LEVELDB_DB_DBFORMAT_H_
+59 -38
View File
@@ -3,13 +3,13 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/dbformat.h"
#include "gtest/gtest.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
static std::string IKey(const std::string& user_key,
uint64_t seq,
static std::string IKey(const std::string& user_key, uint64_t seq,
ValueType vt) {
std::string encoded;
AppendInternalKey(&encoded, ParsedInternalKey(user_key, seq, vt));
@@ -28,9 +28,7 @@ static std::string ShortSuccessor(const std::string& s) {
return result;
}
static void TestKey(const std::string& key,
uint64_t seq,
ValueType vt) {
static void TestKey(const std::string& key, uint64_t seq, ValueType vt) {
std::string encoded = IKey(key, seq, vt);
Slice in(encoded);
@@ -44,16 +42,20 @@ static void TestKey(const std::string& key,
ASSERT_TRUE(!ParseInternalKey(Slice("bar"), &decoded));
}
class FormatTest { };
TEST(FormatTest, InternalKey_EncodeDecode) {
const char* keys[] = { "", "k", "hello", "longggggggggggggggggggggg" };
const uint64_t seq[] = {
1, 2, 3,
(1ull << 8) - 1, 1ull << 8, (1ull << 8) + 1,
(1ull << 16) - 1, 1ull << 16, (1ull << 16) + 1,
(1ull << 32) - 1, 1ull << 32, (1ull << 32) + 1
};
const char* keys[] = {"", "k", "hello", "longggggggggggggggggggggg"};
const uint64_t seq[] = {1,
2,
3,
(1ull << 8) - 1,
1ull << 8,
(1ull << 8) + 1,
(1ull << 16) - 1,
1ull << 16,
(1ull << 16) + 1,
(1ull << 32) - 1,
1ull << 32,
(1ull << 32) + 1};
for (int k = 0; k < sizeof(keys) / sizeof(keys[0]); k++) {
for (int s = 0; s < sizeof(seq) / sizeof(seq[0]); s++) {
TestKey(keys[k], seq[s], kTypeValue);
@@ -62,40 +64,44 @@ TEST(FormatTest, InternalKey_EncodeDecode) {
}
}
TEST(FormatTest, InternalKey_DecodeFromEmpty) {
InternalKey internal_key;
ASSERT_TRUE(!internal_key.DecodeFrom(""));
}
TEST(FormatTest, InternalKeyShortSeparator) {
// When user keys are same
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 99, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 101, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeValue)));
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foo", 100, kTypeDeletion)));
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 99, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 101, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 100, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foo", 100, kTypeDeletion)));
// When user keys are misordered
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("bar", 99, kTypeValue)));
Shorten(IKey("foo", 100, kTypeValue), IKey("bar", 99, kTypeValue)));
// When user keys are different, but correctly ordered
ASSERT_EQ(IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
Shorten(IKey("foo", 100, kTypeValue),
IKey("hello", 200, kTypeValue)));
ASSERT_EQ(
IKey("g", kMaxSequenceNumber, kValueTypeForSeek),
Shorten(IKey("foo", 100, kTypeValue), IKey("hello", 200, kTypeValue)));
// When start user key is prefix of limit user key
ASSERT_EQ(IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue),
IKey("foobar", 200, kTypeValue)));
ASSERT_EQ(
IKey("foo", 100, kTypeValue),
Shorten(IKey("foo", 100, kTypeValue), IKey("foobar", 200, kTypeValue)));
// When limit user key is prefix of start user key
ASSERT_EQ(IKey("foobar", 100, kTypeValue),
Shorten(IKey("foobar", 100, kTypeValue),
IKey("foo", 200, kTypeValue)));
ASSERT_EQ(
IKey("foobar", 100, kTypeValue),
Shorten(IKey("foobar", 100, kTypeValue), IKey("foo", 200, kTypeValue)));
}
TEST(FormatTest, InternalKeyShortestSuccessor) {
@@ -105,8 +111,23 @@ TEST(FormatTest, InternalKeyShortestSuccessor) {
ShortSuccessor(IKey("\xff\xff", 100, kTypeValue)));
}
TEST(FormatTest, ParsedInternalKeyDebugString) {
ParsedInternalKey key("The \"key\" in 'single quotes'", 42, kTypeValue);
ASSERT_EQ("'The \"key\" in 'single quotes'' @ 42 : 1", key.DebugString());
}
TEST(FormatTest, InternalKeyDebugString) {
InternalKey key("The \"key\" in 'single quotes'", 42, kTypeValue);
ASSERT_EQ("'The \"key\" in 'single quotes'' @ 42 : 1", key.DebugString());
InternalKey invalid_key;
ASSERT_EQ("(bad)", invalid_key.DebugString());
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+232
View File
@@ -0,0 +1,232 @@
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/dumpfile.h"
#include <cstdio>
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
namespace leveldb {
namespace {
bool GuessType(const std::string& fname, FileType* type) {
size_t pos = fname.rfind('/');
std::string basename;
if (pos == std::string::npos) {
basename = fname;
} else {
basename = std::string(fname.data() + pos + 1, fname.size() - pos - 1);
}
uint64_t ignored;
return ParseFileName(basename, &ignored, type);
}
// Notified when log reader encounters corruption.
class CorruptionReporter : public log::Reader::Reporter {
public:
void Corruption(size_t bytes, const Status& status) override {
std::string r = "corruption: ";
AppendNumberTo(&r, bytes);
r += " bytes; ";
r += status.ToString();
r.push_back('\n');
dst_->Append(r);
}
WritableFile* dst_;
};
// Print contents of a log file. (*func)() is called on every record.
Status PrintLogContents(Env* env, const std::string& fname,
void (*func)(uint64_t, Slice, WritableFile*),
WritableFile* dst) {
SequentialFile* file;
Status s = env->NewSequentialFile(fname, &file);
if (!s.ok()) {
return s;
}
CorruptionReporter reporter;
reporter.dst_ = dst;
log::Reader reader(file, &reporter, true, 0);
Slice record;
std::string scratch;
while (reader.ReadRecord(&record, &scratch)) {
(*func)(reader.LastRecordOffset(), record, dst);
}
delete file;
return Status::OK();
}
// Called on every item found in a WriteBatch.
class WriteBatchItemPrinter : public WriteBatch::Handler {
public:
void Put(const Slice& key, const Slice& value) override {
std::string r = " put '";
AppendEscapedStringTo(&r, key);
r += "' '";
AppendEscapedStringTo(&r, value);
r += "'\n";
dst_->Append(r);
}
void Delete(const Slice& key) override {
std::string r = " del '";
AppendEscapedStringTo(&r, key);
r += "'\n";
dst_->Append(r);
}
WritableFile* dst_;
};
// Called on every log record (each one of which is a WriteBatch)
// found in a kLogFile.
static void WriteBatchPrinter(uint64_t pos, Slice record, WritableFile* dst) {
std::string r = "--- offset ";
AppendNumberTo(&r, pos);
r += "; ";
if (record.size() < 12) {
r += "log record length ";
AppendNumberTo(&r, record.size());
r += " is too small\n";
dst->Append(r);
return;
}
WriteBatch batch;
WriteBatchInternal::SetContents(&batch, record);
r += "sequence ";
AppendNumberTo(&r, WriteBatchInternal::Sequence(&batch));
r.push_back('\n');
dst->Append(r);
WriteBatchItemPrinter batch_item_printer;
batch_item_printer.dst_ = dst;
Status s = batch.Iterate(&batch_item_printer);
if (!s.ok()) {
dst->Append(" error: " + s.ToString() + "\n");
}
}
Status DumpLog(Env* env, const std::string& fname, WritableFile* dst) {
return PrintLogContents(env, fname, WriteBatchPrinter, dst);
}
// Called on every log record (each one of which is a WriteBatch)
// found in a kDescriptorFile.
static void VersionEditPrinter(uint64_t pos, Slice record, WritableFile* dst) {
std::string r = "--- offset ";
AppendNumberTo(&r, pos);
r += "; ";
VersionEdit edit;
Status s = edit.DecodeFrom(record);
if (!s.ok()) {
r += s.ToString();
r.push_back('\n');
} else {
r += edit.DebugString();
}
dst->Append(r);
}
Status DumpDescriptor(Env* env, const std::string& fname, WritableFile* dst) {
return PrintLogContents(env, fname, VersionEditPrinter, dst);
}
Status DumpTable(Env* env, const std::string& fname, WritableFile* dst) {
uint64_t file_size;
RandomAccessFile* file = nullptr;
Table* table = nullptr;
Status s = env->GetFileSize(fname, &file_size);
if (s.ok()) {
s = env->NewRandomAccessFile(fname, &file);
}
if (s.ok()) {
// We use the default comparator, which may or may not match the
// comparator used in this database. However this should not cause
// problems since we only use Table operations that do not require
// any comparisons. In particular, we do not call Seek or Prev.
s = Table::Open(Options(), file, file_size, &table);
}
if (!s.ok()) {
delete table;
delete file;
return s;
}
ReadOptions ro;
ro.fill_cache = false;
Iterator* iter = table->NewIterator(ro);
std::string r;
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
r.clear();
ParsedInternalKey key;
if (!ParseInternalKey(iter->key(), &key)) {
r = "badkey '";
AppendEscapedStringTo(&r, iter->key());
r += "' => '";
AppendEscapedStringTo(&r, iter->value());
r += "'\n";
dst->Append(r);
} else {
r = "'";
AppendEscapedStringTo(&r, key.user_key);
r += "' @ ";
AppendNumberTo(&r, key.sequence);
r += " : ";
if (key.type == kTypeDeletion) {
r += "del";
} else if (key.type == kTypeValue) {
r += "val";
} else {
AppendNumberTo(&r, key.type);
}
r += " => '";
AppendEscapedStringTo(&r, iter->value());
r += "'\n";
dst->Append(r);
}
}
s = iter->status();
if (!s.ok()) {
dst->Append("iterator error: " + s.ToString() + "\n");
}
delete iter;
delete table;
delete file;
return Status::OK();
}
} // namespace
Status DumpFile(Env* env, const std::string& fname, WritableFile* dst) {
FileType ftype;
if (!GuessType(fname, &ftype)) {
return Status::InvalidArgument(fname + ": unknown file type");
}
switch (ftype) {
case kLogFile:
return DumpLog(env, fname, dst);
case kDescriptorFile:
return DumpDescriptor(env, fname, dst);
case kTableFile:
return DumpTable(env, fname, dst);
default:
break;
}
return Status::InvalidArgument(fname + ": not a dump-able file type");
}
} // namespace leveldb
+555
View File
@@ -0,0 +1,555 @@
// Copyright 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// This test uses a custom Env to keep track of the state of a filesystem as of
// the last "sync". It then checks for data loss errors by purposely dropping
// file data (or entire files) not protected by a "sync".
#include <map>
#include <set>
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/log_format.h"
#include "db/version_set.h"
#include "leveldb/cache.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/logging.h"
#include "util/mutexlock.h"
#include "util/testutil.h"
namespace leveldb {
static const int kValueSize = 1000;
static const int kMaxNumValues = 2000;
static const size_t kNumIterations = 3;
class FaultInjectionTestEnv;
namespace {
// Assume a filename, and not a directory name like "/foo/bar/"
static std::string GetDirName(const std::string& filename) {
size_t found = filename.find_last_of("/\\");
if (found == std::string::npos) {
return "";
} else {
return filename.substr(0, found);
}
}
Status SyncDir(const std::string& dir) {
// As this is a test it isn't required to *actually* sync this directory.
return Status::OK();
}
// A basic file truncation function suitable for this test.
Status Truncate(const std::string& filename, uint64_t length) {
leveldb::Env* env = leveldb::Env::Default();
SequentialFile* orig_file;
Status s = env->NewSequentialFile(filename, &orig_file);
if (!s.ok()) return s;
char* scratch = new char[length];
leveldb::Slice result;
s = orig_file->Read(length, &result, scratch);
delete orig_file;
if (s.ok()) {
std::string tmp_name = GetDirName(filename) + "/truncate.tmp";
WritableFile* tmp_file;
s = env->NewWritableFile(tmp_name, &tmp_file);
if (s.ok()) {
s = tmp_file->Append(result);
delete tmp_file;
if (s.ok()) {
s = env->RenameFile(tmp_name, filename);
} else {
env->RemoveFile(tmp_name);
}
}
}
delete[] scratch;
return s;
}
struct FileState {
std::string filename_;
int64_t pos_;
int64_t pos_at_last_sync_;
int64_t pos_at_last_flush_;
FileState(const std::string& filename)
: filename_(filename),
pos_(-1),
pos_at_last_sync_(-1),
pos_at_last_flush_(-1) {}
FileState() : pos_(-1), pos_at_last_sync_(-1), pos_at_last_flush_(-1) {}
bool IsFullySynced() const { return pos_ <= 0 || pos_ == pos_at_last_sync_; }
Status DropUnsyncedData() const;
};
} // anonymous namespace
// A wrapper around WritableFile which informs another Env whenever this file
// is written to or sync'ed.
class TestWritableFile : public WritableFile {
public:
TestWritableFile(const FileState& state, WritableFile* f,
FaultInjectionTestEnv* env);
~TestWritableFile() override;
Status Append(const Slice& data) override;
Status Close() override;
Status Flush() override;
Status Sync() override;
private:
FileState state_;
WritableFile* target_;
bool writable_file_opened_;
FaultInjectionTestEnv* env_;
Status SyncParent();
};
class FaultInjectionTestEnv : public EnvWrapper {
public:
FaultInjectionTestEnv()
: EnvWrapper(Env::Default()), filesystem_active_(true) {}
~FaultInjectionTestEnv() override = default;
Status NewWritableFile(const std::string& fname,
WritableFile** result) override;
Status NewAppendableFile(const std::string& fname,
WritableFile** result) override;
Status RemoveFile(const std::string& f) override;
Status RenameFile(const std::string& s, const std::string& t) override;
void WritableFileClosed(const FileState& state);
Status DropUnsyncedFileData();
Status RemoveFilesCreatedAfterLastDirSync();
void DirWasSynced();
bool IsFileCreatedSinceLastDirSync(const std::string& filename);
void ResetState();
void UntrackFile(const std::string& f);
// Setting the filesystem to inactive is the test equivalent to simulating a
// system reset. Setting to inactive will freeze our saved filesystem state so
// that it will stop being recorded. It can then be reset back to the state at
// the time of the reset.
bool IsFilesystemActive() LOCKS_EXCLUDED(mutex_) {
MutexLock l(&mutex_);
return filesystem_active_;
}
void SetFilesystemActive(bool active) LOCKS_EXCLUDED(mutex_) {
MutexLock l(&mutex_);
filesystem_active_ = active;
}
private:
port::Mutex mutex_;
std::map<std::string, FileState> db_file_state_ GUARDED_BY(mutex_);
std::set<std::string> new_files_since_last_dir_sync_ GUARDED_BY(mutex_);
bool filesystem_active_ GUARDED_BY(mutex_); // Record flushes, syncs, writes
};
TestWritableFile::TestWritableFile(const FileState& state, WritableFile* f,
FaultInjectionTestEnv* env)
: state_(state), target_(f), writable_file_opened_(true), env_(env) {
assert(f != nullptr);
}
TestWritableFile::~TestWritableFile() {
if (writable_file_opened_) {
Close();
}
delete target_;
}
Status TestWritableFile::Append(const Slice& data) {
Status s = target_->Append(data);
if (s.ok() && env_->IsFilesystemActive()) {
state_.pos_ += data.size();
}
return s;
}
Status TestWritableFile::Close() {
writable_file_opened_ = false;
Status s = target_->Close();
if (s.ok()) {
env_->WritableFileClosed(state_);
}
return s;
}
Status TestWritableFile::Flush() {
Status s = target_->Flush();
if (s.ok() && env_->IsFilesystemActive()) {
state_.pos_at_last_flush_ = state_.pos_;
}
return s;
}
Status TestWritableFile::SyncParent() {
Status s = SyncDir(GetDirName(state_.filename_));
if (s.ok()) {
env_->DirWasSynced();
}
return s;
}
Status TestWritableFile::Sync() {
if (!env_->IsFilesystemActive()) {
return Status::OK();
}
// Ensure new files referred to by the manifest are in the filesystem.
Status s = target_->Sync();
if (s.ok()) {
state_.pos_at_last_sync_ = state_.pos_;
}
if (env_->IsFileCreatedSinceLastDirSync(state_.filename_)) {
Status ps = SyncParent();
if (s.ok() && !ps.ok()) {
s = ps;
}
}
return s;
}
Status FaultInjectionTestEnv::NewWritableFile(const std::string& fname,
WritableFile** result) {
WritableFile* actual_writable_file;
Status s = target()->NewWritableFile(fname, &actual_writable_file);
if (s.ok()) {
FileState state(fname);
state.pos_ = 0;
*result = new TestWritableFile(state, actual_writable_file, this);
// NewWritableFile doesn't append to files, so if the same file is
// opened again then it will be truncated - so forget our saved
// state.
UntrackFile(fname);
MutexLock l(&mutex_);
new_files_since_last_dir_sync_.insert(fname);
}
return s;
}
Status FaultInjectionTestEnv::NewAppendableFile(const std::string& fname,
WritableFile** result) {
WritableFile* actual_writable_file;
Status s = target()->NewAppendableFile(fname, &actual_writable_file);
if (s.ok()) {
FileState state(fname);
state.pos_ = 0;
{
MutexLock l(&mutex_);
if (db_file_state_.count(fname) == 0) {
new_files_since_last_dir_sync_.insert(fname);
} else {
state = db_file_state_[fname];
}
}
*result = new TestWritableFile(state, actual_writable_file, this);
}
return s;
}
Status FaultInjectionTestEnv::DropUnsyncedFileData() {
Status s;
MutexLock l(&mutex_);
for (const auto& kvp : db_file_state_) {
if (!s.ok()) {
break;
}
const FileState& state = kvp.second;
if (!state.IsFullySynced()) {
s = state.DropUnsyncedData();
}
}
return s;
}
void FaultInjectionTestEnv::DirWasSynced() {
MutexLock l(&mutex_);
new_files_since_last_dir_sync_.clear();
}
bool FaultInjectionTestEnv::IsFileCreatedSinceLastDirSync(
const std::string& filename) {
MutexLock l(&mutex_);
return new_files_since_last_dir_sync_.find(filename) !=
new_files_since_last_dir_sync_.end();
}
void FaultInjectionTestEnv::UntrackFile(const std::string& f) {
MutexLock l(&mutex_);
db_file_state_.erase(f);
new_files_since_last_dir_sync_.erase(f);
}
Status FaultInjectionTestEnv::RemoveFile(const std::string& f) {
Status s = EnvWrapper::RemoveFile(f);
EXPECT_LEVELDB_OK(s);
if (s.ok()) {
UntrackFile(f);
}
return s;
}
Status FaultInjectionTestEnv::RenameFile(const std::string& s,
const std::string& t) {
Status ret = EnvWrapper::RenameFile(s, t);
if (ret.ok()) {
MutexLock l(&mutex_);
if (db_file_state_.find(s) != db_file_state_.end()) {
db_file_state_[t] = db_file_state_[s];
db_file_state_.erase(s);
}
if (new_files_since_last_dir_sync_.erase(s) != 0) {
assert(new_files_since_last_dir_sync_.find(t) ==
new_files_since_last_dir_sync_.end());
new_files_since_last_dir_sync_.insert(t);
}
}
return ret;
}
void FaultInjectionTestEnv::ResetState() {
// Since we are not destroying the database, the existing files
// should keep their recorded synced/flushed state. Therefore
// we do not reset db_file_state_ and new_files_since_last_dir_sync_.
SetFilesystemActive(true);
}
Status FaultInjectionTestEnv::RemoveFilesCreatedAfterLastDirSync() {
// Because RemoveFile access this container make a copy to avoid deadlock
mutex_.Lock();
std::set<std::string> new_files(new_files_since_last_dir_sync_.begin(),
new_files_since_last_dir_sync_.end());
mutex_.Unlock();
Status status;
for (const auto& new_file : new_files) {
Status remove_status = RemoveFile(new_file);
if (!remove_status.ok() && status.ok()) {
status = std::move(remove_status);
}
}
return status;
}
void FaultInjectionTestEnv::WritableFileClosed(const FileState& state) {
MutexLock l(&mutex_);
db_file_state_[state.filename_] = state;
}
Status FileState::DropUnsyncedData() const {
int64_t sync_pos = pos_at_last_sync_ == -1 ? 0 : pos_at_last_sync_;
return Truncate(filename_, sync_pos);
}
class FaultInjectionTest : public testing::Test {
public:
enum ExpectedVerifResult { VAL_EXPECT_NO_ERROR, VAL_EXPECT_ERROR };
enum ResetMethod { RESET_DROP_UNSYNCED_DATA, RESET_DELETE_UNSYNCED_FILES };
FaultInjectionTestEnv* env_;
std::string dbname_;
Cache* tiny_cache_;
Options options_;
DB* db_;
FaultInjectionTest()
: env_(new FaultInjectionTestEnv),
tiny_cache_(NewLRUCache(100)),
db_(nullptr) {
dbname_ = testing::TempDir() + "fault_test";
DestroyDB(dbname_, Options()); // Destroy any db from earlier run
options_.reuse_logs = true;
options_.env = env_;
options_.paranoid_checks = true;
options_.block_cache = tiny_cache_;
options_.create_if_missing = true;
}
~FaultInjectionTest() {
CloseDB();
DestroyDB(dbname_, Options());
delete tiny_cache_;
delete env_;
}
void ReuseLogs(bool reuse) { options_.reuse_logs = reuse; }
void Build(int start_idx, int num_vals) {
std::string key_space, value_space;
WriteBatch batch;
for (int i = start_idx; i < start_idx + num_vals; i++) {
Slice key = Key(i, &key_space);
batch.Clear();
batch.Put(key, Value(i, &value_space));
WriteOptions options;
ASSERT_LEVELDB_OK(db_->Write(options, &batch));
}
}
Status ReadValue(int i, std::string* val) const {
std::string key_space, value_space;
Slice key = Key(i, &key_space);
Value(i, &value_space);
ReadOptions options;
return db_->Get(options, key, val);
}
Status Verify(int start_idx, int num_vals,
ExpectedVerifResult expected) const {
std::string val;
std::string value_space;
Status s;
for (int i = start_idx; i < start_idx + num_vals && s.ok(); i++) {
Value(i, &value_space);
s = ReadValue(i, &val);
if (expected == VAL_EXPECT_NO_ERROR) {
if (s.ok()) {
EXPECT_EQ(value_space, val);
}
} else if (s.ok()) {
std::fprintf(stderr, "Expected an error at %d, but was OK\n", i);
s = Status::IOError(dbname_, "Expected value error:");
} else {
s = Status::OK(); // An expected error
}
}
return s;
}
// Return the ith key
Slice Key(int i, std::string* storage) const {
char buf[100];
std::snprintf(buf, sizeof(buf), "%016d", i);
storage->assign(buf, strlen(buf));
return Slice(*storage);
}
// Return the value to associate with the specified key
Slice Value(int k, std::string* storage) const {
Random r(k);
return test::RandomString(&r, kValueSize, storage);
}
Status OpenDB() {
delete db_;
db_ = nullptr;
env_->ResetState();
return DB::Open(options_, dbname_, &db_);
}
void CloseDB() {
delete db_;
db_ = nullptr;
}
void DeleteAllData() {
Iterator* iter = db_->NewIterator(ReadOptions());
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ASSERT_LEVELDB_OK(db_->Delete(WriteOptions(), iter->key()));
}
delete iter;
}
void ResetDBState(ResetMethod reset_method) {
switch (reset_method) {
case RESET_DROP_UNSYNCED_DATA:
ASSERT_LEVELDB_OK(env_->DropUnsyncedFileData());
break;
case RESET_DELETE_UNSYNCED_FILES:
ASSERT_LEVELDB_OK(env_->RemoveFilesCreatedAfterLastDirSync());
break;
default:
assert(false);
}
}
void PartialCompactTestPreFault(int num_pre_sync, int num_post_sync) {
DeleteAllData();
Build(0, num_pre_sync);
db_->CompactRange(nullptr, nullptr);
Build(num_pre_sync, num_post_sync);
}
void PartialCompactTestReopenWithFault(ResetMethod reset_method,
int num_pre_sync, int num_post_sync) {
env_->SetFilesystemActive(false);
CloseDB();
ResetDBState(reset_method);
ASSERT_LEVELDB_OK(OpenDB());
ASSERT_LEVELDB_OK(
Verify(0, num_pre_sync, FaultInjectionTest::VAL_EXPECT_NO_ERROR));
ASSERT_LEVELDB_OK(Verify(num_pre_sync, num_post_sync,
FaultInjectionTest::VAL_EXPECT_ERROR));
}
void NoWriteTestPreFault() {}
void NoWriteTestReopenWithFault(ResetMethod reset_method) {
CloseDB();
ResetDBState(reset_method);
ASSERT_LEVELDB_OK(OpenDB());
}
void DoTest() {
Random rnd(0);
ASSERT_LEVELDB_OK(OpenDB());
for (size_t idx = 0; idx < kNumIterations; idx++) {
int num_pre_sync = rnd.Uniform(kMaxNumValues);
int num_post_sync = rnd.Uniform(kMaxNumValues);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
PartialCompactTestReopenWithFault(RESET_DROP_UNSYNCED_DATA, num_pre_sync,
num_post_sync);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DROP_UNSYNCED_DATA);
PartialCompactTestPreFault(num_pre_sync, num_post_sync);
// No new files created so we expect all values since no files will be
// dropped.
PartialCompactTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES,
num_pre_sync + num_post_sync, 0);
NoWriteTestPreFault();
NoWriteTestReopenWithFault(RESET_DELETE_UNSYNCED_FILES);
}
}
};
TEST_F(FaultInjectionTest, FaultTestNoLogReuse) {
ReuseLogs(false);
DoTest();
}
TEST_F(FaultInjectionTest, FaultTestWithLogReuse) {
ReuseLogs(true);
DoTest();
}
} // namespace leveldb
int main(int argc, char** argv) {
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+22 -30
View File
@@ -2,9 +2,11 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <ctype.h>
#include <stdio.h>
#include "db/filename.h"
#include <cassert>
#include <cstdio>
#include "db/dbformat.h"
#include "leveldb/env.h"
#include "util/logging.h"
@@ -12,43 +14,37 @@
namespace leveldb {
// A utility routine: write "data" to the named file and Sync() it.
extern Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname);
Status WriteStringToFileSync(Env* env, const Slice& data,
const std::string& fname);
static std::string MakeFileName(const std::string& name, uint64_t number,
static std::string MakeFileName(const std::string& dbname, uint64_t number,
const char* suffix) {
char buf[100];
snprintf(buf, sizeof(buf), "/%06llu.%s",
static_cast<unsigned long long>(number),
suffix);
return name + buf;
std::snprintf(buf, sizeof(buf), "/%06llu.%s",
static_cast<unsigned long long>(number), suffix);
return dbname + buf;
}
std::string LogFileName(const std::string& name, uint64_t number) {
std::string LogFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "log");
return MakeFileName(dbname, number, "log");
}
// TableFileName returns the filenames we usually write to, while
// SSTTableFileName returns the alternative filenames we also try to read from
// for backward compatibility. For now, swap them around.
// TODO: when compatibility is no longer necessary, swap them back
// (TableFileName to use "ldb" and SSTTableFileName to use "sst").
std::string TableFileName(const std::string& name, uint64_t number) {
std::string TableFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "sst");
return MakeFileName(dbname, number, "ldb");
}
std::string SSTTableFileName(const std::string& name, uint64_t number) {
std::string SSTTableFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
return MakeFileName(name, number, "ldb");
return MakeFileName(dbname, number, "sst");
}
std::string DescriptorFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
char buf[100];
snprintf(buf, sizeof(buf), "/MANIFEST-%06llu",
static_cast<unsigned long long>(number));
std::snprintf(buf, sizeof(buf), "/MANIFEST-%06llu",
static_cast<unsigned long long>(number));
return dbname + buf;
}
@@ -56,9 +52,7 @@ std::string CurrentFileName(const std::string& dbname) {
return dbname + "/CURRENT";
}
std::string LockFileName(const std::string& dbname) {
return dbname + "/LOCK";
}
std::string LockFileName(const std::string& dbname) { return dbname + "/LOCK"; }
std::string TempFileName(const std::string& dbname, uint64_t number) {
assert(number > 0);
@@ -74,7 +68,6 @@ std::string OldInfoLogFileName(const std::string& dbname) {
return dbname + "/LOG.old";
}
// Owned filenames have the form:
// dbname/CURRENT
// dbname/LOCK
@@ -82,10 +75,9 @@ std::string OldInfoLogFileName(const std::string& dbname) {
// dbname/LOG.old
// dbname/MANIFEST-[0-9]+
// dbname/[0-9]+.(log|sst|ldb)
bool ParseFileName(const std::string& fname,
uint64_t* number,
bool ParseFileName(const std::string& filename, uint64_t* number,
FileType* type) {
Slice rest(fname);
Slice rest(filename);
if (rest == "CURRENT") {
*number = 0;
*type = kCurrentFile;
@@ -141,7 +133,7 @@ Status SetCurrentFile(Env* env, const std::string& dbname,
s = env->RenameFile(tmp, CurrentFileName(dbname));
}
if (!s.ok()) {
env->DeleteFile(tmp);
env->RemoveFile(tmp);
}
return s;
}
+15 -17
View File
@@ -7,8 +7,9 @@
#ifndef STORAGE_LEVELDB_DB_FILENAME_H_
#define STORAGE_LEVELDB_DB_FILENAME_H_
#include <stdint.h>
#include <cstdint>
#include <string>
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "port/port.h"
@@ -30,55 +31,52 @@ enum FileType {
// Return the name of the log file with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string LogFileName(const std::string& dbname, uint64_t number);
std::string LogFileName(const std::string& dbname, uint64_t number);
// Return the name of the sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string TableFileName(const std::string& dbname, uint64_t number);
std::string TableFileName(const std::string& dbname, uint64_t number);
// Return the legacy file name for an sstable with the specified number
// in the db named by "dbname". The result will be prefixed with
// "dbname".
extern std::string SSTTableFileName(const std::string& dbname, uint64_t number);
std::string SSTTableFileName(const std::string& dbname, uint64_t number);
// Return the name of the descriptor file for the db named by
// "dbname" and the specified incarnation number. The result will be
// prefixed with "dbname".
extern std::string DescriptorFileName(const std::string& dbname,
uint64_t number);
std::string DescriptorFileName(const std::string& dbname, uint64_t number);
// Return the name of the current file. This file contains the name
// of the current manifest file. The result will be prefixed with
// "dbname".
extern std::string CurrentFileName(const std::string& dbname);
std::string CurrentFileName(const std::string& dbname);
// Return the name of the lock file for the db named by
// "dbname". The result will be prefixed with "dbname".
extern std::string LockFileName(const std::string& dbname);
std::string LockFileName(const std::string& dbname);
// Return the name of a temporary file owned by the db named "dbname".
// The result will be prefixed with "dbname".
extern std::string TempFileName(const std::string& dbname, uint64_t number);
std::string TempFileName(const std::string& dbname, uint64_t number);
// Return the name of the info log file for "dbname".
extern std::string InfoLogFileName(const std::string& dbname);
std::string InfoLogFileName(const std::string& dbname);
// Return the name of the old info log file for "dbname".
extern std::string OldInfoLogFileName(const std::string& dbname);
std::string OldInfoLogFileName(const std::string& dbname);
// If filename is a leveldb file, store the type of the file in *type.
// The number encoded in the filename is stored in *number. If the
// filename was successfully parsed, returns true. Else return false.
extern bool ParseFileName(const std::string& filename,
uint64_t* number,
FileType* type);
bool ParseFileName(const std::string& filename, uint64_t* number,
FileType* type);
// Make the CURRENT file point to the descriptor file with the
// specified number.
extern Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
Status SetCurrentFile(Env* env, const std::string& dbname,
uint64_t descriptor_number);
} // namespace leveldb
+48 -39
View File
@@ -4,15 +4,13 @@
#include "db/filename.h"
#include "gtest/gtest.h"
#include "db/dbformat.h"
#include "port/port.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
class FileNameTest { };
TEST(FileNameTest, Parse) {
Slice db;
FileType type;
@@ -24,17 +22,17 @@ TEST(FileNameTest, Parse) {
uint64_t number;
FileType type;
} cases[] = {
{ "100.log", 100, kLogFile },
{ "0.log", 0, kLogFile },
{ "0.sst", 0, kTableFile },
{ "0.ldb", 0, kTableFile },
{ "CURRENT", 0, kCurrentFile },
{ "LOCK", 0, kDBLockFile },
{ "MANIFEST-2", 2, kDescriptorFile },
{ "MANIFEST-7", 7, kDescriptorFile },
{ "LOG", 0, kInfoLogFile },
{ "LOG.old", 0, kInfoLogFile },
{ "18446744073709551615.log", 18446744073709551615ull, kLogFile },
{"100.log", 100, kLogFile},
{"0.log", 0, kLogFile},
{"0.sst", 0, kTableFile},
{"0.ldb", 0, kTableFile},
{"CURRENT", 0, kCurrentFile},
{"LOCK", 0, kDBLockFile},
{"MANIFEST-2", 2, kDescriptorFile},
{"MANIFEST-7", 7, kDescriptorFile},
{"LOG", 0, kInfoLogFile},
{"LOG.old", 0, kInfoLogFile},
{"18446744073709551615.log", 18446744073709551615ull, kLogFile},
};
for (int i = 0; i < sizeof(cases) / sizeof(cases[0]); i++) {
std::string f = cases[i].fname;
@@ -44,30 +42,28 @@ TEST(FileNameTest, Parse) {
}
// Errors
static const char* errors[] = {
"",
"foo",
"foo-dx-100.log",
".log",
"",
"manifest",
"CURREN",
"CURRENTX",
"MANIFES",
"MANIFEST",
"MANIFEST-",
"XMANIFEST-3",
"MANIFEST-3x",
"LOC",
"LOCKx",
"LO",
"LOGx",
"18446744073709551616.log",
"184467440737095516150.log",
"100",
"100.",
"100.lop"
};
static const char* errors[] = {"",
"foo",
"foo-dx-100.log",
".log",
"",
"manifest",
"CURREN",
"CURRENTX",
"MANIFES",
"MANIFEST",
"MANIFEST-",
"XMANIFEST-3",
"MANIFEST-3x",
"LOC",
"LOCKx",
"LO",
"LOGx",
"18446744073709551616.log",
"184467440737095516150.log",
"100",
"100.",
"100.lop"};
for (int i = 0; i < sizeof(errors) / sizeof(errors[0]); i++) {
std::string f = errors[i];
ASSERT_TRUE(!ParseFileName(f, &number, &type)) << f;
@@ -114,10 +110,23 @@ TEST(FileNameTest, Construction) {
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(999, number);
ASSERT_EQ(kTempFile, type);
fname = InfoLogFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0, number);
ASSERT_EQ(kInfoLogFile, type);
fname = OldInfoLogFileName("foo");
ASSERT_EQ("foo/", std::string(fname.data(), 4));
ASSERT_TRUE(ParseFileName(fname.c_str() + 4, &number, &type));
ASSERT_EQ(0, number);
ASSERT_EQ(kInfoLogFile, type);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
-238
View File
@@ -1,238 +0,0 @@
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <stdio.h>
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/log_reader.h"
#include "db/version_edit.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/table.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
namespace leveldb {
namespace {
bool GuessType(const std::string& fname, FileType* type) {
size_t pos = fname.rfind('/');
std::string basename;
if (pos == std::string::npos) {
basename = fname;
} else {
basename = std::string(fname.data() + pos + 1, fname.size() - pos - 1);
}
uint64_t ignored;
return ParseFileName(basename, &ignored, type);
}
// Notified when log reader encounters corruption.
class CorruptionReporter : public log::Reader::Reporter {
public:
virtual void Corruption(size_t bytes, const Status& status) {
printf("corruption: %d bytes; %s\n",
static_cast<int>(bytes),
status.ToString().c_str());
}
};
// Print contents of a log file. (*func)() is called on every record.
bool PrintLogContents(Env* env, const std::string& fname,
void (*func)(Slice)) {
SequentialFile* file;
Status s = env->NewSequentialFile(fname, &file);
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
return false;
}
CorruptionReporter reporter;
log::Reader reader(file, &reporter, true, 0);
Slice record;
std::string scratch;
while (reader.ReadRecord(&record, &scratch)) {
printf("--- offset %llu; ",
static_cast<unsigned long long>(reader.LastRecordOffset()));
(*func)(record);
}
delete file;
return true;
}
// Called on every item found in a WriteBatch.
class WriteBatchItemPrinter : public WriteBatch::Handler {
public:
uint64_t offset_;
uint64_t sequence_;
virtual void Put(const Slice& key, const Slice& value) {
printf(" put '%s' '%s'\n",
EscapeString(key).c_str(),
EscapeString(value).c_str());
}
virtual void Delete(const Slice& key) {
printf(" del '%s'\n",
EscapeString(key).c_str());
}
};
// Called on every log record (each one of which is a WriteBatch)
// found in a kLogFile.
static void WriteBatchPrinter(Slice record) {
if (record.size() < 12) {
printf("log record length %d is too small\n",
static_cast<int>(record.size()));
return;
}
WriteBatch batch;
WriteBatchInternal::SetContents(&batch, record);
printf("sequence %llu\n",
static_cast<unsigned long long>(WriteBatchInternal::Sequence(&batch)));
WriteBatchItemPrinter batch_item_printer;
Status s = batch.Iterate(&batch_item_printer);
if (!s.ok()) {
printf(" error: %s\n", s.ToString().c_str());
}
}
bool DumpLog(Env* env, const std::string& fname) {
return PrintLogContents(env, fname, WriteBatchPrinter);
}
// Called on every log record (each one of which is a WriteBatch)
// found in a kDescriptorFile.
static void VersionEditPrinter(Slice record) {
VersionEdit edit;
Status s = edit.DecodeFrom(record);
if (!s.ok()) {
printf("%s\n", s.ToString().c_str());
return;
}
printf("%s", edit.DebugString().c_str());
}
bool DumpDescriptor(Env* env, const std::string& fname) {
return PrintLogContents(env, fname, VersionEditPrinter);
}
bool DumpTable(Env* env, const std::string& fname) {
uint64_t file_size;
RandomAccessFile* file = NULL;
Table* table = NULL;
Status s = env->GetFileSize(fname, &file_size);
if (s.ok()) {
s = env->NewRandomAccessFile(fname, &file);
}
if (s.ok()) {
// We use the default comparator, which may or may not match the
// comparator used in this database. However this should not cause
// problems since we only use Table operations that do not require
// any comparisons. In particular, we do not call Seek or Prev.
s = Table::Open(Options(), file, file_size, &table);
}
if (!s.ok()) {
fprintf(stderr, "%s\n", s.ToString().c_str());
delete table;
delete file;
return false;
}
ReadOptions ro;
ro.fill_cache = false;
Iterator* iter = table->NewIterator(ro);
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey key;
if (!ParseInternalKey(iter->key(), &key)) {
printf("badkey '%s' => '%s'\n",
EscapeString(iter->key()).c_str(),
EscapeString(iter->value()).c_str());
} else {
char kbuf[20];
const char* type;
if (key.type == kTypeDeletion) {
type = "del";
} else if (key.type == kTypeValue) {
type = "val";
} else {
snprintf(kbuf, sizeof(kbuf), "%d", static_cast<int>(key.type));
type = kbuf;
}
printf("'%s' @ %8llu : %s => '%s'\n",
EscapeString(key.user_key).c_str(),
static_cast<unsigned long long>(key.sequence),
type,
EscapeString(iter->value()).c_str());
}
}
s = iter->status();
if (!s.ok()) {
printf("iterator error: %s\n", s.ToString().c_str());
}
delete iter;
delete table;
delete file;
return true;
}
bool DumpFile(Env* env, const std::string& fname) {
FileType ftype;
if (!GuessType(fname, &ftype)) {
fprintf(stderr, "%s: unknown file type\n", fname.c_str());
return false;
}
switch (ftype) {
case kLogFile: return DumpLog(env, fname);
case kDescriptorFile: return DumpDescriptor(env, fname);
case kTableFile: return DumpTable(env, fname);
default: {
fprintf(stderr, "%s: not a dump-able file type\n", fname.c_str());
break;
}
}
return false;
}
bool HandleDumpCommand(Env* env, char** files, int num) {
bool ok = true;
for (int i = 0; i < num; i++) {
ok &= DumpFile(env, files[i]);
}
return ok;
}
}
} // namespace leveldb
static void Usage() {
fprintf(
stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n"
);
}
int main(int argc, char** argv) {
leveldb::Env* env = leveldb::Env::Default();
bool ok = true;
if (argc < 2) {
Usage();
ok = false;
} else {
std::string command = argv[1];
if (command == "dump") {
ok = leveldb::HandleDumpCommand(env, argv+2, argc-2);
} else {
Usage();
ok = false;
}
}
return (ok ? 0 : 1);
}
+64
View File
@@ -0,0 +1,64 @@
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <cstdio>
#include "leveldb/dumpfile.h"
#include "leveldb/env.h"
#include "leveldb/status.h"
namespace leveldb {
namespace {
class StdoutPrinter : public WritableFile {
public:
Status Append(const Slice& data) override {
fwrite(data.data(), 1, data.size(), stdout);
return Status::OK();
}
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
};
bool HandleDumpCommand(Env* env, char** files, int num) {
StdoutPrinter printer;
bool ok = true;
for (int i = 0; i < num; i++) {
Status s = DumpFile(env, files[i], &printer);
if (!s.ok()) {
std::fprintf(stderr, "%s\n", s.ToString().c_str());
ok = false;
}
}
return ok;
}
} // namespace
} // namespace leveldb
static void Usage() {
std::fprintf(
stderr,
"Usage: leveldbutil command...\n"
" dump files... -- dump contents of specified files\n");
}
int main(int argc, char** argv) {
leveldb::Env* env = leveldb::Env::Default();
bool ok = true;
if (argc < 2) {
Usage();
ok = false;
} else {
std::string command = argv[1];
if (command == "dump") {
ok = leveldb::HandleDumpCommand(env, argv + 2, argc - 2);
} else {
Usage();
ok = false;
}
}
return (ok ? 0 : 1);
}
+3 -3
View File
@@ -3,7 +3,7 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
// See ../doc/log_format.md for more detail.
#ifndef STORAGE_LEVELDB_DB_LOG_FORMAT_H_
#define STORAGE_LEVELDB_DB_LOG_FORMAT_H_
@@ -26,8 +26,8 @@ static const int kMaxRecordType = kLastType;
static const int kBlockSize = 32768;
// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
static const int kHeaderSize = 4 + 1 + 2;
// Header is checksum (4 bytes), length (2 bytes), type (1 byte).
static const int kHeaderSize = 4 + 2 + 1;
} // namespace log
} // namespace leveldb
+48 -33
View File
@@ -4,7 +4,8 @@
#include "db/log_reader.h"
#include <stdio.h>
#include <cstdio>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
@@ -12,8 +13,7 @@
namespace leveldb {
namespace log {
Reader::Reporter::~Reporter() {
}
Reader::Reporter::~Reporter() = default;
Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset)
@@ -25,20 +25,17 @@ Reader::Reader(SequentialFile* file, Reporter* reporter, bool checksum,
eof_(false),
last_record_offset_(0),
end_of_buffer_offset_(0),
initial_offset_(initial_offset) {
}
initial_offset_(initial_offset),
resyncing_(initial_offset > 0) {}
Reader::~Reader() {
delete[] backing_store_;
}
Reader::~Reader() { delete[] backing_store_; }
bool Reader::SkipToInitialBlock() {
size_t offset_in_block = initial_offset_ % kBlockSize;
const size_t offset_in_block = initial_offset_ % kBlockSize;
uint64_t block_start_location = initial_offset_ - offset_in_block;
// Don't search a block if we'd be in the trailer
if (offset_in_block > kBlockSize - 6) {
offset_in_block = 0;
block_start_location += kBlockSize;
}
@@ -72,8 +69,25 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
Slice fragment;
while (true) {
uint64_t physical_record_offset = end_of_buffer_offset_ - buffer_.size();
const unsigned int record_type = ReadPhysicalRecord(&fragment);
// ReadPhysicalRecord may have only had an empty trailer remaining in its
// internal buffer. Calculate the offset of the next physical record now
// that it has returned, properly accounting for its header size.
uint64_t physical_record_offset =
end_of_buffer_offset_ - buffer_.size() - kHeaderSize - fragment.size();
if (resyncing_) {
if (record_type == kMiddleType) {
continue;
} else if (record_type == kLastType) {
resyncing_ = false;
continue;
} else {
resyncing_ = false;
}
}
switch (record_type) {
case kFullType:
if (in_fragmented_record) {
@@ -81,9 +95,7 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
if (!scratch->empty()) {
ReportCorruption(scratch->size(), "partial record without end(1)");
}
}
@@ -99,9 +111,7 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
// it could emit an empty kFirstType record at the tail end
// of a block followed by a kFullType or kFirstType record
// at the beginning of the next block.
if (scratch->empty()) {
in_fragmented_record = false;
} else {
if (!scratch->empty()) {
ReportCorruption(scratch->size(), "partial record without end(2)");
}
}
@@ -133,7 +143,9 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
case kEof:
if (in_fragmented_record) {
ReportCorruption(scratch->size(), "partial record without end(3)");
// This can be caused by the writer dying immediately after
// writing a physical record but before completing the next; don't
// treat it as a corruption, just ignore the entire logical record.
scratch->clear();
}
return false;
@@ -148,7 +160,7 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
default: {
char buf[40];
snprintf(buf, sizeof(buf), "unknown record type %u", record_type);
std::snprintf(buf, sizeof(buf), "unknown record type %u", record_type);
ReportCorruption(
(fragment.size() + (in_fragmented_record ? scratch->size() : 0)),
buf);
@@ -161,18 +173,16 @@ bool Reader::ReadRecord(Slice* record, std::string* scratch) {
return false;
}
uint64_t Reader::LastRecordOffset() {
return last_record_offset_;
}
uint64_t Reader::LastRecordOffset() { return last_record_offset_; }
void Reader::ReportCorruption(size_t bytes, const char* reason) {
void Reader::ReportCorruption(uint64_t bytes, const char* reason) {
ReportDrop(bytes, Status::Corruption(reason));
}
void Reader::ReportDrop(size_t bytes, const Status& reason) {
if (reporter_ != NULL &&
void Reader::ReportDrop(uint64_t bytes, const Status& reason) {
if (reporter_ != nullptr &&
end_of_buffer_offset_ - buffer_.size() - bytes >= initial_offset_) {
reporter_->Corruption(bytes, reason);
reporter_->Corruption(static_cast<size_t>(bytes), reason);
}
}
@@ -193,13 +203,12 @@ unsigned int Reader::ReadPhysicalRecord(Slice* result) {
eof_ = true;
}
continue;
} else if (buffer_.size() == 0) {
// End of file
return kEof;
} else {
size_t drop_size = buffer_.size();
// Note that if buffer_ is non-empty, we have a truncated header at the
// end of the file, which can be caused by the writer crashing in the
// middle of writing the header. Instead of considering this an error,
// just report EOF.
buffer_.clear();
ReportCorruption(drop_size, "truncated record at end of file");
return kEof;
}
}
@@ -213,8 +222,14 @@ unsigned int Reader::ReadPhysicalRecord(Slice* result) {
if (kHeaderSize + length > buffer_.size()) {
size_t drop_size = buffer_.size();
buffer_.clear();
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
if (!eof_) {
ReportCorruption(drop_size, "bad record length");
return kBadRecord;
}
// If the end of the file has been reached without reading |length| bytes
// of payload, assume the writer died in the middle of writing the record.
// Don't report a corruption.
return kEof;
}
if (type == kZeroType && length == 0) {
+26 -22
View File
@@ -5,7 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_LOG_READER_H_
#define STORAGE_LEVELDB_DB_LOG_READER_H_
#include <stdint.h>
#include <cstdint>
#include "db/log_format.h"
#include "leveldb/slice.h"
@@ -32,7 +32,7 @@ class Reader {
// Create a reader that will return log records from "*file".
// "*file" must remain live while this Reader is in use.
//
// If "reporter" is non-NULL, it is notified whenever some data is
// If "reporter" is non-null, it is notified whenever some data is
// dropped due to a detected corruption. "*reporter" must remain
// live while this Reader is in use.
//
@@ -43,6 +43,9 @@ class Reader {
Reader(SequentialFile* file, Reporter* reporter, bool checksum,
uint64_t initial_offset);
Reader(const Reader&) = delete;
Reader& operator=(const Reader&) = delete;
~Reader();
// Read the next record into *record. Returns true if read
@@ -58,21 +61,6 @@ class Reader {
uint64_t LastRecordOffset();
private:
SequentialFile* const file_;
Reporter* const reporter_;
bool const checksum_;
char* const backing_store_;
Slice buffer_;
bool eof_; // Last Read() indicated EOF by returning < kBlockSize
// Offset of the last record returned by ReadRecord.
uint64_t last_record_offset_;
// Offset of the first location past the end of buffer_.
uint64_t end_of_buffer_offset_;
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// Extend record types with the following special values
enum {
kEof = kMaxRecordType + 1,
@@ -94,12 +82,28 @@ class Reader {
// Reports dropped bytes to the reporter.
// buffer_ must be updated to remove the dropped bytes prior to invocation.
void ReportCorruption(size_t bytes, const char* reason);
void ReportDrop(size_t bytes, const Status& reason);
void ReportCorruption(uint64_t bytes, const char* reason);
void ReportDrop(uint64_t bytes, const Status& reason);
// No copying allowed
Reader(const Reader&);
void operator=(const Reader&);
SequentialFile* const file_;
Reporter* const reporter_;
bool const checksum_;
char* const backing_store_;
Slice buffer_;
bool eof_; // Last Read() indicated EOF by returning < kBlockSize
// Offset of the last record returned by ReadRecord.
uint64_t last_record_offset_;
// Offset of the first location past the end of buffer_.
uint64_t end_of_buffer_offset_;
// Offset at which to start looking for the first record to return
uint64_t const initial_offset_;
// True if we are resynchronizing after a seek (initial_offset_ > 0). In
// particular, a run of kMiddleType and kLastType records can be silently
// skipped in this mode
bool resyncing_;
};
} // namespace log
+248 -185
View File
@@ -2,13 +2,13 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "gtest/gtest.h"
#include "db/log_reader.h"
#include "db/log_writer.h"
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
#include "util/random.h"
#include "util/testharness.h"
namespace leveldb {
namespace log {
@@ -27,7 +27,7 @@ static std::string BigString(const std::string& partial_string, size_t n) {
// Construct a string from a number
static std::string NumberString(int n) {
char buf[50];
snprintf(buf, sizeof(buf), "%d.", n);
std::snprintf(buf, sizeof(buf), "%d.", n);
return std::string(buf);
}
@@ -36,96 +36,30 @@ static std::string RandomSkewedString(int i, Random* rnd) {
return BigString(NumberString(i), rnd->Skewed(17));
}
class LogTest {
private:
class StringDest : public WritableFile {
public:
std::string contents_;
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
virtual Status Append(const Slice& slice) {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
};
class StringSource : public SequentialFile {
public:
Slice contents_;
bool force_error_;
bool returned_partial_;
StringSource() : force_error_(false), returned_partial_(false) { }
virtual Status Read(size_t n, Slice* result, char* scratch) {
ASSERT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
force_error_ = false;
returned_partial_ = true;
return Status::Corruption("read error");
}
if (contents_.size() < n) {
n = contents_.size();
returned_partial_ = true;
}
*result = Slice(contents_.data(), n);
contents_.remove_prefix(n);
return Status::OK();
}
virtual Status Skip(uint64_t n) {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipepd past end");
}
contents_.remove_prefix(n);
return Status::OK();
}
};
class ReportCollector : public Reader::Reporter {
public:
size_t dropped_bytes_;
std::string message_;
ReportCollector() : dropped_bytes_(0) { }
virtual void Corruption(size_t bytes, const Status& status) {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}
};
StringDest dest_;
StringSource source_;
ReportCollector report_;
bool reading_;
Writer writer_;
Reader reader_;
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
class LogTest : public testing::Test {
public:
LogTest() : reading_(false),
writer_(&dest_),
reader_(&source_, &report_, true/*checksum*/,
0/*initial_offset*/) {
LogTest()
: reading_(false),
writer_(new Writer(&dest_)),
reader_(new Reader(&source_, &report_, true /*checksum*/,
0 /*initial_offset*/)) {}
~LogTest() {
delete writer_;
delete reader_;
}
void ReopenForAppend() {
delete writer_;
writer_ = new Writer(&dest_, dest_.contents_.size());
}
void Write(const std::string& msg) {
ASSERT_TRUE(!reading_) << "Write() after starting to read";
writer_.AddRecord(Slice(msg));
writer_->AddRecord(Slice(msg));
}
size_t WrittenBytes() const {
return dest_.contents_.size();
}
size_t WrittenBytes() const { return dest_.contents_.size(); }
std::string Read() {
if (!reading_) {
@@ -134,7 +68,7 @@ class LogTest {
}
std::string scratch;
Slice record;
if (reader_.ReadRecord(&record, &scratch)) {
if (reader_->ReadRecord(&record, &scratch)) {
return record.ToString();
} else {
return "EOF";
@@ -155,22 +89,16 @@ class LogTest {
void FixChecksum(int header_offset, int len) {
// Compute crc of type/len/data
uint32_t crc = crc32c::Value(&dest_.contents_[header_offset+6], 1 + len);
uint32_t crc = crc32c::Value(&dest_.contents_[header_offset + 6], 1 + len);
crc = crc32c::Mask(crc);
EncodeFixed32(&dest_.contents_[header_offset], crc);
}
void ForceError() {
source_.force_error_ = true;
}
void ForceError() { source_.force_error_ = true; }
size_t DroppedBytes() const {
return report_.dropped_bytes_;
}
size_t DroppedBytes() const { return report_.dropped_bytes_; }
std::string ReportMessage() const {
return report_.message_;
}
std::string ReportMessage() const { return report_.message_; }
// Returns OK iff recorded error message contains "msg"
std::string MatchError(const std::string& msg) const {
@@ -182,18 +110,23 @@ class LogTest {
}
void WriteInitialOffsetLog() {
for (int i = 0; i < 4; i++) {
for (int i = 0; i < num_initial_offset_records_; i++) {
std::string record(initial_offset_record_sizes_[i],
static_cast<char>('a' + i));
Write(record);
}
}
void StartReadingAt(uint64_t initial_offset) {
delete reader_;
reader_ = new Reader(&source_, &report_, true /*checksum*/, initial_offset);
}
void CheckOffsetPastEndReturnsNoRecords(uint64_t offset_past_end) {
WriteInitialOffsetLog();
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
Reader* offset_reader = new Reader(&source_, &report_, true /*checksum*/,
WrittenBytes() + offset_past_end);
Slice record;
std::string scratch;
@@ -206,40 +139,128 @@ class LogTest {
WriteInitialOffsetLog();
reading_ = true;
source_.contents_ = Slice(dest_.contents_);
Reader* offset_reader = new Reader(&source_, &report_, true/*checksum*/,
initial_offset);
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
Reader* offset_reader =
new Reader(&source_, &report_, true /*checksum*/, initial_offset);
// Read all records from expected_record_offset through the last one.
ASSERT_LT(expected_record_offset, num_initial_offset_records_);
for (; expected_record_offset < num_initial_offset_records_;
++expected_record_offset) {
Slice record;
std::string scratch;
ASSERT_TRUE(offset_reader->ReadRecord(&record, &scratch));
ASSERT_EQ(initial_offset_record_sizes_[expected_record_offset],
record.size());
ASSERT_EQ(initial_offset_last_record_offsets_[expected_record_offset],
offset_reader->LastRecordOffset());
ASSERT_EQ((char)('a' + expected_record_offset), record.data()[0]);
}
delete offset_reader;
}
private:
class StringDest : public WritableFile {
public:
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
Status Append(const Slice& slice) override {
contents_.append(slice.data(), slice.size());
return Status::OK();
}
std::string contents_;
};
class StringSource : public SequentialFile {
public:
StringSource() : force_error_(false), returned_partial_(false) {}
Status Read(size_t n, Slice* result, char* scratch) override {
EXPECT_TRUE(!returned_partial_) << "must not Read() after eof/error";
if (force_error_) {
force_error_ = false;
returned_partial_ = true;
return Status::Corruption("read error");
}
if (contents_.size() < n) {
n = contents_.size();
returned_partial_ = true;
}
*result = Slice(contents_.data(), n);
contents_.remove_prefix(n);
return Status::OK();
}
Status Skip(uint64_t n) override {
if (n > contents_.size()) {
contents_.clear();
return Status::NotFound("in-memory file skipped past end");
}
contents_.remove_prefix(n);
return Status::OK();
}
Slice contents_;
bool force_error_;
bool returned_partial_;
};
class ReportCollector : public Reader::Reporter {
public:
ReportCollector() : dropped_bytes_(0) {}
void Corruption(size_t bytes, const Status& status) override {
dropped_bytes_ += bytes;
message_.append(status.ToString());
}
size_t dropped_bytes_;
std::string message_;
};
// Record metadata for testing initial offset functionality
static size_t initial_offset_record_sizes_[];
static uint64_t initial_offset_last_record_offsets_[];
static int num_initial_offset_records_;
StringDest dest_;
StringSource source_;
ReportCollector report_;
bool reading_;
Writer* writer_;
Reader* reader_;
};
size_t LogTest::initial_offset_record_sizes_[] =
{10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1};
size_t LogTest::initial_offset_record_sizes_[] = {
10000, // Two sizable records in first block
10000,
2 * log::kBlockSize - 1000, // Span three blocks
1,
13716, // Consume all but two bytes of block 3.
log::kBlockSize - kHeaderSize, // Consume the entirety of block 4.
};
uint64_t LogTest::initial_offset_last_record_offsets_[] =
{0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) +
(2 * log::kBlockSize - 1000) + 3 * kHeaderSize};
uint64_t LogTest::initial_offset_last_record_offsets_[] = {
0,
kHeaderSize + 10000,
2 * (kHeaderSize + 10000),
2 * (kHeaderSize + 10000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
2 * (kHeaderSize + 10000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize +
kHeaderSize + 1,
3 * log::kBlockSize,
};
// LogTest::initial_offset_last_record_offsets_ must be defined before this.
int LogTest::num_initial_offset_records_ =
sizeof(LogTest::initial_offset_last_record_offsets_) / sizeof(uint64_t);
TEST(LogTest, Empty) {
ASSERT_EQ("EOF", Read());
}
TEST_F(LogTest, Empty) { ASSERT_EQ("EOF", Read()); }
TEST(LogTest, ReadWrite) {
TEST_F(LogTest, ReadWrite) {
Write("foo");
Write("bar");
Write("");
@@ -252,7 +273,7 @@ TEST(LogTest, ReadWrite) {
ASSERT_EQ("EOF", Read()); // Make sure reads at eof work
}
TEST(LogTest, ManyBlocks) {
TEST_F(LogTest, ManyBlocks) {
for (int i = 0; i < 100000; i++) {
Write(NumberString(i));
}
@@ -262,7 +283,7 @@ TEST(LogTest, ManyBlocks) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, Fragmentation) {
TEST_F(LogTest, Fragmentation) {
Write("small");
Write(BigString("medium", 50000));
Write(BigString("large", 100000));
@@ -272,9 +293,9 @@ TEST(LogTest, Fragmentation) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, MarginalTrailer) {
TEST_F(LogTest, MarginalTrailer) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
const int n = kBlockSize - 2 * kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize, WrittenBytes());
Write("");
@@ -285,9 +306,9 @@ TEST(LogTest, MarginalTrailer) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, MarginalTrailer2) {
TEST_F(LogTest, MarginalTrailer2) {
// Make a trailer that is exactly the same length as an empty record.
const int n = kBlockSize - 2*kHeaderSize;
const int n = kBlockSize - 2 * kHeaderSize;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize, WrittenBytes());
Write("bar");
@@ -298,8 +319,8 @@ TEST(LogTest, MarginalTrailer2) {
ASSERT_EQ("", ReportMessage());
}
TEST(LogTest, ShortTrailer) {
const int n = kBlockSize - 2*kHeaderSize + 4;
TEST_F(LogTest, ShortTrailer) {
const int n = kBlockSize - 2 * kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize + 4, WrittenBytes());
Write("");
@@ -310,15 +331,24 @@ TEST(LogTest, ShortTrailer) {
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, AlignedEof) {
const int n = kBlockSize - 2*kHeaderSize + 4;
TEST_F(LogTest, AlignedEof) {
const int n = kBlockSize - 2 * kHeaderSize + 4;
Write(BigString("foo", n));
ASSERT_EQ(kBlockSize - kHeaderSize + 4, WrittenBytes());
ASSERT_EQ(BigString("foo", n), Read());
ASSERT_EQ("EOF", Read());
}
TEST(LogTest, RandomRead) {
TEST_F(LogTest, OpenForAppend) {
Write("hello");
ReopenForAppend();
Write("world");
ASSERT_EQ("hello", Read());
ASSERT_EQ("world", Read());
ASSERT_EQ("EOF", Read());
}
TEST_F(LogTest, RandomRead) {
const int N = 500;
Random write_rnd(301);
for (int i = 0; i < N; i++) {
@@ -333,7 +363,7 @@ TEST(LogTest, RandomRead) {
// Tests of all the error paths in log_reader.cc follow:
TEST(LogTest, ReadError) {
TEST_F(LogTest, ReadError) {
Write("foo");
ForceError();
ASSERT_EQ("EOF", Read());
@@ -341,7 +371,7 @@ TEST(LogTest, ReadError) {
ASSERT_EQ("OK", MatchError("read error"));
}
TEST(LogTest, BadRecordType) {
TEST_F(LogTest, BadRecordType) {
Write("foo");
// Type is stored in header[6]
IncrementByte(6, 100);
@@ -351,23 +381,35 @@ TEST(LogTest, BadRecordType) {
ASSERT_EQ("OK", MatchError("unknown record type"));
}
TEST(LogTest, TruncatedTrailingRecord) {
TEST_F(LogTest, TruncatedTrailingRecordIsIgnored) {
Write("foo");
ShrinkSize(4); // Drop all payload as well as a header byte
ShrinkSize(4); // Drop all payload as well as a header byte
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kHeaderSize - 1, DroppedBytes());
ASSERT_EQ("OK", MatchError("truncated record at end of file"));
// Truncated last record is ignored, not treated as an error.
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("", ReportMessage());
}
TEST(LogTest, BadLength) {
TEST_F(LogTest, BadLength) {
const int kPayloadSize = kBlockSize - kHeaderSize;
Write(BigString("bar", kPayloadSize));
Write("foo");
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(kHeaderSize + 2, DroppedBytes());
// Least significant size byte is stored in header[4].
IncrementByte(4, 1);
ASSERT_EQ("foo", Read());
ASSERT_EQ(kBlockSize, DroppedBytes());
ASSERT_EQ("OK", MatchError("bad record length"));
}
TEST(LogTest, ChecksumMismatch) {
TEST_F(LogTest, BadLengthAtEndIsIgnored) {
Write("foo");
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("", ReportMessage());
}
TEST_F(LogTest, ChecksumMismatch) {
Write("foo");
IncrementByte(0, 10);
ASSERT_EQ("EOF", Read());
@@ -375,7 +417,7 @@ TEST(LogTest, ChecksumMismatch) {
ASSERT_EQ("OK", MatchError("checksum mismatch"));
}
TEST(LogTest, UnexpectedMiddleType) {
TEST_F(LogTest, UnexpectedMiddleType) {
Write("foo");
SetByte(6, kMiddleType);
FixChecksum(0, 3);
@@ -384,7 +426,7 @@ TEST(LogTest, UnexpectedMiddleType) {
ASSERT_EQ("OK", MatchError("missing start"));
}
TEST(LogTest, UnexpectedLastType) {
TEST_F(LogTest, UnexpectedLastType) {
Write("foo");
SetByte(6, kLastType);
FixChecksum(0, 3);
@@ -393,7 +435,7 @@ TEST(LogTest, UnexpectedLastType) {
ASSERT_EQ("OK", MatchError("missing start"));
}
TEST(LogTest, UnexpectedFullType) {
TEST_F(LogTest, UnexpectedFullType) {
Write("foo");
Write("bar");
SetByte(6, kFirstType);
@@ -404,7 +446,7 @@ TEST(LogTest, UnexpectedFullType) {
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, UnexpectedFirstType) {
TEST_F(LogTest, UnexpectedFirstType) {
Write("foo");
Write(BigString("bar", 100000));
SetByte(6, kFirstType);
@@ -415,7 +457,41 @@ TEST(LogTest, UnexpectedFirstType) {
ASSERT_EQ("OK", MatchError("partial record without end"));
}
TEST(LogTest, ErrorJoinsRecords) {
TEST_F(LogTest, MissingLastIsIgnored) {
Write(BigString("bar", kBlockSize));
// Remove the LAST block, including header.
ShrinkSize(14);
ASSERT_EQ("EOF", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
}
TEST_F(LogTest, PartialLastIsIgnored) {
Write(BigString("bar", kBlockSize));
// Cause a bad record length in the LAST block.
ShrinkSize(1);
ASSERT_EQ("EOF", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
}
TEST_F(LogTest, SkipIntoMultiRecord) {
// Consider a fragmented record:
// first(R1), middle(R1), last(R1), first(R2)
// If initial_offset points to a record after first(R1) but before first(R2)
// incomplete fragment errors are not actual errors, and must be suppressed
// until a new first or full record is encountered.
Write(BigString("foo", 3 * kBlockSize));
Write("correct");
StartReadingAt(kBlockSize);
ASSERT_EQ("correct", Read());
ASSERT_EQ("", ReportMessage());
ASSERT_EQ(0, DroppedBytes());
ASSERT_EQ("EOF", Read());
}
TEST_F(LogTest, ErrorJoinsRecords) {
// Consider two fragmented records:
// first(R1) last(R1) first(R2) last(R2)
// where the middle two fragments disappear. We do not want
@@ -427,74 +503,61 @@ TEST(LogTest, ErrorJoinsRecords) {
Write("correct");
// Wipe the middle block
for (int offset = kBlockSize; offset < 2*kBlockSize; offset++) {
for (int offset = kBlockSize; offset < 2 * kBlockSize; offset++) {
SetByte(offset, 'x');
}
ASSERT_EQ("correct", Read());
ASSERT_EQ("EOF", Read());
const int dropped = DroppedBytes();
ASSERT_LE(dropped, 2*kBlockSize + 100);
ASSERT_GE(dropped, 2*kBlockSize);
const size_t dropped = DroppedBytes();
ASSERT_LE(dropped, 2 * kBlockSize + 100);
ASSERT_GE(dropped, 2 * kBlockSize);
}
TEST(LogTest, ReadStart) {
CheckInitialOffsetRecord(0, 0);
}
TEST_F(LogTest, ReadStart) { CheckInitialOffsetRecord(0, 0); }
TEST(LogTest, ReadSecondOneOff) {
CheckInitialOffsetRecord(1, 1);
}
TEST_F(LogTest, ReadSecondOneOff) { CheckInitialOffsetRecord(1, 1); }
TEST(LogTest, ReadSecondTenThousand) {
CheckInitialOffsetRecord(10000, 1);
}
TEST_F(LogTest, ReadSecondTenThousand) { CheckInitialOffsetRecord(10000, 1); }
TEST(LogTest, ReadSecondStart) {
CheckInitialOffsetRecord(10007, 1);
}
TEST_F(LogTest, ReadSecondStart) { CheckInitialOffsetRecord(10007, 1); }
TEST(LogTest, ReadThirdOneOff) {
CheckInitialOffsetRecord(10008, 2);
}
TEST_F(LogTest, ReadThirdOneOff) { CheckInitialOffsetRecord(10008, 2); }
TEST(LogTest, ReadThirdStart) {
CheckInitialOffsetRecord(20014, 2);
}
TEST_F(LogTest, ReadThirdStart) { CheckInitialOffsetRecord(20014, 2); }
TEST(LogTest, ReadFourthOneOff) {
CheckInitialOffsetRecord(20015, 3);
}
TEST_F(LogTest, ReadFourthOneOff) { CheckInitialOffsetRecord(20015, 3); }
TEST(LogTest, ReadFourthFirstBlockTrailer) {
TEST_F(LogTest, ReadFourthFirstBlockTrailer) {
CheckInitialOffsetRecord(log::kBlockSize - 4, 3);
}
TEST(LogTest, ReadFourthMiddleBlock) {
TEST_F(LogTest, ReadFourthMiddleBlock) {
CheckInitialOffsetRecord(log::kBlockSize + 1, 3);
}
TEST(LogTest, ReadFourthLastBlock) {
TEST_F(LogTest, ReadFourthLastBlock) {
CheckInitialOffsetRecord(2 * log::kBlockSize + 1, 3);
}
TEST(LogTest, ReadFourthStart) {
TEST_F(LogTest, ReadFourthStart) {
CheckInitialOffsetRecord(
2 * (kHeaderSize + 1000) + (2 * log::kBlockSize - 1000) + 3 * kHeaderSize,
3);
}
TEST(LogTest, ReadEnd) {
CheckOffsetPastEndReturnsNoRecords(0);
TEST_F(LogTest, ReadInitialOffsetIntoBlockPadding) {
CheckInitialOffsetRecord(3 * log::kBlockSize - 3, 5);
}
TEST(LogTest, ReadPastEnd) {
CheckOffsetPastEndReturnsNoRecords(5);
}
TEST_F(LogTest, ReadEnd) { CheckOffsetPastEndReturnsNoRecords(0); }
TEST_F(LogTest, ReadPastEnd) { CheckOffsetPastEndReturnsNoRecords(5); }
} // namespace log
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+24 -16
View File
@@ -4,7 +4,8 @@
#include "db/log_writer.h"
#include <stdint.h>
#include <cstdint>
#include "leveldb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
@@ -12,18 +13,24 @@
namespace leveldb {
namespace log {
Writer::Writer(WritableFile* dest)
: dest_(dest),
block_offset_(0) {
static void InitTypeCrc(uint32_t* type_crc) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc_[i] = crc32c::Value(&t, 1);
type_crc[i] = crc32c::Value(&t, 1);
}
}
Writer::~Writer() {
Writer::Writer(WritableFile* dest) : dest_(dest), block_offset_(0) {
InitTypeCrc(type_crc_);
}
Writer::Writer(WritableFile* dest, uint64_t dest_length)
: dest_(dest), block_offset_(dest_length % kBlockSize) {
InitTypeCrc(type_crc_);
}
Writer::~Writer() = default;
Status Writer::AddRecord(const Slice& slice) {
const char* ptr = slice.data();
size_t left = slice.size();
@@ -40,7 +47,7 @@ Status Writer::AddRecord(const Slice& slice) {
// Switch to a new block
if (leftover > 0) {
// Fill the trailer (literal below relies on kHeaderSize being 7)
assert(kHeaderSize == 7);
static_assert(kHeaderSize == 7, "");
dest_->Append(Slice("\x00\x00\x00\x00\x00\x00", leftover));
}
block_offset_ = 0;
@@ -72,30 +79,31 @@ Status Writer::AddRecord(const Slice& slice) {
return s;
}
Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr, size_t n) {
assert(n <= 0xffff); // Must fit in two bytes
assert(block_offset_ + kHeaderSize + n <= kBlockSize);
Status Writer::EmitPhysicalRecord(RecordType t, const char* ptr,
size_t length) {
assert(length <= 0xffff); // Must fit in two bytes
assert(block_offset_ + kHeaderSize + length <= kBlockSize);
// Format the header
char buf[kHeaderSize];
buf[4] = static_cast<char>(n & 0xff);
buf[5] = static_cast<char>(n >> 8);
buf[4] = static_cast<char>(length & 0xff);
buf[5] = static_cast<char>(length >> 8);
buf[6] = static_cast<char>(t);
// Compute the crc of the record type and the payload.
uint32_t crc = crc32c::Extend(type_crc_[t], ptr, n);
crc = crc32c::Mask(crc); // Adjust for storage
uint32_t crc = crc32c::Extend(type_crc_[t], ptr, length);
crc = crc32c::Mask(crc); // Adjust for storage
EncodeFixed32(buf, crc);
// Write the header and the payload
Status s = dest_->Append(Slice(buf, kHeaderSize));
if (s.ok()) {
s = dest_->Append(Slice(ptr, n));
s = dest_->Append(Slice(ptr, length));
if (s.ok()) {
s = dest_->Flush();
}
}
block_offset_ += kHeaderSize + n;
block_offset_ += kHeaderSize + length;
return s;
}
+14 -8
View File
@@ -5,7 +5,8 @@
#ifndef STORAGE_LEVELDB_DB_LOG_WRITER_H_
#define STORAGE_LEVELDB_DB_LOG_WRITER_H_
#include <stdint.h>
#include <cstdint>
#include "db/log_format.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
@@ -22,24 +23,29 @@ class Writer {
// "*dest" must be initially empty.
// "*dest" must remain live while this Writer is in use.
explicit Writer(WritableFile* dest);
// Create a writer that will append data to "*dest".
// "*dest" must have initial length "dest_length".
// "*dest" must remain live while this Writer is in use.
Writer(WritableFile* dest, uint64_t dest_length);
Writer(const Writer&) = delete;
Writer& operator=(const Writer&) = delete;
~Writer();
Status AddRecord(const Slice& slice);
private:
Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length);
WritableFile* dest_;
int block_offset_; // Current offset in block
int block_offset_; // Current offset in block
// crc32c values for all supported record types. These are
// pre-computed to reduce the overhead of computing the crc of the
// record type stored in the header.
uint32_t type_crc_[kMaxRecordType + 1];
Status EmitPhysicalRecord(RecordType type, const char* ptr, size_t length);
// No copying allowed
Writer(const Writer&);
void operator=(const Writer&);
};
} // namespace log
+32 -40
View File
@@ -18,20 +18,15 @@ static Slice GetLengthPrefixedSlice(const char* data) {
return Slice(p, len);
}
MemTable::MemTable(const InternalKeyComparator& cmp)
: comparator_(cmp),
refs_(0),
table_(comparator_, &arena_) {
}
MemTable::MemTable(const InternalKeyComparator& comparator)
: comparator_(comparator), refs_(0), table_(comparator_, &arena_) {}
MemTable::~MemTable() {
assert(refs_ == 0);
}
MemTable::~MemTable() { assert(refs_ == 0); }
size_t MemTable::ApproximateMemoryUsage() { return arena_.MemoryUsage(); }
int MemTable::KeyComparator::operator()(const char* aptr, const char* bptr)
const {
int MemTable::KeyComparator::operator()(const char* aptr,
const char* bptr) const {
// Internal keys are encoded as length-prefixed strings.
Slice a = GetLengthPrefixedSlice(aptr);
Slice b = GetLengthPrefixedSlice(bptr);
@@ -48,39 +43,37 @@ static const char* EncodeKey(std::string* scratch, const Slice& target) {
return scratch->data();
}
class MemTableIterator: public Iterator {
class MemTableIterator : public Iterator {
public:
explicit MemTableIterator(MemTable::Table* table) : iter_(table) { }
explicit MemTableIterator(MemTable::Table* table) : iter_(table) {}
virtual bool Valid() const { return iter_.Valid(); }
virtual void Seek(const Slice& k) { iter_.Seek(EncodeKey(&tmp_, k)); }
virtual void SeekToFirst() { iter_.SeekToFirst(); }
virtual void SeekToLast() { iter_.SeekToLast(); }
virtual void Next() { iter_.Next(); }
virtual void Prev() { iter_.Prev(); }
virtual Slice key() const { return GetLengthPrefixedSlice(iter_.key()); }
virtual Slice value() const {
MemTableIterator(const MemTableIterator&) = delete;
MemTableIterator& operator=(const MemTableIterator&) = delete;
~MemTableIterator() override = default;
bool Valid() const override { return iter_.Valid(); }
void Seek(const Slice& k) override { iter_.Seek(EncodeKey(&tmp_, k)); }
void SeekToFirst() override { iter_.SeekToFirst(); }
void SeekToLast() override { iter_.SeekToLast(); }
void Next() override { iter_.Next(); }
void Prev() override { iter_.Prev(); }
Slice key() const override { return GetLengthPrefixedSlice(iter_.key()); }
Slice value() const override {
Slice key_slice = GetLengthPrefixedSlice(iter_.key());
return GetLengthPrefixedSlice(key_slice.data() + key_slice.size());
}
virtual Status status() const { return Status::OK(); }
Status status() const override { return Status::OK(); }
private:
MemTable::Table::Iterator iter_;
std::string tmp_; // For passing to EncodeKey
// No copying allowed
MemTableIterator(const MemTableIterator&);
void operator=(const MemTableIterator&);
std::string tmp_; // For passing to EncodeKey
};
Iterator* MemTable::NewIterator() {
return new MemTableIterator(&table_);
}
Iterator* MemTable::NewIterator() { return new MemTableIterator(&table_); }
void MemTable::Add(SequenceNumber s, ValueType type,
const Slice& key,
void MemTable::Add(SequenceNumber s, ValueType type, const Slice& key,
const Slice& value) {
// Format of an entry is concatenation of:
// key_size : varint32 of internal_key.size()
@@ -90,18 +83,18 @@ void MemTable::Add(SequenceNumber s, ValueType type,
size_t key_size = key.size();
size_t val_size = value.size();
size_t internal_key_size = key_size + 8;
const size_t encoded_len =
VarintLength(internal_key_size) + internal_key_size +
VarintLength(val_size) + val_size;
const size_t encoded_len = VarintLength(internal_key_size) +
internal_key_size + VarintLength(val_size) +
val_size;
char* buf = arena_.Allocate(encoded_len);
char* p = EncodeVarint32(buf, internal_key_size);
memcpy(p, key.data(), key_size);
std::memcpy(p, key.data(), key_size);
p += key_size;
EncodeFixed64(p, (s << 8) | type);
p += 8;
p = EncodeVarint32(p, val_size);
memcpy(p, value.data(), val_size);
assert((p + val_size) - buf == encoded_len);
std::memcpy(p, value.data(), val_size);
assert(p + val_size == buf + encoded_len);
table_.Insert(buf);
}
@@ -121,10 +114,9 @@ bool MemTable::Get(const LookupKey& key, std::string* value, Status* s) {
// all entries with overly large sequence numbers.
const char* entry = iter.key();
uint32_t key_length;
const char* key_ptr = GetVarint32Ptr(entry, entry+5, &key_length);
const char* key_ptr = GetVarint32Ptr(entry, entry + 5, &key_length);
if (comparator_.comparator.user_comparator()->Compare(
Slice(key_ptr, key_length - 8),
key.user_key()) == 0) {
Slice(key_ptr, key_length - 8), key.user_key()) == 0) {
// Correct user key
const uint64_t tag = DecodeFixed64(key_ptr + key_length - 8);
switch (static_cast<ValueType>(tag & 0xff)) {
+15 -19
View File
@@ -6,15 +6,15 @@
#define STORAGE_LEVELDB_DB_MEMTABLE_H_
#include <string>
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/skiplist.h"
#include "leveldb/db.h"
#include "util/arena.h"
namespace leveldb {
class InternalKeyComparator;
class Mutex;
class MemTableIterator;
class MemTable {
@@ -23,6 +23,9 @@ class MemTable {
// is zero and the caller must call Ref() at least once.
explicit MemTable(const InternalKeyComparator& comparator);
MemTable(const MemTable&) = delete;
MemTable& operator=(const MemTable&) = delete;
// Increase reference count.
void Ref() { ++refs_; }
@@ -36,10 +39,7 @@ class MemTable {
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
// data structure. It is safe to call when MemTable is being modified.
size_t ApproximateMemoryUsage();
// Return an iterator that yields the contents of the memtable.
@@ -53,8 +53,7 @@ class MemTable {
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
void Add(SequenceNumber seq, ValueType type,
const Slice& key,
void Add(SequenceNumber seq, ValueType type, const Slice& key,
const Slice& value);
// If memtable contains a value for key, store it in *value and return true.
@@ -64,26 +63,23 @@ class MemTable {
bool Get(const LookupKey& key, std::string* value, Status* s);
private:
~MemTable(); // Private since only Unref() should be used to delete it
struct KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
int operator()(const char* a, const char* b) const;
};
friend class MemTableIterator;
friend class MemTableBackwardIterator;
struct KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) {}
int operator()(const char* a, const char* b) const;
};
typedef SkipList<const char*, KeyComparator> Table;
~MemTable(); // Private since only Unref() should be used to delete it
KeyComparator comparator_;
int refs_;
Arena arena_;
Table table_;
// No copying allowed
MemTable(const MemTable&);
void operator=(const MemTable&);
};
} // namespace leveldb
+339
View File
@@ -0,0 +1,339 @@
// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "db/filename.h"
#include "db/version_set.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/write_batch.h"
#include "util/logging.h"
#include "util/testutil.h"
namespace leveldb {
class RecoveryTest : public testing::Test {
public:
RecoveryTest() : env_(Env::Default()), db_(nullptr) {
dbname_ = testing::TempDir() + "/recovery_test";
DestroyDB(dbname_, Options());
Open();
}
~RecoveryTest() {
Close();
DestroyDB(dbname_, Options());
}
DBImpl* dbfull() const { return reinterpret_cast<DBImpl*>(db_); }
Env* env() const { return env_; }
bool CanAppend() {
WritableFile* tmp;
Status s = env_->NewAppendableFile(CurrentFileName(dbname_), &tmp);
delete tmp;
if (s.IsNotSupportedError()) {
return false;
} else {
return true;
}
}
void Close() {
delete db_;
db_ = nullptr;
}
Status OpenWithStatus(Options* options = nullptr) {
Close();
Options opts;
if (options != nullptr) {
opts = *options;
} else {
opts.reuse_logs = true; // TODO(sanjay): test both ways
opts.create_if_missing = true;
}
if (opts.env == nullptr) {
opts.env = env_;
}
return DB::Open(opts, dbname_, &db_);
}
void Open(Options* options = nullptr) {
ASSERT_LEVELDB_OK(OpenWithStatus(options));
ASSERT_EQ(1, NumLogs());
}
Status Put(const std::string& k, const std::string& v) {
return db_->Put(WriteOptions(), k, v);
}
std::string Get(const std::string& k, const Snapshot* snapshot = nullptr) {
std::string result;
Status s = db_->Get(ReadOptions(), k, &result);
if (s.IsNotFound()) {
result = "NOT_FOUND";
} else if (!s.ok()) {
result = s.ToString();
}
return result;
}
std::string ManifestFileName() {
std::string current;
EXPECT_LEVELDB_OK(
ReadFileToString(env_, CurrentFileName(dbname_), &current));
size_t len = current.size();
if (len > 0 && current[len - 1] == '\n') {
current.resize(len - 1);
}
return dbname_ + "/" + current;
}
std::string LogName(uint64_t number) { return LogFileName(dbname_, number); }
size_t RemoveLogFiles() {
// Linux allows unlinking open files, but Windows does not.
// Closing the db allows for file deletion.
Close();
std::vector<uint64_t> logs = GetFiles(kLogFile);
for (size_t i = 0; i < logs.size(); i++) {
EXPECT_LEVELDB_OK(env_->RemoveFile(LogName(logs[i]))) << LogName(logs[i]);
}
return logs.size();
}
void RemoveManifestFile() {
ASSERT_LEVELDB_OK(env_->RemoveFile(ManifestFileName()));
}
uint64_t FirstLogFile() { return GetFiles(kLogFile)[0]; }
std::vector<uint64_t> GetFiles(FileType t) {
std::vector<std::string> filenames;
EXPECT_LEVELDB_OK(env_->GetChildren(dbname_, &filenames));
std::vector<uint64_t> result;
for (size_t i = 0; i < filenames.size(); i++) {
uint64_t number;
FileType type;
if (ParseFileName(filenames[i], &number, &type) && type == t) {
result.push_back(number);
}
}
return result;
}
int NumLogs() { return GetFiles(kLogFile).size(); }
int NumTables() { return GetFiles(kTableFile).size(); }
uint64_t FileSize(const std::string& fname) {
uint64_t result;
EXPECT_LEVELDB_OK(env_->GetFileSize(fname, &result)) << fname;
return result;
}
void CompactMemTable() { dbfull()->TEST_CompactMemTable(); }
// Directly construct a log file that sets key to val.
void MakeLogFile(uint64_t lognum, SequenceNumber seq, Slice key, Slice val) {
std::string fname = LogFileName(dbname_, lognum);
WritableFile* file;
ASSERT_LEVELDB_OK(env_->NewWritableFile(fname, &file));
log::Writer writer(file);
WriteBatch batch;
batch.Put(key, val);
WriteBatchInternal::SetSequence(&batch, seq);
ASSERT_LEVELDB_OK(writer.AddRecord(WriteBatchInternal::Contents(&batch)));
ASSERT_LEVELDB_OK(file->Flush());
delete file;
}
private:
std::string dbname_;
Env* env_;
DB* db_;
};
TEST_F(RecoveryTest, ManifestReused) {
if (!CanAppend()) {
std::fprintf(stderr,
"skipping test because env does not support appending\n");
return;
}
ASSERT_LEVELDB_OK(Put("foo", "bar"));
Close();
std::string old_manifest = ManifestFileName();
Open();
ASSERT_EQ(old_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(old_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
}
TEST_F(RecoveryTest, LargeManifestCompacted) {
if (!CanAppend()) {
std::fprintf(stderr,
"skipping test because env does not support appending\n");
return;
}
ASSERT_LEVELDB_OK(Put("foo", "bar"));
Close();
std::string old_manifest = ManifestFileName();
// Pad with zeroes to make manifest file very big.
{
uint64_t len = FileSize(old_manifest);
WritableFile* file;
ASSERT_LEVELDB_OK(env()->NewAppendableFile(old_manifest, &file));
std::string zeroes(3 * 1048576 - static_cast<size_t>(len), 0);
ASSERT_LEVELDB_OK(file->Append(zeroes));
ASSERT_LEVELDB_OK(file->Flush());
delete file;
}
Open();
std::string new_manifest = ManifestFileName();
ASSERT_NE(old_manifest, new_manifest);
ASSERT_GT(10000, FileSize(new_manifest));
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(new_manifest, ManifestFileName());
ASSERT_EQ("bar", Get("foo"));
}
TEST_F(RecoveryTest, NoLogFiles) {
ASSERT_LEVELDB_OK(Put("foo", "bar"));
ASSERT_EQ(1, RemoveLogFiles());
Open();
ASSERT_EQ("NOT_FOUND", Get("foo"));
Open();
ASSERT_EQ("NOT_FOUND", Get("foo"));
}
TEST_F(RecoveryTest, LogFileReuse) {
if (!CanAppend()) {
std::fprintf(stderr,
"skipping test because env does not support appending\n");
return;
}
for (int i = 0; i < 2; i++) {
ASSERT_LEVELDB_OK(Put("foo", "bar"));
if (i == 0) {
// Compact to ensure current log is empty
CompactMemTable();
}
Close();
ASSERT_EQ(1, NumLogs());
uint64_t number = FirstLogFile();
if (i == 0) {
ASSERT_EQ(0, FileSize(LogName(number)));
} else {
ASSERT_LT(0, FileSize(LogName(number)));
}
Open();
ASSERT_EQ(1, NumLogs());
ASSERT_EQ(number, FirstLogFile()) << "did not reuse log file";
ASSERT_EQ("bar", Get("foo"));
Open();
ASSERT_EQ(1, NumLogs());
ASSERT_EQ(number, FirstLogFile()) << "did not reuse log file";
ASSERT_EQ("bar", Get("foo"));
}
}
TEST_F(RecoveryTest, MultipleMemTables) {
// Make a large log.
const int kNum = 1000;
for (int i = 0; i < kNum; i++) {
char buf[100];
std::snprintf(buf, sizeof(buf), "%050d", i);
ASSERT_LEVELDB_OK(Put(buf, buf));
}
ASSERT_EQ(0, NumTables());
Close();
ASSERT_EQ(0, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t old_log_file = FirstLogFile();
// Force creation of multiple memtables by reducing the write buffer size.
Options opt;
opt.reuse_logs = true;
opt.write_buffer_size = (kNum * 100) / 2;
Open(&opt);
ASSERT_LE(2, NumTables());
ASSERT_EQ(1, NumLogs());
ASSERT_NE(old_log_file, FirstLogFile()) << "must not reuse log";
for (int i = 0; i < kNum; i++) {
char buf[100];
std::snprintf(buf, sizeof(buf), "%050d", i);
ASSERT_EQ(buf, Get(buf));
}
}
TEST_F(RecoveryTest, MultipleLogFiles) {
ASSERT_LEVELDB_OK(Put("foo", "bar"));
Close();
ASSERT_EQ(1, NumLogs());
// Make a bunch of uncompacted log files.
uint64_t old_log = FirstLogFile();
MakeLogFile(old_log + 1, 1000, "hello", "world");
MakeLogFile(old_log + 2, 1001, "hi", "there");
MakeLogFile(old_log + 3, 1002, "foo", "bar2");
// Recover and check that all log files were processed.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
uint64_t new_log = FirstLogFile();
ASSERT_LE(old_log + 3, new_log);
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
// Test that previous recovery produced recoverable state.
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
if (CanAppend()) {
ASSERT_EQ(new_log, FirstLogFile());
}
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
// Check that introducing an older log file does not cause it to be re-read.
Close();
MakeLogFile(old_log + 1, 2000, "hello", "stale write");
Open();
ASSERT_LE(1, NumTables());
ASSERT_EQ(1, NumLogs());
if (CanAppend()) {
ASSERT_EQ(new_log, FirstLogFile());
}
ASSERT_EQ("bar2", Get("foo"));
ASSERT_EQ("world", Get("hello"));
ASSERT_EQ("there", Get("hi"));
}
TEST_F(RecoveryTest, ManifestMissing) {
ASSERT_LEVELDB_OK(Put("foo", "bar"));
Close();
RemoveManifestFile();
Status status = OpenWithStatus();
ASSERT_TRUE(status.IsCorruption());
}
} // namespace leveldb
int main(int argc, char** argv) {
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+47 -58
View File
@@ -54,7 +54,7 @@ class Repairer {
owns_cache_(options_.block_cache != options.block_cache),
next_file_number_(1) {
// TableCache can be small since we expect each table to be opened once.
table_cache_ = new TableCache(dbname_, &options_, 10);
table_cache_ = new TableCache(dbname_, options_, 10);
}
~Repairer() {
@@ -84,9 +84,7 @@ class Repairer {
"recovered %d files; %llu bytes. "
"Some data may have been lost. "
"****",
dbname_.c_str(),
static_cast<int>(tables_.size()),
bytes);
dbname_.c_str(), static_cast<int>(tables_.size()), bytes);
}
return status;
}
@@ -97,22 +95,6 @@ class Repairer {
SequenceNumber max_sequence;
};
std::string const dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
Options const options_;
bool owns_info_log_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
Status FindFiles() {
std::vector<std::string> filenames;
Status status = env_->GetChildren(dbname_, &filenames);
@@ -152,8 +134,7 @@ class Repairer {
Status status = ConvertLogToTable(logs_[i]);
if (!status.ok()) {
Log(options_.info_log, "Log #%llu: ignoring conversion error: %s",
(unsigned long long) logs_[i],
status.ToString().c_str());
(unsigned long long)logs_[i], status.ToString().c_str());
}
ArchiveFile(logname);
}
@@ -164,11 +145,10 @@ class Repairer {
Env* env;
Logger* info_log;
uint64_t lognum;
virtual void Corruption(size_t bytes, const Status& s) {
void Corruption(size_t bytes, const Status& s) override {
// We print error messages for corruption, but continue repairing.
Log(info_log, "Log #%llu: dropping %d bytes; %s",
(unsigned long long) lognum,
static_cast<int>(bytes),
(unsigned long long)lognum, static_cast<int>(bytes),
s.ToString().c_str());
}
};
@@ -186,12 +166,12 @@ class Repairer {
reporter.env = env_;
reporter.info_log = options_.info_log;
reporter.lognum = log;
// We intentially make log::Reader do checksumming so that
// We intentionally make log::Reader do checksumming so that
// corruptions cause entire commits to be skipped instead of
// propagating bad information (like overly large sequence
// numbers).
log::Reader reader(lfile, &reporter, false/*do not checksum*/,
0/*initial_offset*/);
log::Reader reader(lfile, &reporter, false /*do not checksum*/,
0 /*initial_offset*/);
// Read all the records and add to a memtable
std::string scratch;
@@ -202,8 +182,8 @@ class Repairer {
int counter = 0;
while (reader.ReadRecord(&record, &scratch)) {
if (record.size() < 12) {
reporter.Corruption(
record.size(), Status::Corruption("log record too small"));
reporter.Corruption(record.size(),
Status::Corruption("log record too small"));
continue;
}
WriteBatchInternal::SetContents(&batch, record);
@@ -212,8 +192,7 @@ class Repairer {
counter += WriteBatchInternal::Count(&batch);
} else {
Log(options_.info_log, "Log #%llu: ignoring %s",
(unsigned long long) log,
status.ToString().c_str());
(unsigned long long)log, status.ToString().c_str());
status = Status::OK(); // Keep going with rest of file
}
}
@@ -227,22 +206,19 @@ class Repairer {
status = BuildTable(dbname_, env_, options_, table_cache_, iter, &meta);
delete iter;
mem->Unref();
mem = NULL;
mem = nullptr;
if (status.ok()) {
if (meta.file_size > 0) {
table_numbers_.push_back(meta.number);
}
}
Log(options_.info_log, "Log #%llu: %d ops saved to Table #%llu %s",
(unsigned long long) log,
counter,
(unsigned long long) meta.number,
(unsigned long long)log, counter, (unsigned long long)meta.number,
status.ToString().c_str());
return status;
}
void ExtractMetaData() {
std::vector<TableInfo> kept;
for (size_t i = 0; i < table_numbers_.size(); i++) {
ScanTable(table_numbers_[i]);
}
@@ -273,8 +249,7 @@ class Repairer {
ArchiveFile(TableFileName(dbname_, number));
ArchiveFile(SSTTableFileName(dbname_, number));
Log(options_.info_log, "Table #%llu: dropped: %s",
(unsigned long long) t.meta.number,
status.ToString().c_str());
(unsigned long long)t.meta.number, status.ToString().c_str());
return;
}
@@ -288,8 +263,7 @@ class Repairer {
Slice key = iter->key();
if (!ParseInternalKey(key, &parsed)) {
Log(options_.info_log, "Table #%llu: unparsable key %s",
(unsigned long long) t.meta.number,
EscapeString(key).c_str());
(unsigned long long)t.meta.number, EscapeString(key).c_str());
continue;
}
@@ -308,9 +282,7 @@ class Repairer {
}
delete iter;
Log(options_.info_log, "Table #%llu: %d entries %s",
(unsigned long long) t.meta.number,
counter,
status.ToString().c_str());
(unsigned long long)t.meta.number, counter, status.ToString().c_str());
if (status.ok()) {
tables_.push_back(t);
@@ -351,25 +323,25 @@ class Repairer {
}
}
delete builder;
builder = NULL;
builder = nullptr;
if (s.ok()) {
s = file->Close();
}
delete file;
file = NULL;
file = nullptr;
if (counter > 0 && s.ok()) {
std::string orig = TableFileName(dbname_, t.meta.number);
s = env_->RenameFile(copy, orig);
if (s.ok()) {
Log(options_.info_log, "Table #%llu: %d entries repaired",
(unsigned long long) t.meta.number, counter);
(unsigned long long)t.meta.number, counter);
tables_.push_back(t);
}
}
if (!s.ok()) {
env_->DeleteFile(copy);
env_->RemoveFile(copy);
}
}
@@ -396,11 +368,12 @@ class Repairer {
for (size_t i = 0; i < tables_.size(); i++) {
// TODO(opt): separate out into multiple levels
const TableInfo& t = tables_[i];
edit_.AddFile(0, t.meta.number, t.meta.file_size,
t.meta.smallest, t.meta.largest);
edit_.AddFile(0, t.meta.number, t.meta.file_size, t.meta.smallest,
t.meta.largest);
}
//fprintf(stderr, "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
// std::fprintf(stderr,
// "NewDescriptor:\n%s\n", edit_.DebugString().c_str());
{
log::Writer log(file);
std::string record;
@@ -411,10 +384,10 @@ class Repairer {
status = file->Close();
}
delete file;
file = NULL;
file = nullptr;
if (!status.ok()) {
env_->DeleteFile(tmp);
env_->RemoveFile(tmp);
} else {
// Discard older manifests
for (size_t i = 0; i < manifests_.size(); i++) {
@@ -426,7 +399,7 @@ class Repairer {
if (status.ok()) {
status = SetCurrentFile(env_, dbname_, 1);
} else {
env_->DeleteFile(tmp);
env_->RemoveFile(tmp);
}
}
return status;
@@ -439,18 +412,34 @@ class Repairer {
// dir/lost/foo
const char* slash = strrchr(fname.c_str(), '/');
std::string new_dir;
if (slash != NULL) {
if (slash != nullptr) {
new_dir.assign(fname.data(), slash - fname.data());
}
new_dir.append("/lost");
env_->CreateDir(new_dir); // Ignore error
std::string new_file = new_dir;
new_file.append("/");
new_file.append((slash == NULL) ? fname.c_str() : slash + 1);
new_file.append((slash == nullptr) ? fname.c_str() : slash + 1);
Status s = env_->RenameFile(fname, new_file);
Log(options_.info_log, "Archiving %s: %s\n",
fname.c_str(), s.ToString().c_str());
Log(options_.info_log, "Archiving %s: %s\n", fname.c_str(),
s.ToString().c_str());
}
const std::string dbname_;
Env* const env_;
InternalKeyComparator const icmp_;
InternalFilterPolicy const ipolicy_;
const Options options_;
bool owns_info_log_;
bool owns_cache_;
TableCache* table_cache_;
VersionEdit edit_;
std::vector<std::string> manifests_;
std::vector<uint64_t> table_numbers_;
std::vector<uint64_t> logs_;
std::vector<TableInfo> tables_;
uint64_t next_file_number_;
};
} // namespace
+96 -93
View File
@@ -1,7 +1,10 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
#ifndef STORAGE_LEVELDB_DB_SKIPLIST_H_
#define STORAGE_LEVELDB_DB_SKIPLIST_H_
// Thread safety
// -------------
//
@@ -24,9 +27,10 @@
//
// ... prev vs. next pointer ordering ...
#include <assert.h>
#include <stdlib.h>
#include "port/port.h"
#include <atomic>
#include <cassert>
#include <cstdlib>
#include "util/arena.h"
#include "util/random.h"
@@ -34,7 +38,7 @@ namespace leveldb {
class Arena;
template<typename Key, class Comparator>
template <typename Key, class Comparator>
class SkipList {
private:
struct Node;
@@ -45,6 +49,9 @@ class SkipList {
// must remain allocated for the lifetime of the skiplist object.
explicit SkipList(Comparator cmp, Arena* arena);
SkipList(const SkipList&) = delete;
SkipList& operator=(const SkipList&) = delete;
// Insert key into the list.
// REQUIRES: nothing that compares equal to key is currently in the list.
void Insert(const Key& key);
@@ -94,24 +101,10 @@ class SkipList {
private:
enum { kMaxHeight = 12 };
// Immutable after construction
Comparator const compare_;
Arena* const arena_; // Arena used for allocations of nodes
Node* const head_;
// Modified only by Insert(). Read racily by readers, but stale
// values are ok.
port::AtomicPointer max_height_; // Height of the entire list
inline int GetMaxHeight() const {
return static_cast<int>(
reinterpret_cast<intptr_t>(max_height_.NoBarrier_Load()));
return max_height_.load(std::memory_order_relaxed);
}
// Read/written only by Insert().
Random rnd_;
Node* NewNode(const Key& key, int height);
int RandomHeight();
bool Equal(const Key& a, const Key& b) const { return (compare_(a, b) == 0); }
@@ -120,9 +113,9 @@ class SkipList {
bool KeyIsAfterNode(const Key& key, Node* n) const;
// Return the earliest node that comes at or after key.
// Return NULL if there is no such node.
// Return nullptr if there is no such node.
//
// If prev is non-NULL, fills prev[level] with pointer to previous
// If prev is non-null, fills prev[level] with pointer to previous
// node at "level" for every level in [0..max_height_-1].
Node* FindGreaterOrEqual(const Key& key, Node** prev) const;
@@ -134,15 +127,24 @@ class SkipList {
// Return head_ if list is empty.
Node* FindLast() const;
// No copying allowed
SkipList(const SkipList&);
void operator=(const SkipList&);
// Immutable after construction
Comparator const compare_;
Arena* const arena_; // Arena used for allocations of nodes
Node* const head_;
// Modified only by Insert(). Read racily by readers, but stale
// values are ok.
std::atomic<int> max_height_; // Height of the entire list
// Read/written only by Insert().
Random rnd_;
};
// Implementation details follow
template<typename Key, class Comparator>
struct SkipList<Key,Comparator>::Node {
explicit Node(const Key& k) : key(k) { }
template <typename Key, class Comparator>
struct SkipList<Key, Comparator>::Node {
explicit Node(const Key& k) : key(k) {}
Key const key;
@@ -152,92 +154,92 @@ struct SkipList<Key,Comparator>::Node {
assert(n >= 0);
// Use an 'acquire load' so that we observe a fully initialized
// version of the returned Node.
return reinterpret_cast<Node*>(next_[n].Acquire_Load());
return next_[n].load(std::memory_order_acquire);
}
void SetNext(int n, Node* x) {
assert(n >= 0);
// Use a 'release store' so that anybody who reads through this
// pointer observes a fully initialized version of the inserted node.
next_[n].Release_Store(x);
next_[n].store(x, std::memory_order_release);
}
// No-barrier variants that can be safely used in a few locations.
Node* NoBarrier_Next(int n) {
assert(n >= 0);
return reinterpret_cast<Node*>(next_[n].NoBarrier_Load());
return next_[n].load(std::memory_order_relaxed);
}
void NoBarrier_SetNext(int n, Node* x) {
assert(n >= 0);
next_[n].NoBarrier_Store(x);
next_[n].store(x, std::memory_order_relaxed);
}
private:
// Array of length equal to the node height. next_[0] is lowest level link.
port::AtomicPointer next_[1];
std::atomic<Node*> next_[1];
};
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::NewNode(const Key& key, int height) {
char* mem = arena_->AllocateAligned(
sizeof(Node) + sizeof(port::AtomicPointer) * (height - 1));
return new (mem) Node(key);
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node* SkipList<Key, Comparator>::NewNode(
const Key& key, int height) {
char* const node_memory = arena_->AllocateAligned(
sizeof(Node) + sizeof(std::atomic<Node*>) * (height - 1));
return new (node_memory) Node(key);
}
template<typename Key, class Comparator>
inline SkipList<Key,Comparator>::Iterator::Iterator(const SkipList* list) {
template <typename Key, class Comparator>
inline SkipList<Key, Comparator>::Iterator::Iterator(const SkipList* list) {
list_ = list;
node_ = NULL;
node_ = nullptr;
}
template<typename Key, class Comparator>
inline bool SkipList<Key,Comparator>::Iterator::Valid() const {
return node_ != NULL;
template <typename Key, class Comparator>
inline bool SkipList<Key, Comparator>::Iterator::Valid() const {
return node_ != nullptr;
}
template<typename Key, class Comparator>
inline const Key& SkipList<Key,Comparator>::Iterator::key() const {
template <typename Key, class Comparator>
inline const Key& SkipList<Key, Comparator>::Iterator::key() const {
assert(Valid());
return node_->key;
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Next() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::Next() {
assert(Valid());
node_ = node_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Prev() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::Prev() {
// Instead of using explicit "prev" links, we just search for the
// last node that falls before key.
assert(Valid());
node_ = list_->FindLessThan(node_->key);
if (node_ == list_->head_) {
node_ = NULL;
node_ = nullptr;
}
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::Seek(const Key& target) {
node_ = list_->FindGreaterOrEqual(target, NULL);
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::Seek(const Key& target) {
node_ = list_->FindGreaterOrEqual(target, nullptr);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToFirst() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::SeekToFirst() {
node_ = list_->head_->Next(0);
}
template<typename Key, class Comparator>
inline void SkipList<Key,Comparator>::Iterator::SeekToLast() {
template <typename Key, class Comparator>
inline void SkipList<Key, Comparator>::Iterator::SeekToLast() {
node_ = list_->FindLast();
if (node_ == list_->head_) {
node_ = NULL;
node_ = nullptr;
}
}
template<typename Key, class Comparator>
int SkipList<Key,Comparator>::RandomHeight() {
template <typename Key, class Comparator>
int SkipList<Key, Comparator>::RandomHeight() {
// Increase height with probability 1 in kBranching
static const unsigned int kBranching = 4;
int height = 1;
@@ -249,15 +251,16 @@ int SkipList<Key,Comparator>::RandomHeight() {
return height;
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
// NULL n is considered infinite
return (n != NULL) && (compare_(n->key, key) < 0);
template <typename Key, class Comparator>
bool SkipList<Key, Comparator>::KeyIsAfterNode(const Key& key, Node* n) const {
// null n is considered infinite
return (n != nullptr) && (compare_(n->key, key) < 0);
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOrEqual(const Key& key, Node** prev)
const {
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node*
SkipList<Key, Comparator>::FindGreaterOrEqual(const Key& key,
Node** prev) const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
@@ -266,7 +269,7 @@ typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOr
// Keep searching in this list
x = next;
} else {
if (prev != NULL) prev[level] = x;
if (prev != nullptr) prev[level] = x;
if (level == 0) {
return next;
} else {
@@ -277,15 +280,15 @@ typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindGreaterOr
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node*
SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node*
SkipList<Key, Comparator>::FindLessThan(const Key& key) const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
assert(x == head_ || compare_(x->key, key) < 0);
Node* next = x->Next(level);
if (next == NULL || compare_(next->key, key) >= 0) {
if (next == nullptr || compare_(next->key, key) >= 0) {
if (level == 0) {
return x;
} else {
@@ -298,14 +301,14 @@ SkipList<Key,Comparator>::FindLessThan(const Key& key) const {
}
}
template<typename Key, class Comparator>
typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
template <typename Key, class Comparator>
typename SkipList<Key, Comparator>::Node* SkipList<Key, Comparator>::FindLast()
const {
Node* x = head_;
int level = GetMaxHeight() - 1;
while (true) {
Node* next = x->Next(level);
if (next == NULL) {
if (next == nullptr) {
if (level == 0) {
return x;
} else {
@@ -318,43 +321,41 @@ typename SkipList<Key,Comparator>::Node* SkipList<Key,Comparator>::FindLast()
}
}
template<typename Key, class Comparator>
SkipList<Key,Comparator>::SkipList(Comparator cmp, Arena* arena)
template <typename Key, class Comparator>
SkipList<Key, Comparator>::SkipList(Comparator cmp, Arena* arena)
: compare_(cmp),
arena_(arena),
head_(NewNode(0 /* any key will do */, kMaxHeight)),
max_height_(reinterpret_cast<void*>(1)),
max_height_(1),
rnd_(0xdeadbeef) {
for (int i = 0; i < kMaxHeight; i++) {
head_->SetNext(i, NULL);
head_->SetNext(i, nullptr);
}
}
template<typename Key, class Comparator>
void SkipList<Key,Comparator>::Insert(const Key& key) {
template <typename Key, class Comparator>
void SkipList<Key, Comparator>::Insert(const Key& key) {
// TODO(opt): We can use a barrier-free variant of FindGreaterOrEqual()
// here since Insert() is externally synchronized.
Node* prev[kMaxHeight];
Node* x = FindGreaterOrEqual(key, prev);
// Our data structure does not allow duplicate insertion
assert(x == NULL || !Equal(key, x->key));
assert(x == nullptr || !Equal(key, x->key));
int height = RandomHeight();
if (height > GetMaxHeight()) {
for (int i = GetMaxHeight(); i < height; i++) {
prev[i] = head_;
}
//fprintf(stderr, "Change height from %d to %d\n", max_height_, height);
// It is ok to mutate max_height_ without any synchronization
// with concurrent readers. A concurrent reader that observes
// the new value of max_height_ will see either the old value of
// new level pointers from head_ (NULL), or a new value set in
// new level pointers from head_ (nullptr), or a new value set in
// the loop below. In the former case the reader will
// immediately drop to the next level since NULL sorts after all
// immediately drop to the next level since nullptr sorts after all
// keys. In the latter case the reader will use the new node.
max_height_.NoBarrier_Store(reinterpret_cast<void*>(height));
max_height_.store(height, std::memory_order_relaxed);
}
x = NewNode(key, height);
@@ -366,10 +367,10 @@ void SkipList<Key,Comparator>::Insert(const Key& key) {
}
}
template<typename Key, class Comparator>
bool SkipList<Key,Comparator>::Contains(const Key& key) const {
Node* x = FindGreaterOrEqual(key, NULL);
if (x != NULL && Equal(key, x->key)) {
template <typename Key, class Comparator>
bool SkipList<Key, Comparator>::Contains(const Key& key) const {
Node* x = FindGreaterOrEqual(key, nullptr);
if (x != nullptr && Equal(key, x->key)) {
return true;
} else {
return false;
@@ -377,3 +378,5 @@ bool SkipList<Key,Comparator>::Contains(const Key& key) const {
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_SKIPLIST_H_
+35 -40
View File
@@ -3,12 +3,18 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/skiplist.h"
#include <atomic>
#include <set>
#include "gtest/gtest.h"
#include "leveldb/env.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/arena.h"
#include "util/hash.h"
#include "util/random.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
@@ -26,8 +32,6 @@ struct Comparator {
}
};
class SkipTest { };
TEST(SkipTest, Empty) {
Arena arena;
Comparator cmp;
@@ -112,8 +116,7 @@ TEST(SkipTest, InsertAndLookup) {
// Compare against model iterator
for (std::set<Key>::reverse_iterator model_iter = keys.rbegin();
model_iter != keys.rend();
++model_iter) {
model_iter != keys.rend(); ++model_iter) {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, iter.key());
iter.Prev();
@@ -126,7 +129,7 @@ TEST(SkipTest, InsertAndLookup) {
// concurrent readers (with no synchronization other than when a
// reader's iterator is created), the reader always observes all the
// data that was present in the skip list when the iterator was
// constructor. Because insertions are happening concurrently, we may
// constructed. Because insertions are happening concurrently, we may
// also observe new values that were inserted since the iterator was
// constructed, but we should never miss any values that were present
// at iterator construction time.
@@ -148,19 +151,19 @@ TEST(SkipTest, InsertAndLookup) {
// been concurrently added since the iterator started.
class ConcurrentTest {
private:
static const uint32_t K = 4;
static constexpr uint32_t K = 4;
static uint64_t key(Key key) { return (key >> 40); }
static uint64_t gen(Key key) { return (key >> 8) & 0xffffffffu; }
static uint64_t hash(Key key) { return key & 0xff; }
static uint64_t HashNumbers(uint64_t k, uint64_t g) {
uint64_t data[2] = { k, g };
uint64_t data[2] = {k, g};
return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
}
static Key MakeKey(uint64_t k, uint64_t g) {
assert(sizeof(Key) == sizeof(uint64_t));
static_assert(sizeof(Key) == sizeof(uint64_t), "");
assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
assert(g <= 0xffffffffu);
return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
@@ -186,13 +189,11 @@ class ConcurrentTest {
// Per-key generation
struct State {
port::AtomicPointer generation[K];
void Set(int k, intptr_t v) {
generation[k].Release_Store(reinterpret_cast<void*>(v));
}
intptr_t Get(int k) {
return reinterpret_cast<intptr_t>(generation[k].Acquire_Load());
std::atomic<int> generation[K];
void Set(int k, int v) {
generation[k].store(v, std::memory_order_release);
}
int Get(int k) { return generation[k].load(std::memory_order_acquire); }
State() {
for (int k = 0; k < K; k++) {
@@ -211,7 +212,7 @@ class ConcurrentTest {
SkipList<Key, Comparator> list_;
public:
ConcurrentTest() : list_(Comparator(), &arena_) { }
ConcurrentTest() : list_(Comparator(), &arena_) {}
// REQUIRES: External synchronization
void WriteStep(Random* rnd) {
@@ -250,11 +251,9 @@ class ConcurrentTest {
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0) ||
(gen(pos) > initial_state.Get(key(pos)))
) << "key: " << key(pos)
<< "; gen: " << gen(pos)
<< "; initgen: "
<< initial_state.Get(key(pos));
(gen(pos) > static_cast<Key>(initial_state.Get(key(pos)))))
<< "key: " << key(pos) << "; gen: " << gen(pos)
<< "; initgen: " << initial_state.Get(key(pos));
// Advance to next key in the valid key space
if (key(pos) < key(current)) {
@@ -281,7 +280,9 @@ class ConcurrentTest {
}
}
};
const uint32_t ConcurrentTest::K;
// Needed when building in C++11 mode.
constexpr uint32_t ConcurrentTest::K;
// Simple test that does single-threaded testing of the ConcurrentTest
// scaffolding.
@@ -298,21 +299,14 @@ class TestState {
public:
ConcurrentTest t_;
int seed_;
port::AtomicPointer quit_flag_;
std::atomic<bool> quit_flag_;
enum ReaderState {
STARTING,
RUNNING,
DONE
};
enum ReaderState { STARTING, RUNNING, DONE };
explicit TestState(int s)
: seed_(s),
quit_flag_(NULL),
state_(STARTING),
state_cv_(&mu_) {}
: seed_(s), quit_flag_(false), state_(STARTING), state_cv_(&mu_) {}
void Wait(ReaderState s) {
void Wait(ReaderState s) LOCKS_EXCLUDED(mu_) {
mu_.Lock();
while (state_ != s) {
state_cv_.Wait();
@@ -320,7 +314,7 @@ class TestState {
mu_.Unlock();
}
void Change(ReaderState s) {
void Change(ReaderState s) LOCKS_EXCLUDED(mu_) {
mu_.Lock();
state_ = s;
state_cv_.Signal();
@@ -329,8 +323,8 @@ class TestState {
private:
port::Mutex mu_;
ReaderState state_;
port::CondVar state_cv_;
ReaderState state_ GUARDED_BY(mu_);
port::CondVar state_cv_ GUARDED_BY(mu_);
};
static void ConcurrentReader(void* arg) {
@@ -338,7 +332,7 @@ static void ConcurrentReader(void* arg) {
Random rnd(state->seed_);
int64_t reads = 0;
state->Change(TestState::RUNNING);
while (!state->quit_flag_.Acquire_Load()) {
while (!state->quit_flag_.load(std::memory_order_acquire)) {
state->t_.ReadStep(&rnd);
++reads;
}
@@ -352,7 +346,7 @@ static void RunConcurrent(int run) {
const int kSize = 1000;
for (int i = 0; i < N; i++) {
if ((i % 100) == 0) {
fprintf(stderr, "Run %d of %d\n", i, N);
std::fprintf(stderr, "Run %d of %d\n", i, N);
}
TestState state(seed + 1);
Env::Default()->Schedule(ConcurrentReader, &state);
@@ -360,7 +354,7 @@ static void RunConcurrent(int run) {
for (int i = 0; i < kSize; i++) {
state.t_.WriteStep(&rnd);
}
state.quit_flag_.Release_Store(&state); // Any non-NULL arg will do
state.quit_flag_.store(true, std::memory_order_release);
state.Wait(TestState::DONE);
}
}
@@ -374,5 +368,6 @@ TEST(SkipTest, Concurrent5) { RunConcurrent(5); }
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+54 -25
View File
@@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_SNAPSHOT_H_
#define STORAGE_LEVELDB_DB_SNAPSHOT_H_
#include "db/dbformat.h"
#include "leveldb/db.h"
namespace leveldb {
@@ -15,50 +16,78 @@ class SnapshotList;
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
SnapshotImpl(SequenceNumber sequence_number)
: sequence_number_(sequence_number) {}
SequenceNumber sequence_number() const { return sequence_number_; }
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
// SnapshotImpl is kept in a doubly-linked circular list. The SnapshotList
// implementation operates on the next/previous fields direcly.
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
const SequenceNumber sequence_number_;
#if !defined(NDEBUG)
SnapshotList* list_ = nullptr;
#endif // !defined(NDEBUG)
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
SnapshotList() : head_(0) {
head_.prev_ = &head_;
head_.next_ = &head_;
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
const SnapshotImpl* New(SequenceNumber seq) {
SnapshotImpl* s = new SnapshotImpl;
s->number_ = seq;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
return s;
bool empty() const { return head_.next_ == &head_; }
SnapshotImpl* oldest() const {
assert(!empty());
return head_.next_;
}
SnapshotImpl* newest() const {
assert(!empty());
return head_.prev_;
}
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
delete s;
// Creates a SnapshotImpl and appends it to the end of the list.
SnapshotImpl* New(SequenceNumber sequence_number) {
assert(empty() || newest()->sequence_number_ <= sequence_number);
SnapshotImpl* snapshot = new SnapshotImpl(sequence_number);
#if !defined(NDEBUG)
snapshot->list_ = this;
#endif // !defined(NDEBUG)
snapshot->next_ = &head_;
snapshot->prev_ = head_.prev_;
snapshot->prev_->next_ = snapshot;
snapshot->next_->prev_ = snapshot;
return snapshot;
}
// Removes a SnapshotImpl from this list.
//
// The snapshot must have been created by calling New() on this list.
//
// The snapshot pointer should not be const, because its memory is
// deallocated. However, that would force us to change DB::ReleaseSnapshot(),
// which is in the API, and currently takes a const Snapshot.
void Delete(const SnapshotImpl* snapshot) {
#if !defined(NDEBUG)
assert(snapshot->list_ == this);
#endif // !defined(NDEBUG)
snapshot->prev_->next_ = snapshot->next_;
snapshot->next_->prev_ = snapshot->prev_;
delete snapshot;
}
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
SnapshotImpl head_;
};
} // namespace leveldb
+20 -27
View File
@@ -29,18 +29,14 @@ static void UnrefEntry(void* arg1, void* arg2) {
cache->Release(h);
}
TableCache::TableCache(const std::string& dbname,
const Options* options,
TableCache::TableCache(const std::string& dbname, const Options& options,
int entries)
: env_(options->env),
: env_(options.env),
dbname_(dbname),
options_(options),
cache_(NewLRUCache(entries)) {
}
cache_(NewLRUCache(entries)) {}
TableCache::~TableCache() {
delete cache_;
}
TableCache::~TableCache() { delete cache_; }
Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
Cache::Handle** handle) {
@@ -49,10 +45,10 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
EncodeFixed64(buf, file_number);
Slice key(buf, sizeof(buf));
*handle = cache_->Lookup(key);
if (*handle == NULL) {
if (*handle == nullptr) {
std::string fname = TableFileName(dbname_, file_number);
RandomAccessFile* file = NULL;
Table* table = NULL;
RandomAccessFile* file = nullptr;
Table* table = nullptr;
s = env_->NewRandomAccessFile(fname, &file);
if (!s.ok()) {
std::string old_fname = SSTTableFileName(dbname_, file_number);
@@ -61,11 +57,11 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
}
}
if (s.ok()) {
s = Table::Open(*options_, file, file_size, &table);
s = Table::Open(options_, file, file_size, &table);
}
if (!s.ok()) {
assert(table == NULL);
assert(table == nullptr);
delete file;
// We do not cache error results so that if the error is transient,
// or somebody repairs the file, we recover automatically.
@@ -80,14 +76,13 @@ Status TableCache::FindTable(uint64_t file_number, uint64_t file_size,
}
Iterator* TableCache::NewIterator(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
uint64_t file_number, uint64_t file_size,
Table** tableptr) {
if (tableptr != NULL) {
*tableptr = NULL;
if (tableptr != nullptr) {
*tableptr = nullptr;
}
Cache::Handle* handle = NULL;
Cache::Handle* handle = nullptr;
Status s = FindTable(file_number, file_size, &handle);
if (!s.ok()) {
return NewErrorIterator(s);
@@ -96,23 +91,21 @@ Iterator* TableCache::NewIterator(const ReadOptions& options,
Table* table = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
Iterator* result = table->NewIterator(options);
result->RegisterCleanup(&UnrefEntry, cache_, handle);
if (tableptr != NULL) {
if (tableptr != nullptr) {
*tableptr = table;
}
return result;
}
Status TableCache::Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
void (*saver)(void*, const Slice&, const Slice&)) {
Cache::Handle* handle = NULL;
Status TableCache::Get(const ReadOptions& options, uint64_t file_number,
uint64_t file_size, const Slice& k, void* arg,
void (*handle_result)(void*, const Slice&,
const Slice&)) {
Cache::Handle* handle = nullptr;
Status s = FindTable(file_number, file_size, &handle);
if (s.ok()) {
Table* t = reinterpret_cast<TableAndFile*>(cache_->Value(handle))->table;
s = t->InternalGet(options, k, arg, saver);
s = t->InternalGet(options, k, arg, handle_result);
cache_->Release(handle);
}
return s;
+14 -18
View File
@@ -7,8 +7,9 @@
#ifndef STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#define STORAGE_LEVELDB_DB_TABLE_CACHE_H_
#include <cstdint>
#include <string>
#include <stdint.h>
#include "db/dbformat.h"
#include "leveldb/cache.h"
#include "leveldb/table.h"
@@ -20,40 +21,35 @@ class Env;
class TableCache {
public:
TableCache(const std::string& dbname, const Options* options, int entries);
TableCache(const std::string& dbname, const Options& options, int entries);
~TableCache();
// Return an iterator for the specified file number (the corresponding
// file length must be exactly "file_size" bytes). If "tableptr" is
// non-NULL, also sets "*tableptr" to point to the Table object
// underlying the returned iterator, or NULL if no Table object underlies
// the returned iterator. The returned "*tableptr" object is owned by
// the cache and should not be deleted, and is valid for as long as the
// non-null, also sets "*tableptr" to point to the Table object
// underlying the returned iterator, or to nullptr if no Table object
// underlies the returned iterator. The returned "*tableptr" object is owned
// by the cache and should not be deleted, and is valid for as long as the
// returned iterator is live.
Iterator* NewIterator(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
Table** tableptr = NULL);
Iterator* NewIterator(const ReadOptions& options, uint64_t file_number,
uint64_t file_size, Table** tableptr = nullptr);
// If a seek to internal key "k" in specified file finds an entry,
// call (*handle_result)(arg, found_key, found_value).
Status Get(const ReadOptions& options,
uint64_t file_number,
uint64_t file_size,
const Slice& k,
void* arg,
Status Get(const ReadOptions& options, uint64_t file_number,
uint64_t file_size, const Slice& k, void* arg,
void (*handle_result)(void*, const Slice&, const Slice&));
// Evict any entry for the specified file number
void Evict(uint64_t file_number);
private:
Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
Env* const env_;
const std::string dbname_;
const Options* options_;
const Options& options_;
Cache* cache_;
Status FindTable(uint64_t file_number, uint64_t file_size, Cache::Handle**);
};
} // namespace leveldb
+24 -33
View File
@@ -12,15 +12,15 @@ namespace leveldb {
// Tag numbers for serialized VersionEdit. These numbers are written to
// disk and should not be changed.
enum Tag {
kComparator = 1,
kLogNumber = 2,
kNextFileNumber = 3,
kLastSequence = 4,
kCompactPointer = 5,
kDeletedFile = 6,
kNewFile = 7,
kComparator = 1,
kLogNumber = 2,
kNextFileNumber = 3,
kLastSequence = 4,
kCompactPointer = 5,
kDeletedFile = 6,
kNewFile = 7,
// 8 was used for large value refs
kPrevLogNumber = 9
kPrevLogNumber = 9
};
void VersionEdit::Clear() {
@@ -66,12 +66,10 @@ void VersionEdit::EncodeTo(std::string* dst) const {
PutLengthPrefixedSlice(dst, compact_pointers_[i].second.Encode());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
for (const auto& deleted_file_kvp : deleted_files_) {
PutVarint32(dst, kDeletedFile);
PutVarint32(dst, iter->first); // level
PutVarint64(dst, iter->second); // file number
PutVarint32(dst, deleted_file_kvp.first); // level
PutVarint64(dst, deleted_file_kvp.second); // file number
}
for (size_t i = 0; i < new_files_.size(); i++) {
@@ -88,8 +86,7 @@ void VersionEdit::EncodeTo(std::string* dst) const {
static bool GetInternalKey(Slice* input, InternalKey* dst) {
Slice str;
if (GetLengthPrefixedSlice(input, &str)) {
dst->DecodeFrom(str);
return true;
return dst->DecodeFrom(str);
} else {
return false;
}
@@ -97,8 +94,7 @@ static bool GetInternalKey(Slice* input, InternalKey* dst) {
static bool GetLevel(Slice* input, int* level) {
uint32_t v;
if (GetVarint32(input, &v) &&
v < config::kNumLevels) {
if (GetVarint32(input, &v) && v < config::kNumLevels) {
*level = v;
return true;
} else {
@@ -109,7 +105,7 @@ static bool GetLevel(Slice* input, int* level) {
Status VersionEdit::DecodeFrom(const Slice& src) {
Clear();
Slice input = src;
const char* msg = NULL;
const char* msg = nullptr;
uint32_t tag;
// Temporary storage for parsing
@@ -119,7 +115,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
Slice str;
InternalKey key;
while (msg == NULL && GetVarint32(&input, &tag)) {
while (msg == nullptr && GetVarint32(&input, &tag)) {
switch (tag) {
case kComparator:
if (GetLengthPrefixedSlice(&input, &str)) {
@@ -163,8 +159,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
break;
case kCompactPointer:
if (GetLevel(&input, &level) &&
GetInternalKey(&input, &key)) {
if (GetLevel(&input, &level) && GetInternalKey(&input, &key)) {
compact_pointers_.push_back(std::make_pair(level, key));
} else {
msg = "compaction pointer";
@@ -172,8 +167,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
break;
case kDeletedFile:
if (GetLevel(&input, &level) &&
GetVarint64(&input, &number)) {
if (GetLevel(&input, &level) && GetVarint64(&input, &number)) {
deleted_files_.insert(std::make_pair(level, number));
} else {
msg = "deleted file";
@@ -181,8 +175,7 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
break;
case kNewFile:
if (GetLevel(&input, &level) &&
GetVarint64(&input, &f.number) &&
if (GetLevel(&input, &level) && GetVarint64(&input, &f.number) &&
GetVarint64(&input, &f.file_size) &&
GetInternalKey(&input, &f.smallest) &&
GetInternalKey(&input, &f.largest)) {
@@ -198,12 +191,12 @@ Status VersionEdit::DecodeFrom(const Slice& src) {
}
}
if (msg == NULL && !input.empty()) {
if (msg == nullptr && !input.empty()) {
msg = "invalid tag";
}
Status result;
if (msg != NULL) {
if (msg != nullptr) {
result = Status::Corruption("VersionEdit", msg);
}
return result;
@@ -238,13 +231,11 @@ std::string VersionEdit::DebugString() const {
r.append(" ");
r.append(compact_pointers_[i].second.DebugString());
}
for (DeletedFileSet::const_iterator iter = deleted_files_.begin();
iter != deleted_files_.end();
++iter) {
r.append("\n DeleteFile: ");
AppendNumberTo(&r, iter->first);
for (const auto& deleted_files_kvp : deleted_files_) {
r.append("\n RemoveFile: ");
AppendNumberTo(&r, deleted_files_kvp.first);
r.append(" ");
AppendNumberTo(&r, iter->second);
AppendNumberTo(&r, deleted_files_kvp.second);
}
for (size_t i = 0; i < new_files_.size(); i++) {
const FileMetaData& f = new_files_[i].second;
+15 -16
View File
@@ -8,6 +8,7 @@
#include <set>
#include <utility>
#include <vector>
#include "db/dbformat.h"
namespace leveldb {
@@ -15,20 +16,20 @@ namespace leveldb {
class VersionSet;
struct FileMetaData {
int refs;
int allowed_seeks; // Seeks allowed until compaction
uint64_t number;
uint64_t file_size; // File size in bytes
InternalKey smallest; // Smallest internal key served by table
InternalKey largest; // Largest internal key served by table
FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) {}
FileMetaData() : refs(0), allowed_seeks(1 << 30), file_size(0) { }
int refs;
int allowed_seeks; // Seeks allowed until compaction
uint64_t number;
uint64_t file_size; // File size in bytes
InternalKey smallest; // Smallest internal key served by table
InternalKey largest; // Largest internal key served by table
};
class VersionEdit {
public:
VersionEdit() { Clear(); }
~VersionEdit() { }
~VersionEdit() = default;
void Clear();
@@ -59,10 +60,8 @@ class VersionEdit {
// Add the specified file at the specified number.
// REQUIRES: This version has not been saved (see VersionSet::SaveTo)
// REQUIRES: "smallest" and "largest" are smallest and largest keys in file
void AddFile(int level, uint64_t file,
uint64_t file_size,
const InternalKey& smallest,
const InternalKey& largest) {
void AddFile(int level, uint64_t file, uint64_t file_size,
const InternalKey& smallest, const InternalKey& largest) {
FileMetaData f;
f.number = file;
f.file_size = file_size;
@@ -72,7 +71,7 @@ class VersionEdit {
}
// Delete the specified "file" from the specified "level".
void DeleteFile(int level, uint64_t file) {
void RemoveFile(int level, uint64_t file) {
deleted_files_.insert(std::make_pair(level, file));
}
@@ -84,7 +83,7 @@ class VersionEdit {
private:
friend class VersionSet;
typedef std::set< std::pair<int, uint64_t> > DeletedFileSet;
typedef std::set<std::pair<int, uint64_t>> DeletedFileSet;
std::string comparator_;
uint64_t log_number_;
@@ -97,9 +96,9 @@ class VersionEdit {
bool has_next_file_number_;
bool has_last_sequence_;
std::vector< std::pair<int, InternalKey> > compact_pointers_;
std::vector<std::pair<int, InternalKey>> compact_pointers_;
DeletedFileSet deleted_files_;
std::vector< std::pair<int, FileMetaData> > new_files_;
std::vector<std::pair<int, FileMetaData>> new_files_;
};
} // namespace leveldb
+5 -5
View File
@@ -3,7 +3,8 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/version_edit.h"
#include "util/testharness.h"
#include "gtest/gtest.h"
namespace leveldb {
@@ -17,8 +18,6 @@ static void TestEncodeDecode(const VersionEdit& edit) {
ASSERT_EQ(encoded, encoded2);
}
class VersionEditTest { };
TEST(VersionEditTest, EncodeDecode) {
static const uint64_t kBig = 1ull << 50;
@@ -28,7 +27,7 @@ TEST(VersionEditTest, EncodeDecode) {
edit.AddFile(3, kBig + 300 + i, kBig + 400 + i,
InternalKey("foo", kBig + 500 + i, kTypeValue),
InternalKey("zoo", kBig + 600 + i, kTypeDeletion));
edit.DeleteFile(4, kBig + 700 + i);
edit.RemoveFile(4, kBig + 700 + i);
edit.SetCompactPointer(i, InternalKey("x", kBig + 900 + i, kTypeValue));
}
@@ -42,5 +41,6 @@ TEST(VersionEditTest, EncodeDecode) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
File diff suppressed because it is too large Load Diff
+63 -66
View File
@@ -18,6 +18,7 @@
#include <map>
#include <set>
#include <vector>
#include "db/dbformat.h"
#include "db/version_edit.h"
#include "port/port.h"
@@ -25,7 +26,9 @@
namespace leveldb {
namespace log { class Writer; }
namespace log {
class Writer;
}
class Compaction;
class Iterator;
@@ -39,30 +42,23 @@ class WritableFile;
// Return the smallest index i such that files[i]->largest >= key.
// Return files.size() if there is no such file.
// REQUIRES: "files" contains a sorted list of non-overlapping files.
extern int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& key);
int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files, const Slice& key);
// Returns true iff some file in "files" overlaps the user key range
// [*smallest,*largest].
// smallest==NULL represents a key smaller than all keys in the DB.
// largest==NULL represents a key largest than all keys in the DB.
// smallest==nullptr represents a key smaller than all keys in the DB.
// largest==nullptr represents a key largest than all keys in the DB.
// REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges
// in sorted order.
extern bool SomeFileOverlapsRange(
const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key);
bool SomeFileOverlapsRange(const InternalKeyComparator& icmp,
bool disjoint_sorted_files,
const std::vector<FileMetaData*>& files,
const Slice* smallest_user_key,
const Slice* largest_user_key);
class Version {
public:
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
// Lookup the value for key. If found, store it in *val and
// return OK. Else return a non-OK status. Fills *stats.
// REQUIRES: lock is not held
@@ -70,6 +66,12 @@ class Version {
FileMetaData* seek_file;
int seek_file_level;
};
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
Status Get(const ReadOptions&, const LookupKey& key, std::string* val,
GetStats* stats);
@@ -91,16 +93,15 @@ class Version {
void GetOverlappingInputs(
int level,
const InternalKey* begin, // NULL means before all keys
const InternalKey* end, // NULL means after all keys
const InternalKey* begin, // nullptr means before all keys
const InternalKey* end, // nullptr means after all keys
std::vector<FileMetaData*>* inputs);
// Returns true iff some file in the specified level overlaps
// some part of [*smallest_user_key,*largest_user_key].
// smallest_user_key==NULL represents a key smaller than all keys in the DB.
// largest_user_key==NULL represents a key largest than all keys in the DB.
bool OverlapInLevel(int level,
const Slice* smallest_user_key,
// smallest_user_key==nullptr represents a key smaller than all the DB's keys.
// largest_user_key==nullptr represents a key largest than all the DB's keys.
bool OverlapInLevel(int level, const Slice* smallest_user_key,
const Slice* largest_user_key);
// Return the level at which we should place a new memtable compaction
@@ -118,6 +119,22 @@ class Version {
friend class VersionSet;
class LevelFileNumIterator;
explicit Version(VersionSet* vset)
: vset_(vset),
next_(this),
prev_(this),
refs_(0),
file_to_compact_(nullptr),
file_to_compact_level_(-1),
compaction_score_(-1),
compaction_level_(-1) {}
Version(const Version&) = delete;
Version& operator=(const Version&) = delete;
~Version();
Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
// Call func(arg, level, f) for every file that overlaps user_key in
@@ -125,14 +142,13 @@ class Version {
// false, makes no more calls.
//
// REQUIRES: user portion of internal_key == user_key.
void ForEachOverlapping(Slice user_key, Slice internal_key,
void* arg,
void ForEachOverlapping(Slice user_key, Slice internal_key, void* arg,
bool (*func)(void*, int, FileMetaData*));
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
// List of files per level
std::vector<FileMetaData*> files_[config::kNumLevels];
@@ -146,28 +162,15 @@ class Version {
// are initialized by Finalize().
double compaction_score_;
int compaction_level_;
explicit Version(VersionSet* vset)
: vset_(vset), next_(this), prev_(this), refs_(0),
file_to_compact_(NULL),
file_to_compact_level_(-1),
compaction_score_(-1),
compaction_level_(-1) {
}
~Version();
// No copying allowed
Version(const Version&);
void operator=(const Version&);
};
class VersionSet {
public:
VersionSet(const std::string& dbname,
const Options* options,
TableCache* table_cache,
const InternalKeyComparator*);
VersionSet(const std::string& dbname, const Options* options,
TableCache* table_cache, const InternalKeyComparator*);
VersionSet(const VersionSet&) = delete;
VersionSet& operator=(const VersionSet&) = delete;
~VersionSet();
// Apply *edit to the current version to form a new descriptor that
@@ -179,7 +182,7 @@ class VersionSet {
EXCLUSIVE_LOCKS_REQUIRED(mu);
// Recover the last saved descriptor from persistent storage.
Status Recover();
Status Recover(bool* save_manifest);
// Return the current version.
Version* current() const { return current_; }
@@ -225,19 +228,17 @@ class VersionSet {
uint64_t PrevLogNumber() const { return prev_log_number_; }
// Pick level and inputs for a new compaction.
// Returns NULL if there is no compaction to be done.
// Returns nullptr if there is no compaction to be done.
// Otherwise returns a pointer to a heap-allocated object that
// describes the compaction. Caller should delete the result.
Compaction* PickCompaction();
// Return a compaction object for compacting the range [begin,end] in
// the specified level. Returns NULL if there is nothing in that
// the specified level. Returns nullptr if there is nothing in that
// level that overlaps the specified range. Caller should delete
// the result.
Compaction* CompactRange(
int level,
const InternalKey* begin,
const InternalKey* end);
Compaction* CompactRange(int level, const InternalKey* begin,
const InternalKey* end);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
@@ -250,7 +251,7 @@ class VersionSet {
// Returns true iff some level needs a compaction.
bool NeedsCompaction() const {
Version* v = current_;
return (v->compaction_score_ >= 1) || (v->file_to_compact_ != NULL);
return (v->compaction_score_ >= 1) || (v->file_to_compact_ != nullptr);
}
// Add all files listed in any live version to *live.
@@ -274,16 +275,16 @@ class VersionSet {
friend class Compaction;
friend class Version;
bool ReuseManifest(const std::string& dscname, const std::string& dscbase);
void Finalize(Version* v);
void GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
void GetRange(const std::vector<FileMetaData*>& inputs, InternalKey* smallest,
InternalKey* largest);
void GetRange2(const std::vector<FileMetaData*>& inputs1,
const std::vector<FileMetaData*>& inputs2,
InternalKey* smallest,
InternalKey* largest);
InternalKey* smallest, InternalKey* largest);
void SetupOtherInputs(Compaction* c);
@@ -312,10 +313,6 @@ class VersionSet {
// Per-level key at which the next compaction at that level should start.
// Either an empty string, or a valid InternalKey.
std::string compact_pointer_[config::kNumLevels];
// No copying allowed
VersionSet(const VersionSet&);
void operator=(const VersionSet&);
};
// A Compaction encapsulates information about a compaction.
@@ -364,7 +361,7 @@ class Compaction {
friend class Version;
friend class VersionSet;
explicit Compaction(int level);
Compaction(const Options* options, int level);
int level_;
uint64_t max_output_file_size_;
@@ -372,9 +369,9 @@ class Compaction {
VersionEdit edit_;
// Each compaction reads inputs from "level_" and "level_+1"
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
// State used to check for number of of overlapping grandparent files
// State used to check for number of overlapping grandparent files
// (parent == level_ + 1, grandparent == level_ + 2)
std::vector<FileMetaData*> grandparents_;
size_t grandparent_index_; // Index in grandparent_starts_
+208 -51
View File
@@ -3,18 +3,16 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/version_set.h"
#include "gtest/gtest.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
class FindFileTest {
class FindFileTest : public testing::Test {
public:
std::vector<FileMetaData*> files_;
bool disjoint_sorted_files_;
FindFileTest() : disjoint_sorted_files_(true) { }
FindFileTest() : disjoint_sorted_files_(true) {}
~FindFileTest() {
for (int i = 0; i < files_.size(); i++) {
@@ -40,23 +38,28 @@ class FindFileTest {
bool Overlaps(const char* smallest, const char* largest) {
InternalKeyComparator cmp(BytewiseComparator());
Slice s(smallest != NULL ? smallest : "");
Slice l(largest != NULL ? largest : "");
Slice s(smallest != nullptr ? smallest : "");
Slice l(largest != nullptr ? largest : "");
return SomeFileOverlapsRange(cmp, disjoint_sorted_files_, files_,
(smallest != NULL ? &s : NULL),
(largest != NULL ? &l : NULL));
(smallest != nullptr ? &s : nullptr),
(largest != nullptr ? &l : nullptr));
}
bool disjoint_sorted_files_;
private:
std::vector<FileMetaData*> files_;
};
TEST(FindFileTest, Empty) {
TEST_F(FindFileTest, Empty) {
ASSERT_EQ(0, Find("foo"));
ASSERT_TRUE(! Overlaps("a", "z"));
ASSERT_TRUE(! Overlaps(NULL, "z"));
ASSERT_TRUE(! Overlaps("a", NULL));
ASSERT_TRUE(! Overlaps(NULL, NULL));
ASSERT_TRUE(!Overlaps("a", "z"));
ASSERT_TRUE(!Overlaps(nullptr, "z"));
ASSERT_TRUE(!Overlaps("a", nullptr));
ASSERT_TRUE(!Overlaps(nullptr, nullptr));
}
TEST(FindFileTest, Single) {
TEST_F(FindFileTest, Single) {
Add("p", "q");
ASSERT_EQ(0, Find("a"));
ASSERT_EQ(0, Find("p"));
@@ -65,8 +68,8 @@ TEST(FindFileTest, Single) {
ASSERT_EQ(1, Find("q1"));
ASSERT_EQ(1, Find("z"));
ASSERT_TRUE(! Overlaps("a", "b"));
ASSERT_TRUE(! Overlaps("z1", "z2"));
ASSERT_TRUE(!Overlaps("a", "b"));
ASSERT_TRUE(!Overlaps("z1", "z2"));
ASSERT_TRUE(Overlaps("a", "p"));
ASSERT_TRUE(Overlaps("a", "q"));
ASSERT_TRUE(Overlaps("a", "z"));
@@ -78,16 +81,15 @@ TEST(FindFileTest, Single) {
ASSERT_TRUE(Overlaps("q", "q"));
ASSERT_TRUE(Overlaps("q", "q1"));
ASSERT_TRUE(! Overlaps(NULL, "j"));
ASSERT_TRUE(! Overlaps("r", NULL));
ASSERT_TRUE(Overlaps(NULL, "p"));
ASSERT_TRUE(Overlaps(NULL, "p1"));
ASSERT_TRUE(Overlaps("q", NULL));
ASSERT_TRUE(Overlaps(NULL, NULL));
ASSERT_TRUE(!Overlaps(nullptr, "j"));
ASSERT_TRUE(!Overlaps("r", nullptr));
ASSERT_TRUE(Overlaps(nullptr, "p"));
ASSERT_TRUE(Overlaps(nullptr, "p1"));
ASSERT_TRUE(Overlaps("q", nullptr));
ASSERT_TRUE(Overlaps(nullptr, nullptr));
}
TEST(FindFileTest, Multiple) {
TEST_F(FindFileTest, Multiple) {
Add("150", "200");
Add("200", "250");
Add("300", "350");
@@ -110,10 +112,10 @@ TEST(FindFileTest, Multiple) {
ASSERT_EQ(3, Find("450"));
ASSERT_EQ(4, Find("451"));
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("251", "299"));
ASSERT_TRUE(! Overlaps("451", "500"));
ASSERT_TRUE(! Overlaps("351", "399"));
ASSERT_TRUE(!Overlaps("100", "149"));
ASSERT_TRUE(!Overlaps("251", "299"));
ASSERT_TRUE(!Overlaps("451", "500"));
ASSERT_TRUE(!Overlaps("351", "399"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
@@ -125,41 +127,41 @@ TEST(FindFileTest, Multiple) {
ASSERT_TRUE(Overlaps("450", "500"));
}
TEST(FindFileTest, MultipleNullBoundaries) {
TEST_F(FindFileTest, MultipleNullBoundaries) {
Add("150", "200");
Add("200", "250");
Add("300", "350");
Add("400", "450");
ASSERT_TRUE(! Overlaps(NULL, "149"));
ASSERT_TRUE(! Overlaps("451", NULL));
ASSERT_TRUE(Overlaps(NULL, NULL));
ASSERT_TRUE(Overlaps(NULL, "150"));
ASSERT_TRUE(Overlaps(NULL, "199"));
ASSERT_TRUE(Overlaps(NULL, "200"));
ASSERT_TRUE(Overlaps(NULL, "201"));
ASSERT_TRUE(Overlaps(NULL, "400"));
ASSERT_TRUE(Overlaps(NULL, "800"));
ASSERT_TRUE(Overlaps("100", NULL));
ASSERT_TRUE(Overlaps("200", NULL));
ASSERT_TRUE(Overlaps("449", NULL));
ASSERT_TRUE(Overlaps("450", NULL));
ASSERT_TRUE(!Overlaps(nullptr, "149"));
ASSERT_TRUE(!Overlaps("451", nullptr));
ASSERT_TRUE(Overlaps(nullptr, nullptr));
ASSERT_TRUE(Overlaps(nullptr, "150"));
ASSERT_TRUE(Overlaps(nullptr, "199"));
ASSERT_TRUE(Overlaps(nullptr, "200"));
ASSERT_TRUE(Overlaps(nullptr, "201"));
ASSERT_TRUE(Overlaps(nullptr, "400"));
ASSERT_TRUE(Overlaps(nullptr, "800"));
ASSERT_TRUE(Overlaps("100", nullptr));
ASSERT_TRUE(Overlaps("200", nullptr));
ASSERT_TRUE(Overlaps("449", nullptr));
ASSERT_TRUE(Overlaps("450", nullptr));
}
TEST(FindFileTest, OverlapSequenceChecks) {
TEST_F(FindFileTest, OverlapSequenceChecks) {
Add("200", "200", 5000, 3000);
ASSERT_TRUE(! Overlaps("199", "199"));
ASSERT_TRUE(! Overlaps("201", "300"));
ASSERT_TRUE(!Overlaps("199", "199"));
ASSERT_TRUE(!Overlaps("201", "300"));
ASSERT_TRUE(Overlaps("200", "200"));
ASSERT_TRUE(Overlaps("190", "200"));
ASSERT_TRUE(Overlaps("200", "210"));
}
TEST(FindFileTest, OverlappingFiles) {
TEST_F(FindFileTest, OverlappingFiles) {
Add("150", "600");
Add("400", "500");
disjoint_sorted_files_ = false;
ASSERT_TRUE(! Overlaps("100", "149"));
ASSERT_TRUE(! Overlaps("601", "700"));
ASSERT_TRUE(!Overlaps("100", "149"));
ASSERT_TRUE(!Overlaps("601", "700"));
ASSERT_TRUE(Overlaps("100", "150"));
ASSERT_TRUE(Overlaps("100", "200"));
ASSERT_TRUE(Overlaps("100", "300"));
@@ -172,8 +174,163 @@ TEST(FindFileTest, OverlappingFiles) {
ASSERT_TRUE(Overlaps("600", "700"));
}
void AddBoundaryInputs(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& level_files,
std::vector<FileMetaData*>* compaction_files);
class AddBoundaryInputsTest : public testing::Test {
public:
std::vector<FileMetaData*> level_files_;
std::vector<FileMetaData*> compaction_files_;
std::vector<FileMetaData*> all_files_;
InternalKeyComparator icmp_;
AddBoundaryInputsTest() : icmp_(BytewiseComparator()) {}
~AddBoundaryInputsTest() {
for (size_t i = 0; i < all_files_.size(); ++i) {
delete all_files_[i];
}
all_files_.clear();
}
FileMetaData* CreateFileMetaData(uint64_t number, InternalKey smallest,
InternalKey largest) {
FileMetaData* f = new FileMetaData();
f->number = number;
f->smallest = smallest;
f->largest = largest;
all_files_.push_back(f);
return f;
}
};
TEST_F(AddBoundaryInputsTest, TestEmptyFileSets) {
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_TRUE(compaction_files_.empty());
ASSERT_TRUE(level_files_.empty());
}
TEST_F(AddBoundaryInputsTest, TestEmptyLevelFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("100", 1, kTypeValue)));
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(1, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_TRUE(level_files_.empty());
}
TEST_F(AddBoundaryInputsTest, TestEmptyCompactionFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("100", 1, kTypeValue)));
level_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_TRUE(compaction_files_.empty());
ASSERT_EQ(1, level_files_.size());
ASSERT_EQ(f1, level_files_[0]);
}
TEST_F(AddBoundaryInputsTest, TestNoBoundaryFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("100", 1, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("200", 2, kTypeValue),
InternalKey(InternalKey("200", 1, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("300", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
level_files_.push_back(f3);
level_files_.push_back(f2);
level_files_.push_back(f1);
compaction_files_.push_back(f2);
compaction_files_.push_back(f3);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(2, compaction_files_.size());
}
TEST_F(AddBoundaryInputsTest, TestOneBoundaryFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 3, kTypeValue),
InternalKey(InternalKey("100", 2, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("100", 1, kTypeValue),
InternalKey(InternalKey("200", 3, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("300", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
level_files_.push_back(f3);
level_files_.push_back(f2);
level_files_.push_back(f1);
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(2, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_EQ(f2, compaction_files_[1]);
}
TEST_F(AddBoundaryInputsTest, TestTwoBoundaryFiles) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 6, kTypeValue),
InternalKey(InternalKey("100", 5, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("100", 4, kTypeValue),
InternalKey(InternalKey("100", 3, kTypeValue)));
level_files_.push_back(f2);
level_files_.push_back(f3);
level_files_.push_back(f1);
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(3, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_EQ(f3, compaction_files_[1]);
ASSERT_EQ(f2, compaction_files_[2]);
}
TEST_F(AddBoundaryInputsTest, TestDisjoinFilePointers) {
FileMetaData* f1 =
CreateFileMetaData(1, InternalKey("100", 6, kTypeValue),
InternalKey(InternalKey("100", 5, kTypeValue)));
FileMetaData* f2 =
CreateFileMetaData(1, InternalKey("100", 6, kTypeValue),
InternalKey(InternalKey("100", 5, kTypeValue)));
FileMetaData* f3 =
CreateFileMetaData(1, InternalKey("100", 2, kTypeValue),
InternalKey(InternalKey("300", 1, kTypeValue)));
FileMetaData* f4 =
CreateFileMetaData(1, InternalKey("100", 4, kTypeValue),
InternalKey(InternalKey("100", 3, kTypeValue)));
level_files_.push_back(f2);
level_files_.push_back(f3);
level_files_.push_back(f4);
compaction_files_.push_back(f1);
AddBoundaryInputs(icmp_, level_files_, &compaction_files_);
ASSERT_EQ(3, compaction_files_.size());
ASSERT_EQ(f1, compaction_files_[0]);
ASSERT_EQ(f4, compaction_files_[1]);
ASSERT_EQ(f3, compaction_files_[2]);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+13 -10
View File
@@ -15,10 +15,10 @@
#include "leveldb/write_batch.h"
#include "leveldb/db.h"
#include "db/dbformat.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "util/coding.h"
namespace leveldb {
@@ -26,19 +26,19 @@ namespace leveldb {
// WriteBatch header has an 8-byte sequence number followed by a 4-byte count.
static const size_t kHeader = 12;
WriteBatch::WriteBatch() {
Clear();
}
WriteBatch::WriteBatch() { Clear(); }
WriteBatch::~WriteBatch() { }
WriteBatch::~WriteBatch() = default;
WriteBatch::Handler::~Handler() { }
WriteBatch::Handler::~Handler() = default;
void WriteBatch::Clear() {
rep_.clear();
rep_.resize(kHeader);
}
size_t WriteBatch::ApproximateSize() const { return rep_.size(); }
Status WriteBatch::Iterate(Handler* handler) const {
Slice input(rep_);
if (input.size() < kHeader) {
@@ -108,25 +108,28 @@ void WriteBatch::Delete(const Slice& key) {
PutLengthPrefixedSlice(&rep_, key);
}
void WriteBatch::Append(const WriteBatch& source) {
WriteBatchInternal::Append(this, &source);
}
namespace {
class MemTableInserter : public WriteBatch::Handler {
public:
SequenceNumber sequence_;
MemTable* mem_;
virtual void Put(const Slice& key, const Slice& value) {
void Put(const Slice& key, const Slice& value) override {
mem_->Add(sequence_, kTypeValue, key, value);
sequence_++;
}
virtual void Delete(const Slice& key) {
void Delete(const Slice& key) override {
mem_->Add(sequence_, kTypeDeletion, key, Slice());
sequence_++;
}
};
} // namespace
Status WriteBatchInternal::InsertInto(const WriteBatch* b,
MemTable* memtable) {
Status WriteBatchInternal::InsertInto(const WriteBatch* b, MemTable* memtable) {
MemTableInserter inserter;
inserter.sequence_ = WriteBatchInternal::Sequence(b);
inserter.mem_ = memtable;
+5 -9
View File
@@ -5,6 +5,7 @@
#ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
#include "db/dbformat.h"
#include "leveldb/write_batch.h"
namespace leveldb {
@@ -21,20 +22,16 @@ class WriteBatchInternal {
// Set the count for the number of entries in the batch.
static void SetCount(WriteBatch* batch, int n);
// Return the seqeunce number for the start of this batch.
// Return the sequence number for the start of this batch.
static SequenceNumber Sequence(const WriteBatch* batch);
// Store the specified number as the seqeunce number for the start of
// Store the specified number as the sequence number for the start of
// this batch.
static void SetSequence(WriteBatch* batch, SequenceNumber seq);
static Slice Contents(const WriteBatch* batch) {
return Slice(batch->rep_);
}
static Slice Contents(const WriteBatch* batch) { return Slice(batch->rep_); }
static size_t ByteSize(const WriteBatch* batch) {
return batch->rep_.size();
}
static size_t ByteSize(const WriteBatch* batch) { return batch->rep_.size(); }
static void SetContents(WriteBatch* batch, const Slice& contents);
@@ -45,5 +42,4 @@ class WriteBatchInternal {
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
+48 -31
View File
@@ -2,13 +2,12 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include "gtest/gtest.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
@@ -22,7 +21,7 @@ static std::string PrintContents(WriteBatch* b) {
Iterator* iter = mem->NewIterator();
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey ikey;
ASSERT_TRUE(ParseInternalKey(iter->key(), &ikey));
EXPECT_TRUE(ParseInternalKey(iter->key(), &ikey));
switch (ikey.type) {
case kTypeValue:
state.append("Put(");
@@ -52,8 +51,6 @@ static std::string PrintContents(WriteBatch* b) {
return state;
}
class WriteBatchTest { };
TEST(WriteBatchTest, Empty) {
WriteBatch batch;
ASSERT_EQ("", PrintContents(&batch));
@@ -68,10 +65,11 @@ TEST(WriteBatchTest, Multiple) {
WriteBatchInternal::SetSequence(&batch, 100);
ASSERT_EQ(100, WriteBatchInternal::Sequence(&batch));
ASSERT_EQ(3, WriteBatchInternal::Count(&batch));
ASSERT_EQ("Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
ASSERT_EQ(
"Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
}
TEST(WriteBatchTest, Corruption) {
@@ -81,40 +79,59 @@ TEST(WriteBatchTest, Corruption) {
WriteBatchInternal::SetSequence(&batch, 200);
Slice contents = WriteBatchInternal::Contents(&batch);
WriteBatchInternal::SetContents(&batch,
Slice(contents.data(),contents.size()-1));
ASSERT_EQ("Put(foo, bar)@200"
"ParseError()",
PrintContents(&batch));
Slice(contents.data(), contents.size() - 1));
ASSERT_EQ(
"Put(foo, bar)@200"
"ParseError()",
PrintContents(&batch));
}
TEST(WriteBatchTest, Append) {
WriteBatch b1, b2;
WriteBatchInternal::SetSequence(&b1, 200);
WriteBatchInternal::SetSequence(&b2, 300);
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ("", PrintContents(&b1));
b2.Put("a", "va");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ("Put(a, va)@200", PrintContents(&b1));
b2.Clear();
b2.Put("b", "vb");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ(
"Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
b2.Delete("foo");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
b1.Append(b2);
ASSERT_EQ(
"Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
}
TEST(WriteBatchTest, ApproximateSize) {
WriteBatch batch;
size_t empty_size = batch.ApproximateSize();
batch.Put(Slice("foo"), Slice("bar"));
size_t one_key_size = batch.ApproximateSize();
ASSERT_LT(empty_size, one_key_size);
batch.Put(Slice("baz"), Slice("boo"));
size_t two_keys_size = batch.ApproximateSize();
ASSERT_LT(one_key_size, two_keys_size);
batch.Delete(Slice("box"));
size_t post_delete_size = batch.ApproximateSize();
ASSERT_LT(two_keys_size, post_delete_size);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+112 -106
View File
@@ -4,14 +4,17 @@
#include "helpers/memenv/memenv.h"
#include <cstring>
#include <limits>
#include <map>
#include <string>
#include <vector>
#include "leveldb/env.h"
#include "leveldb/status.h"
#include "port/port.h"
#include "port/thread_annotations.h"
#include "util/mutexlock.h"
#include <map>
#include <string.h>
#include <string>
#include <vector>
namespace leveldb {
@@ -23,6 +26,10 @@ class FileState {
// and the caller must call Ref() at least once.
FileState() : refs_(0), size_(0) {}
// No copying allowed.
FileState(const FileState&) = delete;
FileState& operator=(const FileState&) = delete;
// Increase the reference count.
void Ref() {
MutexLock lock(&refs_mutex_);
@@ -47,30 +54,37 @@ class FileState {
}
}
uint64_t Size() const { return size_; }
uint64_t Size() const {
MutexLock lock(&blocks_mutex_);
return size_;
}
void Truncate() {
MutexLock lock(&blocks_mutex_);
for (char*& block : blocks_) {
delete[] block;
}
blocks_.clear();
size_ = 0;
}
Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const {
MutexLock lock(&blocks_mutex_);
if (offset > size_) {
return Status::IOError("Offset greater than file size.");
}
const uint64_t available = size_ - offset;
if (n > available) {
n = available;
n = static_cast<size_t>(available);
}
if (n == 0) {
*result = Slice();
return Status::OK();
}
size_t block = offset / kBlockSize;
assert(offset / kBlockSize <= std::numeric_limits<size_t>::max());
size_t block = static_cast<size_t>(offset / kBlockSize);
size_t block_offset = offset % kBlockSize;
if (n <= kBlockSize - block_offset) {
// The requested bytes are all in the first block.
*result = Slice(blocks_[block] + block_offset, n);
return Status::OK();
}
size_t bytes_to_copy = n;
char* dst = scratch;
@@ -79,7 +93,7 @@ class FileState {
if (avail > bytes_to_copy) {
avail = bytes_to_copy;
}
memcpy(dst, blocks_[block] + block_offset, avail);
std::memcpy(dst, blocks_[block] + block_offset, avail);
bytes_to_copy -= avail;
dst += avail;
@@ -95,6 +109,7 @@ class FileState {
const char* src = data.data();
size_t src_len = data.size();
MutexLock lock(&blocks_mutex_);
while (src_len > 0) {
size_t avail;
size_t offset = size_ % kBlockSize;
@@ -111,7 +126,7 @@ class FileState {
if (avail > src_len) {
avail = src_len;
}
memcpy(blocks_.back() + offset, src, avail);
std::memcpy(blocks_.back() + offset, src, avail);
src_len -= avail;
src += avail;
size_ += avail;
@@ -121,28 +136,17 @@ class FileState {
}
private:
// Private since only Unref() should be used to delete it.
~FileState() {
for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end();
++i) {
delete [] *i;
}
}
enum { kBlockSize = 8 * 1024 };
// No copying allowed.
FileState(const FileState&);
void operator=(const FileState&);
// Private since only Unref() should be used to delete it.
~FileState() { Truncate(); }
port::Mutex refs_mutex_;
int refs_; // Protected by refs_mutex_;
int refs_ GUARDED_BY(refs_mutex_);
// The following fields are not protected by any mutex. They are only mutable
// while the file is being written, and concurrent access is not allowed
// to writable files.
std::vector<char*> blocks_;
uint64_t size_;
enum { kBlockSize = 8 * 1024 };
mutable port::Mutex blocks_mutex_;
std::vector<char*> blocks_ GUARDED_BY(blocks_mutex_);
uint64_t size_ GUARDED_BY(blocks_mutex_);
};
class SequentialFileImpl : public SequentialFile {
@@ -151,11 +155,9 @@ class SequentialFileImpl : public SequentialFile {
file_->Ref();
}
~SequentialFileImpl() {
file_->Unref();
}
~SequentialFileImpl() override { file_->Unref(); }
virtual Status Read(size_t n, Slice* result, char* scratch) {
Status Read(size_t n, Slice* result, char* scratch) override {
Status s = file_->Read(pos_, n, result, scratch);
if (s.ok()) {
pos_ += result->size();
@@ -163,11 +165,11 @@ class SequentialFileImpl : public SequentialFile {
return s;
}
virtual Status Skip(uint64_t n) {
Status Skip(uint64_t n) override {
if (pos_ > file_->Size()) {
return Status::IOError("pos_ > file_->Size()");
}
const size_t available = file_->Size() - pos_;
const uint64_t available = file_->Size() - pos_;
if (n > available) {
n = available;
}
@@ -177,21 +179,17 @@ class SequentialFileImpl : public SequentialFile {
private:
FileState* file_;
size_t pos_;
uint64_t pos_;
};
class RandomAccessFileImpl : public RandomAccessFile {
public:
explicit RandomAccessFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
explicit RandomAccessFileImpl(FileState* file) : file_(file) { file_->Ref(); }
~RandomAccessFileImpl() {
file_->Unref();
}
~RandomAccessFileImpl() override { file_->Unref(); }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
return file_->Read(offset, n, result, scratch);
}
@@ -201,21 +199,15 @@ class RandomAccessFileImpl : public RandomAccessFile {
class WritableFileImpl : public WritableFile {
public:
WritableFileImpl(FileState* file) : file_(file) {
file_->Ref();
}
WritableFileImpl(FileState* file) : file_(file) { file_->Ref(); }
~WritableFileImpl() {
file_->Unref();
}
~WritableFileImpl() override { file_->Unref(); }
virtual Status Append(const Slice& data) {
return file_->Append(data);
}
Status Append(const Slice& data) override { return file_->Append(data); }
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
private:
FileState* file_;
@@ -223,25 +215,25 @@ class WritableFileImpl : public WritableFile {
class NoOpLogger : public Logger {
public:
virtual void Logv(const char* format, va_list ap) { }
void Logv(const char* format, std::va_list ap) override {}
};
class InMemoryEnv : public EnvWrapper {
public:
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { }
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) {}
virtual ~InMemoryEnv() {
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
i->second->Unref();
~InMemoryEnv() override {
for (const auto& kvp : file_map_) {
kvp.second->Unref();
}
}
// Partial implementation of the Env interface.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) {
Status NewSequentialFile(const std::string& fname,
SequentialFile** result) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
*result = nullptr;
return Status::IOError(fname, "File not found");
}
@@ -249,11 +241,11 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) {
Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
*result = NULL;
*result = nullptr;
return Status::IOError(fname, "File not found");
}
@@ -261,33 +253,51 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) {
Status NewWritableFile(const std::string& fname,
WritableFile** result) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) != file_map_.end()) {
DeleteFileInternal(fname);
}
FileSystem::iterator it = file_map_.find(fname);
FileState* file = new FileState();
file->Ref();
file_map_[fname] = file;
FileState* file;
if (it == file_map_.end()) {
// File is not currently open.
file = new FileState();
file->Ref();
file_map_[fname] = file;
} else {
file = it->second;
file->Truncate();
}
*result = new WritableFileImpl(file);
return Status::OK();
}
virtual bool FileExists(const std::string& fname) {
Status NewAppendableFile(const std::string& fname,
WritableFile** result) override {
MutexLock lock(&mutex_);
FileState** sptr = &file_map_[fname];
FileState* file = *sptr;
if (file == nullptr) {
file = new FileState();
file->Ref();
}
*result = new WritableFileImpl(file);
return Status::OK();
}
bool FileExists(const std::string& fname) override {
MutexLock lock(&mutex_);
return file_map_.find(fname) != file_map_.end();
}
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) {
Status GetChildren(const std::string& dir,
std::vector<std::string>* result) override {
MutexLock lock(&mutex_);
result->clear();
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){
const std::string& filename = i->first;
for (const auto& kvp : file_map_) {
const std::string& filename = kvp.first;
if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' &&
Slice(filename).starts_with(Slice(dir))) {
@@ -298,7 +308,8 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
void DeleteFileInternal(const std::string& fname) {
void RemoveFileInternal(const std::string& fname)
EXCLUSIVE_LOCKS_REQUIRED(mutex_) {
if (file_map_.find(fname) == file_map_.end()) {
return;
}
@@ -307,25 +318,21 @@ class InMemoryEnv : public EnvWrapper {
file_map_.erase(fname);
}
virtual Status DeleteFile(const std::string& fname) {
Status RemoveFile(const std::string& fname) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
}
DeleteFileInternal(fname);
RemoveFileInternal(fname);
return Status::OK();
}
virtual Status CreateDir(const std::string& dirname) {
return Status::OK();
}
Status CreateDir(const std::string& dirname) override { return Status::OK(); }
virtual Status DeleteDir(const std::string& dirname) {
return Status::OK();
}
Status RemoveDir(const std::string& dirname) override { return Status::OK(); }
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) {
Status GetFileSize(const std::string& fname, uint64_t* file_size) override {
MutexLock lock(&mutex_);
if (file_map_.find(fname) == file_map_.end()) {
return Status::IOError(fname, "File not found");
@@ -335,35 +342,35 @@ class InMemoryEnv : public EnvWrapper {
return Status::OK();
}
virtual Status RenameFile(const std::string& src,
const std::string& target) {
Status RenameFile(const std::string& src,
const std::string& target) override {
MutexLock lock(&mutex_);
if (file_map_.find(src) == file_map_.end()) {
return Status::IOError(src, "File not found");
}
DeleteFileInternal(target);
RemoveFileInternal(target);
file_map_[target] = file_map_[src];
file_map_.erase(src);
return Status::OK();
}
virtual Status LockFile(const std::string& fname, FileLock** lock) {
Status LockFile(const std::string& fname, FileLock** lock) override {
*lock = new FileLock;
return Status::OK();
}
virtual Status UnlockFile(FileLock* lock) {
Status UnlockFile(FileLock* lock) override {
delete lock;
return Status::OK();
}
virtual Status GetTestDirectory(std::string* path) {
Status GetTestDirectory(std::string* path) override {
*path = "/test";
return Status::OK();
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
Status NewLogger(const std::string& fname, Logger** result) override {
*result = new NoOpLogger;
return Status::OK();
}
@@ -371,14 +378,13 @@ class InMemoryEnv : public EnvWrapper {
private:
// Map from filenames to FileState objects, representing a simple file system.
typedef std::map<std::string, FileState*> FileSystem;
port::Mutex mutex_;
FileSystem file_map_; // Protected by mutex_.
FileSystem file_map_ GUARDED_BY(mutex_);
};
} // namespace
Env* NewMemEnv(Env* base_env) {
return new InMemoryEnv(base_env);
}
Env* NewMemEnv(Env* base_env) { return new InMemoryEnv(base_env); }
} // namespace leveldb
+3 -1
View File
@@ -5,6 +5,8 @@
#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_
#include "leveldb/export.h"
namespace leveldb {
class Env;
@@ -13,7 +15,7 @@ class Env;
// all non-file-storage tasks to base_env. The caller must delete the result
// when it is no longer needed.
// *base_env must remain live while the result is in use.
Env* NewMemEnv(Env* base_env);
LEVELDB_EXPORT Env* NewMemEnv(Env* base_env);
} // namespace leveldb
+101 -69
View File
@@ -4,68 +4,75 @@
#include "helpers/memenv/memenv.h"
#include "db/db_impl.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "util/testharness.h"
#include <string>
#include <vector>
#include "gtest/gtest.h"
#include "db/db_impl.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "util/testutil.h"
namespace leveldb {
class MemEnvTest {
class MemEnvTest : public testing::Test {
public:
Env* env_;
MemEnvTest() : env_(NewMemEnv(Env::Default())) {}
~MemEnvTest() { delete env_; }
MemEnvTest()
: env_(NewMemEnv(Env::Default())) {
}
~MemEnvTest() {
delete env_;
}
Env* env_;
};
TEST(MemEnvTest, Basics) {
TEST_F(MemEnvTest, Basics) {
uint64_t file_size;
WritableFile* writable_file;
std::vector<std::string> children;
ASSERT_OK(env_->CreateDir("/dir"));
ASSERT_LEVELDB_OK(env_->CreateDir("/dir"));
// Check that the directory is empty.
ASSERT_TRUE(!env_->FileExists("/dir/non_existent"));
ASSERT_TRUE(!env_->GetFileSize("/dir/non_existent", &file_size).ok());
ASSERT_OK(env_->GetChildren("/dir", &children));
ASSERT_LEVELDB_OK(env_->GetChildren("/dir", &children));
ASSERT_EQ(0, children.size());
// Create a file.
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_LEVELDB_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_LEVELDB_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(0, file_size);
delete writable_file;
// Check that the file exists.
ASSERT_TRUE(env_->FileExists("/dir/f"));
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_LEVELDB_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(0, file_size);
ASSERT_OK(env_->GetChildren("/dir", &children));
ASSERT_LEVELDB_OK(env_->GetChildren("/dir", &children));
ASSERT_EQ(1, children.size());
ASSERT_EQ("f", children[0]);
// Write to the file.
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_OK(writable_file->Append("abc"));
ASSERT_LEVELDB_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_LEVELDB_OK(writable_file->Append("abc"));
delete writable_file;
// Check that append works.
ASSERT_LEVELDB_OK(env_->NewAppendableFile("/dir/f", &writable_file));
ASSERT_LEVELDB_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_LEVELDB_OK(writable_file->Append("hello"));
delete writable_file;
// Check for expected size.
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_LEVELDB_OK(env_->GetFileSize("/dir/f", &file_size));
ASSERT_EQ(8, file_size);
// Check that renaming works.
ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok());
ASSERT_OK(env_->RenameFile("/dir/f", "/dir/g"));
ASSERT_LEVELDB_OK(env_->RenameFile("/dir/f", "/dir/g"));
ASSERT_TRUE(!env_->FileExists("/dir/f"));
ASSERT_TRUE(env_->FileExists("/dir/g"));
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size));
ASSERT_EQ(3, file_size);
ASSERT_LEVELDB_OK(env_->GetFileSize("/dir/g", &file_size));
ASSERT_EQ(8, file_size);
// Check that opening non-existent file fails.
SequentialFile* seq_file;
@@ -76,49 +83,50 @@ TEST(MemEnvTest, Basics) {
ASSERT_TRUE(!rand_file);
// Check that deleting works.
ASSERT_TRUE(!env_->DeleteFile("/dir/non_existent").ok());
ASSERT_OK(env_->DeleteFile("/dir/g"));
ASSERT_TRUE(!env_->RemoveFile("/dir/non_existent").ok());
ASSERT_LEVELDB_OK(env_->RemoveFile("/dir/g"));
ASSERT_TRUE(!env_->FileExists("/dir/g"));
ASSERT_OK(env_->GetChildren("/dir", &children));
ASSERT_LEVELDB_OK(env_->GetChildren("/dir", &children));
ASSERT_EQ(0, children.size());
ASSERT_OK(env_->DeleteDir("/dir"));
ASSERT_LEVELDB_OK(env_->RemoveDir("/dir"));
}
TEST(MemEnvTest, ReadWrite) {
TEST_F(MemEnvTest, ReadWrite) {
WritableFile* writable_file;
SequentialFile* seq_file;
RandomAccessFile* rand_file;
Slice result;
char scratch[100];
ASSERT_OK(env_->CreateDir("/dir"));
ASSERT_LEVELDB_OK(env_->CreateDir("/dir"));
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_OK(writable_file->Append("hello "));
ASSERT_OK(writable_file->Append("world"));
ASSERT_LEVELDB_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_LEVELDB_OK(writable_file->Append("hello "));
ASSERT_LEVELDB_OK(writable_file->Append("world"));
delete writable_file;
// Read sequentially.
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
ASSERT_LEVELDB_OK(env_->NewSequentialFile("/dir/f", &seq_file));
ASSERT_LEVELDB_OK(seq_file->Read(5, &result, scratch)); // Read "hello".
ASSERT_EQ(0, result.compare("hello"));
ASSERT_OK(seq_file->Skip(1));
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
ASSERT_LEVELDB_OK(seq_file->Skip(1));
ASSERT_LEVELDB_OK(seq_file->Read(1000, &result, scratch)); // Read "world".
ASSERT_EQ(0, result.compare("world"));
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
ASSERT_LEVELDB_OK(
seq_file->Read(1000, &result, scratch)); // Try reading past EOF.
ASSERT_EQ(0, result.size());
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file.
ASSERT_OK(seq_file->Read(1000, &result, scratch));
ASSERT_LEVELDB_OK(seq_file->Skip(100)); // Try to skip past end of file.
ASSERT_LEVELDB_OK(seq_file->Read(1000, &result, scratch));
ASSERT_EQ(0, result.size());
delete seq_file;
// Random reads.
ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file));
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
ASSERT_LEVELDB_OK(env_->NewRandomAccessFile("/dir/f", &rand_file));
ASSERT_LEVELDB_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world".
ASSERT_EQ(0, result.compare("world"));
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
ASSERT_LEVELDB_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello".
ASSERT_EQ(0, result.compare("hello"));
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
ASSERT_LEVELDB_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d".
ASSERT_EQ(0, result.compare("d"));
// Too high offset.
@@ -126,30 +134,30 @@ TEST(MemEnvTest, ReadWrite) {
delete rand_file;
}
TEST(MemEnvTest, Locks) {
TEST_F(MemEnvTest, Locks) {
FileLock* lock;
// These are no-ops, but we test they return success.
ASSERT_OK(env_->LockFile("some file", &lock));
ASSERT_OK(env_->UnlockFile(lock));
ASSERT_LEVELDB_OK(env_->LockFile("some file", &lock));
ASSERT_LEVELDB_OK(env_->UnlockFile(lock));
}
TEST(MemEnvTest, Misc) {
TEST_F(MemEnvTest, Misc) {
std::string test_dir;
ASSERT_OK(env_->GetTestDirectory(&test_dir));
ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
ASSERT_TRUE(!test_dir.empty());
WritableFile* writable_file;
ASSERT_OK(env_->NewWritableFile("/a/b", &writable_file));
ASSERT_LEVELDB_OK(env_->NewWritableFile("/a/b", &writable_file));
// These are no-ops, but we test they return success.
ASSERT_OK(writable_file->Sync());
ASSERT_OK(writable_file->Flush());
ASSERT_OK(writable_file->Close());
ASSERT_LEVELDB_OK(writable_file->Sync());
ASSERT_LEVELDB_OK(writable_file->Flush());
ASSERT_LEVELDB_OK(writable_file->Close());
delete writable_file;
}
TEST(MemEnvTest, LargeWrite) {
TEST_F(MemEnvTest, LargeWrite) {
const size_t kWriteSize = 300 * 1024;
char* scratch = new char[kWriteSize * 2];
@@ -159,30 +167,53 @@ TEST(MemEnvTest, LargeWrite) {
}
WritableFile* writable_file;
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_OK(writable_file->Append("foo"));
ASSERT_OK(writable_file->Append(write_data));
ASSERT_LEVELDB_OK(env_->NewWritableFile("/dir/f", &writable_file));
ASSERT_LEVELDB_OK(writable_file->Append("foo"));
ASSERT_LEVELDB_OK(writable_file->Append(write_data));
delete writable_file;
SequentialFile* seq_file;
Slice result;
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file));
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
ASSERT_LEVELDB_OK(env_->NewSequentialFile("/dir/f", &seq_file));
ASSERT_LEVELDB_OK(seq_file->Read(3, &result, scratch)); // Read "foo".
ASSERT_EQ(0, result.compare("foo"));
size_t read = 0;
std::string read_data;
while (read < kWriteSize) {
ASSERT_OK(seq_file->Read(kWriteSize - read, &result, scratch));
ASSERT_LEVELDB_OK(seq_file->Read(kWriteSize - read, &result, scratch));
read_data.append(result.data(), result.size());
read += result.size();
}
ASSERT_TRUE(write_data == read_data);
delete seq_file;
delete [] scratch;
delete[] scratch;
}
TEST(MemEnvTest, DBTest) {
TEST_F(MemEnvTest, OverwriteOpenFile) {
const char kWrite1Data[] = "Write #1 data";
const size_t kFileDataLen = sizeof(kWrite1Data) - 1;
const std::string kTestFileName = testing::TempDir() + "leveldb-TestFile.dat";
ASSERT_LEVELDB_OK(WriteStringToFile(env_, kWrite1Data, kTestFileName));
RandomAccessFile* rand_file;
ASSERT_LEVELDB_OK(env_->NewRandomAccessFile(kTestFileName, &rand_file));
const char kWrite2Data[] = "Write #2 data";
ASSERT_LEVELDB_OK(WriteStringToFile(env_, kWrite2Data, kTestFileName));
// Verify that overwriting an open file will result in the new file data
// being read from files opened before the write.
Slice result;
char scratch[kFileDataLen];
ASSERT_LEVELDB_OK(rand_file->Read(0, kFileDataLen, &result, scratch));
ASSERT_EQ(0, result.compare(kWrite2Data));
delete rand_file;
}
TEST_F(MemEnvTest, DBTest) {
Options options;
options.create_if_missing = true;
options.env = env_;
@@ -191,14 +222,14 @@ TEST(MemEnvTest, DBTest) {
const Slice keys[] = {Slice("aaa"), Slice("bbb"), Slice("ccc")};
const Slice vals[] = {Slice("foo"), Slice("bar"), Slice("baz")};
ASSERT_OK(DB::Open(options, "/dir/db", &db));
ASSERT_LEVELDB_OK(DB::Open(options, "/dir/db", &db));
for (size_t i = 0; i < 3; ++i) {
ASSERT_OK(db->Put(WriteOptions(), keys[i], vals[i]));
ASSERT_LEVELDB_OK(db->Put(WriteOptions(), keys[i], vals[i]));
}
for (size_t i = 0; i < 3; ++i) {
std::string res;
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
ASSERT_LEVELDB_OK(db->Get(ReadOptions(), keys[i], &res));
ASSERT_TRUE(res == vals[i]);
}
@@ -214,11 +245,11 @@ TEST(MemEnvTest, DBTest) {
delete iterator;
DBImpl* dbi = reinterpret_cast<DBImpl*>(db);
ASSERT_OK(dbi->TEST_CompactMemTable());
ASSERT_LEVELDB_OK(dbi->TEST_CompactMemTable());
for (size_t i = 0; i < 3; ++i) {
std::string res;
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res));
ASSERT_LEVELDB_OK(db->Get(ReadOptions(), keys[i], &res));
ASSERT_TRUE(res == vals[i]);
}
@@ -228,5 +259,6 @@ TEST(MemEnvTest, DBTest) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+147 -168
View File
@@ -9,7 +9,6 @@
Does not support:
. getters for the option types
. custom comparators that implement key shortening
. capturing post-write-snapshot
. custom iter, db, env, cache implementations using just the C bindings
Some conventions:
@@ -33,7 +32,7 @@
On failure, leveldb frees the old value of *errptr and
set *errptr to a malloc()ed error message.
(4) Bools have the type unsigned char (0 == false; rest == true)
(4) Bools have the type uint8_t (0 == false; rest == true)
(5) All of the pointer arguments must be non-NULL.
*/
@@ -49,225 +48,205 @@ extern "C" {
#include <stddef.h>
#include <stdint.h>
#include "leveldb/export.h"
/* Exported types */
typedef struct leveldb_t leveldb_t;
typedef struct leveldb_cache_t leveldb_cache_t;
typedef struct leveldb_comparator_t leveldb_comparator_t;
typedef struct leveldb_env_t leveldb_env_t;
typedef struct leveldb_filelock_t leveldb_filelock_t;
typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
typedef struct leveldb_iterator_t leveldb_iterator_t;
typedef struct leveldb_logger_t leveldb_logger_t;
typedef struct leveldb_options_t leveldb_options_t;
typedef struct leveldb_randomfile_t leveldb_randomfile_t;
typedef struct leveldb_readoptions_t leveldb_readoptions_t;
typedef struct leveldb_seqfile_t leveldb_seqfile_t;
typedef struct leveldb_snapshot_t leveldb_snapshot_t;
typedef struct leveldb_writablefile_t leveldb_writablefile_t;
typedef struct leveldb_writebatch_t leveldb_writebatch_t;
typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
typedef struct leveldb_t leveldb_t;
typedef struct leveldb_cache_t leveldb_cache_t;
typedef struct leveldb_comparator_t leveldb_comparator_t;
typedef struct leveldb_env_t leveldb_env_t;
typedef struct leveldb_filelock_t leveldb_filelock_t;
typedef struct leveldb_filterpolicy_t leveldb_filterpolicy_t;
typedef struct leveldb_iterator_t leveldb_iterator_t;
typedef struct leveldb_logger_t leveldb_logger_t;
typedef struct leveldb_options_t leveldb_options_t;
typedef struct leveldb_randomfile_t leveldb_randomfile_t;
typedef struct leveldb_readoptions_t leveldb_readoptions_t;
typedef struct leveldb_seqfile_t leveldb_seqfile_t;
typedef struct leveldb_snapshot_t leveldb_snapshot_t;
typedef struct leveldb_writablefile_t leveldb_writablefile_t;
typedef struct leveldb_writebatch_t leveldb_writebatch_t;
typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
/* DB operations */
extern leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT leveldb_t* leveldb_open(const leveldb_options_t* options,
const char* name, char** errptr);
extern void leveldb_close(leveldb_t* db);
LEVELDB_EXPORT void leveldb_close(leveldb_t* db);
extern void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr);
LEVELDB_EXPORT void leveldb_put(leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen, const char* val,
size_t vallen, char** errptr);
extern void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
LEVELDB_EXPORT void leveldb_delete(leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
extern void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr);
LEVELDB_EXPORT void leveldb_write(leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch, char** errptr);
/* Returns NULL if not found. A malloc()ed array otherwise.
Stores the length of the array in *vallen. */
extern char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr);
LEVELDB_EXPORT char* leveldb_get(leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen, size_t* vallen,
char** errptr);
extern leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options);
LEVELDB_EXPORT leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db, const leveldb_readoptions_t* options);
extern const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db);
LEVELDB_EXPORT const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db);
extern void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot);
LEVELDB_EXPORT void leveldb_release_snapshot(
leveldb_t* db, const leveldb_snapshot_t* snapshot);
/* Returns NULL if property name is unknown.
Else returns a pointer to a malloc()-ed null-terminated value. */
extern char* leveldb_property_value(
leveldb_t* db,
const char* propname);
LEVELDB_EXPORT char* leveldb_property_value(leveldb_t* db,
const char* propname);
extern void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes);
LEVELDB_EXPORT void leveldb_approximate_sizes(
leveldb_t* db, int num_ranges, const char* const* range_start_key,
const size_t* range_start_key_len, const char* const* range_limit_key,
const size_t* range_limit_key_len, uint64_t* sizes);
extern void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len);
LEVELDB_EXPORT void leveldb_compact_range(leveldb_t* db, const char* start_key,
size_t start_key_len,
const char* limit_key,
size_t limit_key_len);
/* Management operations */
extern void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT void leveldb_destroy_db(const leveldb_options_t* options,
const char* name, char** errptr);
extern void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT void leveldb_repair_db(const leveldb_options_t* options,
const char* name, char** errptr);
/* Iterator */
extern void leveldb_iter_destroy(leveldb_iterator_t*);
extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
extern void leveldb_iter_next(leveldb_iterator_t*);
extern void leveldb_iter_prev(leveldb_iterator_t*);
extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
LEVELDB_EXPORT void leveldb_iter_destroy(leveldb_iterator_t*);
LEVELDB_EXPORT uint8_t leveldb_iter_valid(const leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek_to_first(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek_to_last(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek(leveldb_iterator_t*, const char* k,
size_t klen);
LEVELDB_EXPORT void leveldb_iter_next(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_prev(leveldb_iterator_t*);
LEVELDB_EXPORT const char* leveldb_iter_key(const leveldb_iterator_t*,
size_t* klen);
LEVELDB_EXPORT const char* leveldb_iter_value(const leveldb_iterator_t*,
size_t* vlen);
LEVELDB_EXPORT void leveldb_iter_get_error(const leveldb_iterator_t*,
char** errptr);
/* Write batch */
extern leveldb_writebatch_t* leveldb_writebatch_create();
extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
extern void leveldb_writebatch_put(
leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
extern void leveldb_writebatch_delete(
leveldb_writebatch_t*,
const char* key, size_t klen);
extern void leveldb_writebatch_iterate(
leveldb_writebatch_t*,
void* state,
LEVELDB_EXPORT leveldb_writebatch_t* leveldb_writebatch_create(void);
LEVELDB_EXPORT void leveldb_writebatch_destroy(leveldb_writebatch_t*);
LEVELDB_EXPORT void leveldb_writebatch_clear(leveldb_writebatch_t*);
LEVELDB_EXPORT void leveldb_writebatch_put(leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
LEVELDB_EXPORT void leveldb_writebatch_delete(leveldb_writebatch_t*,
const char* key, size_t klen);
LEVELDB_EXPORT void leveldb_writebatch_iterate(
const leveldb_writebatch_t*, void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen));
LEVELDB_EXPORT void leveldb_writebatch_append(
leveldb_writebatch_t* destination, const leveldb_writebatch_t* source);
/* Options */
extern leveldb_options_t* leveldb_options_create();
extern void leveldb_options_destroy(leveldb_options_t*);
extern void leveldb_options_set_comparator(
leveldb_options_t*,
leveldb_comparator_t*);
extern void leveldb_options_set_filter_policy(
leveldb_options_t*,
leveldb_filterpolicy_t*);
extern void leveldb_options_set_create_if_missing(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_error_if_exists(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_paranoid_checks(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
LEVELDB_EXPORT leveldb_options_t* leveldb_options_create(void);
LEVELDB_EXPORT void leveldb_options_destroy(leveldb_options_t*);
LEVELDB_EXPORT void leveldb_options_set_comparator(leveldb_options_t*,
leveldb_comparator_t*);
LEVELDB_EXPORT void leveldb_options_set_filter_policy(leveldb_options_t*,
leveldb_filterpolicy_t*);
LEVELDB_EXPORT void leveldb_options_set_create_if_missing(leveldb_options_t*,
uint8_t);
LEVELDB_EXPORT void leveldb_options_set_error_if_exists(leveldb_options_t*,
uint8_t);
LEVELDB_EXPORT void leveldb_options_set_paranoid_checks(leveldb_options_t*,
uint8_t);
LEVELDB_EXPORT void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
LEVELDB_EXPORT void leveldb_options_set_info_log(leveldb_options_t*,
leveldb_logger_t*);
LEVELDB_EXPORT void leveldb_options_set_write_buffer_size(leveldb_options_t*,
size_t);
LEVELDB_EXPORT void leveldb_options_set_max_open_files(leveldb_options_t*, int);
LEVELDB_EXPORT void leveldb_options_set_cache(leveldb_options_t*,
leveldb_cache_t*);
LEVELDB_EXPORT void leveldb_options_set_block_size(leveldb_options_t*, size_t);
LEVELDB_EXPORT void leveldb_options_set_block_restart_interval(
leveldb_options_t*, int);
LEVELDB_EXPORT void leveldb_options_set_max_file_size(leveldb_options_t*,
size_t);
enum {
leveldb_no_compression = 0,
leveldb_snappy_compression = 1
};
extern void leveldb_options_set_compression(leveldb_options_t*, int);
enum { leveldb_no_compression = 0, leveldb_snappy_compression = 1 };
LEVELDB_EXPORT void leveldb_options_set_compression(leveldb_options_t*, int);
/* Comparator */
extern leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
LEVELDB_EXPORT leveldb_comparator_t* leveldb_comparator_create(
void* state, void (*destructor)(void*),
int (*compare)(void*, const char* a, size_t alen, const char* b,
size_t blen),
const char* (*name)(void*));
extern void leveldb_comparator_destroy(leveldb_comparator_t*);
LEVELDB_EXPORT void leveldb_comparator_destroy(leveldb_comparator_t*);
/* Filter policy */
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state, void (*destructor)(void*),
char* (*create_filter)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length),
uint8_t (*key_may_match)(void*, const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*));
extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
LEVELDB_EXPORT void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
int bits_per_key);
/* Read options */
extern leveldb_readoptions_t* leveldb_readoptions_create();
extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
extern void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*,
unsigned char);
extern void leveldb_readoptions_set_fill_cache(
leveldb_readoptions_t*, unsigned char);
extern void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t*,
const leveldb_snapshot_t*);
LEVELDB_EXPORT leveldb_readoptions_t* leveldb_readoptions_create(void);
LEVELDB_EXPORT void leveldb_readoptions_destroy(leveldb_readoptions_t*);
LEVELDB_EXPORT void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*, uint8_t);
LEVELDB_EXPORT void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t*,
uint8_t);
LEVELDB_EXPORT void leveldb_readoptions_set_snapshot(leveldb_readoptions_t*,
const leveldb_snapshot_t*);
/* Write options */
extern leveldb_writeoptions_t* leveldb_writeoptions_create();
extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
extern void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t*, unsigned char);
LEVELDB_EXPORT leveldb_writeoptions_t* leveldb_writeoptions_create(void);
LEVELDB_EXPORT void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
LEVELDB_EXPORT void leveldb_writeoptions_set_sync(leveldb_writeoptions_t*,
uint8_t);
/* Cache */
extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
extern void leveldb_cache_destroy(leveldb_cache_t* cache);
LEVELDB_EXPORT leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
LEVELDB_EXPORT void leveldb_cache_destroy(leveldb_cache_t* cache);
/* Env */
extern leveldb_env_t* leveldb_create_default_env();
extern void leveldb_env_destroy(leveldb_env_t*);
LEVELDB_EXPORT leveldb_env_t* leveldb_create_default_env(void);
LEVELDB_EXPORT void leveldb_env_destroy(leveldb_env_t*);
/* If not NULL, the returned buffer must be released using leveldb_free(). */
LEVELDB_EXPORT char* leveldb_env_get_test_directory(leveldb_env_t*);
/* Utility */
@@ -276,16 +255,16 @@ extern void leveldb_env_destroy(leveldb_env_t*);
in this file. Note that in certain cases (typically on Windows), you
may need to call this routine instead of free(ptr) to dispose of
malloc()-ed memory returned by this library. */
extern void leveldb_free(void* ptr);
LEVELDB_EXPORT void leveldb_free(void* ptr);
/* Return the major version number for this release. */
extern int leveldb_major_version();
LEVELDB_EXPORT int leveldb_major_version(void);
/* Return the minor version number for this release. */
extern int leveldb_minor_version();
LEVELDB_EXPORT int leveldb_minor_version(void);
#ifdef __cplusplus
} /* end extern "C" */
} /* end extern "C" */
#endif
#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
#endif /* STORAGE_LEVELDB_INCLUDE_C_H_ */
+24 -12
View File
@@ -18,27 +18,32 @@
#ifndef STORAGE_LEVELDB_INCLUDE_CACHE_H_
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
#include <stdint.h>
#include <cstdint>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
class Cache;
class LEVELDB_EXPORT Cache;
// Create a new cache with a fixed size capacity. This implementation
// of Cache uses a least-recently-used eviction policy.
extern Cache* NewLRUCache(size_t capacity);
LEVELDB_EXPORT Cache* NewLRUCache(size_t capacity);
class Cache {
class LEVELDB_EXPORT Cache {
public:
Cache() { }
Cache() = default;
Cache(const Cache&) = delete;
Cache& operator=(const Cache&) = delete;
// Destroys all existing entries by calling the "deleter"
// function that was passed to the constructor.
virtual ~Cache();
// Opaque handle to an entry stored in the cache.
struct Handle { };
struct Handle {};
// Insert a mapping from key->value into the cache and assign it
// the specified charge against the total cache capacity.
@@ -52,7 +57,7 @@ class Cache {
virtual Handle* Insert(const Slice& key, void* value, size_t charge,
void (*deleter)(const Slice& key, void* value)) = 0;
// If the cache has no mapping for "key", returns NULL.
// If the cache has no mapping for "key", returns nullptr.
//
// Else return a handle that corresponds to the mapping. The caller
// must call this->Release(handle) when the returned mapping is no
@@ -81,6 +86,17 @@ class Cache {
// its cache keys.
virtual uint64_t NewId() = 0;
// Remove all cache entries that are not actively in use. Memory-constrained
// applications may wish to call this method to reduce memory usage.
// Default implementation of Prune() does nothing. Subclasses are strongly
// encouraged to override the default implementation. A future release of
// leveldb may change Prune() to a pure abstract method.
virtual void Prune() {}
// Return an estimate of the combined charges of all elements stored in the
// cache.
virtual size_t TotalCharge() const = 0;
private:
void LRU_Remove(Handle* e);
void LRU_Append(Handle* e);
@@ -88,12 +104,8 @@ class Cache {
struct Rep;
Rep* rep_;
// No copying allowed
Cache(const Cache&);
void operator=(const Cache&);
};
} // namespace leveldb
#endif // STORAGE_LEVELDB_UTIL_CACHE_H_
#endif // STORAGE_LEVELDB_INCLUDE_CACHE_H_
+6 -5
View File
@@ -7,6 +7,8 @@
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice;
@@ -15,7 +17,7 @@ class Slice;
// used as keys in an sstable or a database. A Comparator implementation
// must be thread-safe since leveldb may invoke its methods concurrently
// from multiple threads.
class Comparator {
class LEVELDB_EXPORT Comparator {
public:
virtual ~Comparator();
@@ -43,9 +45,8 @@ class Comparator {
// If *start < limit, changes *start to a short string in [start,limit).
// Simple comparator implementations may return with *start unchanged,
// i.e., an implementation of this method that does nothing is correct.
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const = 0;
virtual void FindShortestSeparator(std::string* start,
const Slice& limit) const = 0;
// Changes *key to a short string >= *key.
// Simple comparator implementations may return with *key unchanged,
@@ -56,7 +57,7 @@ class Comparator {
// Return a builtin comparator that uses lexicographic byte-wise
// ordering. The result remains the property of this module and
// must not be deleted.
extern const Comparator* BytewiseComparator();
LEVELDB_EXPORT const Comparator* BytewiseComparator();
} // namespace leveldb
+35 -29
View File
@@ -5,16 +5,18 @@
#ifndef STORAGE_LEVELDB_INCLUDE_DB_H_
#define STORAGE_LEVELDB_INCLUDE_DB_H_
#include <stdint.h>
#include <stdio.h>
#include <cstdint>
#include <cstdio>
#include "leveldb/export.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
namespace leveldb {
// Update Makefile if you change these
// Update CMakeLists.txt if you change these
static const int kMajorVersion = 1;
static const int kMinorVersion = 15;
static const int kMinorVersion = 23;
struct Options;
struct ReadOptions;
@@ -24,42 +26,44 @@ class WriteBatch;
// Abstract handle to particular state of a DB.
// A Snapshot is an immutable object and can therefore be safely
// accessed from multiple threads without any external synchronization.
class Snapshot {
class LEVELDB_EXPORT Snapshot {
protected:
virtual ~Snapshot();
};
// A range of keys
struct Range {
Slice start; // Included in the range
Slice limit; // Not included in the range
struct LEVELDB_EXPORT Range {
Range() = default;
Range(const Slice& s, const Slice& l) : start(s), limit(l) {}
Range() { }
Range(const Slice& s, const Slice& l) : start(s), limit(l) { }
Slice start; // Included in the range
Slice limit; // Not included in the range
};
// A DB is a persistent ordered map from keys to values.
// A DB is safe for concurrent access from multiple threads without
// any external synchronization.
class DB {
class LEVELDB_EXPORT DB {
public:
// Open the database with the specified "name".
// Stores a pointer to a heap-allocated database in *dbptr and returns
// OK on success.
// Stores NULL in *dbptr and returns a non-OK status on error.
// Stores nullptr in *dbptr and returns a non-OK status on error.
// Caller should delete *dbptr when it is no longer needed.
static Status Open(const Options& options,
const std::string& name,
static Status Open(const Options& options, const std::string& name,
DB** dbptr);
DB() { }
DB() = default;
DB(const DB&) = delete;
DB& operator=(const DB&) = delete;
virtual ~DB();
// Set the database entry for "key" to "value". Returns OK on success,
// and a non-OK status on error.
// Note: consider setting options.sync = true.
virtual Status Put(const WriteOptions& options,
const Slice& key,
virtual Status Put(const WriteOptions& options, const Slice& key,
const Slice& value) = 0;
// Remove the database entry (if any) for "key". Returns OK on
@@ -80,8 +84,8 @@ class DB {
// a status for which Status::IsNotFound() returns true.
//
// May return some other Status on an error.
virtual Status Get(const ReadOptions& options,
const Slice& key, std::string* value) = 0;
virtual Status Get(const ReadOptions& options, const Slice& key,
std::string* value) = 0;
// Return a heap-allocated iterator over the contents of the database.
// The result of NewIterator() is initially invalid (caller must
@@ -115,6 +119,8 @@ class DB {
// about the internal operation of the DB.
// "leveldb.sstables" - returns a multi-line string that describes all
// of the sstables that make up the db contents.
// "leveldb.approximate-memory-usage" - returns the approximate number of
// bytes of memory in use by the DB.
virtual bool GetProperty(const Slice& property, std::string* value) = 0;
// For each i in [0,n-1], store in "sizes[i]", the approximate
@@ -134,27 +140,27 @@ class DB {
// needed to access the data. This operation should typically only
// be invoked by users who understand the underlying implementation.
//
// begin==NULL is treated as a key before all keys in the database.
// end==NULL is treated as a key after all keys in the database.
// begin==nullptr is treated as a key before all keys in the database.
// end==nullptr is treated as a key after all keys in the database.
// Therefore the following call will compact the entire database:
// db->CompactRange(NULL, NULL);
// db->CompactRange(nullptr, nullptr);
virtual void CompactRange(const Slice* begin, const Slice* end) = 0;
private:
// No copying allowed
DB(const DB&);
void operator=(const DB&);
};
// Destroy the contents of the specified database.
// Be very careful using this method.
Status DestroyDB(const std::string& name, const Options& options);
//
// Note: For backwards compatibility, if DestroyDB is unable to list the
// database files, Status::OK() will still be returned masking this failure.
LEVELDB_EXPORT Status DestroyDB(const std::string& name,
const Options& options);
// If a DB cannot be opened, you may attempt to call this method to
// resurrect as much of the contents of the database as possible.
// Some data may be lost, so be careful when calling this function
// on a database that contains important information.
Status RepairDB(const std::string& dbname, const Options& options);
LEVELDB_EXPORT Status RepairDB(const std::string& dbname,
const Options& options);
} // namespace leveldb
+28
View File
@@ -0,0 +1,28 @@
// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
#define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
#include <string>
#include "leveldb/env.h"
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
// Dump the contents of the file named by fname in text format to
// *dst. Makes a sequence of dst->Append() calls; each call is passed
// the newline-terminated text corresponding to a single item found
// in the file.
//
// Returns a non-OK result if fname does not name a leveldb storage
// file, or if the file cannot be read.
LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname,
WritableFile* dst);
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
+179 -95
View File
@@ -13,12 +13,32 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <cstdarg>
#include <cstdint>
#include <string>
#include <vector>
#include <stdarg.h>
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/status.h"
// This workaround can be removed when leveldb::Env::DeleteFile is removed.
#if defined(_WIN32)
// On Windows, the method name DeleteFile (below) introduces the risk of
// triggering undefined behavior by exposing the compiler to different
// declarations of the Env class in different translation units.
//
// This is because <windows.h>, a fairly popular header file for Windows
// applications, defines a DeleteFile macro. So, files that include the Windows
// header before this header will contain an altered Env declaration.
//
// This workaround ensures that the compiler sees the same Env declaration,
// independently of whether <windows.h> was included.
#if defined(DeleteFile)
#undef DeleteFile
#define LEVELDB_DELETEFILE_UNDEFINED
#endif // defined(DeleteFile)
#endif // defined(_WIN32)
namespace leveldb {
class FileLock;
@@ -28,9 +48,13 @@ class SequentialFile;
class Slice;
class WritableFile;
class Env {
class LEVELDB_EXPORT Env {
public:
Env() { }
Env();
Env(const Env&) = delete;
Env& operator=(const Env&) = delete;
virtual ~Env();
// Return a default environment suitable for the current operating
@@ -40,20 +64,22 @@ class Env {
// The result of Default() belongs to leveldb and must never be deleted.
static Env* Default();
// Create a brand new sequentially-readable file with the specified name.
// Create an object that sequentially reads the file with the specified name.
// On success, stores a pointer to the new file in *result and returns OK.
// On failure stores NULL in *result and returns non-OK. If the file does
// not exist, returns a non-OK status.
// On failure stores nullptr in *result and returns non-OK. If the file does
// not exist, returns a non-OK status. Implementations should return a
// NotFound status when the file does not exist.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result) = 0;
// Create a brand new random access read-only file with the
// Create an object supporting random-access reads from the file with the
// specified name. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores NULL in *result and
// *result and returns OK. On failure stores nullptr in *result and
// returns non-OK. If the file does not exist, returns a non-OK
// status.
// status. Implementations should return a NotFound status when the file does
// not exist.
//
// The returned file may be concurrently accessed by multiple threads.
virtual Status NewRandomAccessFile(const std::string& fname,
@@ -62,13 +88,28 @@ class Env {
// Create an object that writes to a new file with the specified
// name. Deletes any existing file with the same name and creates a
// new file. On success, stores a pointer to the new file in
// *result and returns OK. On failure stores NULL in *result and
// *result and returns OK. On failure stores nullptr in *result and
// returns non-OK.
//
// The returned file will only be accessed by one thread at a time.
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) = 0;
// Create an object that either appends to an existing file, or
// writes to a new file (if the file does not exist to begin with).
// On success, stores a pointer to the new file in *result and
// returns OK. On failure stores nullptr in *result and returns
// non-OK.
//
// The returned file will only be accessed by one thread at a time.
//
// May return an IsNotSupportedError error if this Env does
// not allow appending to an existing file. Users of Env (including
// the leveldb implementation) must be prepared to deal with
// an Env that does not support appending.
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
// Returns true iff the named file exists.
virtual bool FileExists(const std::string& fname) = 0;
@@ -77,15 +118,48 @@ class Env {
// Original contents of *results are dropped.
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result) = 0;
// Delete the named file.
virtual Status DeleteFile(const std::string& fname) = 0;
//
// The default implementation calls DeleteFile, to support legacy Env
// implementations. Updated Env implementations must override RemoveFile and
// ignore the existence of DeleteFile. Updated code calling into the Env API
// must call RemoveFile instead of DeleteFile.
//
// A future release will remove DeleteDir and the default implementation of
// RemoveDir.
virtual Status RemoveFile(const std::string& fname);
// DEPRECATED: Modern Env implementations should override RemoveFile instead.
//
// The default implementation calls RemoveFile, to support legacy Env user
// code that calls this method on modern Env implementations. Modern Env user
// code should call RemoveFile.
//
// A future release will remove this method.
virtual Status DeleteFile(const std::string& fname);
// Create the specified directory.
virtual Status CreateDir(const std::string& dirname) = 0;
// Delete the specified directory.
virtual Status DeleteDir(const std::string& dirname) = 0;
//
// The default implementation calls DeleteDir, to support legacy Env
// implementations. Updated Env implementations must override RemoveDir and
// ignore the existence of DeleteDir. Modern code calling into the Env API
// must call RemoveDir instead of DeleteDir.
//
// A future release will remove DeleteDir and the default implementation of
// RemoveDir.
virtual Status RemoveDir(const std::string& dirname);
// DEPRECATED: Modern Env implementations should override RemoveDir instead.
//
// The default implementation calls RemoveDir, to support legacy Env user
// code that calls this method on modern Env implementations. Modern Env user
// code should call RemoveDir.
//
// A future release will remove this method.
virtual Status DeleteDir(const std::string& dirname);
// Store the size of fname in *file_size.
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) = 0;
@@ -95,7 +169,7 @@ class Env {
const std::string& target) = 0;
// Lock the specified file. Used to prevent concurrent access to
// the same db by multiple processes. On failure, stores NULL in
// the same db by multiple processes. On failure, stores nullptr in
// *lock and returns non-OK.
//
// On success, stores a pointer to the object that represents the
@@ -121,16 +195,14 @@ class Env {
// added to the same Env may run concurrently in different threads.
// I.e., the caller may not assume that background work items are
// serialized.
virtual void Schedule(
void (*function)(void* arg),
void* arg) = 0;
virtual void Schedule(void (*function)(void* arg), void* arg) = 0;
// Start a new thread, invoking "function(arg)" within the new thread.
// When "function(arg)" returns, the thread will be destroyed.
virtual void StartThread(void (*function)(void* arg), void* arg) = 0;
// *path is set to a temporary directory that can be used for testing. It may
// or many not have just been created. The directory may or may not differ
// or may not have just been created. The directory may or may not differ
// between runs of the same process, but subsequent calls will return the
// same directory.
virtual Status GetTestDirectory(std::string* path) = 0;
@@ -142,19 +214,18 @@ class Env {
// useful for computing deltas of time.
virtual uint64_t NowMicros() = 0;
// Sleep/delay the thread for the perscribed number of micro-seconds.
// Sleep/delay the thread for the prescribed number of micro-seconds.
virtual void SleepForMicroseconds(int micros) = 0;
private:
// No copying allowed
Env(const Env&);
void operator=(const Env&);
};
// A file abstraction for reading sequentially through a file
class SequentialFile {
class LEVELDB_EXPORT SequentialFile {
public:
SequentialFile() { }
SequentialFile() = default;
SequentialFile(const SequentialFile&) = delete;
SequentialFile& operator=(const SequentialFile&) = delete;
virtual ~SequentialFile();
// Read up to "n" bytes from the file. "scratch[0..n-1]" may be
@@ -175,17 +246,16 @@ class SequentialFile {
//
// REQUIRES: External synchronization
virtual Status Skip(uint64_t n) = 0;
private:
// No copying allowed
SequentialFile(const SequentialFile&);
void operator=(const SequentialFile&);
};
// A file abstraction for randomly reading the contents of a file.
class RandomAccessFile {
class LEVELDB_EXPORT RandomAccessFile {
public:
RandomAccessFile() { }
RandomAccessFile() = default;
RandomAccessFile(const RandomAccessFile&) = delete;
RandomAccessFile& operator=(const RandomAccessFile&) = delete;
virtual ~RandomAccessFile();
// Read up to "n" bytes from the file starting at "offset".
@@ -199,135 +269,149 @@ class RandomAccessFile {
// Safe for concurrent use by multiple threads.
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const = 0;
private:
// No copying allowed
RandomAccessFile(const RandomAccessFile&);
void operator=(const RandomAccessFile&);
};
// A file abstraction for sequential writing. The implementation
// must provide buffering since callers may append small fragments
// at a time to the file.
class WritableFile {
class LEVELDB_EXPORT WritableFile {
public:
WritableFile() { }
WritableFile() = default;
WritableFile(const WritableFile&) = delete;
WritableFile& operator=(const WritableFile&) = delete;
virtual ~WritableFile();
virtual Status Append(const Slice& data) = 0;
virtual Status Close() = 0;
virtual Status Flush() = 0;
virtual Status Sync() = 0;
private:
// No copying allowed
WritableFile(const WritableFile&);
void operator=(const WritableFile&);
};
// An interface for writing log messages.
class Logger {
class LEVELDB_EXPORT Logger {
public:
Logger() { }
Logger() = default;
Logger(const Logger&) = delete;
Logger& operator=(const Logger&) = delete;
virtual ~Logger();
// Write an entry to the log file with the specified format.
virtual void Logv(const char* format, va_list ap) = 0;
private:
// No copying allowed
Logger(const Logger&);
void operator=(const Logger&);
virtual void Logv(const char* format, std::va_list ap) = 0;
};
// Identifies a locked file.
class FileLock {
class LEVELDB_EXPORT FileLock {
public:
FileLock() { }
FileLock() = default;
FileLock(const FileLock&) = delete;
FileLock& operator=(const FileLock&) = delete;
virtual ~FileLock();
private:
// No copying allowed
FileLock(const FileLock&);
void operator=(const FileLock&);
};
// Log the specified data to *info_log if info_log is non-NULL.
extern void Log(Logger* info_log, const char* format, ...)
# if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__ (__printf__, 2, 3)))
# endif
// Log the specified data to *info_log if info_log is non-null.
void Log(Logger* info_log, const char* format, ...)
#if defined(__GNUC__) || defined(__clang__)
__attribute__((__format__(__printf__, 2, 3)))
#endif
;
// A utility routine: write "data" to the named file.
extern Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
LEVELDB_EXPORT Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
// A utility routine: read contents of named file into *data
extern Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
LEVELDB_EXPORT Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
// An implementation of Env that forwards all calls to another Env.
// May be useful to clients who wish to override just part of the
// functionality of another Env.
class EnvWrapper : public Env {
class LEVELDB_EXPORT EnvWrapper : public Env {
public:
// Initialize an EnvWrapper that delegates all calls to *t
explicit EnvWrapper(Env* t) : target_(t) { }
// Initialize an EnvWrapper that delegates all calls to *t.
explicit EnvWrapper(Env* t) : target_(t) {}
virtual ~EnvWrapper();
// Return the target to which this Env forwards all calls
// Return the target to which this Env forwards all calls.
Env* target() const { return target_; }
// The following text is boilerplate that forwards all methods to target()
Status NewSequentialFile(const std::string& f, SequentialFile** r) {
// The following text is boilerplate that forwards all methods to target().
Status NewSequentialFile(const std::string& f, SequentialFile** r) override {
return target_->NewSequentialFile(f, r);
}
Status NewRandomAccessFile(const std::string& f, RandomAccessFile** r) {
Status NewRandomAccessFile(const std::string& f,
RandomAccessFile** r) override {
return target_->NewRandomAccessFile(f, r);
}
Status NewWritableFile(const std::string& f, WritableFile** r) {
Status NewWritableFile(const std::string& f, WritableFile** r) override {
return target_->NewWritableFile(f, r);
}
bool FileExists(const std::string& f) { return target_->FileExists(f); }
Status GetChildren(const std::string& dir, std::vector<std::string>* r) {
Status NewAppendableFile(const std::string& f, WritableFile** r) override {
return target_->NewAppendableFile(f, r);
}
bool FileExists(const std::string& f) override {
return target_->FileExists(f);
}
Status GetChildren(const std::string& dir,
std::vector<std::string>* r) override {
return target_->GetChildren(dir, r);
}
Status DeleteFile(const std::string& f) { return target_->DeleteFile(f); }
Status CreateDir(const std::string& d) { return target_->CreateDir(d); }
Status DeleteDir(const std::string& d) { return target_->DeleteDir(d); }
Status GetFileSize(const std::string& f, uint64_t* s) {
Status RemoveFile(const std::string& f) override {
return target_->RemoveFile(f);
}
Status CreateDir(const std::string& d) override {
return target_->CreateDir(d);
}
Status RemoveDir(const std::string& d) override {
return target_->RemoveDir(d);
}
Status GetFileSize(const std::string& f, uint64_t* s) override {
return target_->GetFileSize(f, s);
}
Status RenameFile(const std::string& s, const std::string& t) {
Status RenameFile(const std::string& s, const std::string& t) override {
return target_->RenameFile(s, t);
}
Status LockFile(const std::string& f, FileLock** l) {
Status LockFile(const std::string& f, FileLock** l) override {
return target_->LockFile(f, l);
}
Status UnlockFile(FileLock* l) { return target_->UnlockFile(l); }
void Schedule(void (*f)(void*), void* a) {
Status UnlockFile(FileLock* l) override { return target_->UnlockFile(l); }
void Schedule(void (*f)(void*), void* a) override {
return target_->Schedule(f, a);
}
void StartThread(void (*f)(void*), void* a) {
void StartThread(void (*f)(void*), void* a) override {
return target_->StartThread(f, a);
}
virtual Status GetTestDirectory(std::string* path) {
Status GetTestDirectory(std::string* path) override {
return target_->GetTestDirectory(path);
}
virtual Status NewLogger(const std::string& fname, Logger** result) {
Status NewLogger(const std::string& fname, Logger** result) override {
return target_->NewLogger(fname, result);
}
uint64_t NowMicros() {
return target_->NowMicros();
}
void SleepForMicroseconds(int micros) {
uint64_t NowMicros() override { return target_->NowMicros(); }
void SleepForMicroseconds(int micros) override {
target_->SleepForMicroseconds(micros);
}
private:
Env* target_;
};
} // namespace leveldb
// This workaround can be removed when leveldb::Env::DeleteFile is removed.
// Redefine DeleteFile if it was undefined earlier.
#if defined(_WIN32) && defined(LEVELDB_DELETEFILE_UNDEFINED)
#if defined(UNICODE)
#define DeleteFile DeleteFileW
#else
#define DeleteFile DeleteFileA
#endif // defined(UNICODE)
#endif // defined(_WIN32) && defined(LEVELDB_DELETEFILE_UNDEFINED)
#endif // STORAGE_LEVELDB_INCLUDE_ENV_H_
+33
View File
@@ -0,0 +1,33 @@
// Copyright (c) 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_EXPORT_H_
#define STORAGE_LEVELDB_INCLUDE_EXPORT_H_
#if !defined(LEVELDB_EXPORT)
#if defined(LEVELDB_SHARED_LIBRARY)
#if defined(_WIN32)
#if defined(LEVELDB_COMPILE_LIBRARY)
#define LEVELDB_EXPORT __declspec(dllexport)
#else
#define LEVELDB_EXPORT __declspec(dllimport)
#endif // defined(LEVELDB_COMPILE_LIBRARY)
#else // defined(_WIN32)
#if defined(LEVELDB_COMPILE_LIBRARY)
#define LEVELDB_EXPORT __attribute__((visibility("default")))
#else
#define LEVELDB_EXPORT
#endif
#endif // defined(_WIN32)
#else // defined(LEVELDB_SHARED_LIBRARY)
#define LEVELDB_EXPORT
#endif
#endif // !defined(LEVELDB_EXPORT)
#endif // STORAGE_LEVELDB_INCLUDE_EXPORT_H_
+7 -5
View File
@@ -18,11 +18,13 @@
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice;
class FilterPolicy {
class LEVELDB_EXPORT FilterPolicy {
public:
virtual ~FilterPolicy();
@@ -38,8 +40,8 @@ class FilterPolicy {
//
// Warning: do not change the initial contents of *dst. Instead,
// append the newly constructed filter to *dst.
virtual void CreateFilter(const Slice* keys, int n, std::string* dst)
const = 0;
virtual void CreateFilter(const Slice* keys, int n,
std::string* dst) const = 0;
// "filter" contains the data appended by a preceding call to
// CreateFilter() on this class. This method must return true if
@@ -63,8 +65,8 @@ class FilterPolicy {
// ignores trailing spaces, it would be incorrect to use a
// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
// trailing spaces in keys.
extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
LEVELDB_EXPORT const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
+25 -13
View File
@@ -15,14 +15,19 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#include "leveldb/export.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {
class Iterator {
class LEVELDB_EXPORT Iterator {
public:
Iterator();
Iterator(const Iterator&) = delete;
Iterator& operator=(const Iterator&) = delete;
virtual ~Iterator();
// An iterator is either positioned at a key/value pair, or
@@ -37,7 +42,7 @@ class Iterator {
// Valid() after this call iff the source is not empty.
virtual void SeekToLast() = 0;
// Position at the first key in the source that at or past target
// Position at the first key in the source that is at or past target.
// The iterator is Valid() after this call iff the source contains
// an entry that comes at or past target.
virtual void Seek(const Slice& target) = 0;
@@ -61,7 +66,7 @@ class Iterator {
// Return the value for the current entry. The underlying storage for
// the returned slice is valid only until the next modification of
// the iterator.
// REQUIRES: !AtEnd() && !AtStart()
// REQUIRES: Valid()
virtual Slice value() const = 0;
// If an error has occurred, return it. Else return an ok status.
@@ -72,28 +77,35 @@ class Iterator {
//
// Note that unlike all of the preceding methods, this method is
// not abstract and therefore clients should not override it.
typedef void (*CleanupFunction)(void* arg1, void* arg2);
using CleanupFunction = void (*)(void* arg1, void* arg2);
void RegisterCleanup(CleanupFunction function, void* arg1, void* arg2);
private:
struct Cleanup {
// Cleanup functions are stored in a single-linked list.
// The list's head node is inlined in the iterator.
struct CleanupNode {
// True if the node is not used. Only head nodes might be unused.
bool IsEmpty() const { return function == nullptr; }
// Invokes the cleanup function.
void Run() {
assert(function != nullptr);
(*function)(arg1, arg2);
}
// The head node is used if the function pointer is not null.
CleanupFunction function;
void* arg1;
void* arg2;
Cleanup* next;
CleanupNode* next;
};
Cleanup cleanup_;
// No copying allowed
Iterator(const Iterator&);
void operator=(const Iterator&);
CleanupNode cleanup_head_;
};
// Return an empty iterator (yields nothing).
extern Iterator* NewEmptyIterator();
LEVELDB_EXPORT Iterator* NewEmptyIterator();
// Return an empty iterator with the specified status.
extern Iterator* NewErrorIterator(const Status& status);
LEVELDB_EXPORT Iterator* NewErrorIterator(const Status& status);
} // namespace leveldb
+52 -60
View File
@@ -5,7 +5,9 @@
#ifndef STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
#define STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
#include <stddef.h>
#include <cstddef>
#include "leveldb/export.h"
namespace leveldb {
@@ -23,12 +25,15 @@ class Snapshot;
enum CompressionType {
// NOTE: do not change the values of existing entries, as these are
// part of the persistent format on disk.
kNoCompression = 0x0,
kNoCompression = 0x0,
kSnappyCompression = 0x1
};
// Options to control the behavior of a database (passed to DB::Open)
struct Options {
struct LEVELDB_EXPORT Options {
// Create an Options object with default values for all fields.
Options();
// -------------------
// Parameters that affect behavior
@@ -41,20 +46,17 @@ struct Options {
const Comparator* comparator;
// If true, the database will be created if it is missing.
// Default: false
bool create_if_missing;
bool create_if_missing = false;
// If true, an error is raised if the database already exists.
// Default: false
bool error_if_exists;
bool error_if_exists = false;
// If true, the implementation will do aggressive checking of the
// data it is processing and will stop early if it detects any
// errors. This may have unforeseen ramifications: for example, a
// corruption of one DB entry may cause a large number of entries to
// become unreadable or for the entire DB to become unopenable.
// Default: false
bool paranoid_checks;
bool paranoid_checks = false;
// Use the specified object to interact with the environment,
// e.g. to read/write files, schedule background work, etc.
@@ -62,10 +64,9 @@ struct Options {
Env* env;
// Any internal progress/error information generated by the db will
// be written to info_log if it is non-NULL, or to a file stored
// in the same directory as the DB contents if info_log is NULL.
// Default: NULL
Logger* info_log;
// be written to info_log if it is non-null, or to a file stored
// in the same directory as the DB contents if info_log is null.
Logger* info_log = nullptr;
// -------------------
// Parameters that affect performance
@@ -78,39 +79,40 @@ struct Options {
// so you may wish to adjust this parameter to control memory usage.
// Also, a larger write buffer will result in a longer recovery time
// the next time the database is opened.
//
// Default: 4MB
size_t write_buffer_size;
size_t write_buffer_size = 4 * 1024 * 1024;
// Number of open files that can be used by the DB. You may need to
// increase this if your database has a large working set (budget
// one open file per 2MB of working set).
//
// Default: 1000
int max_open_files;
int max_open_files = 1000;
// Control over blocks (user data is stored in a set of blocks, and
// a block is the unit of reading from disk).
// If non-NULL, use the specified cache for blocks.
// If NULL, leveldb will automatically create and use an 8MB internal cache.
// Default: NULL
Cache* block_cache;
// If non-null, use the specified cache for blocks.
// If null, leveldb will automatically create and use an 8MB internal cache.
Cache* block_cache = nullptr;
// Approximate size of user data packed per block. Note that the
// block size specified here corresponds to uncompressed data. The
// actual size of the unit read from disk may be smaller if
// compression is enabled. This parameter can be changed dynamically.
//
// Default: 4K
size_t block_size;
size_t block_size = 4 * 1024;
// Number of keys between restart points for delta encoding of keys.
// This parameter can be changed dynamically. Most clients should
// leave this parameter alone.
//
// Default: 16
int block_restart_interval;
int block_restart_interval = 16;
// Leveldb will write up to this amount of bytes to a file before
// switching to a new one.
// Most clients should leave this parameter alone. However if your
// filesystem is more efficient with larger files, you could
// consider increasing the value. The downside will be longer
// compactions and hence longer latency/performance hiccups.
// Another reason to increase this parameter might be when you are
// initially populating a large database.
size_t max_file_size = 2 * 1024 * 1024;
// Compress blocks using the specified compression algorithm. This
// parameter can be changed dynamically.
@@ -126,47 +128,43 @@ struct Options {
// worth switching to kNoCompression. Even if the input data is
// incompressible, the kSnappyCompression implementation will
// efficiently detect that and will switch to uncompressed mode.
CompressionType compression;
CompressionType compression = kSnappyCompression;
// If non-NULL, use the specified filter policy to reduce disk reads.
// EXPERIMENTAL: If true, append to existing MANIFEST and log files
// when a database is opened. This can significantly speed up open.
//
// Default: currently false, but may become true later.
bool reuse_logs = false;
// If non-null, use the specified filter policy to reduce disk reads.
// Many applications will benefit from passing the result of
// NewBloomFilterPolicy() here.
//
// Default: NULL
const FilterPolicy* filter_policy;
// Create an Options object with default values for all fields.
Options();
const FilterPolicy* filter_policy = nullptr;
};
// Options that control read operations
struct ReadOptions {
struct LEVELDB_EXPORT ReadOptions {
ReadOptions() = default;
// If true, all data read from underlying storage will be
// verified against corresponding checksums.
// Default: false
bool verify_checksums;
bool verify_checksums = false;
// Should the data read for this iteration be cached in memory?
// Callers may wish to set this field to false for bulk scans.
// Default: true
bool fill_cache;
bool fill_cache = true;
// If "snapshot" is non-NULL, read as of the supplied snapshot
// If "snapshot" is non-null, read as of the supplied snapshot
// (which must belong to the DB that is being read and which must
// not have been released). If "snapshot" is NULL, use an impliicit
// not have been released). If "snapshot" is null, use an implicit
// snapshot of the state at the beginning of this read operation.
// Default: NULL
const Snapshot* snapshot;
ReadOptions()
: verify_checksums(false),
fill_cache(true),
snapshot(NULL) {
}
const Snapshot* snapshot = nullptr;
};
// Options that control write operations
struct WriteOptions {
struct LEVELDB_EXPORT WriteOptions {
WriteOptions() = default;
// If true, the write will be flushed from the operating system
// buffer cache (by calling WritableFile::Sync()) before the write
// is considered complete. If this flag is true, writes will be
@@ -181,13 +179,7 @@ struct WriteOptions {
// crash semantics as the "write()" system call. A DB write
// with sync==true has similar crash semantics to a "write()"
// system call followed by "fsync()".
//
// Default: false
bool sync;
WriteOptions()
: sync(false) {
}
bool sync = false;
};
} // namespace leveldb
+25 -20
View File
@@ -15,26 +15,32 @@
#ifndef STORAGE_LEVELDB_INCLUDE_SLICE_H_
#define STORAGE_LEVELDB_INCLUDE_SLICE_H_
#include <assert.h>
#include <stddef.h>
#include <string.h>
#include <cassert>
#include <cstddef>
#include <cstring>
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice {
class LEVELDB_EXPORT Slice {
public:
// Create an empty slice.
Slice() : data_(""), size_(0) { }
Slice() : data_(""), size_(0) {}
// Create a slice that refers to d[0,n-1].
Slice(const char* d, size_t n) : data_(d), size_(n) { }
Slice(const char* d, size_t n) : data_(d), size_(n) {}
// Create a slice that refers to the contents of "s"
Slice(const std::string& s) : data_(s.data()), size_(s.size()) { }
Slice(const std::string& s) : data_(s.data()), size_(s.size()) {}
// Create a slice that refers to s[0,strlen(s)-1]
Slice(const char* s) : data_(s), size_(strlen(s)) { }
Slice(const char* s) : data_(s), size_(strlen(s)) {}
// Intentionally copyable.
Slice(const Slice&) = default;
Slice& operator=(const Slice&) = default;
// Return a pointer to the beginning of the referenced data
const char* data() const { return data_; }
@@ -53,7 +59,10 @@ class Slice {
}
// Change this slice to refer to an empty array
void clear() { data_ = ""; size_ = 0; }
void clear() {
data_ = "";
size_ = 0;
}
// Drop the first "n" bytes from this slice.
void remove_prefix(size_t n) {
@@ -73,15 +82,12 @@ class Slice {
// Return true iff "x" is a prefix of "*this"
bool starts_with(const Slice& x) const {
return ((size_ >= x.size_) &&
(memcmp(data_, x.data_, x.size_) == 0));
return ((size_ >= x.size_) && (memcmp(data_, x.data_, x.size_) == 0));
}
private:
const char* data_;
size_t size_;
// Intentionally copyable
};
inline bool operator==(const Slice& x, const Slice& y) {
@@ -89,21 +95,20 @@ inline bool operator==(const Slice& x, const Slice& y) {
(memcmp(x.data(), y.data(), x.size()) == 0));
}
inline bool operator!=(const Slice& x, const Slice& y) {
return !(x == y);
}
inline bool operator!=(const Slice& x, const Slice& y) { return !(x == y); }
inline int Slice::compare(const Slice& b) const {
const int min_len = (size_ < b.size_) ? size_ : b.size_;
const size_t min_len = (size_ < b.size_) ? size_ : b.size_;
int r = memcmp(data_, b.data_, min_len);
if (r == 0) {
if (size_ < b.size_) r = -1;
else if (size_ > b.size_) r = +1;
if (size_ < b.size_)
r = -1;
else if (size_ > b.size_)
r = +1;
}
return r;
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_INCLUDE_SLICE_H_
+37 -21
View File
@@ -13,20 +13,25 @@
#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
#include <algorithm>
#include <string>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
class Status {
class LEVELDB_EXPORT Status {
public:
// Create a success status.
Status() : state_(NULL) { }
Status() noexcept : state_(nullptr) {}
~Status() { delete[] state_; }
// Copy the specified status.
Status(const Status& s);
void operator=(const Status& s);
Status(const Status& rhs);
Status& operator=(const Status& rhs);
Status(Status&& rhs) noexcept : state_(rhs.state_) { rhs.state_ = nullptr; }
Status& operator=(Status&& rhs) noexcept;
// Return a success status.
static Status OK() { return Status(); }
@@ -49,7 +54,7 @@ class Status {
}
// Returns true iff the status indicates success.
bool ok() const { return (state_ == NULL); }
bool ok() const { return (state_ == nullptr); }
// Returns true iff the status indicates a NotFound error.
bool IsNotFound() const { return code() == kNotFound; }
@@ -60,18 +65,17 @@ class Status {
// Returns true iff the status indicates an IOError.
bool IsIOError() const { return code() == kIOError; }
// Returns true iff the status indicates a NotSupportedError.
bool IsNotSupportedError() const { return code() == kNotSupported; }
// Returns true iff the status indicates an InvalidArgument.
bool IsInvalidArgument() const { return code() == kInvalidArgument; }
// Return a string representation of this status suitable for printing.
// Returns the string "OK" for success.
std::string ToString() const;
private:
// OK status has a NULL state_. Otherwise, state_ is a new[] array
// of the following form:
// state_[0..3] == length of message
// state_[4] == code
// state_[5..] == message
const char* state_;
enum Code {
kOk = 0,
kNotFound = 1,
@@ -82,23 +86,35 @@ class Status {
};
Code code() const {
return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]);
return (state_ == nullptr) ? kOk : static_cast<Code>(state_[4]);
}
Status(Code code, const Slice& msg, const Slice& msg2);
static const char* CopyState(const char* s);
// OK status has a null state_. Otherwise, state_ is a new[] array
// of the following form:
// state_[0..3] == length of message
// state_[4] == code
// state_[5..] == message
const char* state_;
};
inline Status::Status(const Status& s) {
state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
inline Status::Status(const Status& rhs) {
state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
}
inline void Status::operator=(const Status& s) {
// The following condition catches both aliasing (when this == &s),
// and the common case where both s and *this are ok.
if (state_ != s.state_) {
inline Status& Status::operator=(const Status& rhs) {
// The following condition catches both aliasing (when this == &rhs),
// and the common case where both rhs and *this are ok.
if (state_ != rhs.state_) {
delete[] state_;
state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_);
}
return *this;
}
inline Status& Status::operator=(Status&& rhs) noexcept {
std::swap(state_, rhs.state_);
return *this;
}
} // namespace leveldb
+17 -18
View File
@@ -5,7 +5,9 @@
#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
#define STORAGE_LEVELDB_INCLUDE_TABLE_H_
#include <stdint.h>
#include <cstdint>
#include "leveldb/export.h"
#include "leveldb/iterator.h"
namespace leveldb {
@@ -21,7 +23,7 @@ class TableCache;
// A Table is a sorted map from strings to strings. Tables are
// immutable and persistent. A Table may be safely accessed from
// multiple threads without external synchronization.
class Table {
class LEVELDB_EXPORT Table {
public:
// Attempt to open the table that is stored in bytes [0..file_size)
// of "file", and read the metadata entries necessary to allow
@@ -30,15 +32,16 @@ class Table {
// If successful, returns ok and sets "*table" to the newly opened
// table. The client should delete "*table" when no longer needed.
// If there was an error while initializing the table, sets "*table"
// to NULL and returns a non-ok status. Does not take ownership of
// to nullptr and returns a non-ok status. Does not take ownership of
// "*source", but the client must ensure that "source" remains live
// for the duration of the returned table's lifetime.
//
// *file must remain live while this Table is in use.
static Status Open(const Options& options,
RandomAccessFile* file,
uint64_t file_size,
Table** table);
static Status Open(const Options& options, RandomAccessFile* file,
uint64_t file_size, Table** table);
Table(const Table&) = delete;
Table& operator=(const Table&) = delete;
~Table();
@@ -56,28 +59,24 @@ class Table {
uint64_t ApproximateOffsetOf(const Slice& key) const;
private:
friend class TableCache;
struct Rep;
Rep* rep_;
explicit Table(Rep* rep) { rep_ = rep; }
static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
explicit Table(Rep* rep) : rep_(rep) {}
// Calls (*handle_result)(arg, ...) with the entry found after a call
// to Seek(key). May not make such a call if filter policy says
// that key is not present.
friend class TableCache;
Status InternalGet(
const ReadOptions&, const Slice& key,
void* arg,
void (*handle_result)(void* arg, const Slice& k, const Slice& v));
Status InternalGet(const ReadOptions&, const Slice& key, void* arg,
void (*handle_result)(void* arg, const Slice& k,
const Slice& v));
void ReadMeta(const Footer& footer);
void ReadFilter(const Slice& filter_handle_value);
// No copying allowed
Table(const Table&);
void operator=(const Table&);
Rep* const rep_;
};
} // namespace leveldb
+7 -6
View File
@@ -13,7 +13,9 @@
#ifndef STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#include <stdint.h>
#include <cstdint>
#include "leveldb/export.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
@@ -23,13 +25,16 @@ class BlockBuilder;
class BlockHandle;
class WritableFile;
class TableBuilder {
class LEVELDB_EXPORT TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
TableBuilder(const Options& options, WritableFile* file);
TableBuilder(const TableBuilder&) = delete;
TableBuilder& operator=(const TableBuilder&) = delete;
// REQUIRES: Either Finish() or Abandon() has been called.
~TableBuilder();
@@ -81,10 +86,6 @@ class TableBuilder {
struct Rep;
Rep* rep_;
// No copying allowed
TableBuilder(const TableBuilder&);
void operator=(const TableBuilder&);
};
} // namespace leveldb
+28 -9
View File
@@ -22,15 +22,29 @@
#define STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
#include <string>
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
class Slice;
class WriteBatch {
class LEVELDB_EXPORT WriteBatch {
public:
class LEVELDB_EXPORT Handler {
public:
virtual ~Handler();
virtual void Put(const Slice& key, const Slice& value) = 0;
virtual void Delete(const Slice& key) = 0;
};
WriteBatch();
// Intentionally copyable.
WriteBatch(const WriteBatch&) = default;
WriteBatch& operator=(const WriteBatch&) = default;
~WriteBatch();
// Store the mapping "key->value" in the database.
@@ -42,21 +56,26 @@ class WriteBatch {
// Clear all updates buffered in this batch.
void Clear();
// The size of the database changes caused by this batch.
//
// This number is tied to implementation details, and may change across
// releases. It is intended for LevelDB usage metrics.
size_t ApproximateSize() const;
// Copies the operations in "source" to this batch.
//
// This runs in O(source size) time. However, the constant factor is better
// than calling Iterate() over the source batch with a Handler that replicates
// the operations into this batch.
void Append(const WriteBatch& source);
// Support for iterating over the contents of a batch.
class Handler {
public:
virtual ~Handler();
virtual void Put(const Slice& key, const Slice& value) = 0;
virtual void Delete(const Slice& key) = 0;
};
Status Iterate(Handler* handler) const;
private:
friend class WriteBatchInternal;
std::string rep_; // See comment in write_batch.cc for the format of rep_
// Intentionally copyable
};
} // namespace leveldb
-224
View File
@@ -1,224 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// AtomicPointer provides storage for a lock-free pointer.
// Platform-dependent implementation of AtomicPointer:
// - If the platform provides a cheap barrier, we use it with raw pointers
// - If cstdatomic is present (on newer versions of gcc, it is), we use
// a cstdatomic-based AtomicPointer. However we prefer the memory
// barrier based version, because at least on a gcc 4.4 32-bit build
// on linux, we have encountered a buggy <cstdatomic>
// implementation. Also, some <cstdatomic> implementations are much
// slower than a memory-barrier based implementation (~16ns for
// <cstdatomic> based acquire-load vs. ~1ns for a barrier based
// acquire-load).
// This code is based on atomicops-internals-* in Google's perftools:
// http://code.google.com/p/google-perftools/source/browse/#svn%2Ftrunk%2Fsrc%2Fbase
#ifndef PORT_ATOMIC_POINTER_H_
#define PORT_ATOMIC_POINTER_H_
#include <stdint.h>
#ifdef LEVELDB_CSTDATOMIC_PRESENT
#include <cstdatomic>
#endif
#ifdef OS_WIN
#include <windows.h>
#endif
#ifdef OS_MACOSX
#include <libkern/OSAtomic.h>
#endif
#if defined(_M_X64) || defined(__x86_64__)
#define ARCH_CPU_X86_FAMILY 1
#elif defined(_M_IX86) || defined(__i386__) || defined(__i386)
#define ARCH_CPU_X86_FAMILY 1
#elif defined(__ARMEL__)
#define ARCH_CPU_ARM_FAMILY 1
#elif defined(__ppc__) || defined(__powerpc__) || defined(__powerpc64__)
#define ARCH_CPU_PPC_FAMILY 1
#endif
namespace leveldb {
namespace port {
// Define MemoryBarrier() if available
// Windows on x86
#if defined(OS_WIN) && defined(COMPILER_MSVC) && defined(ARCH_CPU_X86_FAMILY)
// windows.h already provides a MemoryBarrier(void) macro
// http://msdn.microsoft.com/en-us/library/ms684208(v=vs.85).aspx
#define LEVELDB_HAVE_MEMORY_BARRIER
// Mac OS
#elif defined(OS_MACOSX)
inline void MemoryBarrier() {
OSMemoryBarrier();
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// Gcc on x86
#elif defined(ARCH_CPU_X86_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
__asm__ __volatile__("" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// Sun Studio
#elif defined(ARCH_CPU_X86_FAMILY) && defined(__SUNPRO_CC)
inline void MemoryBarrier() {
// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on
// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering.
asm volatile("" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// ARM Linux
#elif defined(ARCH_CPU_ARM_FAMILY) && defined(__linux__)
typedef void (*LinuxKernelMemoryBarrierFunc)(void);
// The Linux ARM kernel provides a highly optimized device-specific memory
// barrier function at a fixed memory address that is mapped in every
// user-level process.
//
// This beats using CPU-specific instructions which are, on single-core
// devices, un-necessary and very costly (e.g. ARMv7-A "dmb" takes more
// than 180ns on a Cortex-A8 like the one on a Nexus One). Benchmarking
// shows that the extra function call cost is completely negligible on
// multi-core devices.
//
inline void MemoryBarrier() {
(*(LinuxKernelMemoryBarrierFunc)0xffff0fa0)();
}
#define LEVELDB_HAVE_MEMORY_BARRIER
// PPC
#elif defined(ARCH_CPU_PPC_FAMILY) && defined(__GNUC__)
inline void MemoryBarrier() {
// TODO for some powerpc expert: is there a cheaper suitable variant?
// Perhaps by having separate barriers for acquire and release ops.
asm volatile("sync" : : : "memory");
}
#define LEVELDB_HAVE_MEMORY_BARRIER
#endif
// AtomicPointer built using platform-specific MemoryBarrier()
#if defined(LEVELDB_HAVE_MEMORY_BARRIER)
class AtomicPointer {
private:
void* rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* p) : rep_(p) {}
inline void* NoBarrier_Load() const { return rep_; }
inline void NoBarrier_Store(void* v) { rep_ = v; }
inline void* Acquire_Load() const {
void* result = rep_;
MemoryBarrier();
return result;
}
inline void Release_Store(void* v) {
MemoryBarrier();
rep_ = v;
}
};
// AtomicPointer based on <cstdatomic>
#elif defined(LEVELDB_CSTDATOMIC_PRESENT)
class AtomicPointer {
private:
std::atomic<void*> rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
return rep_.load(std::memory_order_acquire);
}
inline void Release_Store(void* v) {
rep_.store(v, std::memory_order_release);
}
inline void* NoBarrier_Load() const {
return rep_.load(std::memory_order_relaxed);
}
inline void NoBarrier_Store(void* v) {
rep_.store(v, std::memory_order_relaxed);
}
};
// Atomic pointer based on sparc memory barriers
#elif defined(__sparcv9) && defined(__GNUC__)
class AtomicPointer {
private:
void* rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
void* val;
__asm__ __volatile__ (
"ldx [%[rep_]], %[val] \n\t"
"membar #LoadLoad|#LoadStore \n\t"
: [val] "=r" (val)
: [rep_] "r" (&rep_)
: "memory");
return val;
}
inline void Release_Store(void* v) {
__asm__ __volatile__ (
"membar #LoadStore|#StoreStore \n\t"
"stx %[v], [%[rep_]] \n\t"
:
: [rep_] "r" (&rep_), [v] "r" (v)
: "memory");
}
inline void* NoBarrier_Load() const { return rep_; }
inline void NoBarrier_Store(void* v) { rep_ = v; }
};
// Atomic pointer based on ia64 acq/rel
#elif defined(__ia64) && defined(__GNUC__)
class AtomicPointer {
private:
void* rep_;
public:
AtomicPointer() { }
explicit AtomicPointer(void* v) : rep_(v) { }
inline void* Acquire_Load() const {
void* val ;
__asm__ __volatile__ (
"ld8.acq %[val] = [%[rep_]] \n\t"
: [val] "=r" (val)
: [rep_] "r" (&rep_)
: "memory"
);
return val;
}
inline void Release_Store(void* v) {
__asm__ __volatile__ (
"st8.rel [%[rep_]] = %[v] \n\t"
:
: [rep_] "r" (&rep_), [v] "r" (v)
: "memory"
);
}
inline void* NoBarrier_Load() const { return rep_; }
inline void NoBarrier_Store(void* v) { rep_ = v; }
};
// We have neither MemoryBarrier(), nor <cstdatomic>
#else
#error Please implement AtomicPointer for this platform.
#endif
#undef LEVELDB_HAVE_MEMORY_BARRIER
#undef ARCH_CPU_X86_FAMILY
#undef ARCH_CPU_ARM_FAMILY
#undef ARCH_CPU_PPC_FAMILY
} // namespace port
} // namespace leveldb
#endif // PORT_ATOMIC_POINTER_H_
+3 -5
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@@ -10,12 +10,10 @@
// Include the appropriate platform specific file below. If you are
// porting to a new platform, see "port_example.h" for documentation
// of what the new port_<platform>.h file must provide.
#if defined(LEVELDB_PLATFORM_POSIX)
# include "port/port_posix.h"
#if defined(LEVELDB_PLATFORM_POSIX) || defined(LEVELDB_PLATFORM_WINDOWS)
#include "port/port_stdcxx.h"
#elif defined(LEVELDB_PLATFORM_CHROMIUM)
# include "port/port_chromium.h"
#elif defined(LEVELDB_PLATFORM_WINDOWS)
# include "port/port_win.h"
#include "port/port_chromium.h"
#endif
#endif // STORAGE_LEVELDB_PORT_PORT_H_
+47
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@@ -0,0 +1,47 @@
// Copyright 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Auto-generated from port_config.h.in for Triangles builds.
#ifndef STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
#define STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
// Define to 1 if you have a definition for fdatasync() in <unistd.h>.
#if !defined(HAVE_FDATASYNC)
#if defined(_WIN32)
#define HAVE_FDATASYNC 0
#else
#define HAVE_FDATASYNC 1
#endif
#endif // !defined(HAVE_FDATASYNC)
// Define to 1 if you have a definition for F_FULLFSYNC in <fcntl.h>.
#if !defined(HAVE_FULLFSYNC)
#if defined(__APPLE__)
#define HAVE_FULLFSYNC 1
#else
#define HAVE_FULLFSYNC 0
#endif
#endif // !defined(HAVE_FULLFSYNC)
// Define to 1 if you have a definition for O_CLOEXEC in <fcntl.h>.
#if !defined(HAVE_O_CLOEXEC)
#if defined(_WIN32)
#define HAVE_O_CLOEXEC 0
#else
#define HAVE_O_CLOEXEC 1
#endif
#endif // !defined(HAVE_O_CLOEXEC)
// Define to 1 if you have Google CRC32C.
#if !defined(HAVE_CRC32C)
#define HAVE_CRC32C 0
#endif // !defined(HAVE_CRC32C)
// Define to 1 if you have Google Snappy.
#if !defined(HAVE_SNAPPY)
#define HAVE_SNAPPY 0
#endif // !defined(HAVE_SNAPPY)
#endif // STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
+33
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@@ -0,0 +1,33 @@
// Copyright 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
#define STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
// Define to 1 if you have a definition for fdatasync() in <unistd.h>.
#if !defined(HAVE_FDATASYNC)
#cmakedefine01 HAVE_FDATASYNC
#endif // !defined(HAVE_FDATASYNC)
// Define to 1 if you have a definition for F_FULLFSYNC in <fcntl.h>.
#if !defined(HAVE_FULLFSYNC)
#cmakedefine01 HAVE_FULLFSYNC
#endif // !defined(HAVE_FULLFSYNC)
// Define to 1 if you have a definition for O_CLOEXEC in <fcntl.h>.
#if !defined(HAVE_O_CLOEXEC)
#cmakedefine01 HAVE_O_CLOEXEC
#endif // !defined(HAVE_O_CLOEXEC)
// Define to 1 if you have Google CRC32C.
#if !defined(HAVE_CRC32C)
#cmakedefine01 HAVE_CRC32C
#endif // !defined(HAVE_CRC32C)
// Define to 1 if you have Google Snappy.
#if !defined(HAVE_SNAPPY)
#cmakedefine01 HAVE_SNAPPY
#endif // !defined(HAVE_SNAPPY)
#endif // STORAGE_LEVELDB_PORT_PORT_CONFIG_H_
+19 -54
View File
@@ -10,36 +10,34 @@
#ifndef STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
#define STORAGE_LEVELDB_PORT_PORT_EXAMPLE_H_
#include "port/thread_annotations.h"
namespace leveldb {
namespace port {
// TODO(jorlow): Many of these belong more in the environment class rather than
// here. We should try moving them and see if it affects perf.
// The following boolean constant must be true on a little-endian machine
// and false otherwise.
static const bool kLittleEndian = true /* or some other expression */;
// ------------------ Threading -------------------
// A Mutex represents an exclusive lock.
class Mutex {
class LOCKABLE Mutex {
public:
Mutex();
~Mutex();
// Lock the mutex. Waits until other lockers have exited.
// Will deadlock if the mutex is already locked by this thread.
void Lock();
void Lock() EXCLUSIVE_LOCK_FUNCTION();
// Unlock the mutex.
// REQUIRES: This mutex was locked by this thread.
void Unlock();
void Unlock() UNLOCK_FUNCTION();
// Optionally crash if this thread does not hold this mutex.
// The implementation must be fast, especially if NDEBUG is
// defined. The implementation is allowed to skip all checks.
void AssertHeld();
void AssertHeld() ASSERT_EXCLUSIVE_LOCK();
};
class CondVar {
@@ -60,57 +58,18 @@ class CondVar {
void SignallAll();
};
// Thread-safe initialization.
// Used as follows:
// static port::OnceType init_control = LEVELDB_ONCE_INIT;
// static void Initializer() { ... do something ...; }
// ...
// port::InitOnce(&init_control, &Initializer);
typedef intptr_t OnceType;
#define LEVELDB_ONCE_INIT 0
extern void InitOnce(port::OnceType*, void (*initializer)());
// A type that holds a pointer that can be read or written atomically
// (i.e., without word-tearing.)
class AtomicPointer {
private:
intptr_t rep_;
public:
// Initialize to arbitrary value
AtomicPointer();
// Initialize to hold v
explicit AtomicPointer(void* v) : rep_(v) { }
// Read and return the stored pointer with the guarantee that no
// later memory access (read or write) by this thread can be
// reordered ahead of this read.
void* Acquire_Load() const;
// Set v as the stored pointer with the guarantee that no earlier
// memory access (read or write) by this thread can be reordered
// after this store.
void Release_Store(void* v);
// Read the stored pointer with no ordering guarantees.
void* NoBarrier_Load() const;
// Set va as the stored pointer with no ordering guarantees.
void NoBarrier_Store(void* v);
};
// ------------------ Compression -------------------
// Store the snappy compression of "input[0,input_length-1]" in *output.
// Returns false if snappy is not supported by this port.
extern bool Snappy_Compress(const char* input, size_t input_length,
std::string* output);
bool Snappy_Compress(const char* input, size_t input_length,
std::string* output);
// If input[0,input_length-1] looks like a valid snappy compressed
// buffer, store the size of the uncompressed data in *result and
// return true. Else return false.
extern bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result);
bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result);
// Attempt to snappy uncompress input[0,input_length-1] into *output.
// Returns true if successful, false if the input is invalid lightweight
@@ -119,15 +78,21 @@ extern bool Snappy_GetUncompressedLength(const char* input, size_t length,
// REQUIRES: at least the first "n" bytes of output[] must be writable
// where "n" is the result of a successful call to
// Snappy_GetUncompressedLength.
extern bool Snappy_Uncompress(const char* input_data, size_t input_length,
char* output);
bool Snappy_Uncompress(const char* input_data, size_t input_length,
char* output);
// ------------------ Miscellaneous -------------------
// If heap profiling is not supported, returns false.
// Else repeatedly calls (*func)(arg, data, n) and then returns true.
// The concatenation of all "data[0,n-1]" fragments is the heap profile.
extern bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg);
// Extend the CRC to include the first n bytes of buf.
//
// Returns zero if the CRC cannot be extended using acceleration, else returns
// the newly extended CRC value (which may also be zero).
uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size);
} // namespace port
} // namespace leveldb
-54
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@@ -1,54 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "port/port_posix.h"
#include <cstdlib>
#include <stdio.h>
#include <string.h>
#include "util/logging.h"
namespace leveldb {
namespace port {
static void PthreadCall(const char* label, int result) {
if (result != 0) {
fprintf(stderr, "pthread %s: %s\n", label, strerror(result));
abort();
}
}
Mutex::Mutex() { PthreadCall("init mutex", pthread_mutex_init(&mu_, NULL)); }
Mutex::~Mutex() { PthreadCall("destroy mutex", pthread_mutex_destroy(&mu_)); }
void Mutex::Lock() { PthreadCall("lock", pthread_mutex_lock(&mu_)); }
void Mutex::Unlock() { PthreadCall("unlock", pthread_mutex_unlock(&mu_)); }
CondVar::CondVar(Mutex* mu)
: mu_(mu) {
PthreadCall("init cv", pthread_cond_init(&cv_, NULL));
}
CondVar::~CondVar() { PthreadCall("destroy cv", pthread_cond_destroy(&cv_)); }
void CondVar::Wait() {
PthreadCall("wait", pthread_cond_wait(&cv_, &mu_->mu_));
}
void CondVar::Signal() {
PthreadCall("signal", pthread_cond_signal(&cv_));
}
void CondVar::SignalAll() {
PthreadCall("broadcast", pthread_cond_broadcast(&cv_));
}
void InitOnce(OnceType* once, void (*initializer)()) {
PthreadCall("once", pthread_once(once, initializer));
}
} // namespace port
} // namespace leveldb
-161
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@@ -1,161 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// See port_example.h for documentation for the following types/functions.
#ifndef STORAGE_LEVELDB_PORT_PORT_POSIX_H_
#define STORAGE_LEVELDB_PORT_PORT_POSIX_H_
#undef PLATFORM_IS_LITTLE_ENDIAN
#if defined(OS_MACOSX)
#include <machine/endian.h>
#if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER)
#define PLATFORM_IS_LITTLE_ENDIAN \
(__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN)
#endif
#elif defined(OS_SOLARIS)
#include <sys/isa_defs.h>
#ifdef _LITTLE_ENDIAN
#define PLATFORM_IS_LITTLE_ENDIAN true
#else
#define PLATFORM_IS_LITTLE_ENDIAN false
#endif
#elif defined(OS_FREEBSD)
#include <sys/types.h>
#include <sys/endian.h>
#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
#elif defined(OS_OPENBSD) || defined(OS_NETBSD) ||\
defined(OS_DRAGONFLYBSD)
#include <sys/types.h>
#include <sys/endian.h>
#elif defined(OS_HPUX)
#define PLATFORM_IS_LITTLE_ENDIAN false
#elif defined(OS_ANDROID)
// Due to a bug in the NDK x86 <sys/endian.h> definition,
// _BYTE_ORDER must be used instead of __BYTE_ORDER on Android.
// See http://code.google.com/p/android/issues/detail?id=39824
#include <endian.h>
#define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN)
#else
#include <endian.h>
#endif
#include <pthread.h>
#ifdef SNAPPY
#include <snappy.h>
#endif
#include <stdint.h>
#include <string>
#include "port/atomic_pointer.h"
#ifndef PLATFORM_IS_LITTLE_ENDIAN
#define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN)
#endif
#if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) ||\
defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) ||\
defined(OS_ANDROID) || defined(OS_HPUX)
// Use fread/fwrite/fflush on platforms without _unlocked variants
#define fread_unlocked fread
#define fwrite_unlocked fwrite
#define fflush_unlocked fflush
#endif
#if defined(OS_FREEBSD) ||\
defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD)
// Use fsync() on platforms without fdatasync()
#define fdatasync fsync
#endif
#if defined(OS_MACOSX)
#define fdatasync(fd) fcntl(fd, F_FULLFSYNC, 0)
#endif
#if defined(OS_ANDROID) && __ANDROID_API__ < 9
// fdatasync() was only introduced in API level 9 on Android. Use fsync()
// when targetting older platforms.
#define fdatasync fsync
#endif
namespace leveldb {
namespace port {
static const bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN;
#undef PLATFORM_IS_LITTLE_ENDIAN
class CondVar;
class Mutex {
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
void AssertHeld() { }
private:
friend class CondVar;
pthread_mutex_t mu_;
// No copying
Mutex(const Mutex&);
void operator=(const Mutex&);
};
class CondVar {
public:
explicit CondVar(Mutex* mu);
~CondVar();
void Wait();
void Signal();
void SignalAll();
private:
pthread_cond_t cv_;
Mutex* mu_;
};
typedef pthread_once_t OnceType;
#define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT
extern void InitOnce(OnceType* once, void (*initializer)());
inline bool Snappy_Compress(const char* input, size_t length,
::std::string* output) {
#ifdef SNAPPY
output->resize(snappy::MaxCompressedLength(length));
size_t outlen;
snappy::RawCompress(input, length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#endif
return false;
}
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result) {
#ifdef SNAPPY
return snappy::GetUncompressedLength(input, length, result);
#else
return false;
#endif
}
inline bool Snappy_Uncompress(const char* input, size_t length,
char* output) {
#ifdef SNAPPY
return snappy::RawUncompress(input, length, output);
#else
return false;
#endif
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
} // namespace port
} // namespace leveldb
#endif // STORAGE_LEVELDB_PORT_PORT_POSIX_H_
+151
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@@ -0,0 +1,151 @@
// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_PORT_STDCXX_H_
#define STORAGE_LEVELDB_PORT_PORT_STDCXX_H_
// port/port_config.h availability is automatically detected via __has_include
// in newer compilers. If LEVELDB_HAS_PORT_CONFIG_H is defined, it overrides the
// configuration detection.
#if defined(LEVELDB_HAS_PORT_CONFIG_H)
#if LEVELDB_HAS_PORT_CONFIG_H
#include "port/port_config.h"
#endif // LEVELDB_HAS_PORT_CONFIG_H
#elif defined(__has_include)
#if __has_include("port/port_config.h")
#include "port/port_config.h"
#endif // __has_include("port/port_config.h")
#endif // defined(LEVELDB_HAS_PORT_CONFIG_H)
#if HAVE_CRC32C
#include <crc32c/crc32c.h>
#endif // HAVE_CRC32C
#if HAVE_SNAPPY
#include <snappy.h>
#endif // HAVE_SNAPPY
#include <cassert>
#include <condition_variable> // NOLINT
#include <cstddef>
#include <cstdint>
#include <mutex> // NOLINT
#include <string>
#include "port/thread_annotations.h"
namespace leveldb {
namespace port {
class CondVar;
// Thinly wraps std::mutex.
class LOCKABLE Mutex {
public:
Mutex() = default;
~Mutex() = default;
Mutex(const Mutex&) = delete;
Mutex& operator=(const Mutex&) = delete;
void Lock() EXCLUSIVE_LOCK_FUNCTION() { mu_.lock(); }
void Unlock() UNLOCK_FUNCTION() { mu_.unlock(); }
void AssertHeld() ASSERT_EXCLUSIVE_LOCK() {}
private:
friend class CondVar;
std::mutex mu_;
};
// Thinly wraps std::condition_variable.
class CondVar {
public:
explicit CondVar(Mutex* mu) : mu_(mu) { assert(mu != nullptr); }
~CondVar() = default;
CondVar(const CondVar&) = delete;
CondVar& operator=(const CondVar&) = delete;
void Wait() {
std::unique_lock<std::mutex> lock(mu_->mu_, std::adopt_lock);
cv_.wait(lock);
lock.release();
}
void Signal() { cv_.notify_one(); }
void SignalAll() { cv_.notify_all(); }
private:
std::condition_variable cv_;
Mutex* const mu_;
};
inline bool Snappy_Compress(const char* input, size_t length,
std::string* output) {
#if HAVE_SNAPPY
output->resize(snappy::MaxCompressedLength(length));
size_t outlen;
snappy::RawCompress(input, length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#else
// Silence compiler warnings about unused arguments.
(void)input;
(void)length;
(void)output;
#endif // HAVE_SNAPPY
return false;
}
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result) {
#if HAVE_SNAPPY
return snappy::GetUncompressedLength(input, length, result);
#else
// Silence compiler warnings about unused arguments.
(void)input;
(void)length;
(void)result;
return false;
#endif // HAVE_SNAPPY
}
inline bool Snappy_Uncompress(const char* input, size_t length, char* output) {
#if HAVE_SNAPPY
return snappy::RawUncompress(input, length, output);
#else
// Silence compiler warnings about unused arguments.
(void)input;
(void)length;
(void)output;
return false;
#endif // HAVE_SNAPPY
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
// Silence compiler warnings about unused arguments.
(void)func;
(void)arg;
return false;
}
inline uint32_t AcceleratedCRC32C(uint32_t crc, const char* buf, size_t size) {
#if HAVE_CRC32C
return ::crc32c::Extend(crc, reinterpret_cast<const uint8_t*>(buf), size);
#else
// Silence compiler warnings about unused arguments.
(void)crc;
(void)buf;
(void)size;
return 0;
#endif // HAVE_CRC32C
}
} // namespace port
} // namespace leveldb
#endif // STORAGE_LEVELDB_PORT_PORT_STDCXX_H_
-147
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@@ -1,147 +0,0 @@
// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// See port_example.h for documentation for the following types/functions.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the University of California, Berkeley nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#include "port/port_win.h"
#include <windows.h>
#include <cassert>
namespace leveldb {
namespace port {
Mutex::Mutex() :
cs_(NULL) {
assert(!cs_);
cs_ = static_cast<void *>(new CRITICAL_SECTION());
::InitializeCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
assert(cs_);
}
Mutex::~Mutex() {
assert(cs_);
::DeleteCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
delete static_cast<CRITICAL_SECTION *>(cs_);
cs_ = NULL;
assert(!cs_);
}
void Mutex::Lock() {
assert(cs_);
::EnterCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
}
void Mutex::Unlock() {
assert(cs_);
::LeaveCriticalSection(static_cast<CRITICAL_SECTION *>(cs_));
}
void Mutex::AssertHeld() {
assert(cs_);
assert(1);
}
CondVar::CondVar(Mutex* mu) :
waiting_(0),
mu_(mu),
sem1_(::CreateSemaphore(NULL, 0, 10000, NULL)),
sem2_(::CreateSemaphore(NULL, 0, 10000, NULL)) {
assert(mu_);
}
CondVar::~CondVar() {
::CloseHandle(sem1_);
::CloseHandle(sem2_);
}
void CondVar::Wait() {
mu_->AssertHeld();
wait_mtx_.Lock();
++waiting_;
wait_mtx_.Unlock();
mu_->Unlock();
// initiate handshake
::WaitForSingleObject(sem1_, INFINITE);
::ReleaseSemaphore(sem2_, 1, NULL);
mu_->Lock();
}
void CondVar::Signal() {
wait_mtx_.Lock();
if (waiting_ > 0) {
--waiting_;
// finalize handshake
::ReleaseSemaphore(sem1_, 1, NULL);
::WaitForSingleObject(sem2_, INFINITE);
}
wait_mtx_.Unlock();
}
void CondVar::SignalAll() {
wait_mtx_.Lock();
::ReleaseSemaphore(sem1_, waiting_, NULL);
while(waiting_ > 0) {
--waiting_;
::WaitForSingleObject(sem2_, INFINITE);
}
wait_mtx_.Unlock();
}
AtomicPointer::AtomicPointer(void* v) {
Release_Store(v);
}
void InitOnce(OnceType* once, void (*initializer)()) {
once->InitOnce(initializer);
}
void* AtomicPointer::Acquire_Load() const {
void * p = NULL;
InterlockedExchangePointer(&p, rep_);
return p;
}
void AtomicPointer::Release_Store(void* v) {
InterlockedExchangePointer(&rep_, v);
}
void* AtomicPointer::NoBarrier_Load() const {
return rep_;
}
void AtomicPointer::NoBarrier_Store(void* v) {
rep_ = v;
}
}
}
-174
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@@ -1,174 +0,0 @@
// LevelDB Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// See port_example.h for documentation for the following types/functions.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the University of California, Berkeley nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE REGENTS AND CONTRIBUTORS BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#ifndef STORAGE_LEVELDB_PORT_PORT_WIN_H_
#define STORAGE_LEVELDB_PORT_PORT_WIN_H_
#ifdef _MSC_VER
#define snprintf _snprintf
#define close _close
#define fread_unlocked _fread_nolock
#endif
#include <string>
#include <stdint.h>
#ifdef SNAPPY
#include <snappy.h>
#endif
namespace leveldb {
namespace port {
// Windows is little endian (for now :p)
static const bool kLittleEndian = true;
class CondVar;
class Mutex {
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
void AssertHeld();
private:
friend class CondVar;
// critical sections are more efficient than mutexes
// but they are not recursive and can only be used to synchronize threads within the same process
// we use opaque void * to avoid including windows.h in port_win.h
void * cs_;
// No copying
Mutex(const Mutex&);
void operator=(const Mutex&);
};
// the Win32 API offers a dependable condition variable mechanism, but only starting with
// Windows 2008 and Vista
// no matter what we will implement our own condition variable with a semaphore
// implementation as described in a paper written by Andrew D. Birrell in 2003
class CondVar {
public:
explicit CondVar(Mutex* mu);
~CondVar();
void Wait();
void Signal();
void SignalAll();
private:
Mutex* mu_;
Mutex wait_mtx_;
long waiting_;
void * sem1_;
void * sem2_;
};
class OnceType {
public:
// OnceType() : init_(false) {}
OnceType(const OnceType &once) : init_(once.init_) {}
OnceType(bool f) : init_(f) {}
void InitOnce(void (*initializer)()) {
mutex_.Lock();
if (!init_) {
init_ = true;
initializer();
}
mutex_.Unlock();
}
private:
bool init_;
Mutex mutex_;
};
#define LEVELDB_ONCE_INIT false
extern void InitOnce(port::OnceType*, void (*initializer)());
// Storage for a lock-free pointer
class AtomicPointer {
private:
void * rep_;
public:
AtomicPointer() : rep_(NULL) { }
explicit AtomicPointer(void* v);
void* Acquire_Load() const;
void Release_Store(void* v);
void* NoBarrier_Load() const;
void NoBarrier_Store(void* v);
};
inline bool Snappy_Compress(const char* input, size_t length,
::std::string* output) {
#ifdef SNAPPY
output->resize(snappy::MaxCompressedLength(length));
size_t outlen;
snappy::RawCompress(input, length, &(*output)[0], &outlen);
output->resize(outlen);
return true;
#endif
return false;
}
inline bool Snappy_GetUncompressedLength(const char* input, size_t length,
size_t* result) {
#ifdef SNAPPY
return snappy::GetUncompressedLength(input, length, result);
#else
return false;
#endif
}
inline bool Snappy_Uncompress(const char* input, size_t length,
char* output) {
#ifdef SNAPPY
return snappy::RawUncompress(input, length, output);
#else
return false;
#endif
}
inline bool GetHeapProfile(void (*func)(void*, const char*, int), void* arg) {
return false;
}
}
}
#endif // STORAGE_LEVELDB_PORT_PORT_WIN_H_
+66 -17
View File
@@ -2,58 +2,107 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H
#ifndef STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
#define STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
// Some environments provide custom macros to aid in static thread-safety
// analysis. Provide empty definitions of such macros unless they are already
// defined.
// Use Clang's thread safety analysis annotations when available. In other
// environments, the macros receive empty definitions.
// Usage documentation: https://clang.llvm.org/docs/ThreadSafetyAnalysis.html
#if !defined(THREAD_ANNOTATION_ATTRIBUTE__)
#if defined(__clang__)
#define THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x))
#else
#define THREAD_ANNOTATION_ATTRIBUTE__(x) // no-op
#endif
#endif // !defined(THREAD_ANNOTATION_ATTRIBUTE__)
#ifndef GUARDED_BY
#define GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x))
#endif
#ifndef PT_GUARDED_BY
#define PT_GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x))
#endif
#ifndef ACQUIRED_AFTER
#define ACQUIRED_AFTER(...) \
THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(__VA_ARGS__))
#endif
#ifndef ACQUIRED_BEFORE
#define ACQUIRED_BEFORE(...) \
THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(__VA_ARGS__))
#endif
#ifndef EXCLUSIVE_LOCKS_REQUIRED
#define EXCLUSIVE_LOCKS_REQUIRED(...)
#define EXCLUSIVE_LOCKS_REQUIRED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_locks_required(__VA_ARGS__))
#endif
#ifndef SHARED_LOCKS_REQUIRED
#define SHARED_LOCKS_REQUIRED(...)
#define SHARED_LOCKS_REQUIRED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_locks_required(__VA_ARGS__))
#endif
#ifndef LOCKS_EXCLUDED
#define LOCKS_EXCLUDED(...)
#define LOCKS_EXCLUDED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(__VA_ARGS__))
#endif
#ifndef LOCK_RETURNED
#define LOCK_RETURNED(x)
#define LOCK_RETURNED(x) THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x))
#endif
#ifndef LOCKABLE
#define LOCKABLE
#define LOCKABLE THREAD_ANNOTATION_ATTRIBUTE__(lockable)
#endif
#ifndef SCOPED_LOCKABLE
#define SCOPED_LOCKABLE
#define SCOPED_LOCKABLE THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable)
#endif
#ifndef EXCLUSIVE_LOCK_FUNCTION
#define EXCLUSIVE_LOCK_FUNCTION(...)
#define EXCLUSIVE_LOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_lock_function(__VA_ARGS__))
#endif
#ifndef SHARED_LOCK_FUNCTION
#define SHARED_LOCK_FUNCTION(...)
#define SHARED_LOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_lock_function(__VA_ARGS__))
#endif
#ifndef EXCLUSIVE_TRYLOCK_FUNCTION
#define EXCLUSIVE_TRYLOCK_FUNCTION(...)
#define EXCLUSIVE_TRYLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_trylock_function(__VA_ARGS__))
#endif
#ifndef SHARED_TRYLOCK_FUNCTION
#define SHARED_TRYLOCK_FUNCTION(...)
#define SHARED_TRYLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_trylock_function(__VA_ARGS__))
#endif
#ifndef UNLOCK_FUNCTION
#define UNLOCK_FUNCTION(...)
#define UNLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(unlock_function(__VA_ARGS__))
#endif
#ifndef NO_THREAD_SAFETY_ANALYSIS
#define NO_THREAD_SAFETY_ANALYSIS
#define NO_THREAD_SAFETY_ANALYSIS \
THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis)
#endif
#endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H
#ifndef ASSERT_EXCLUSIVE_LOCK
#define ASSERT_EXCLUSIVE_LOCK(...) \
THREAD_ANNOTATION_ATTRIBUTE__(assert_exclusive_lock(__VA_ARGS__))
#endif
#ifndef ASSERT_SHARED_LOCK
#define ASSERT_SHARED_LOCK(...) \
THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_lock(__VA_ARGS__))
#endif
#endif // STORAGE_LEVELDB_PORT_THREAD_ANNOTATIONS_H_
-24
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@@ -1,24 +0,0 @@
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
// MSVC didn't ship with this file until the 2010 version.
#ifndef STORAGE_LEVELDB_PORT_WIN_STDINT_H_
#define STORAGE_LEVELDB_PORT_WIN_STDINT_H_
#if !defined(_MSC_VER)
#error This file should only be included when compiling with MSVC.
#endif
// Define C99 equivalent types.
typedef signed char int8_t;
typedef signed short int16_t;
typedef signed int int32_t;
typedef signed long long int64_t;
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
typedef unsigned int uint32_t;
typedef unsigned long long uint64_t;
#endif // STORAGE_LEVELDB_PORT_WIN_STDINT_H_
+61 -37
View File
@@ -6,8 +6,10 @@
#include "table/block.h"
#include <vector>
#include <algorithm>
#include <cstdint>
#include <vector>
#include "leveldb/comparator.h"
#include "table/format.h"
#include "util/coding.h"
@@ -27,7 +29,7 @@ Block::Block(const BlockContents& contents)
if (size_ < sizeof(uint32_t)) {
size_ = 0; // Error marker
} else {
size_t max_restarts_allowed = (size_-sizeof(uint32_t)) / sizeof(uint32_t);
size_t max_restarts_allowed = (size_ - sizeof(uint32_t)) / sizeof(uint32_t);
if (NumRestarts() > max_restarts_allowed) {
// The size is too small for NumRestarts()
size_ = 0;
@@ -46,29 +48,28 @@ Block::~Block() {
// Helper routine: decode the next block entry starting at "p",
// storing the number of shared key bytes, non_shared key bytes,
// and the length of the value in "*shared", "*non_shared", and
// "*value_length", respectively. Will not derefence past "limit".
// "*value_length", respectively. Will not dereference past "limit".
//
// If any errors are detected, returns NULL. Otherwise, returns a
// If any errors are detected, returns nullptr. Otherwise, returns a
// pointer to the key delta (just past the three decoded values).
static inline const char* DecodeEntry(const char* p, const char* limit,
uint32_t* shared,
uint32_t* non_shared,
uint32_t* shared, uint32_t* non_shared,
uint32_t* value_length) {
if (limit - p < 3) return NULL;
*shared = reinterpret_cast<const unsigned char*>(p)[0];
*non_shared = reinterpret_cast<const unsigned char*>(p)[1];
*value_length = reinterpret_cast<const unsigned char*>(p)[2];
if (limit - p < 3) return nullptr;
*shared = reinterpret_cast<const uint8_t*>(p)[0];
*non_shared = reinterpret_cast<const uint8_t*>(p)[1];
*value_length = reinterpret_cast<const uint8_t*>(p)[2];
if ((*shared | *non_shared | *value_length) < 128) {
// Fast path: all three values are encoded in one byte each
p += 3;
} else {
if ((p = GetVarint32Ptr(p, limit, shared)) == NULL) return NULL;
if ((p = GetVarint32Ptr(p, limit, non_shared)) == NULL) return NULL;
if ((p = GetVarint32Ptr(p, limit, value_length)) == NULL) return NULL;
if ((p = GetVarint32Ptr(p, limit, shared)) == nullptr) return nullptr;
if ((p = GetVarint32Ptr(p, limit, non_shared)) == nullptr) return nullptr;
if ((p = GetVarint32Ptr(p, limit, value_length)) == nullptr) return nullptr;
}
if (static_cast<uint32_t>(limit - p) < (*non_shared + *value_length)) {
return NULL;
return nullptr;
}
return p;
}
@@ -76,9 +77,9 @@ static inline const char* DecodeEntry(const char* p, const char* limit,
class Block::Iter : public Iterator {
private:
const Comparator* const comparator_;
const char* const data_; // underlying block contents
uint32_t const restarts_; // Offset of restart array (list of fixed32)
uint32_t const num_restarts_; // Number of uint32_t entries in restart array
const char* const data_; // underlying block contents
uint32_t const restarts_; // Offset of restart array (list of fixed32)
uint32_t const num_restarts_; // Number of uint32_t entries in restart array
// current_ is offset in data_ of current entry. >= restarts_ if !Valid
uint32_t current_;
@@ -112,9 +113,7 @@ class Block::Iter : public Iterator {
}
public:
Iter(const Comparator* comparator,
const char* data,
uint32_t restarts,
Iter(const Comparator* comparator, const char* data, uint32_t restarts,
uint32_t num_restarts)
: comparator_(comparator),
data_(data),
@@ -125,23 +124,23 @@ class Block::Iter : public Iterator {
assert(num_restarts_ > 0);
}
virtual bool Valid() const { return current_ < restarts_; }
virtual Status status() const { return status_; }
virtual Slice key() const {
bool Valid() const override { return current_ < restarts_; }
Status status() const override { return status_; }
Slice key() const override {
assert(Valid());
return key_;
}
virtual Slice value() const {
Slice value() const override {
assert(Valid());
return value_;
}
virtual void Next() {
void Next() override {
assert(Valid());
ParseNextKey();
}
virtual void Prev() {
void Prev() override {
assert(Valid());
// Scan backwards to a restart point before current_
@@ -162,19 +161,37 @@ class Block::Iter : public Iterator {
} while (ParseNextKey() && NextEntryOffset() < original);
}
virtual void Seek(const Slice& target) {
void Seek(const Slice& target) override {
// Binary search in restart array to find the last restart point
// with a key < target
uint32_t left = 0;
uint32_t right = num_restarts_ - 1;
int current_key_compare = 0;
if (Valid()) {
// If we're already scanning, use the current position as a starting
// point. This is beneficial if the key we're seeking to is ahead of the
// current position.
current_key_compare = Compare(key_, target);
if (current_key_compare < 0) {
// key_ is smaller than target
left = restart_index_;
} else if (current_key_compare > 0) {
right = restart_index_;
} else {
// We're seeking to the key we're already at.
return;
}
}
while (left < right) {
uint32_t mid = (left + right + 1) / 2;
uint32_t region_offset = GetRestartPoint(mid);
uint32_t shared, non_shared, value_length;
const char* key_ptr = DecodeEntry(data_ + region_offset,
data_ + restarts_,
&shared, &non_shared, &value_length);
if (key_ptr == NULL || (shared != 0)) {
const char* key_ptr =
DecodeEntry(data_ + region_offset, data_ + restarts_, &shared,
&non_shared, &value_length);
if (key_ptr == nullptr || (shared != 0)) {
CorruptionError();
return;
}
@@ -190,8 +207,15 @@ class Block::Iter : public Iterator {
}
}
// We might be able to use our current position within the restart block.
// This is true if we determined the key we desire is in the current block
// and is after than the current key.
assert(current_key_compare == 0 || Valid());
bool skip_seek = left == restart_index_ && current_key_compare < 0;
if (!skip_seek) {
SeekToRestartPoint(left);
}
// Linear search (within restart block) for first key >= target
SeekToRestartPoint(left);
while (true) {
if (!ParseNextKey()) {
return;
@@ -202,12 +226,12 @@ class Block::Iter : public Iterator {
}
}
virtual void SeekToFirst() {
void SeekToFirst() override {
SeekToRestartPoint(0);
ParseNextKey();
}
virtual void SeekToLast() {
void SeekToLast() override {
SeekToRestartPoint(num_restarts_ - 1);
while (ParseNextKey() && NextEntryOffset() < restarts_) {
// Keep skipping
@@ -237,7 +261,7 @@ class Block::Iter : public Iterator {
// Decode next entry
uint32_t shared, non_shared, value_length;
p = DecodeEntry(p, limit, &shared, &non_shared, &value_length);
if (p == NULL || key_.size() < shared) {
if (p == nullptr || key_.size() < shared) {
CorruptionError();
return false;
} else {
@@ -253,7 +277,7 @@ class Block::Iter : public Iterator {
}
};
Iterator* Block::NewIterator(const Comparator* cmp) {
Iterator* Block::NewIterator(const Comparator* comparator) {
if (size_ < sizeof(uint32_t)) {
return NewErrorIterator(Status::Corruption("bad block contents"));
}
@@ -261,7 +285,7 @@ Iterator* Block::NewIterator(const Comparator* cmp) {
if (num_restarts == 0) {
return NewEmptyIterator();
} else {
return new Iter(cmp, data_, restart_offset_, num_restarts);
return new Iter(comparator, data_, restart_offset_, num_restarts);
}
}
+10 -10
View File
@@ -5,8 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_BLOCK_H_
#define STORAGE_LEVELDB_TABLE_BLOCK_H_
#include <stddef.h>
#include <stdint.h>
#include <cstddef>
#include <cstdint>
#include "leveldb/iterator.h"
namespace leveldb {
@@ -19,24 +20,23 @@ class Block {
// Initialize the block with the specified contents.
explicit Block(const BlockContents& contents);
Block(const Block&) = delete;
Block& operator=(const Block&) = delete;
~Block();
size_t size() const { return size_; }
Iterator* NewIterator(const Comparator* comparator);
private:
class Iter;
uint32_t NumRestarts() const;
const char* data_;
size_t size_;
uint32_t restart_offset_; // Offset in data_ of restart array
bool owned_; // Block owns data_[]
// No copying allowed
Block(const Block&);
void operator=(const Block&);
class Iter;
uint32_t restart_offset_; // Offset in data_ of restart array
bool owned_; // Block owns data_[]
};
} // namespace leveldb
+10 -12
View File
@@ -29,35 +29,33 @@
#include "table/block_builder.h"
#include <algorithm>
#include <assert.h>
#include <cassert>
#include "leveldb/comparator.h"
#include "leveldb/table_builder.h"
#include "leveldb/options.h"
#include "util/coding.h"
namespace leveldb {
BlockBuilder::BlockBuilder(const Options* options)
: options_(options),
restarts_(),
counter_(0),
finished_(false) {
: options_(options), restarts_(), counter_(0), finished_(false) {
assert(options->block_restart_interval >= 1);
restarts_.push_back(0); // First restart point is at offset 0
restarts_.push_back(0); // First restart point is at offset 0
}
void BlockBuilder::Reset() {
buffer_.clear();
restarts_.clear();
restarts_.push_back(0); // First restart point is at offset 0
restarts_.push_back(0); // First restart point is at offset 0
counter_ = 0;
finished_ = false;
last_key_.clear();
}
size_t BlockBuilder::CurrentSizeEstimate() const {
return (buffer_.size() + // Raw data buffer
restarts_.size() * sizeof(uint32_t) + // Restart array
sizeof(uint32_t)); // Restart array length
return (buffer_.size() + // Raw data buffer
restarts_.size() * sizeof(uint32_t) + // Restart array
sizeof(uint32_t)); // Restart array length
}
Slice BlockBuilder::Finish() {
@@ -74,7 +72,7 @@ void BlockBuilder::Add(const Slice& key, const Slice& value) {
Slice last_key_piece(last_key_);
assert(!finished_);
assert(counter_ <= options_->block_restart_interval);
assert(buffer_.empty() // No values yet?
assert(buffer_.empty() // No values yet?
|| options_->comparator->Compare(key, last_key_piece) > 0);
size_t shared = 0;
if (counter_ < options_->block_restart_interval) {
+12 -15
View File
@@ -5,9 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
#define STORAGE_LEVELDB_TABLE_BLOCK_BUILDER_H_
#include <cstdint>
#include <vector>
#include <stdint.h>
#include "leveldb/slice.h"
namespace leveldb {
@@ -18,10 +18,13 @@ class BlockBuilder {
public:
explicit BlockBuilder(const Options* options);
BlockBuilder(const BlockBuilder&) = delete;
BlockBuilder& operator=(const BlockBuilder&) = delete;
// Reset the contents as if the BlockBuilder was just constructed.
void Reset();
// REQUIRES: Finish() has not been callled since the last call to Reset().
// REQUIRES: Finish() has not been called since the last call to Reset().
// REQUIRES: key is larger than any previously added key
void Add(const Slice& key, const Slice& value);
@@ -35,21 +38,15 @@ class BlockBuilder {
size_t CurrentSizeEstimate() const;
// Return true iff no entries have been added since the last Reset()
bool empty() const {
return buffer_.empty();
}
bool empty() const { return buffer_.empty(); }
private:
const Options* options_;
std::string buffer_; // Destination buffer
std::vector<uint32_t> restarts_; // Restart points
int counter_; // Number of entries emitted since restart
bool finished_; // Has Finish() been called?
std::string last_key_;
// No copying allowed
BlockBuilder(const BlockBuilder&);
void operator=(const BlockBuilder&);
const Options* options_;
std::string buffer_; // Destination buffer
std::vector<uint32_t> restarts_; // Restart points
int counter_; // Number of entries emitted since restart
bool finished_; // Has Finish() been called?
std::string last_key_;
};
} // namespace leveldb
+10 -15
View File
@@ -9,15 +9,14 @@
namespace leveldb {
// See doc/table_format.txt for an explanation of the filter block format.
// See doc/table_format.md for an explanation of the filter block format.
// Generate new filter every 2KB of data
static const size_t kFilterBaseLg = 11;
static const size_t kFilterBase = 1 << kFilterBaseLg;
FilterBlockBuilder::FilterBlockBuilder(const FilterPolicy* policy)
: policy_(policy) {
}
: policy_(policy) {}
void FilterBlockBuilder::StartBlock(uint64_t block_offset) {
uint64_t filter_index = (block_offset / kFilterBase);
@@ -62,13 +61,13 @@ void FilterBlockBuilder::GenerateFilter() {
tmp_keys_.resize(num_keys);
for (size_t i = 0; i < num_keys; i++) {
const char* base = keys_.data() + start_[i];
size_t length = start_[i+1] - start_[i];
size_t length = start_[i + 1] - start_[i];
tmp_keys_[i] = Slice(base, length);
}
// Generate filter for current set of keys and append to result_.
filter_offsets_.push_back(result_.size());
policy_->CreateFilter(&tmp_keys_[0], num_keys, &result_);
policy_->CreateFilter(&tmp_keys_[0], static_cast<int>(num_keys), &result_);
tmp_keys_.clear();
keys_.clear();
@@ -77,14 +76,10 @@ void FilterBlockBuilder::GenerateFilter() {
FilterBlockReader::FilterBlockReader(const FilterPolicy* policy,
const Slice& contents)
: policy_(policy),
data_(NULL),
offset_(NULL),
num_(0),
base_lg_(0) {
: policy_(policy), data_(nullptr), offset_(nullptr), num_(0), base_lg_(0) {
size_t n = contents.size();
if (n < 5) return; // 1 byte for base_lg_ and 4 for start of offset array
base_lg_ = contents[n-1];
base_lg_ = contents[n - 1];
uint32_t last_word = DecodeFixed32(contents.data() + n - 5);
if (last_word > n - 5) return;
data_ = contents.data();
@@ -95,9 +90,9 @@ FilterBlockReader::FilterBlockReader(const FilterPolicy* policy,
bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
uint64_t index = block_offset >> base_lg_;
if (index < num_) {
uint32_t start = DecodeFixed32(offset_ + index*4);
uint32_t limit = DecodeFixed32(offset_ + index*4 + 4);
if (start <= limit && limit <= (offset_ - data_)) {
uint32_t start = DecodeFixed32(offset_ + index * 4);
uint32_t limit = DecodeFixed32(offset_ + index * 4 + 4);
if (start <= limit && limit <= static_cast<size_t>(offset_ - data_)) {
Slice filter = Slice(data_ + start, limit - start);
return policy_->KeyMayMatch(key, filter);
} else if (start == limit) {
@@ -108,4 +103,4 @@ bool FilterBlockReader::KeyMayMatch(uint64_t block_offset, const Slice& key) {
return true; // Errors are treated as potential matches
}
}
} // namespace leveldb
+12 -12
View File
@@ -9,10 +9,11 @@
#ifndef STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
#define STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
#include <stddef.h>
#include <stdint.h>
#include <cstddef>
#include <cstdint>
#include <string>
#include <vector>
#include "leveldb/slice.h"
#include "util/hash.h"
@@ -30,6 +31,9 @@ class FilterBlockBuilder {
public:
explicit FilterBlockBuilder(const FilterPolicy*);
FilterBlockBuilder(const FilterBlockBuilder&) = delete;
FilterBlockBuilder& operator=(const FilterBlockBuilder&) = delete;
void StartBlock(uint64_t block_offset);
void AddKey(const Slice& key);
Slice Finish();
@@ -38,20 +42,16 @@ class FilterBlockBuilder {
void GenerateFilter();
const FilterPolicy* policy_;
std::string keys_; // Flattened key contents
std::vector<size_t> start_; // Starting index in keys_ of each key
std::string result_; // Filter data computed so far
std::vector<Slice> tmp_keys_; // policy_->CreateFilter() argument
std::string keys_; // Flattened key contents
std::vector<size_t> start_; // Starting index in keys_ of each key
std::string result_; // Filter data computed so far
std::vector<Slice> tmp_keys_; // policy_->CreateFilter() argument
std::vector<uint32_t> filter_offsets_;
// No copying allowed
FilterBlockBuilder(const FilterBlockBuilder&);
void operator=(const FilterBlockBuilder&);
};
class FilterBlockReader {
public:
// REQUIRES: "contents" and *policy must stay live while *this is live.
// REQUIRES: "contents" and *policy must stay live while *this is live.
FilterBlockReader(const FilterPolicy* policy, const Slice& contents);
bool KeyMayMatch(uint64_t block_offset, const Slice& key);
@@ -63,6 +63,6 @@ class FilterBlockReader {
size_t base_lg_; // Encoding parameter (see kFilterBaseLg in .cc file)
};
}
} // namespace leveldb
#endif // STORAGE_LEVELDB_TABLE_FILTER_BLOCK_H_
+23 -24
View File
@@ -4,11 +4,11 @@
#include "table/filter_block.h"
#include "gtest/gtest.h"
#include "leveldb/filter_policy.h"
#include "util/coding.h"
#include "util/hash.h"
#include "util/logging.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
@@ -16,18 +16,16 @@ namespace leveldb {
// For testing: emit an array with one hash value per key
class TestHashFilter : public FilterPolicy {
public:
virtual const char* Name() const {
return "TestHashFilter";
}
const char* Name() const override { return "TestHashFilter"; }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
for (int i = 0; i < n; i++) {
uint32_t h = Hash(keys[i].data(), keys[i].size(), 1);
PutFixed32(dst, h);
}
}
virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const {
bool KeyMayMatch(const Slice& key, const Slice& filter) const override {
uint32_t h = Hash(key.data(), key.size(), 1);
for (size_t i = 0; i + 4 <= filter.size(); i += 4) {
if (h == DecodeFixed32(filter.data() + i)) {
@@ -38,12 +36,12 @@ class TestHashFilter : public FilterPolicy {
}
};
class FilterBlockTest {
class FilterBlockTest : public testing::Test {
public:
TestHashFilter policy_;
};
TEST(FilterBlockTest, EmptyBuilder) {
TEST_F(FilterBlockTest, EmptyBuilder) {
FilterBlockBuilder builder(&policy_);
Slice block = builder.Finish();
ASSERT_EQ("\\x00\\x00\\x00\\x00\\x0b", EscapeString(block));
@@ -52,7 +50,7 @@ TEST(FilterBlockTest, EmptyBuilder) {
ASSERT_TRUE(reader.KeyMayMatch(100000, "foo"));
}
TEST(FilterBlockTest, SingleChunk) {
TEST_F(FilterBlockTest, SingleChunk) {
FilterBlockBuilder builder(&policy_);
builder.StartBlock(100);
builder.AddKey("foo");
@@ -69,11 +67,11 @@ TEST(FilterBlockTest, SingleChunk) {
ASSERT_TRUE(reader.KeyMayMatch(100, "box"));
ASSERT_TRUE(reader.KeyMayMatch(100, "hello"));
ASSERT_TRUE(reader.KeyMayMatch(100, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(100, "missing"));
ASSERT_TRUE(! reader.KeyMayMatch(100, "other"));
ASSERT_TRUE(!reader.KeyMayMatch(100, "missing"));
ASSERT_TRUE(!reader.KeyMayMatch(100, "other"));
}
TEST(FilterBlockTest, MultiChunk) {
TEST_F(FilterBlockTest, MultiChunk) {
FilterBlockBuilder builder(&policy_);
// First filter
@@ -99,30 +97,31 @@ TEST(FilterBlockTest, MultiChunk) {
// Check first filter
ASSERT_TRUE(reader.KeyMayMatch(0, "foo"));
ASSERT_TRUE(reader.KeyMayMatch(2000, "bar"));
ASSERT_TRUE(! reader.KeyMayMatch(0, "box"));
ASSERT_TRUE(! reader.KeyMayMatch(0, "hello"));
ASSERT_TRUE(!reader.KeyMayMatch(0, "box"));
ASSERT_TRUE(!reader.KeyMayMatch(0, "hello"));
// Check second filter
ASSERT_TRUE(reader.KeyMayMatch(3100, "box"));
ASSERT_TRUE(! reader.KeyMayMatch(3100, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(3100, "bar"));
ASSERT_TRUE(! reader.KeyMayMatch(3100, "hello"));
ASSERT_TRUE(!reader.KeyMayMatch(3100, "foo"));
ASSERT_TRUE(!reader.KeyMayMatch(3100, "bar"));
ASSERT_TRUE(!reader.KeyMayMatch(3100, "hello"));
// Check third filter (empty)
ASSERT_TRUE(! reader.KeyMayMatch(4100, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(4100, "bar"));
ASSERT_TRUE(! reader.KeyMayMatch(4100, "box"));
ASSERT_TRUE(! reader.KeyMayMatch(4100, "hello"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "foo"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "bar"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "box"));
ASSERT_TRUE(!reader.KeyMayMatch(4100, "hello"));
// Check last filter
ASSERT_TRUE(reader.KeyMayMatch(9000, "box"));
ASSERT_TRUE(reader.KeyMayMatch(9000, "hello"));
ASSERT_TRUE(! reader.KeyMayMatch(9000, "foo"));
ASSERT_TRUE(! reader.KeyMayMatch(9000, "bar"));
ASSERT_TRUE(!reader.KeyMayMatch(9000, "foo"));
ASSERT_TRUE(!reader.KeyMayMatch(9000, "bar"));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+6 -10
View File
@@ -21,8 +21,7 @@ void BlockHandle::EncodeTo(std::string* dst) const {
}
Status BlockHandle::DecodeFrom(Slice* input) {
if (GetVarint64(input, &offset_) &&
GetVarint64(input, &size_)) {
if (GetVarint64(input, &offset_) && GetVarint64(input, &size_)) {
return Status::OK();
} else {
return Status::Corruption("bad block handle");
@@ -30,15 +29,14 @@ Status BlockHandle::DecodeFrom(Slice* input) {
}
void Footer::EncodeTo(std::string* dst) const {
#ifndef NDEBUG
const size_t original_size = dst->size();
#endif
metaindex_handle_.EncodeTo(dst);
index_handle_.EncodeTo(dst);
dst->resize(2 * BlockHandle::kMaxEncodedLength); // Padding
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber & 0xffffffffu));
PutFixed32(dst, static_cast<uint32_t>(kTableMagicNumber >> 32));
assert(dst->size() == original_size + kEncodedLength);
(void)original_size; // Disable unused variable warning.
}
Status Footer::DecodeFrom(Slice* input) {
@@ -48,7 +46,7 @@ Status Footer::DecodeFrom(Slice* input) {
const uint64_t magic = ((static_cast<uint64_t>(magic_hi) << 32) |
(static_cast<uint64_t>(magic_lo)));
if (magic != kTableMagicNumber) {
return Status::InvalidArgument("not an sstable (bad magic number)");
return Status::Corruption("not an sstable (bad magic number)");
}
Status result = metaindex_handle_.DecodeFrom(input);
@@ -63,10 +61,8 @@ Status Footer::DecodeFrom(Slice* input) {
return result;
}
Status ReadBlock(RandomAccessFile* file,
const ReadOptions& options,
const BlockHandle& handle,
BlockContents* result) {
Status ReadBlock(RandomAccessFile* file, const ReadOptions& options,
const BlockHandle& handle, BlockContents* result) {
result->data = Slice();
result->cachable = false;
result->heap_allocated = false;
@@ -87,7 +83,7 @@ Status ReadBlock(RandomAccessFile* file,
}
// Check the crc of the type and the block contents
const char* data = contents.data(); // Pointer to where Read put the data
const char* data = contents.data(); // Pointer to where Read put the data
if (options.verify_checksums) {
const uint32_t crc = crc32c::Unmask(DecodeFixed32(data + n + 1));
const uint32_t actual = crc32c::Value(data, n + 1);
+16 -25
View File
@@ -5,8 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_FORMAT_H_
#define STORAGE_LEVELDB_TABLE_FORMAT_H_
#include <cstdint>
#include <string>
#include <stdint.h>
#include "leveldb/slice.h"
#include "leveldb/status.h"
#include "leveldb/table_builder.h"
@@ -21,6 +22,9 @@ struct ReadOptions;
// block or a meta block.
class BlockHandle {
public:
// Maximum encoding length of a BlockHandle
enum { kMaxEncodedLength = 10 + 10 };
BlockHandle();
// The offset of the block in the file.
@@ -34,9 +38,6 @@ class BlockHandle {
void EncodeTo(std::string* dst) const;
Status DecodeFrom(Slice* input);
// Maximum encoding length of a BlockHandle
enum { kMaxEncodedLength = 10 + 10 };
private:
uint64_t offset_;
uint64_t size_;
@@ -46,30 +47,24 @@ class BlockHandle {
// end of every table file.
class Footer {
public:
Footer() { }
// Encoded length of a Footer. Note that the serialization of a
// Footer will always occupy exactly this many bytes. It consists
// of two block handles and a magic number.
enum { kEncodedLength = 2 * BlockHandle::kMaxEncodedLength + 8 };
Footer() = default;
// The block handle for the metaindex block of the table
const BlockHandle& metaindex_handle() const { return metaindex_handle_; }
void set_metaindex_handle(const BlockHandle& h) { metaindex_handle_ = h; }
// The block handle for the index block of the table
const BlockHandle& index_handle() const {
return index_handle_;
}
void set_index_handle(const BlockHandle& h) {
index_handle_ = h;
}
const BlockHandle& index_handle() const { return index_handle_; }
void set_index_handle(const BlockHandle& h) { index_handle_ = h; }
void EncodeTo(std::string* dst) const;
Status DecodeFrom(Slice* input);
// Encoded length of a Footer. Note that the serialization of a
// Footer will always occupy exactly this many bytes. It consists
// of two block handles and a magic number.
enum {
kEncodedLength = 2*BlockHandle::kMaxEncodedLength + 8
};
private:
BlockHandle metaindex_handle_;
BlockHandle index_handle_;
@@ -91,17 +86,13 @@ struct BlockContents {
// Read the block identified by "handle" from "file". On failure
// return non-OK. On success fill *result and return OK.
extern Status ReadBlock(RandomAccessFile* file,
const ReadOptions& options,
const BlockHandle& handle,
BlockContents* result);
Status ReadBlock(RandomAccessFile* file, const ReadOptions& options,
const BlockHandle& handle, BlockContents* result);
// Implementation details follow. Clients should ignore,
inline BlockHandle::BlockHandle()
: offset_(~static_cast<uint64_t>(0)),
size_(~static_cast<uint64_t>(0)) {
}
: offset_(~static_cast<uint64_t>(0)), size_(~static_cast<uint64_t>(0)) {}
} // namespace leveldb
+42 -33
View File
@@ -7,58 +7,67 @@
namespace leveldb {
Iterator::Iterator() {
cleanup_.function = NULL;
cleanup_.next = NULL;
cleanup_head_.function = nullptr;
cleanup_head_.next = nullptr;
}
Iterator::~Iterator() {
if (cleanup_.function != NULL) {
(*cleanup_.function)(cleanup_.arg1, cleanup_.arg2);
for (Cleanup* c = cleanup_.next; c != NULL; ) {
(*c->function)(c->arg1, c->arg2);
Cleanup* next = c->next;
delete c;
c = next;
if (!cleanup_head_.IsEmpty()) {
cleanup_head_.Run();
for (CleanupNode* node = cleanup_head_.next; node != nullptr;) {
node->Run();
CleanupNode* next_node = node->next;
delete node;
node = next_node;
}
}
}
void Iterator::RegisterCleanup(CleanupFunction func, void* arg1, void* arg2) {
assert(func != NULL);
Cleanup* c;
if (cleanup_.function == NULL) {
c = &cleanup_;
assert(func != nullptr);
CleanupNode* node;
if (cleanup_head_.IsEmpty()) {
node = &cleanup_head_;
} else {
c = new Cleanup;
c->next = cleanup_.next;
cleanup_.next = c;
node = new CleanupNode();
node->next = cleanup_head_.next;
cleanup_head_.next = node;
}
c->function = func;
c->arg1 = arg1;
c->arg2 = arg2;
node->function = func;
node->arg1 = arg1;
node->arg2 = arg2;
}
namespace {
class EmptyIterator : public Iterator {
public:
EmptyIterator(const Status& s) : status_(s) { }
virtual bool Valid() const { return false; }
virtual void Seek(const Slice& target) { }
virtual void SeekToFirst() { }
virtual void SeekToLast() { }
virtual void Next() { assert(false); }
virtual void Prev() { assert(false); }
Slice key() const { assert(false); return Slice(); }
Slice value() const { assert(false); return Slice(); }
virtual Status status() const { return status_; }
EmptyIterator(const Status& s) : status_(s) {}
~EmptyIterator() override = default;
bool Valid() const override { return false; }
void Seek(const Slice& target) override {}
void SeekToFirst() override {}
void SeekToLast() override {}
void Next() override { assert(false); }
void Prev() override { assert(false); }
Slice key() const override {
assert(false);
return Slice();
}
Slice value() const override {
assert(false);
return Slice();
}
Status status() const override { return status_; }
private:
Status status_;
};
} // namespace
Iterator* NewEmptyIterator() {
return new EmptyIterator(Status::OK());
}
} // anonymous namespace
Iterator* NewEmptyIterator() { return new EmptyIterator(Status::OK()); }
Iterator* NewErrorIterator(const Status& status) {
return new EmptyIterator(status);
+45 -16
View File
@@ -5,6 +5,9 @@
#ifndef STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#define STORAGE_LEVELDB_TABLE_ITERATOR_WRAPPER_H_
#include "leveldb/iterator.h"
#include "leveldb/slice.h"
namespace leveldb {
// A internal wrapper class with an interface similar to Iterator that
@@ -13,10 +16,8 @@ namespace leveldb {
// cache locality.
class IteratorWrapper {
public:
IteratorWrapper(): iter_(NULL), valid_(false) { }
explicit IteratorWrapper(Iterator* iter): iter_(NULL) {
Set(iter);
}
IteratorWrapper() : iter_(nullptr), valid_(false) {}
explicit IteratorWrapper(Iterator* iter) : iter_(nullptr) { Set(iter); }
~IteratorWrapper() { delete iter_; }
Iterator* iter() const { return iter_; }
@@ -25,25 +26,53 @@ class IteratorWrapper {
void Set(Iterator* iter) {
delete iter_;
iter_ = iter;
if (iter_ == NULL) {
if (iter_ == nullptr) {
valid_ = false;
} else {
Update();
}
}
// Iterator interface methods
bool Valid() const { return valid_; }
Slice key() const { assert(Valid()); return key_; }
Slice value() const { assert(Valid()); return iter_->value(); }
// Methods below require iter() != NULL
Status status() const { assert(iter_); return iter_->status(); }
void Next() { assert(iter_); iter_->Next(); Update(); }
void Prev() { assert(iter_); iter_->Prev(); Update(); }
void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); }
void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); }
void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); }
bool Valid() const { return valid_; }
Slice key() const {
assert(Valid());
return key_;
}
Slice value() const {
assert(Valid());
return iter_->value();
}
// Methods below require iter() != nullptr
Status status() const {
assert(iter_);
return iter_->status();
}
void Next() {
assert(iter_);
iter_->Next();
Update();
}
void Prev() {
assert(iter_);
iter_->Prev();
Update();
}
void Seek(const Slice& k) {
assert(iter_);
iter_->Seek(k);
Update();
}
void SeekToFirst() {
assert(iter_);
iter_->SeekToFirst();
Update();
}
void SeekToLast() {
assert(iter_);
iter_->SeekToLast();
Update();
}
private:
void Update() {
+23 -29
View File
@@ -17,22 +17,18 @@ class MergingIterator : public Iterator {
: comparator_(comparator),
children_(new IteratorWrapper[n]),
n_(n),
current_(NULL),
current_(nullptr),
direction_(kForward) {
for (int i = 0; i < n; i++) {
children_[i].Set(children[i]);
}
}
virtual ~MergingIterator() {
delete[] children_;
}
~MergingIterator() override { delete[] children_; }
virtual bool Valid() const {
return (current_ != NULL);
}
bool Valid() const override { return (current_ != nullptr); }
virtual void SeekToFirst() {
void SeekToFirst() override {
for (int i = 0; i < n_; i++) {
children_[i].SeekToFirst();
}
@@ -40,7 +36,7 @@ class MergingIterator : public Iterator {
direction_ = kForward;
}
virtual void SeekToLast() {
void SeekToLast() override {
for (int i = 0; i < n_; i++) {
children_[i].SeekToLast();
}
@@ -48,7 +44,7 @@ class MergingIterator : public Iterator {
direction_ = kReverse;
}
virtual void Seek(const Slice& target) {
void Seek(const Slice& target) override {
for (int i = 0; i < n_; i++) {
children_[i].Seek(target);
}
@@ -56,7 +52,7 @@ class MergingIterator : public Iterator {
direction_ = kForward;
}
virtual void Next() {
void Next() override {
assert(Valid());
// Ensure that all children are positioned after key().
@@ -82,7 +78,7 @@ class MergingIterator : public Iterator {
FindSmallest();
}
virtual void Prev() {
void Prev() override {
assert(Valid());
// Ensure that all children are positioned before key().
@@ -111,17 +107,17 @@ class MergingIterator : public Iterator {
FindLargest();
}
virtual Slice key() const {
Slice key() const override {
assert(Valid());
return current_->key();
}
virtual Slice value() const {
Slice value() const override {
assert(Valid());
return current_->value();
}
virtual Status status() const {
Status status() const override {
Status status;
for (int i = 0; i < n_; i++) {
status = children_[i].status();
@@ -133,6 +129,9 @@ class MergingIterator : public Iterator {
}
private:
// Which direction is the iterator moving?
enum Direction { kForward, kReverse };
void FindSmallest();
void FindLargest();
@@ -143,21 +142,15 @@ class MergingIterator : public Iterator {
IteratorWrapper* children_;
int n_;
IteratorWrapper* current_;
// Which direction is the iterator moving?
enum Direction {
kForward,
kReverse
};
Direction direction_;
};
void MergingIterator::FindSmallest() {
IteratorWrapper* smallest = NULL;
IteratorWrapper* smallest = nullptr;
for (int i = 0; i < n_; i++) {
IteratorWrapper* child = &children_[i];
if (child->Valid()) {
if (smallest == NULL) {
if (smallest == nullptr) {
smallest = child;
} else if (comparator_->Compare(child->key(), smallest->key()) < 0) {
smallest = child;
@@ -168,11 +161,11 @@ void MergingIterator::FindSmallest() {
}
void MergingIterator::FindLargest() {
IteratorWrapper* largest = NULL;
for (int i = n_-1; i >= 0; i--) {
IteratorWrapper* largest = nullptr;
for (int i = n_ - 1; i >= 0; i--) {
IteratorWrapper* child = &children_[i];
if (child->Valid()) {
if (largest == NULL) {
if (largest == nullptr) {
largest = child;
} else if (comparator_->Compare(child->key(), largest->key()) > 0) {
largest = child;
@@ -183,14 +176,15 @@ void MergingIterator::FindLargest() {
}
} // namespace
Iterator* NewMergingIterator(const Comparator* cmp, Iterator** list, int n) {
Iterator* NewMergingIterator(const Comparator* comparator, Iterator** children,
int n) {
assert(n >= 0);
if (n == 0) {
return NewEmptyIterator();
} else if (n == 1) {
return list[0];
return children[0];
} else {
return new MergingIterator(cmp, list, n);
return new MergingIterator(comparator, children, n);
}
}
+2 -2
View File
@@ -18,8 +18,8 @@ class Iterator;
// key is present in K child iterators, it will be yielded K times.
//
// REQUIRES: n >= 0
extern Iterator* NewMergingIterator(
const Comparator* comparator, Iterator** children, int n);
Iterator* NewMergingIterator(const Comparator* comparator, Iterator** children,
int n);
} // namespace leveldb
+38 -42
View File
@@ -20,7 +20,7 @@ namespace leveldb {
struct Table::Rep {
~Rep() {
delete filter;
delete [] filter_data;
delete[] filter_data;
delete index_block;
}
@@ -35,13 +35,11 @@ struct Table::Rep {
Block* index_block;
};
Status Table::Open(const Options& options,
RandomAccessFile* file,
uint64_t size,
Table** table) {
*table = NULL;
Status Table::Open(const Options& options, RandomAccessFile* file,
uint64_t size, Table** table) {
*table = nullptr;
if (size < Footer::kEncodedLength) {
return Status::InvalidArgument("file is too short to be an sstable");
return Status::Corruption("file is too short to be an sstable");
}
char footer_space[Footer::kEncodedLength];
@@ -55,43 +53,43 @@ Status Table::Open(const Options& options,
if (!s.ok()) return s;
// Read the index block
BlockContents contents;
Block* index_block = NULL;
if (s.ok()) {
s = ReadBlock(file, ReadOptions(), footer.index_handle(), &contents);
if (s.ok()) {
index_block = new Block(contents);
}
BlockContents index_block_contents;
ReadOptions opt;
if (options.paranoid_checks) {
opt.verify_checksums = true;
}
s = ReadBlock(file, opt, footer.index_handle(), &index_block_contents);
if (s.ok()) {
// We've successfully read the footer and the index block: we're
// ready to serve requests.
Block* index_block = new Block(index_block_contents);
Rep* rep = new Table::Rep;
rep->options = options;
rep->file = file;
rep->metaindex_handle = footer.metaindex_handle();
rep->index_block = index_block;
rep->cache_id = (options.block_cache ? options.block_cache->NewId() : 0);
rep->filter_data = NULL;
rep->filter = NULL;
rep->filter_data = nullptr;
rep->filter = nullptr;
*table = new Table(rep);
(*table)->ReadMeta(footer);
} else {
if (index_block) delete index_block;
}
return s;
}
void Table::ReadMeta(const Footer& footer) {
if (rep_->options.filter_policy == NULL) {
if (rep_->options.filter_policy == nullptr) {
return; // Do not need any metadata
}
// TODO(sanjay): Skip this if footer.metaindex_handle() size indicates
// it is an empty block.
ReadOptions opt;
if (rep_->options.paranoid_checks) {
opt.verify_checksums = true;
}
BlockContents contents;
if (!ReadBlock(rep_->file, opt, footer.metaindex_handle(), &contents).ok()) {
// Do not propagate errors since meta info is not needed for operation
@@ -120,19 +118,20 @@ void Table::ReadFilter(const Slice& filter_handle_value) {
// We might want to unify with ReadBlock() if we start
// requiring checksum verification in Table::Open.
ReadOptions opt;
if (rep_->options.paranoid_checks) {
opt.verify_checksums = true;
}
BlockContents block;
if (!ReadBlock(rep_->file, opt, filter_handle, &block).ok()) {
return;
}
if (block.heap_allocated) {
rep_->filter_data = block.data.data(); // Will need to delete later
rep_->filter_data = block.data.data(); // Will need to delete later
}
rep_->filter = new FilterBlockReader(rep_->options.filter_policy, block.data);
}
Table::~Table() {
delete rep_;
}
Table::~Table() { delete rep_; }
static void DeleteBlock(void* arg, void* ignored) {
delete reinterpret_cast<Block*>(arg);
@@ -151,13 +150,12 @@ static void ReleaseBlock(void* arg, void* h) {
// Convert an index iterator value (i.e., an encoded BlockHandle)
// into an iterator over the contents of the corresponding block.
Iterator* Table::BlockReader(void* arg,
const ReadOptions& options,
Iterator* Table::BlockReader(void* arg, const ReadOptions& options,
const Slice& index_value) {
Table* table = reinterpret_cast<Table*>(arg);
Cache* block_cache = table->rep_->options.block_cache;
Block* block = NULL;
Cache::Handle* cache_handle = NULL;
Block* block = nullptr;
Cache::Handle* cache_handle = nullptr;
BlockHandle handle;
Slice input = index_value;
@@ -167,21 +165,21 @@ Iterator* Table::BlockReader(void* arg,
if (s.ok()) {
BlockContents contents;
if (block_cache != NULL) {
if (block_cache != nullptr) {
char cache_key_buffer[16];
EncodeFixed64(cache_key_buffer, table->rep_->cache_id);
EncodeFixed64(cache_key_buffer+8, handle.offset());
EncodeFixed64(cache_key_buffer + 8, handle.offset());
Slice key(cache_key_buffer, sizeof(cache_key_buffer));
cache_handle = block_cache->Lookup(key);
if (cache_handle != NULL) {
if (cache_handle != nullptr) {
block = reinterpret_cast<Block*>(block_cache->Value(cache_handle));
} else {
s = ReadBlock(table->rep_->file, options, handle, &contents);
if (s.ok()) {
block = new Block(contents);
if (contents.cachable && options.fill_cache) {
cache_handle = block_cache->Insert(
key, block, block->size(), &DeleteCachedBlock);
cache_handle = block_cache->Insert(key, block, block->size(),
&DeleteCachedBlock);
}
}
}
@@ -194,10 +192,10 @@ Iterator* Table::BlockReader(void* arg,
}
Iterator* iter;
if (block != NULL) {
if (block != nullptr) {
iter = block->NewIterator(table->rep_->options.comparator);
if (cache_handle == NULL) {
iter->RegisterCleanup(&DeleteBlock, block, NULL);
if (cache_handle == nullptr) {
iter->RegisterCleanup(&DeleteBlock, block, nullptr);
} else {
iter->RegisterCleanup(&ReleaseBlock, block_cache, cache_handle);
}
@@ -213,9 +211,9 @@ Iterator* Table::NewIterator(const ReadOptions& options) const {
&Table::BlockReader, const_cast<Table*>(this), options);
}
Status Table::InternalGet(const ReadOptions& options, const Slice& k,
void* arg,
void (*saver)(void*, const Slice&, const Slice&)) {
Status Table::InternalGet(const ReadOptions& options, const Slice& k, void* arg,
void (*handle_result)(void*, const Slice&,
const Slice&)) {
Status s;
Iterator* iiter = rep_->index_block->NewIterator(rep_->options.comparator);
iiter->Seek(k);
@@ -223,15 +221,14 @@ Status Table::InternalGet(const ReadOptions& options, const Slice& k,
Slice handle_value = iiter->value();
FilterBlockReader* filter = rep_->filter;
BlockHandle handle;
if (filter != NULL &&
handle.DecodeFrom(&handle_value).ok() &&
if (filter != nullptr && handle.DecodeFrom(&handle_value).ok() &&
!filter->KeyMayMatch(handle.offset(), k)) {
// Not found
} else {
Iterator* block_iter = BlockReader(this, options, iiter->value());
block_iter->Seek(k);
if (block_iter->Valid()) {
(*saver)(arg, block_iter->key(), block_iter->value());
(*handle_result)(arg, block_iter->key(), block_iter->value());
}
s = block_iter->status();
delete block_iter;
@@ -244,7 +241,6 @@ Status Table::InternalGet(const ReadOptions& options, const Slice& k,
return s;
}
uint64_t Table::ApproximateOffsetOf(const Slice& key) const {
Iterator* index_iter =
rep_->index_block->NewIterator(rep_->options.comparator);
+29 -34
View File
@@ -4,7 +4,8 @@
#include "leveldb/table_builder.h"
#include <assert.h>
#include <cassert>
#include "leveldb/comparator.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
@@ -18,6 +19,22 @@
namespace leveldb {
struct TableBuilder::Rep {
Rep(const Options& opt, WritableFile* f)
: options(opt),
index_block_options(opt),
file(f),
offset(0),
data_block(&options),
index_block(&index_block_options),
num_entries(0),
closed(false),
filter_block(opt.filter_policy == nullptr
? nullptr
: new FilterBlockBuilder(opt.filter_policy)),
pending_index_entry(false) {
index_block_options.block_restart_interval = 1;
}
Options options;
Options index_block_options;
WritableFile* file;
@@ -27,7 +44,7 @@ struct TableBuilder::Rep {
BlockBuilder index_block;
std::string last_key;
int64_t num_entries;
bool closed; // Either Finish() or Abandon() has been called.
bool closed; // Either Finish() or Abandon() has been called.
FilterBlockBuilder* filter_block;
// We do not emit the index entry for a block until we have seen the
@@ -43,26 +60,11 @@ struct TableBuilder::Rep {
BlockHandle pending_handle; // Handle to add to index block
std::string compressed_output;
Rep(const Options& opt, WritableFile* f)
: options(opt),
index_block_options(opt),
file(f),
offset(0),
data_block(&options),
index_block(&index_block_options),
num_entries(0),
closed(false),
filter_block(opt.filter_policy == NULL ? NULL
: new FilterBlockBuilder(opt.filter_policy)),
pending_index_entry(false) {
index_block_options.block_restart_interval = 1;
}
};
TableBuilder::TableBuilder(const Options& options, WritableFile* file)
: rep_(new Rep(options, file)) {
if (rep_->filter_block != NULL) {
if (rep_->filter_block != nullptr) {
rep_->filter_block->StartBlock(0);
}
}
@@ -106,7 +108,7 @@ void TableBuilder::Add(const Slice& key, const Slice& value) {
r->pending_index_entry = false;
}
if (r->filter_block != NULL) {
if (r->filter_block != nullptr) {
r->filter_block->AddKey(key);
}
@@ -131,7 +133,7 @@ void TableBuilder::Flush() {
r->pending_index_entry = true;
r->status = r->file->Flush();
}
if (r->filter_block != NULL) {
if (r->filter_block != nullptr) {
r->filter_block->StartBlock(r->offset);
}
}
@@ -173,8 +175,7 @@ void TableBuilder::WriteBlock(BlockBuilder* block, BlockHandle* handle) {
}
void TableBuilder::WriteRawBlock(const Slice& block_contents,
CompressionType type,
BlockHandle* handle) {
CompressionType type, BlockHandle* handle) {
Rep* r = rep_;
handle->set_offset(r->offset);
handle->set_size(block_contents.size());
@@ -184,7 +185,7 @@ void TableBuilder::WriteRawBlock(const Slice& block_contents,
trailer[0] = type;
uint32_t crc = crc32c::Value(block_contents.data(), block_contents.size());
crc = crc32c::Extend(crc, trailer, 1); // Extend crc to cover block type
EncodeFixed32(trailer+1, crc32c::Mask(crc));
EncodeFixed32(trailer + 1, crc32c::Mask(crc));
r->status = r->file->Append(Slice(trailer, kBlockTrailerSize));
if (r->status.ok()) {
r->offset += block_contents.size() + kBlockTrailerSize;
@@ -192,9 +193,7 @@ void TableBuilder::WriteRawBlock(const Slice& block_contents,
}
}
Status TableBuilder::status() const {
return rep_->status;
}
Status TableBuilder::status() const { return rep_->status; }
Status TableBuilder::Finish() {
Rep* r = rep_;
@@ -205,7 +204,7 @@ Status TableBuilder::Finish() {
BlockHandle filter_block_handle, metaindex_block_handle, index_block_handle;
// Write filter block
if (ok() && r->filter_block != NULL) {
if (ok() && r->filter_block != nullptr) {
WriteRawBlock(r->filter_block->Finish(), kNoCompression,
&filter_block_handle);
}
@@ -213,7 +212,7 @@ Status TableBuilder::Finish() {
// Write metaindex block
if (ok()) {
BlockBuilder meta_index_block(&r->options);
if (r->filter_block != NULL) {
if (r->filter_block != nullptr) {
// Add mapping from "filter.Name" to location of filter data
std::string key = "filter.";
key.append(r->options.filter_policy->Name());
@@ -259,12 +258,8 @@ void TableBuilder::Abandon() {
r->closed = true;
}
uint64_t TableBuilder::NumEntries() const {
return rep_->num_entries;
}
uint64_t TableBuilder::NumEntries() const { return rep_->num_entries; }
uint64_t TableBuilder::FileSize() const {
return rep_->offset;
}
uint64_t TableBuilder::FileSize() const { return rep_->offset; }
} // namespace leveldb
+171 -205
View File
@@ -6,6 +6,8 @@
#include <map>
#include <string>
#include "gtest/gtest.h"
#include "db/dbformat.h"
#include "db/memtable.h"
#include "db/write_batch_internal.h"
@@ -17,7 +19,6 @@
#include "table/block_builder.h"
#include "table/format.h"
#include "util/random.h"
#include "util/testharness.h"
#include "util/testutil.h"
namespace leveldb {
@@ -27,8 +28,8 @@ namespace leveldb {
static std::string Reverse(const Slice& key) {
std::string str(key.ToString());
std::string rev("");
for (std::string::reverse_iterator rit = str.rbegin();
rit != str.rend(); ++rit) {
for (std::string::reverse_iterator rit = str.rbegin(); rit != str.rend();
++rit) {
rev.push_back(*rit);
}
return rev;
@@ -37,24 +38,23 @@ static std::string Reverse(const Slice& key) {
namespace {
class ReverseKeyComparator : public Comparator {
public:
virtual const char* Name() const {
const char* Name() const override {
return "leveldb.ReverseBytewiseComparator";
}
virtual int Compare(const Slice& a, const Slice& b) const {
int Compare(const Slice& a, const Slice& b) const override {
return BytewiseComparator()->Compare(Reverse(a), Reverse(b));
}
virtual void FindShortestSeparator(
std::string* start,
const Slice& limit) const {
void FindShortestSeparator(std::string* start,
const Slice& limit) const override {
std::string s = Reverse(*start);
std::string l = Reverse(limit);
BytewiseComparator()->FindShortestSeparator(&s, l);
*start = Reverse(s);
}
virtual void FindShortSuccessor(std::string* key) const {
void FindShortSuccessor(std::string* key) const override {
std::string s = Reverse(*key);
BytewiseComparator()->FindShortSuccessor(&s);
*key = Reverse(s);
@@ -79,25 +79,25 @@ namespace {
struct STLLessThan {
const Comparator* cmp;
STLLessThan() : cmp(BytewiseComparator()) { }
STLLessThan(const Comparator* c) : cmp(c) { }
STLLessThan() : cmp(BytewiseComparator()) {}
STLLessThan(const Comparator* c) : cmp(c) {}
bool operator()(const std::string& a, const std::string& b) const {
return cmp->Compare(Slice(a), Slice(b)) < 0;
}
};
} // namespace
class StringSink: public WritableFile {
class StringSink : public WritableFile {
public:
~StringSink() { }
~StringSink() override = default;
const std::string& contents() const { return contents_; }
virtual Status Close() { return Status::OK(); }
virtual Status Flush() { return Status::OK(); }
virtual Status Sync() { return Status::OK(); }
Status Close() override { return Status::OK(); }
Status Flush() override { return Status::OK(); }
Status Sync() override { return Status::OK(); }
virtual Status Append(const Slice& data) {
Status Append(const Slice& data) override {
contents_.append(data.data(), data.size());
return Status::OK();
}
@@ -106,26 +106,24 @@ class StringSink: public WritableFile {
std::string contents_;
};
class StringSource: public RandomAccessFile {
class StringSource : public RandomAccessFile {
public:
StringSource(const Slice& contents)
: contents_(contents.data(), contents.size()) {
}
: contents_(contents.data(), contents.size()) {}
virtual ~StringSource() { }
~StringSource() override = default;
uint64_t Size() const { return contents_.size(); }
virtual Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const {
if (offset > contents_.size()) {
Status Read(uint64_t offset, size_t n, Slice* result,
char* scratch) const override {
if (offset >= contents_.size()) {
return Status::InvalidArgument("invalid Read offset");
}
if (offset + n > contents_.size()) {
n = contents_.size() - offset;
}
memcpy(scratch, &contents_[offset], n);
std::memcpy(scratch, &contents_[offset], n);
*result = Slice(scratch, n);
return Status::OK();
}
@@ -140,8 +138,8 @@ typedef std::map<std::string, std::string, STLLessThan> KVMap;
// BlockBuilder/TableBuilder and Block/Table.
class Constructor {
public:
explicit Constructor(const Comparator* cmp) : data_(STLLessThan(cmp)) { }
virtual ~Constructor() { }
explicit Constructor(const Comparator* cmp) : data_(STLLessThan(cmp)) {}
virtual ~Constructor() = default;
void Add(const std::string& key, const Slice& value) {
data_[key] = value.ToString();
@@ -150,15 +148,12 @@ class Constructor {
// Finish constructing the data structure with all the keys that have
// been added so far. Returns the keys in sorted order in "*keys"
// and stores the key/value pairs in "*kvmap"
void Finish(const Options& options,
std::vector<std::string>* keys,
void Finish(const Options& options, std::vector<std::string>* keys,
KVMap* kvmap) {
*kvmap = data_;
keys->clear();
for (KVMap::const_iterator it = data_.begin();
it != data_.end();
++it) {
keys->push_back(it->first);
for (const auto& kvp : data_) {
keys->push_back(kvp.first);
}
data_.clear();
Status s = FinishImpl(options, *kvmap);
@@ -170,32 +165,26 @@ class Constructor {
virtual Iterator* NewIterator() const = 0;
virtual const KVMap& data() { return data_; }
const KVMap& data() const { return data_; }
virtual DB* db() const { return NULL; } // Overridden in DBConstructor
virtual DB* db() const { return nullptr; } // Overridden in DBConstructor
private:
KVMap data_;
};
class BlockConstructor: public Constructor {
class BlockConstructor : public Constructor {
public:
explicit BlockConstructor(const Comparator* cmp)
: Constructor(cmp),
comparator_(cmp),
block_(NULL) { }
~BlockConstructor() {
: Constructor(cmp), comparator_(cmp), block_(nullptr) {}
~BlockConstructor() override { delete block_; }
Status FinishImpl(const Options& options, const KVMap& data) override {
delete block_;
}
virtual Status FinishImpl(const Options& options, const KVMap& data) {
delete block_;
block_ = NULL;
block_ = nullptr;
BlockBuilder builder(&options);
for (KVMap::const_iterator it = data.begin();
it != data.end();
++it) {
builder.Add(it->first, it->second);
for (const auto& kvp : data) {
builder.Add(kvp.first, kvp.second);
}
// Open the block
data_ = builder.Finish().ToString();
@@ -206,42 +195,36 @@ class BlockConstructor: public Constructor {
block_ = new Block(contents);
return Status::OK();
}
virtual Iterator* NewIterator() const {
Iterator* NewIterator() const override {
return block_->NewIterator(comparator_);
}
private:
const Comparator* comparator_;
const Comparator* const comparator_;
std::string data_;
Block* block_;
BlockConstructor();
};
class TableConstructor: public Constructor {
class TableConstructor : public Constructor {
public:
TableConstructor(const Comparator* cmp)
: Constructor(cmp),
source_(NULL), table_(NULL) {
}
~TableConstructor() {
Reset();
}
virtual Status FinishImpl(const Options& options, const KVMap& data) {
: Constructor(cmp), source_(nullptr), table_(nullptr) {}
~TableConstructor() override { Reset(); }
Status FinishImpl(const Options& options, const KVMap& data) override {
Reset();
StringSink sink;
TableBuilder builder(options, &sink);
for (KVMap::const_iterator it = data.begin();
it != data.end();
++it) {
builder.Add(it->first, it->second);
ASSERT_TRUE(builder.status().ok());
for (const auto& kvp : data) {
builder.Add(kvp.first, kvp.second);
EXPECT_LEVELDB_OK(builder.status());
}
Status s = builder.Finish();
ASSERT_TRUE(s.ok()) << s.ToString();
EXPECT_LEVELDB_OK(s);
ASSERT_EQ(sink.contents().size(), builder.FileSize());
EXPECT_EQ(sink.contents().size(), builder.FileSize());
// Open the table
source_ = new StringSource(sink.contents());
@@ -250,7 +233,7 @@ class TableConstructor: public Constructor {
return Table::Open(table_options, source_, sink.contents().size(), &table_);
}
virtual Iterator* NewIterator() const {
Iterator* NewIterator() const override {
return table_->NewIterator(ReadOptions());
}
@@ -262,8 +245,8 @@ class TableConstructor: public Constructor {
void Reset() {
delete table_;
delete source_;
table_ = NULL;
source_ = NULL;
table_ = nullptr;
source_ = nullptr;
}
StringSource* source_;
@@ -273,23 +256,28 @@ class TableConstructor: public Constructor {
};
// A helper class that converts internal format keys into user keys
class KeyConvertingIterator: public Iterator {
class KeyConvertingIterator : public Iterator {
public:
explicit KeyConvertingIterator(Iterator* iter) : iter_(iter) { }
virtual ~KeyConvertingIterator() { delete iter_; }
virtual bool Valid() const { return iter_->Valid(); }
virtual void Seek(const Slice& target) {
explicit KeyConvertingIterator(Iterator* iter) : iter_(iter) {}
KeyConvertingIterator(const KeyConvertingIterator&) = delete;
KeyConvertingIterator& operator=(const KeyConvertingIterator&) = delete;
~KeyConvertingIterator() override { delete iter_; }
bool Valid() const override { return iter_->Valid(); }
void Seek(const Slice& target) override {
ParsedInternalKey ikey(target, kMaxSequenceNumber, kTypeValue);
std::string encoded;
AppendInternalKey(&encoded, ikey);
iter_->Seek(encoded);
}
virtual void SeekToFirst() { iter_->SeekToFirst(); }
virtual void SeekToLast() { iter_->SeekToLast(); }
virtual void Next() { iter_->Next(); }
virtual void Prev() { iter_->Prev(); }
void SeekToFirst() override { iter_->SeekToFirst(); }
void SeekToLast() override { iter_->SeekToLast(); }
void Next() override { iter_->Next(); }
void Prev() override { iter_->Prev(); }
virtual Slice key() const {
Slice key() const override {
assert(Valid());
ParsedInternalKey key;
if (!ParseInternalKey(iter_->key(), &key)) {
@@ -299,86 +287,72 @@ class KeyConvertingIterator: public Iterator {
return key.user_key;
}
virtual Slice value() const { return iter_->value(); }
virtual Status status() const {
Slice value() const override { return iter_->value(); }
Status status() const override {
return status_.ok() ? iter_->status() : status_;
}
private:
mutable Status status_;
Iterator* iter_;
// No copying allowed
KeyConvertingIterator(const KeyConvertingIterator&);
void operator=(const KeyConvertingIterator&);
};
class MemTableConstructor: public Constructor {
class MemTableConstructor : public Constructor {
public:
explicit MemTableConstructor(const Comparator* cmp)
: Constructor(cmp),
internal_comparator_(cmp) {
: Constructor(cmp), internal_comparator_(cmp) {
memtable_ = new MemTable(internal_comparator_);
memtable_->Ref();
}
~MemTableConstructor() {
memtable_->Unref();
}
virtual Status FinishImpl(const Options& options, const KVMap& data) {
~MemTableConstructor() override { memtable_->Unref(); }
Status FinishImpl(const Options& options, const KVMap& data) override {
memtable_->Unref();
memtable_ = new MemTable(internal_comparator_);
memtable_->Ref();
int seq = 1;
for (KVMap::const_iterator it = data.begin();
it != data.end();
++it) {
memtable_->Add(seq, kTypeValue, it->first, it->second);
for (const auto& kvp : data) {
memtable_->Add(seq, kTypeValue, kvp.first, kvp.second);
seq++;
}
return Status::OK();
}
virtual Iterator* NewIterator() const {
Iterator* NewIterator() const override {
return new KeyConvertingIterator(memtable_->NewIterator());
}
private:
InternalKeyComparator internal_comparator_;
const InternalKeyComparator internal_comparator_;
MemTable* memtable_;
};
class DBConstructor: public Constructor {
class DBConstructor : public Constructor {
public:
explicit DBConstructor(const Comparator* cmp)
: Constructor(cmp),
comparator_(cmp) {
db_ = NULL;
: Constructor(cmp), comparator_(cmp) {
db_ = nullptr;
NewDB();
}
~DBConstructor() {
~DBConstructor() override { delete db_; }
Status FinishImpl(const Options& options, const KVMap& data) override {
delete db_;
}
virtual Status FinishImpl(const Options& options, const KVMap& data) {
delete db_;
db_ = NULL;
db_ = nullptr;
NewDB();
for (KVMap::const_iterator it = data.begin();
it != data.end();
++it) {
for (const auto& kvp : data) {
WriteBatch batch;
batch.Put(it->first, it->second);
ASSERT_TRUE(db_->Write(WriteOptions(), &batch).ok());
batch.Put(kvp.first, kvp.second);
EXPECT_TRUE(db_->Write(WriteOptions(), &batch).ok());
}
return Status::OK();
}
virtual Iterator* NewIterator() const {
Iterator* NewIterator() const override {
return db_->NewIterator(ReadOptions());
}
virtual DB* db() const { return db_; }
DB* db() const override { return db_; }
private:
void NewDB() {
std::string name = test::TmpDir() + "/table_testdb";
std::string name = testing::TempDir() + "table_testdb";
Options options;
options.comparator = comparator_;
@@ -392,16 +366,11 @@ class DBConstructor: public Constructor {
ASSERT_TRUE(status.ok()) << status.ToString();
}
const Comparator* comparator_;
const Comparator* const comparator_;
DB* db_;
};
enum TestType {
TABLE_TEST,
BLOCK_TEST,
MEMTABLE_TEST,
DB_TEST
};
enum TestType { TABLE_TEST, BLOCK_TEST, MEMTABLE_TEST, DB_TEST };
struct TestArgs {
TestType type;
@@ -410,37 +379,37 @@ struct TestArgs {
};
static const TestArgs kTestArgList[] = {
{ TABLE_TEST, false, 16 },
{ TABLE_TEST, false, 1 },
{ TABLE_TEST, false, 1024 },
{ TABLE_TEST, true, 16 },
{ TABLE_TEST, true, 1 },
{ TABLE_TEST, true, 1024 },
{TABLE_TEST, false, 16},
{TABLE_TEST, false, 1},
{TABLE_TEST, false, 1024},
{TABLE_TEST, true, 16},
{TABLE_TEST, true, 1},
{TABLE_TEST, true, 1024},
{ BLOCK_TEST, false, 16 },
{ BLOCK_TEST, false, 1 },
{ BLOCK_TEST, false, 1024 },
{ BLOCK_TEST, true, 16 },
{ BLOCK_TEST, true, 1 },
{ BLOCK_TEST, true, 1024 },
{BLOCK_TEST, false, 16},
{BLOCK_TEST, false, 1},
{BLOCK_TEST, false, 1024},
{BLOCK_TEST, true, 16},
{BLOCK_TEST, true, 1},
{BLOCK_TEST, true, 1024},
// Restart interval does not matter for memtables
{ MEMTABLE_TEST, false, 16 },
{ MEMTABLE_TEST, true, 16 },
// Restart interval does not matter for memtables
{MEMTABLE_TEST, false, 16},
{MEMTABLE_TEST, true, 16},
// Do not bother with restart interval variations for DB
{ DB_TEST, false, 16 },
{ DB_TEST, true, 16 },
// Do not bother with restart interval variations for DB
{DB_TEST, false, 16},
{DB_TEST, true, 16},
};
static const int kNumTestArgs = sizeof(kTestArgList) / sizeof(kTestArgList[0]);
class Harness {
class Harness : public testing::Test {
public:
Harness() : constructor_(NULL) { }
Harness() : constructor_(nullptr) {}
void Init(const TestArgs& args) {
delete constructor_;
constructor_ = NULL;
constructor_ = nullptr;
options_ = Options();
options_.block_restart_interval = args.restart_interval;
@@ -466,9 +435,7 @@ class Harness {
}
}
~Harness() {
delete constructor_;
}
~Harness() { delete constructor_; }
void Add(const std::string& key, const std::string& value) {
constructor_->Add(key, value);
@@ -490,8 +457,7 @@ class Harness {
ASSERT_TRUE(!iter->Valid());
iter->SeekToFirst();
for (KVMap::const_iterator model_iter = data.begin();
model_iter != data.end();
++model_iter) {
model_iter != data.end(); ++model_iter) {
ASSERT_EQ(ToString(data, model_iter), ToString(iter));
iter->Next();
}
@@ -505,8 +471,7 @@ class Harness {
ASSERT_TRUE(!iter->Valid());
iter->SeekToLast();
for (KVMap::const_reverse_iterator model_iter = data.rbegin();
model_iter != data.rend();
++model_iter) {
model_iter != data.rend(); ++model_iter) {
ASSERT_EQ(ToString(data, model_iter), ToString(iter));
iter->Prev();
}
@@ -514,20 +479,19 @@ class Harness {
delete iter;
}
void TestRandomAccess(Random* rnd,
const std::vector<std::string>& keys,
void TestRandomAccess(Random* rnd, const std::vector<std::string>& keys,
const KVMap& data) {
static const bool kVerbose = false;
Iterator* iter = constructor_->NewIterator();
ASSERT_TRUE(!iter->Valid());
KVMap::const_iterator model_iter = data.begin();
if (kVerbose) fprintf(stderr, "---\n");
if (kVerbose) std::fprintf(stderr, "---\n");
for (int i = 0; i < 200; i++) {
const int toss = rnd->Uniform(5);
switch (toss) {
case 0: {
if (iter->Valid()) {
if (kVerbose) fprintf(stderr, "Next\n");
if (kVerbose) std::fprintf(stderr, "Next\n");
iter->Next();
++model_iter;
ASSERT_EQ(ToString(data, model_iter), ToString(iter));
@@ -536,7 +500,7 @@ class Harness {
}
case 1: {
if (kVerbose) fprintf(stderr, "SeekToFirst\n");
if (kVerbose) std::fprintf(stderr, "SeekToFirst\n");
iter->SeekToFirst();
model_iter = data.begin();
ASSERT_EQ(ToString(data, model_iter), ToString(iter));
@@ -546,8 +510,8 @@ class Harness {
case 2: {
std::string key = PickRandomKey(rnd, keys);
model_iter = data.lower_bound(key);
if (kVerbose) fprintf(stderr, "Seek '%s'\n",
EscapeString(key).c_str());
if (kVerbose)
std::fprintf(stderr, "Seek '%s'\n", EscapeString(key).c_str());
iter->Seek(Slice(key));
ASSERT_EQ(ToString(data, model_iter), ToString(iter));
break;
@@ -555,10 +519,10 @@ class Harness {
case 3: {
if (iter->Valid()) {
if (kVerbose) fprintf(stderr, "Prev\n");
if (kVerbose) std::fprintf(stderr, "Prev\n");
iter->Prev();
if (model_iter == data.begin()) {
model_iter = data.end(); // Wrap around to invalid value
model_iter = data.end(); // Wrap around to invalid value
} else {
--model_iter;
}
@@ -568,7 +532,7 @@ class Harness {
}
case 4: {
if (kVerbose) fprintf(stderr, "SeekToLast\n");
if (kVerbose) std::fprintf(stderr, "SeekToLast\n");
iter->SeekToLast();
if (keys.empty()) {
model_iter = data.end();
@@ -621,8 +585,8 @@ class Harness {
break;
case 1: {
// Attempt to return something smaller than an existing key
if (result.size() > 0 && result[result.size()-1] > '\0') {
result[result.size()-1]--;
if (!result.empty() && result[result.size() - 1] > '\0') {
result[result.size() - 1]--;
}
break;
}
@@ -636,7 +600,7 @@ class Harness {
}
}
// Returns NULL if not running against a DB
// Returns nullptr if not running against a DB
DB* db() const { return constructor_->db(); }
private:
@@ -645,7 +609,7 @@ class Harness {
};
// Test empty table/block.
TEST(Harness, Empty) {
TEST_F(Harness, Empty) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 1);
@@ -656,7 +620,7 @@ TEST(Harness, Empty) {
// Special test for a block with no restart entries. The C++ leveldb
// code never generates such blocks, but the Java version of leveldb
// seems to.
TEST(Harness, ZeroRestartPointsInBlock) {
TEST_F(Harness, ZeroRestartPointsInBlock) {
char data[sizeof(uint32_t)];
memset(data, 0, sizeof(data));
BlockContents contents;
@@ -675,7 +639,7 @@ TEST(Harness, ZeroRestartPointsInBlock) {
}
// Test the empty key
TEST(Harness, SimpleEmptyKey) {
TEST_F(Harness, SimpleEmptyKey) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 1);
@@ -684,7 +648,7 @@ TEST(Harness, SimpleEmptyKey) {
}
}
TEST(Harness, SimpleSingle) {
TEST_F(Harness, SimpleSingle) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 2);
@@ -693,7 +657,7 @@ TEST(Harness, SimpleSingle) {
}
}
TEST(Harness, SimpleMulti) {
TEST_F(Harness, SimpleMulti) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 3);
@@ -704,7 +668,7 @@ TEST(Harness, SimpleMulti) {
}
}
TEST(Harness, SimpleSpecialKey) {
TEST_F(Harness, SimpleSpecialKey) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 4);
@@ -713,15 +677,15 @@ TEST(Harness, SimpleSpecialKey) {
}
}
TEST(Harness, Randomized) {
TEST_F(Harness, Randomized) {
for (int i = 0; i < kNumTestArgs; i++) {
Init(kTestArgList[i]);
Random rnd(test::RandomSeed() + 5);
for (int num_entries = 0; num_entries < 2000;
num_entries += (num_entries < 50 ? 1 : 200)) {
if ((num_entries % 10) == 0) {
fprintf(stderr, "case %d of %d: num_entries = %d\n",
(i + 1), int(kNumTestArgs), num_entries);
std::fprintf(stderr, "case %d of %d: num_entries = %d\n", (i + 1),
int(kNumTestArgs), num_entries);
}
for (int e = 0; e < num_entries; e++) {
std::string v;
@@ -733,9 +697,9 @@ TEST(Harness, Randomized) {
}
}
TEST(Harness, RandomizedLongDB) {
TEST_F(Harness, RandomizedLongDB) {
Random rnd(test::RandomSeed());
TestArgs args = { DB_TEST, false, 16 };
TestArgs args = {DB_TEST, false, 16};
Init(args);
int num_entries = 100000;
for (int e = 0; e < num_entries; e++) {
@@ -750,15 +714,13 @@ TEST(Harness, RandomizedLongDB) {
for (int level = 0; level < config::kNumLevels; level++) {
std::string value;
char name[100];
snprintf(name, sizeof(name), "leveldb.num-files-at-level%d", level);
std::snprintf(name, sizeof(name), "leveldb.num-files-at-level%d", level);
ASSERT_TRUE(db()->GetProperty(name, &value));
files += atoi(value.c_str());
}
ASSERT_GT(files, 0);
}
class MemTableTest { };
TEST(MemTableTest, Simple) {
InternalKeyComparator cmp(BytewiseComparator());
MemTable* memtable = new MemTable(cmp);
@@ -774,9 +736,8 @@ TEST(MemTableTest, Simple) {
Iterator* iter = memtable->NewIterator();
iter->SeekToFirst();
while (iter->Valid()) {
fprintf(stderr, "key: '%s' -> '%s'\n",
iter->key().ToString().c_str(),
iter->value().ToString().c_str());
std::fprintf(stderr, "key: '%s' -> '%s'\n", iter->key().ToString().c_str(),
iter->value().ToString().c_str());
iter->Next();
}
@@ -787,16 +748,13 @@ TEST(MemTableTest, Simple) {
static bool Between(uint64_t val, uint64_t low, uint64_t high) {
bool result = (val >= low) && (val <= high);
if (!result) {
fprintf(stderr, "Value %llu is not in range [%llu, %llu]\n",
(unsigned long long)(val),
(unsigned long long)(low),
(unsigned long long)(high));
std::fprintf(stderr, "Value %llu is not in range [%llu, %llu]\n",
(unsigned long long)(val), (unsigned long long)(low),
(unsigned long long)(high));
}
return result;
}
class TableTest { };
TEST(TableTest, ApproximateOffsetOfPlain) {
TableConstructor c(BytewiseComparator());
c.Add("k01", "hello");
@@ -813,18 +771,17 @@ TEST(TableTest, ApproximateOffsetOfPlain) {
options.compression = kNoCompression;
c.Finish(options, &keys, &kvmap);
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01a"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), 10000, 11000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01a"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), 10000, 11000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04a"), 210000, 211000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k05"), 210000, 211000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k06"), 510000, 511000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k07"), 510000, 511000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 610000, 612000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k05"), 210000, 211000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k06"), 510000, 511000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k07"), 510000, 511000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 610000, 612000));
}
static bool SnappyCompressionSupported() {
@@ -835,7 +792,7 @@ static bool SnappyCompressionSupported() {
TEST(TableTest, ApproximateOffsetOfCompressed) {
if (!SnappyCompressionSupported()) {
fprintf(stderr, "skipping compression tests\n");
std::fprintf(stderr, "skipping compression tests\n");
return;
}
@@ -853,16 +810,25 @@ TEST(TableTest, ApproximateOffsetOfCompressed) {
options.compression = kSnappyCompression;
c.Finish(options, &keys, &kvmap);
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, 0));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), 2000, 3000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), 2000, 3000));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 4000, 6000));
// Expected upper and lower bounds of space used by compressible strings.
static const int kSlop = 1000; // Compressor effectiveness varies.
const int expected = 2500; // 10000 * compression ratio (0.25)
const int min_z = expected - kSlop;
const int max_z = expected + kSlop;
ASSERT_TRUE(Between(c.ApproximateOffsetOf("abc"), 0, kSlop));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k01"), 0, kSlop));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k02"), 0, kSlop));
// Have now emitted a large compressible string, so adjust expected offset.
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k03"), min_z, max_z));
ASSERT_TRUE(Between(c.ApproximateOffsetOf("k04"), min_z, max_z));
// Have now emitted two large compressible strings, so adjust expected offset.
ASSERT_TRUE(Between(c.ApproximateOffsetOf("xyz"), 2 * min_z, 2 * max_z));
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+37 -48
View File
@@ -15,38 +15,33 @@ namespace {
typedef Iterator* (*BlockFunction)(void*, const ReadOptions&, const Slice&);
class TwoLevelIterator: public Iterator {
class TwoLevelIterator : public Iterator {
public:
TwoLevelIterator(
Iterator* index_iter,
BlockFunction block_function,
void* arg,
const ReadOptions& options);
TwoLevelIterator(Iterator* index_iter, BlockFunction block_function,
void* arg, const ReadOptions& options);
virtual ~TwoLevelIterator();
~TwoLevelIterator() override;
virtual void Seek(const Slice& target);
virtual void SeekToFirst();
virtual void SeekToLast();
virtual void Next();
virtual void Prev();
void Seek(const Slice& target) override;
void SeekToFirst() override;
void SeekToLast() override;
void Next() override;
void Prev() override;
virtual bool Valid() const {
return data_iter_.Valid();
}
virtual Slice key() const {
bool Valid() const override { return data_iter_.Valid(); }
Slice key() const override {
assert(Valid());
return data_iter_.key();
}
virtual Slice value() const {
Slice value() const override {
assert(Valid());
return data_iter_.value();
}
virtual Status status() const {
Status status() const override {
// It'd be nice if status() returned a const Status& instead of a Status
if (!index_iter_.status().ok()) {
return index_iter_.status();
} else if (data_iter_.iter() != NULL && !data_iter_.status().ok()) {
} else if (data_iter_.iter() != nullptr && !data_iter_.status().ok()) {
return data_iter_.status();
} else {
return status_;
@@ -67,45 +62,41 @@ class TwoLevelIterator: public Iterator {
const ReadOptions options_;
Status status_;
IteratorWrapper index_iter_;
IteratorWrapper data_iter_; // May be NULL
// If data_iter_ is non-NULL, then "data_block_handle_" holds the
IteratorWrapper data_iter_; // May be nullptr
// If data_iter_ is non-null, then "data_block_handle_" holds the
// "index_value" passed to block_function_ to create the data_iter_.
std::string data_block_handle_;
};
TwoLevelIterator::TwoLevelIterator(
Iterator* index_iter,
BlockFunction block_function,
void* arg,
const ReadOptions& options)
TwoLevelIterator::TwoLevelIterator(Iterator* index_iter,
BlockFunction block_function, void* arg,
const ReadOptions& options)
: block_function_(block_function),
arg_(arg),
options_(options),
index_iter_(index_iter),
data_iter_(NULL) {
}
data_iter_(nullptr) {}
TwoLevelIterator::~TwoLevelIterator() {
}
TwoLevelIterator::~TwoLevelIterator() = default;
void TwoLevelIterator::Seek(const Slice& target) {
index_iter_.Seek(target);
InitDataBlock();
if (data_iter_.iter() != NULL) data_iter_.Seek(target);
if (data_iter_.iter() != nullptr) data_iter_.Seek(target);
SkipEmptyDataBlocksForward();
}
void TwoLevelIterator::SeekToFirst() {
index_iter_.SeekToFirst();
InitDataBlock();
if (data_iter_.iter() != NULL) data_iter_.SeekToFirst();
if (data_iter_.iter() != nullptr) data_iter_.SeekToFirst();
SkipEmptyDataBlocksForward();
}
void TwoLevelIterator::SeekToLast() {
index_iter_.SeekToLast();
InitDataBlock();
if (data_iter_.iter() != NULL) data_iter_.SeekToLast();
if (data_iter_.iter() != nullptr) data_iter_.SeekToLast();
SkipEmptyDataBlocksBackward();
}
@@ -121,44 +112,44 @@ void TwoLevelIterator::Prev() {
SkipEmptyDataBlocksBackward();
}
void TwoLevelIterator::SkipEmptyDataBlocksForward() {
while (data_iter_.iter() == NULL || !data_iter_.Valid()) {
while (data_iter_.iter() == nullptr || !data_iter_.Valid()) {
// Move to next block
if (!index_iter_.Valid()) {
SetDataIterator(NULL);
SetDataIterator(nullptr);
return;
}
index_iter_.Next();
InitDataBlock();
if (data_iter_.iter() != NULL) data_iter_.SeekToFirst();
if (data_iter_.iter() != nullptr) data_iter_.SeekToFirst();
}
}
void TwoLevelIterator::SkipEmptyDataBlocksBackward() {
while (data_iter_.iter() == NULL || !data_iter_.Valid()) {
while (data_iter_.iter() == nullptr || !data_iter_.Valid()) {
// Move to next block
if (!index_iter_.Valid()) {
SetDataIterator(NULL);
SetDataIterator(nullptr);
return;
}
index_iter_.Prev();
InitDataBlock();
if (data_iter_.iter() != NULL) data_iter_.SeekToLast();
if (data_iter_.iter() != nullptr) data_iter_.SeekToLast();
}
}
void TwoLevelIterator::SetDataIterator(Iterator* data_iter) {
if (data_iter_.iter() != NULL) SaveError(data_iter_.status());
if (data_iter_.iter() != nullptr) SaveError(data_iter_.status());
data_iter_.Set(data_iter);
}
void TwoLevelIterator::InitDataBlock() {
if (!index_iter_.Valid()) {
SetDataIterator(NULL);
SetDataIterator(nullptr);
} else {
Slice handle = index_iter_.value();
if (data_iter_.iter() != NULL && handle.compare(data_block_handle_) == 0) {
if (data_iter_.iter() != nullptr &&
handle.compare(data_block_handle_) == 0) {
// data_iter_ is already constructed with this iterator, so
// no need to change anything
} else {
@@ -171,11 +162,9 @@ void TwoLevelIterator::InitDataBlock() {
} // namespace
Iterator* NewTwoLevelIterator(
Iterator* index_iter,
BlockFunction block_function,
void* arg,
const ReadOptions& options) {
Iterator* NewTwoLevelIterator(Iterator* index_iter,
BlockFunction block_function, void* arg,
const ReadOptions& options) {
return new TwoLevelIterator(index_iter, block_function, arg, options);
}
+4 -7
View File
@@ -20,14 +20,11 @@ struct ReadOptions;
//
// Uses a supplied function to convert an index_iter value into
// an iterator over the contents of the corresponding block.
extern Iterator* NewTwoLevelIterator(
Iterator* NewTwoLevelIterator(
Iterator* index_iter,
Iterator* (*block_function)(
void* arg,
const ReadOptions& options,
const Slice& index_value),
void* arg,
const ReadOptions& options);
Iterator* (*block_function)(void* arg, const ReadOptions& options,
const Slice& index_value),
void* arg, const ReadOptions& options);
} // namespace leveldb
+8 -10
View File
@@ -3,17 +3,13 @@
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/arena.h"
#include <assert.h>
namespace leveldb {
static const int kBlockSize = 4096;
Arena::Arena() {
blocks_memory_ = 0;
alloc_ptr_ = NULL; // First allocation will allocate a block
alloc_bytes_remaining_ = 0;
}
Arena::Arena()
: alloc_ptr_(nullptr), alloc_bytes_remaining_(0), memory_usage_(0) {}
Arena::~Arena() {
for (size_t i = 0; i < blocks_.size(); i++) {
@@ -41,8 +37,9 @@ char* Arena::AllocateFallback(size_t bytes) {
char* Arena::AllocateAligned(size_t bytes) {
const int align = (sizeof(void*) > 8) ? sizeof(void*) : 8;
assert((align & (align-1)) == 0); // Pointer size should be a power of 2
size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
static_assert((align & (align - 1)) == 0,
"Pointer size should be a power of 2");
size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align - 1);
size_t slop = (current_mod == 0 ? 0 : align - current_mod);
size_t needed = bytes + slop;
char* result;
@@ -54,14 +51,15 @@ char* Arena::AllocateAligned(size_t bytes) {
// AllocateFallback always returned aligned memory
result = AllocateFallback(bytes);
}
assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0);
assert((reinterpret_cast<uintptr_t>(result) & (align - 1)) == 0);
return result;
}
char* Arena::AllocateNewBlock(size_t block_bytes) {
char* result = new char[block_bytes];
blocks_memory_ += block_bytes;
blocks_.push_back(result);
memory_usage_.fetch_add(block_bytes + sizeof(char*),
std::memory_order_relaxed);
return result;
}
+16 -13
View File
@@ -5,29 +5,33 @@
#ifndef STORAGE_LEVELDB_UTIL_ARENA_H_
#define STORAGE_LEVELDB_UTIL_ARENA_H_
#include <atomic>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <vector>
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
namespace leveldb {
class Arena {
public:
Arena();
Arena(const Arena&) = delete;
Arena& operator=(const Arena&) = delete;
~Arena();
// Return a pointer to a newly allocated memory block of "bytes" bytes.
char* Allocate(size_t bytes);
// Allocate memory with the normal alignment guarantees provided by malloc
// Allocate memory with the normal alignment guarantees provided by malloc.
char* AllocateAligned(size_t bytes);
// Returns an estimate of the total memory usage of data allocated
// by the arena (including space allocated but not yet used for user
// allocations).
// by the arena.
size_t MemoryUsage() const {
return blocks_memory_ + blocks_.capacity() * sizeof(char*);
return memory_usage_.load(std::memory_order_relaxed);
}
private:
@@ -41,12 +45,11 @@ class Arena {
// Array of new[] allocated memory blocks
std::vector<char*> blocks_;
// Bytes of memory in blocks allocated so far
size_t blocks_memory_;
// No copying allowed
Arena(const Arena&);
void operator=(const Arena&);
// Total memory usage of the arena.
//
// TODO(costan): This member is accessed via atomics, but the others are
// accessed without any locking. Is this OK?
std::atomic<size_t> memory_usage_;
};
inline char* Arena::Allocate(size_t bytes) {
+9 -11
View File
@@ -4,19 +4,15 @@
#include "util/arena.h"
#include "gtest/gtest.h"
#include "util/random.h"
#include "util/testharness.h"
namespace leveldb {
class ArenaTest { };
TEST(ArenaTest, Empty) {
Arena arena;
}
TEST(ArenaTest, Empty) { Arena arena; }
TEST(ArenaTest, Simple) {
std::vector<std::pair<size_t, char*> > allocated;
std::vector<std::pair<size_t, char*>> allocated;
Arena arena;
const int N = 100000;
size_t bytes = 0;
@@ -26,8 +22,9 @@ TEST(ArenaTest, Simple) {
if (i % (N / 10) == 0) {
s = i;
} else {
s = rnd.OneIn(4000) ? rnd.Uniform(6000) :
(rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20));
s = rnd.OneIn(4000)
? rnd.Uniform(6000)
: (rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20));
}
if (s == 0) {
// Our arena disallows size 0 allocations.
@@ -47,7 +44,7 @@ TEST(ArenaTest, Simple) {
bytes += s;
allocated.push_back(std::make_pair(s, r));
ASSERT_GE(arena.MemoryUsage(), bytes);
if (i > N/10) {
if (i > N / 10) {
ASSERT_LE(arena.MemoryUsage(), bytes * 1.10);
}
}
@@ -64,5 +61,6 @@ TEST(ArenaTest, Simple) {
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
+13 -16
View File
@@ -15,24 +15,17 @@ static uint32_t BloomHash(const Slice& key) {
}
class BloomFilterPolicy : public FilterPolicy {
private:
size_t bits_per_key_;
size_t k_;
public:
explicit BloomFilterPolicy(int bits_per_key)
: bits_per_key_(bits_per_key) {
explicit BloomFilterPolicy(int bits_per_key) : bits_per_key_(bits_per_key) {
// We intentionally round down to reduce probing cost a little bit
k_ = static_cast<size_t>(bits_per_key * 0.69); // 0.69 =~ ln(2)
if (k_ < 1) k_ = 1;
if (k_ > 30) k_ = 30;
}
virtual const char* Name() const {
return "leveldb.BuiltinBloomFilter";
}
const char* Name() const override { return "leveldb.BuiltinBloomFilter2"; }
virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const {
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
// Compute bloom filter size (in both bits and bytes)
size_t bits = n * bits_per_key_;
@@ -47,20 +40,20 @@ class BloomFilterPolicy : public FilterPolicy {
dst->resize(init_size + bytes, 0);
dst->push_back(static_cast<char>(k_)); // Remember # of probes in filter
char* array = &(*dst)[init_size];
for (size_t i = 0; i < n; i++) {
for (int i = 0; i < n; i++) {
// Use double-hashing to generate a sequence of hash values.
// See analysis in [Kirsch,Mitzenmacher 2006].
uint32_t h = BloomHash(keys[i]);
const uint32_t delta = (h >> 17) | (h << 15); // Rotate right 17 bits
for (size_t j = 0; j < k_; j++) {
const uint32_t bitpos = h % bits;
array[bitpos/8] |= (1 << (bitpos % 8));
array[bitpos / 8] |= (1 << (bitpos % 8));
h += delta;
}
}
}
virtual bool KeyMayMatch(const Slice& key, const Slice& bloom_filter) const {
bool KeyMayMatch(const Slice& key, const Slice& bloom_filter) const override {
const size_t len = bloom_filter.size();
if (len < 2) return false;
@@ -69,7 +62,7 @@ class BloomFilterPolicy : public FilterPolicy {
// Use the encoded k so that we can read filters generated by
// bloom filters created using different parameters.
const size_t k = array[len-1];
const size_t k = array[len - 1];
if (k > 30) {
// Reserved for potentially new encodings for short bloom filters.
// Consider it a match.
@@ -80,13 +73,17 @@ class BloomFilterPolicy : public FilterPolicy {
const uint32_t delta = (h >> 17) | (h << 15); // Rotate right 17 bits
for (size_t j = 0; j < k; j++) {
const uint32_t bitpos = h % bits;
if ((array[bitpos/8] & (1 << (bitpos % 8))) == 0) return false;
if ((array[bitpos / 8] & (1 << (bitpos % 8))) == 0) return false;
h += delta;
}
return true;
}
private:
size_t bits_per_key_;
size_t k_;
};
}
} // namespace
const FilterPolicy* NewBloomFilterPolicy(int bits_per_key) {
return new BloomFilterPolicy(bits_per_key);

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