#include "trianglesunits.h" #include TrianglesUnits::TrianglesUnits(QObject *parent): QAbstractListModel(parent), unitlist(availableUnits()) { } QList TrianglesUnits::availableUnits() { QList unitlist; unitlist.append(TRI); unitlist.append(mTRI); unitlist.append(uTRI); return unitlist; } bool TrianglesUnits::valid(int unit) { switch(unit) { case TRI: case mTRI: case uTRI: return true; default: return false; } } QString TrianglesUnits::name(int unit) { switch(unit) { case TRI: return QString("TRI"); case mTRI: return QString("mTRI"); case uTRI: return QString::fromUtf8("μTRI"); default: return QString("???"); } } QString TrianglesUnits::description(int unit) { switch(unit) { case TRI: return QString("Triangles"); case mTRI: return QString("Milli-Triangles (1 / 1,000)"); case uTRI: return QString("Micro-Triangles (1 / 1,000,000)"); default: return QString("???"); } } qint64 TrianglesUnits::factor(int unit) { switch(unit) { case TRI: return 1000000; case mTRI: return 1000; case uTRI: return 1; default: return 1000000; } } int TrianglesUnits::amountDigits(int unit) { switch(unit) { case TRI: return 6; // 120,000 (# digits, without commas) case mTRI: return 9; // 120,000,000 case uTRI: return 12; // 120,000,000,000 default: return 0; } } int TrianglesUnits::decimals(int unit) { switch(unit) { case TRI: return 6; case mTRI: return 3; case uTRI: return 0; default: return 0; } } QString TrianglesUnits::format(int unit, qint64 n, bool fPlus) { // Note: not using straight sprintf here because we do NOT want // localized number formatting. if(!valid(unit)) return QString(); // Refuse to format invalid unit qint64 coin = factor(unit); int num_decimals = decimals(unit); qint64 n_abs = (n > 0 ? n : -n); qint64 quotient = n_abs / coin; qint64 remainder = n_abs % coin; QString quotient_str = QString::number(quotient); QString remainder_str = QString::number(remainder).rightJustified(num_decimals, '0'); // Right-trim excess zeros after the decimal point int nTrim = 0; for (int i = remainder_str.size()-1; i>=2 && (remainder_str.at(i) == '0'); --i) ++nTrim; remainder_str.chop(nTrim); if (n < 0) quotient_str.insert(0, '-'); else if (fPlus && n > 0) quotient_str.insert(0, '+'); return quotient_str + QString(".") + remainder_str; } QString TrianglesUnits::formatWithUnit(int unit, qint64 amount, bool plussign) { return format(unit, amount, plussign) + QString(" ") + name(unit); } bool TrianglesUnits::parse(int unit, const QString &value, qint64 *val_out) { if(!valid(unit) || value.isEmpty()) return false; // Refuse to parse invalid unit or empty string int num_decimals = decimals(unit); QStringList parts = value.split("."); if(parts.size() > 2) { return false; // More than one dot } QString whole = parts[0]; QString decimals; if(parts.size() > 1) { decimals = parts[1]; } if(decimals.size() > num_decimals) { return false; // Exceeds max precision } bool ok = false; QString str = whole + decimals.leftJustified(num_decimals, '0'); if(str.size() > 18) { return false; // Longer numbers will exceed 63 bits } qint64 retvalue = str.toLongLong(&ok); if(val_out) { *val_out = retvalue; } return ok; } int TrianglesUnits::rowCount(const QModelIndex &parent) const { Q_UNUSED(parent); return unitlist.size(); } QVariant TrianglesUnits::data(const QModelIndex &index, int role) const { int row = index.row(); if(row >= 0 && row < unitlist.size()) { Unit unit = unitlist.at(row); switch(role) { case Qt::EditRole: case Qt::DisplayRole: return QVariant(name(unit)); case Qt::ToolTipRole: return QVariant(description(unit)); case UnitRole: return QVariant(static_cast(unit)); } } return QVariant(); }