Files
triangles_v5/src/qt/outlinedlabel.cpp
T
Krystie c7314b2357 qt(wallet): outline the HD status letters in TRI brand red
Adds OutlinedLabel, a small QLabel subclass that paints each character
with a colored outline and a hollow interior. Used for the HD badge
in the status bar so each letter H and D is bordered in the same

- outline + fill done in custom paintEvent (no QSS hacks)
- updateHDStatus() now drives setOutlineColor/setOutlineWidth
  directly instead of stylesheets
- registered OutlinedLabel as a custom widget in mainwindow.ui
- labelHdIcon pointer type updated to OutlinedLabel*
2026-07-02 23:55:56 -07:00

94 lines
2.9 KiB
C++

#include "outlinedlabel.h"
#include <QPainter>
#include <QPainterPath>
#include <QPaintEvent>
#include <QStyleOption>
#include <QTextDocument>
#include <QString>
OutlinedLabel::OutlinedLabel(QWidget* parent)
: QLabel(parent)
, m_outlineColor(QColor("#f26522"))
, m_outlineWidth(3)
{
// OutlinedLabel is always styled; do not let QSS override our paint.
setAttribute(Qt::WA_OpaquePaintEvent, false);
}
void OutlinedLabel::setOutlineColor(const QColor& c)
{
if (m_outlineColor == c) return;
m_outlineColor = c;
update();
}
void OutlinedLabel::setOutlineWidth(int w)
{
if (m_outlineWidth == w) return;
m_outlineWidth = w;
update();
}
void OutlinedLabel::paintEvent(QPaintEvent* e)
{
Q_UNUSED(e);
// Honor any background styling the parent may have given us, but
// do our own text rendering below. We deliberately skip QLabel's
// built-in drawContents/drawText path because it cannot paint a
// per-character outline.
QStyleOption opt;
opt.initFrom(this);
style()->drawPrimitive(QStyle::PE_Widget, &opt, nullptr, this);
if (text().isEmpty()) return;
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setRenderHint(QPainter::TextAntialiasing, true);
const QFontMetricsF fm(font());
const QString t = text();
// Bounding rect for the text, honoring alignment. Add half the
// outline width on each side so strokes don't clip against the
// widget edge.
const qreal pad = m_outlineWidth / 2.0;
QRectF r = rect().adjusted(pad, pad, -pad, -pad);
// Center vertically based on font metrics
const qreal yOffset = (r.height() - fm.height()) / 2.0;
QPointF baseline(r.left(), r.top() + yOffset + fm.ascent());
// Align: use only the horizontal part of the alignment flag.
const int align = int(alignment() & (Qt::AlignLeft | Qt::AlignRight | Qt::AlignHCenter | Qt::AlignJustify));
const qreal textWidth = fm.horizontalAdvance(t);
qreal x = r.left();
if (align & Qt::AlignHCenter) {
x = r.left() + (r.width() - textWidth) / 2.0;
} else if (align & Qt::AlignRight) {
x = r.right() - textWidth;
}
baseline.setX(x);
QPainterPath path;
path.addText(baseline, font(), t);
// Stroke (outline) — drawn first, in the brand red so each letter
// has a clear 3px red border matching the triangle icons.
QPen outlinePen(m_outlineColor);
outlinePen.setWidth(m_outlineWidth);
outlinePen.setJoinStyle(Qt::RoundJoin);
outlinePen.setCapStyle(Qt::RoundCap);
painter.setPen(outlinePen);
painter.setBrush(Qt::NoBrush);
painter.drawPath(path);
// Fill the interior with the widget background color so the
// letters read as hollow red outlines against the dark wallet
// background, like the triangle icons beside them.
painter.setPen(Qt::NoPen);
painter.setBrush(QBrush(palette().color(backgroundRole())));
painter.drawPath(path);
}