[MOVEONLY] Move ParseHDKeypath to utilstrencodings

This commit is contained in:
Pieter Wuille
2018-07-19 17:37:19 -07:00
parent 81e1dd5ce1
commit 3b01efa0d1
4 changed files with 43 additions and 43 deletions
+40
View File
@@ -544,3 +544,43 @@ bool ParseFixedPoint(const std::string &val, int decimals, int64_t *amount_out)
return true;
}
bool ParseHDKeypath(const std::string& keypath_str, std::vector<uint32_t>& keypath)
{
std::stringstream ss(keypath_str);
std::string item;
bool first = true;
while (std::getline(ss, item, '/')) {
if (item.compare("m") == 0) {
if (first) {
first = false;
continue;
}
return false;
}
// Finds whether it is hardened
uint32_t path = 0;
size_t pos = item.find("'");
if (pos != std::string::npos) {
// The hardened tick can only be in the last index of the string
if (pos != item.size() - 1) {
return false;
}
path |= 0x80000000;
item = item.substr(0, item.size() - 1); // Drop the last character which is the hardened tick
}
// Ensure this is only numbers
if (item.find_first_not_of( "0123456789" ) != std::string::npos) {
return false;
}
uint32_t number;
if (!ParseUInt32(item, &number)) {
return false;
}
path |= number;
keypath.push_back(path);
first = false;
}
return true;
}